the road ahead... a detour around templar.

Drinkycrow
Drinkycrow
✭✭
I mean really?! The only acknowledgment Templar gets is a mention of the biting jabs issue that's solved now. Is Templar in line with you want it to be? Did you intend for a Templar to be almost forced into a cloth wearing staff using healer only role? Are we to be the class with almost no decent resource system...no dps and lackluster tanking?

So glad that you know Nightblades are under powered...by all means lets focus on the class you play as a main.

  • NerfEverything
    NerfEverything
    ✭✭✭✭✭
    Healer only role? I wish my VR12 was wanted for healing. With Sorcs regen ability, they outheal Templars. I wouldn't even mind being stuck in a healing only role. Right now we are just stuck in an LFG role.
  • GeeYouWhy
    GeeYouWhy
    ✭✭✭
    Drinkycrow wrote: »
    I mean really?! The only acknowledgment Templar gets is a mention of the biting jabs issue that's solved now. Is Templar in line with you want it to be? Did you intend for a Templar to be almost forced into a cloth wearing staff using healer only role? Are we to be the class with almost no decent resource system...no dps and lackluster tanking?

    So glad that you know Nightblades are under powered...by all means lets focus on the class you play as a main.

    I agree that templars have their issues, but NB issues were bigger. Not so sure with current fixes and probably not with the 1.2 fixes, but prior to Craglorn the differences were monumental due to the NB lag problems.

    Konrandir, Vampire Sorcerer
  • Drinkycrow
    Drinkycrow
    ✭✭
    Not saying NB didn't have issues...just that ESO barely..if at all acknowledges any issue with templars. Minor/cosmetic bug fixes aside they are almost totally silent on our issues...while NB's issues are getting addressed.

  • NerfEverything
    NerfEverything
    ✭✭✭✭✭
    It bothers me that they thought a 1.5 second GLOBAL COOLDOWN was an appropriate nerf. No other class has a GCD, we were promised there would be no GCDs in this game. One and a half seconds = certain death in VR content. It would have made more sense to just completely remove the skill from our skill line since it is clear that they didn't want anyone to use the skill.

    It amazes me that this ever got implemented. It defies all logic and reason. Apologizing for it doesn't change the fact that the dev team all agreed that it was a good idea. Total incompetence.
    Edited by NerfEverything on 4 June 2014 19:53
  • Drinkycrow
    Drinkycrow
    ✭✭
    Our intent—no matter what you read on the internet—is not to nerf DKs into Oblivion (so to speak), but to continue tweaking them until they are in line with the survivability of the other classes.


    You go ahead and bring DK's down to Templar survivability....see how many people play your game then.
  • Fuxo
    Fuxo
    ✭✭✭✭
    Here are some suggestions:
    - buff templar's pbaoe abilities (in line with 1.2.0)
    - change restoring spirit passive to restore some amount of magicka based on damage done and lightweaver to restore stamina based on healing done.

    I mean Trials mechanics require high DPS and 25-50% of players (templars/nightblades) lack it.
  • Shaun98ca2
    Shaun98ca2
    ✭✭✭✭✭
    Drinkycrow wrote: »
    I mean really?! The only acknowledgment Templar gets is a mention of the biting jabs issue that's solved now. Is Templar in line with you want it to be? Did you intend for a Templar to be almost forced into a cloth wearing staff using healer only role? Are we to be the class with almost no decent resource system...no dps and lackluster tanking?

    So glad that you know Nightblades are under powered...by all means lets focus on the class you play as a main.

    FYI NightBlades are getting their Resource Management screwed just as bad as ours. Food for thought.
    Edited by Shaun98ca2 on 4 June 2014 20:02
  • Drinkycrow
    Drinkycrow
    ✭✭
    But at least Nightblades get attention...they can't even have the word 'Templar' in the road ahead.

    From the posts I read they rarely address/mention the under powered nature of the Templar...just cosmetic changes
  • GeeYouWhy
    GeeYouWhy
    ✭✭✭
    I would say that Sorcerer is closer to the level they should all be at.
    Konrandir, Vampire Sorcerer
  • Shaun98ca2
    Shaun98ca2
    ✭✭✭✭✭
    Drinkycrow wrote: »
    But at least Nightblades get attention...they can't even have the word 'Templar' in the road ahead.

    From the posts I read they rarely address/mention the under powered nature of the Templar...just cosmetic changes

    Have you READ the attention they are getting. They don't understand the changes being made to them and now all threating to quit blah blah blah lol.

    I predicted their change to the Resource Management as I believe it helps fix the balance between Magicka and Stamina.

    This game NEEDS the Devs to show WHAT it is they are working towards and what their thoughts are on the balancing where their end goal is HOW they are trying to balance all the imbalances we have and how this is to reach their end goal. Without this knowledge people are in the dark being led by the nose and they don't like. They don't know the end results after say 6 months of this and aren't waiting to find out.
  • Genada
    Genada
    ✭✭✭
    If your class is broken it's not worth playing. That's something they really fail to get. Re rolling is not a option in this game. It takes too damn long.

    Balance in this game does not exist, period. Class, weapon lines, everything is screwed is and they didn't even really say they see it. People are losing total faith in the devs because they seem to refuse to even admit there is problems.
  • Natjur
    Natjur
    ✭✭✭✭✭
    Until Craglorn, group stuff was only 4 man and not timed so a low dps templar was ok, sure they had mana regen issues but they got by

    Now that we have timed events, and 12 man raid, its all about getting the best out of the group. Templars have nothing to offer over the other classes (or anywhere near even)

    You will be always be picked last except for the one healing spot, but only if your lucky as a good sorc or even NB healer build will be wanted more. You will only get a spot if there is no sorc or NB healer.

