PTS Patch Notes v1.2.2

  • XenfinityX
    XenfinityX
    Soul Shriven
    When yall start changing up skills.. We should get a respec for free...
  • demonlkojipub19_ESO
    demonlkojipub19_ESO
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    if 1.2.3 is tommorow, what changes/fixes are specific to 1.2.3
  • Cogo
    Cogo
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    XenfinityX wrote: »
    When yall start changing up skills.. We should get a respec for free...

    You do. When they change a skill alot. and not just fix it, you get your skill point back if you put any in it.

    All did when they fixed the shield bash bug/mistake.

    Getting a full respec? Lol! Why are there people who always wants everything for free!
    Edited by Cogo on 22 June 2014 20:09
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • GTech_1
    GTech_1
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    Cogo wrote: »
    XenfinityX wrote: »
    When yall start changing up skills.. We should get a respec for free...
    [snip]
    Getting a full respec? Lol! Why are there people who always wants everything for free!

    Because they did not properly receive the skill that they thought they had purchased.
    Incorrect tool tips, ability bugs, etc. These issues are not the fault of the player, more an unfortunate misrepresentation by the game.

    These changes and clarifications also directly affect play style.

    Play style comes from a combination of factors and abilities, including passives that may affect your personal usage of the abilities that have been changed.

    Kicking back one or two skill points from the skills that are affected should not be expected to solve the more complex problem of adjusting your play style to compensate for these changes.

    Edited to snip quote
    Edited by GTech_1 on 22 June 2014 21:56
  • Cogo
    Cogo
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    GTech_1 wrote: »
    Cogo wrote: »
    XenfinityX wrote: »
    When yall start changing up skills.. We should get a respec for free...
    [snip]
    Getting a full respec? Lol! Why are there people who always wants everything for free!

    Because they did not properly receive the skill that they thought they had purchased.
    Incorrect tool tips, ability bugs, etc. These issues are not the fault of the player, more an unfortunate misrepresentation by the game.

    These changes and clarifications also directly affect play style.

    Play style comes from a combination of factors and abilities, including passives that may affect your personal usage of the abilities that have been changed.

    Kicking back one or two skill points from the skills that are affected should not be expected to solve the more complex problem of adjusting your play style to compensate for these changes.

    Edited to snip quote

    They ARE improving the information on all skills. Read the notes. And they have done too.

    But, I played from launch and I still don't see a problem with picking skills. I think those who wants free respecs mostly calculated the numbers, what the best build would be...number wise. This is simply not viable in a skill based game, where personal skill is a factor. All skills will constantly be looked at and possibly tweaked, fixed/blanced.

    Read the information on the back of the ESO product you bought. Its a new type of MOO, where you choose anything, and can be anything that suits you.

    Sure, lots of "builds" will have different powers, but they should.

    However, balancing is a job they are doing, ongoing and doing quite well.

    Its interesting, that those players who took their time, explored things, picked skills carefully what suited them. Like I picked heavy armor cause I wanted to be a heavy armor. I did not pick it cause it would be best for tanking. These players do not ask for free respecs.....

    Even at launch, I did know that ESO is not the traditional game, where Tank/healer/damage dealer only exist. You pick whatever!

    You should pick skills after how you vision your role in the game. And not decide at lvl 1, everything to pick right away.


    And you CAN respec. It is costly, but rightly so. So people THINK before they pick a skill.

    And I am sorry, if someone picks only overpowered skills, that gets fixed. They simply can not blame anyone then themselves for choosing skills they might not, if skills where balanced.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • GTech_1
    GTech_1
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    @Cogo‌
    You are missing the point:
    If you went to a restaurant, ordered a cheese burger meal, and they gave you a chicken sandwich, some pocket lint, and a pair of shoes, you would ask for a refund.
    You would ask for a refund for everything you purchased, not just the cheese burger, but everything affecting your enjoyment of your meal.
    Even if they said "the menu has been changed, we just haven't updated the menu to show the real options yet".
  • Cogo
    Cogo
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    GTech_1 wrote: »
    @Cogo‌
    You are missing the point:
    If you went to a restaurant, ordered a cheese burger meal, and they gave you a chicken sandwich, some pocket lint, and a pair of shoes, you would ask for a refund.
    You would ask for a refund for everything you purchased, not just the cheese burger, but everything affecting your enjoyment of your meal.
    Even if they said "the menu has been changed, we just haven't updated the menu to show the real options yet".

    I am sorry, but the problem is more like someone going into a chinese restaurant, and expecting a steak house.

    ESO is doing just what they promised. Keep adding content, keep fixing, keep balancing. Will add more features, content, skills, system. All. More quests!

    But in due time. So players gets to experience playing....not "grinding" "farming" or rush to highest level with todays "best build". because constant fixing/balancing have the goal that all kinds of builds will have its good and bad sides. But if something is WAY TO GOOD, like Bash was. it get fixed.

