XenfinityX wrote: »When yall start changing up skills.. We should get a respec for free...
[snip]XenfinityX wrote: »When yall start changing up skills.. We should get a respec for free...
Getting a full respec? Lol! Why are there people who always wants everything for free!
[snip]XenfinityX wrote: »When yall start changing up skills.. We should get a respec for free...
Getting a full respec? Lol! Why are there people who always wants everything for free!
Because they did not properly receive the skill that they thought they had purchased.
Incorrect tool tips, ability bugs, etc. These issues are not the fault of the player, more an unfortunate misrepresentation by the game.
These changes and clarifications also directly affect play style.
Play style comes from a combination of factors and abilities, including passives that may affect your personal usage of the abilities that have been changed.
Kicking back one or two skill points from the skills that are affected should not be expected to solve the more complex problem of adjusting your play style to compensate for these changes.
Edited to snip quote
@Cogo
You are missing the point:
If you went to a restaurant, ordered a cheese burger meal, and they gave you a chicken sandwich, some pocket lint, and a pair of shoes, you would ask for a refund.
You would ask for a refund for everything you purchased, not just the cheese burger, but everything affecting your enjoyment of your meal.
Even if they said "the menu has been changed, we just haven't updated the menu to show the real options yet".
xsfkxnub19_ESO wrote: »I'm really excited for the attack speed "fix" and the guild store update. Using the guild store was a real drag lol...
Woah, OK, this is interesting. The CC break makes sense to use magicka for willpower, but the dodge using magicka feels a bit weird.NoMoreChillies wrote: »Can you add a stamina passive that allows us to use magicka for roll/dodge/cc break etc instead?
GunemCleric wrote: »soooooooo much copy and paste from other posts and more whining from people who obviously have not bothered to be reading posts.
Templars do NOT do DPS, maybe you should look at that HPS stat from cls and then everyone can whine about terrible DK HPS is.. Those of you quitting because you are a Templar are doing a favor for those of us who know what a Templar does and depend on them. There is a Templar in my guild right now that can basically paint a target on himself and stand in the middle of a dropped banner, while healing those of us around him while we can kill the morons who thought they could do something, no even sure who is supporting who in some cases. If someone goes down he is res'ing them in half the time,...the list goes on. He is a BA combat medic that more than hold his own.
He rolled and leveled a Templar over the past few weeks up to vet (without any grinding, and reaching Legionary last night) while everyone else was crying about how weak/underpowered Templars were.
He goes out as a one-man gank squad (keep in mind Templar) and has little to no trouble picking off most players, and with a couple other guildmates they have zero problems making trouble for peeps and having a lot of fun too (We are a raider guild, making trouble for the enemy is what we do).
Want proof, find one 1v1 (a vet who knows what he is doing) with any build and try to take them down. I have now heard this fight, seen this fight, and been in this fight with my DK. I can roll though most, but a good Templar 1v1 is almost unkillable and after several minutes you will have a new respect for Templars, though clearly if you are whining about your Templar you do not fall into th ifat "knows what he is doing" category.
If they buff DPS to even close DK level and leave HPS as is, they would be THE MOST OP in the game, if they drop HPS to balance then they would suck.
So just stfu already, if your Templar does not work the way you want, then the problem is you. Try rolling the class you want, maybe think about a cookie-cutter DK/Sorc (NB is probably too muchfor you too) or, even better, l2p