    If people choose ONLY because best build, and not because how they want to play. Who they want to be......its their problem. Not the game. You choose....you live with it.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • GTech_1
    GTech_1
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    Your comment is discombobulated, ignores the point, and you seem intent on following down irrelevant paths.

    In order to prevent this thread from devolving further, I will simply say:

    Your views do not reflect my own, and further, you would be well served if, in the future, you speak only for yourself, rather than attempting to speak for others.

    That will be the end of it. Have a good evening.
  • williams226
    williams226
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    As regards a skill point return, if you take the Nightblade Syphoning Strikes ( not sure all the names of the ability) but when you morph it the tooltip said 4% return of health but it was giving you 2.5%, and now they are saying that the tooltip is incorrect and so they are fixing the tool tip rather than the affects of the spell.

    I would say on that basis a refund of that one morph is fair as you will then get a choice to choose the other morph rather than a full respect.

    I don't see how refunding one skill point/resetting one ability would be a major problem in a patch.

  • Zabus
    Zabus
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    I'm really excited for the attack speed "fix" and the guild store update. Using the guild store was a real drag lol...
    Zavus - Khajiit Nightblade EP | AR 50
    Zāv - Imperial Templar | AR 24
    Zavbags - Argonian Nightblade EP | AR 19
    Zabus - Redguard Nightblade DC | AR 13
    Negate Three - Breton Sorcerer EP | AR 19
  • Thejollygreenone
    Thejollygreenone
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    I'm really excited for the attack speed "fix" and the guild store update. Using the guild store was a real drag lol...

    Attack speed fix will be a nice added bonus, but as far as I can tell, the dps increase is negligible with any weapon, except maybe dual wielding.

    At least it was for me and my bow/2h. I was really excited to be able to use haste with my bow, but now I doubt that I'll even use it seriously. I'll test it more accurately when the patch comes out, but I don't have high hopes :-/
  • aipex8_ESO
    aipex8_ESO
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    Quick question on the change to vampire drain: If I die fighting a mob that I've already drained and the mob resets, what happens as far as my ability to drain them? Does that reset also, of am I never able to drain that mob again? Hoping it resets because drain is pretty important to me when fighting bosses (that aren't immune to it anyway), and currently if I mess up and die, I have to sit around and wait for the CD before trying again.
  • glak
    glak
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    Can you add a stamina passive that allows us to use magicka for roll/dodge/cc break etc instead?
    Woah, OK, this is interesting. The CC break makes sense to use magicka for willpower, but the dodge using magicka feels a bit weird.

    I got it - the dodge would be a force of will, or "mind dodge," to make the enemy miss and you don't move, but the enemy you mind dodge goes off balance.
  • kijima
    kijima
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    Hopefully you'll get a fix for a potential exploit in PvP.

    Yesterday I found myself dead in PvP, which of course is common practice in Cyrodiil, the thing was I wasn't dead. I didn't look dead, my health bar was on full and everything was tickety boo!

    I could still fire my bow and had all my spells operational, as it turns out I could still burn down siege equipment (that's what I was doing at the time I died) yet I didn't know I was dead.

    So how is all this possible? I mean, after I burnt down the last piece of siege I got on my horse, well I would have if I could have. It wouldn't let me, and with ESO being... well, ESO I just ran to the next target ( a keep in this case ) as I was crossing a bridge another player of the same faction said "Hey, how are you moving while being dead?" At first I thought he was talking to someone else, but he was talking to me after he described what I was doing. I typed in zone chat to reply to him to ask him what he is talking about? I thought he was commenting on my new armour as it's a mask, not unlike 'V for Vendetta, but grey' and death like if that makes sense, so after I typed something to reply to him, I got the you can't do that while dead message, I clicked at that point and tried my horse again to check if the "you cant do that while your dead' notice pops up, it did. I then realized what he was talking about. Oh, and I couldn't take damage either. Not sure if I could kill as I didn't try but I could shoot so I'd wager I could.

    I tried reloadui, but that didn't work. I privately sent a message to the dude that said I was using an exploit and he was going to report me, which I would agree with doing, if that had been the case. Weird, so private msg in the blue worked but white type in zone didnt. I would have checked if group worked but I was playing by myself at the time.

    I really didn't know I was dead until it was pointed out to me. If I hadn't been reading zone chat (and sometimes I don't) I wouldn't have known at all I was the walking dead, I would have continued on my merry way and would have been able to get away with murder, literally. This was wabba, not that it should matter.

    I tried a logout and that didn't work, which suprized the hell out of me. Second logout did fix the issue though, oh and another player tried to rez me, and that didnt fix my 'dead' status.

    Things like this really need to be fixed, PvP has a few broken things but that could really be an issue. Can you guys look into that before the next update gets rolled out please.
    Edited by kijima on 24 June 2014 03:54
    Been here since Feb 2014 - You'd think I'd be half reasonable at this game by now...

    A'marta - AD Sorc Tank
    Kijima - AD DK Derps
    Annure - AD NB Derps
    Boom Crash Opera - AD Sorc DPS

  • GunemCleric
    GunemCleric
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    soooooooo much copy and paste from other posts and more whining from people who obviously have not bothered to be reading posts.

    Templars do NOT do DPS, maybe you should look at that HPS stat from cls and then everyone can whine about terrible DK HPS is.. Those of you quitting because you are a Templar are doing a favor for those of us who know what a Templar does and depend on them. There is a Templar in my guild right now that can basically paint a target on himself and stand in the middle of a dropped banner, while healing those of us around him while we can kill the morons who thought they could do something, no even sure who is supporting who in some cases. If someone goes down he is res'ing them in half the time,...the list goes on. He is a BA combat medic that more than hold his own.

    He rolled and leveled a Templar over the past few weeks up to vet (without any grinding, and reaching Legionary last night) while everyone else was crying about how weak/underpowered Templars were.

    He goes out as a one-man gank squad (keep in mind Templar) and has little to no trouble picking off most players, and with a couple other guildmates they have zero problems making trouble for peeps and having a lot of fun too (We are a raider guild, making trouble for the enemy is what we do).

    Want proof, find one 1v1 (a vet who knows what he is doing) with any build and try to take them down. I have now heard this fight, seen this fight, and been in this fight with my DK. I can roll though most, but a good Templar 1v1 is almost unkillable and after several minutes you will have a new respect for Templars, though clearly if you are whining about your Templar you do not fall into that "knows what he is doing" category.

    If they buff DPS to even close DK level and leave HPS as is, they would be THE MOST OP in the game, if they drop HPS to balance then they would suck.

    So just stfu already, if your Templar does not work the way you want, then the problem is you. Try rolling the class you want, maybe think about a cookie-cutter DK/Sorc (NB is probably too muchfor you too) or, even better, l2p
    Edited by GunemCleric on 24 June 2014 16:20
    Gunerm Cleric ~ Dragon Knight, Tank ~ vr14
    Cruleg Nimec ~ Dragon Knight, DPS ~ vr14
    Gunem Cleric ~ Templar, Heals ~ vr3
    Cleric Gunem ~ Sorcerer, TBD ~ vr1
    Daggerfall Covenant (only) ~ NA
    Guts n Glory & Guts n Glory EOC ~ Guildmaster ~ GnG ~ MMO Dark Guild
    Daggerfall Cosa Nostra ~ Founder ~ DCN ~ DC guild leaders only (no cross faction PvP guilds)
  • Lettigall
    Lettigall
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    soooooooo much copy and paste from other posts and more whining from people who obviously have not bothered to be reading posts.

    Templars do NOT do DPS, maybe you should look at that HPS stat from cls and then everyone can whine about terrible DK HPS is.. Those of you quitting because you are a Templar are doing a favor for those of us who know what a Templar does and depend on them. There is a Templar in my guild right now that can basically paint a target on himself and stand in the middle of a dropped banner, while healing those of us around him while we can kill the morons who thought they could do something, no even sure who is supporting who in some cases. If someone goes down he is res'ing them in half the time,...the list goes on. He is a BA combat medic that more than hold his own.

    He rolled and leveled a Templar over the past few weeks up to vet (without any grinding, and reaching Legionary last night) while everyone else was crying about how weak/underpowered Templars were.

    He goes out as a one-man gank squad (keep in mind Templar) and has little to no trouble picking off most players, and with a couple other guildmates they have zero problems making trouble for peeps and having a lot of fun too (We are a raider guild, making trouble for the enemy is what we do).

    Want proof, find one 1v1 (a vet who knows what he is doing) with any build and try to take them down. I have now heard this fight, seen this fight, and been in this fight with my DK. I can roll though most, but a good Templar 1v1 is almost unkillable and after several minutes you will have a new respect for Templars, though clearly if you are whining about your Templar you do not fall into th ifat "knows what he is doing" category.

    If they buff DPS to even close DK level and leave HPS as is, they would be THE MOST OP in the game, if they drop HPS to balance then they would suck.

    So just stfu already, if your Templar does not work the way you want, then the problem is you. Try rolling the class you want, maybe think about a cookie-cutter DK/Sorc (NB is probably too muchfor you too) or, even better, l2p


    So your guildmate made PvP templar build and he's good in zergs and can gank. Good for him. But if you didn't know there are also PvE and templars who don't want to be healers!!!

    Every class can tank, every class can heal but dps can only 3 classes(dress and stick is not an answer)
    Some men just want to watch the world burn... I just want a cold beer!
  • Windshadow_ESO
    Windshadow_ESO
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    i wonder when the next PTS patch notes will go up and be pushed for DL.
    anyone hear anything on the rumor mill?
  • trockersb16_ESO
    Where is the patch 1.3.0?
    We want test it more than 2 weeks....
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