    Three issues
    (1) No resources management skill (all other classes have one or two)
    (2) No way to get good dps, all our dps skills use way more mana then other classes, in fact to get OK dps, you have to load mostly mage guild skill line skills and use the passives.
    (3) Have no skill that others classes don't have. If a class had low dps and low mana recovery but had some other skill that was wanted, then maybe we would get a spot or two, but there is nothing 'good' that the templar skills like has that is wanted over another class.

    They took away the templars mana recovery in beta cause it was 'too good' and templars could heal endlessly, but currently sorc's and NB can raid heal endless now due to their resource management skills....

    They also took is away, cause endless healing means a templar could kite anything. Sure the mob would die of bordom but it was doable. But sorc and DK can do that now anyway and is a very short time......

    So do any dev out there play a Templar solo? (A templar with a group of friends does not count as they 'carry' the templar)

    There is nothing in patch 1.2 worth even looking at, its just "oh we did stuff for the other classes, we better do something for the templars or it will look like we forgot about them again"

    I power leveled my DK to V7 and I got a trails group on my DK when it was V7 with crap gear over my V12 templar in full gold gear. They prefered my DK as even at V7 with crap gear, it was better dps.
    Edited by Natjur on 4 June 2014 20:34
  • Fuxo
    Fuxo
    ✭✭✭✭
    Nick Konkle on March 20th 2014 (2 months ago):
    http://www.reddit.com/r/elderscrollsonline/comments/20x73q/welcome_to_the_eso_ama/cg7lo37
    I guess that doesn't answer your specific question: can I speak to the plans for Templar's Magicka recovery after that change? Short answer is, it's something I am actively looking at, but i don't want to speak to specific changes just yet until we are fully confident in the design and implementation. I hate not be able to give you details just yet, but I wanted to at least let all the Templar's know that I am aware of the feedback and looking into it.

    Today: still nothing.
    In July/August: still nothing according to the road ahead and 1.2.0 patch notes.
  • anakaki
    anakaki
    ✭✭✭
    The fact that they aren't even mentioning us in the Road Ahead and merely cosmetic changes on the PTS just shows how clueless the devs are.

    Do we need printscreens from thousends of people playing each class and comparing dps for them to understand the difference and poor mechanics in burst and aoe synergies with staff or whatever?

    Again, as Ive said so many times before.

    Why would you bring a templar when sorcerers heals just as well due to the conjunction with other class ultimate, barrier and the siege shield? This allows raids to completely ignore encounter mechanics and run straight dps on bosses (specifically in trials) where sorcerers outdmg templar with 300%+.

    In addition to this they can't run out of mana due to crit surge and healing springs. Where is our magicka regen?

    It's so obvious but it's like they refuse to admit they made a huge imbalance issue and goes on about the other classes.
    Death Recap for Templars
    Have you tried rerolling to a Sorcerer or Dragonknight?
    Templars do more dps than DK's.
  • NerfEverything
    NerfEverything
    ✭✭✭✭✭
    I guess it is hard to publicly admit that a class is totally f*cked. Especially when you have no clue how to fix it.

    At least with NBs, the class can be great with all the skills/passives working correctly. They can fix NBs, so they are working on it.

    Templars can't be easily fixed. They need to be redesigned. And Zen doesn't know how to do it, so they are ignoring the problem while a large portion of their players quit.
  • Genada
    Genada
    ✭✭✭
    They should offer all people playing Templar a token to change class for free.
  • Sendarya
    Sendarya
    ✭✭✭
    I always play healers in MMO's, played a Templar in beta and hated it so much, I rolled my first ever sorcerer. Yes, I've played tanks and rogues and ranger styles, but I was always afraid of the glass cannon type. My husband told me about healing staffs and regen, and I went with Sorc and never looked back.

    It isn't right though, that a sorc with a healing staff should be a SUPERIOR healer to a temp of any spec. Perhaps equal to but different than. At any rate, I agree, fix Temps. As of right now, even though NB's are broken, they are still more fun in 1-50 than temps, which are just THE most tedious to play class in the game.

    Temps need some love!! I have 3 characters, each a different class. Guess which one I don't have (yet)?
    Edited by Sendarya on 4 June 2014 20:44
    Owner of the Traveling Tavern, serving superior and consummate foods and drinks for all your leveling needs! :p
    The Traveling Tavern is now closed, until veteran loot tables and rare food mats are fixed. I am very sorry to all my loyal customers!
  • anakaki
    anakaki
    ✭✭✭
    Genada wrote: »
    They should offer all people playing Templar a token to change class for free.

    Yes, please.
    Death Recap for Templars
    Have you tried rerolling to a Sorcerer or Dragonknight?
    Templars do more dps than DK's.
  • Tootall2186
    Tootall2186
    ✭✭✭
    What needs attention is skills like rune focus, which ONLY affects the caster and NONE of the party members. Plus add in the fact that the fighters guild skills which is extremely similar is almost three times the size and doesn't waste any magicka, makes rune focus useless. Then you have skills like restoring aura which has no real use in groups because most people are already soft capped at regen. Something that would be more useful is to make restoring aura morphs be either entirely healing focused or entirely dps focused. Morph 1, increase healing done by 25% for 15 seconds. Morph 2, increase damage output by 25% for 15 seconds.

    The fact, like other have stated, that you HAVE to rely on the resto staff for any kind of magicka regen is pathetic. We literally have no other way of helping our deplorable regen and high skill costs.
  • Drinkycrow
    Drinkycrow
    ✭✭
    Genada wrote: »
    They should offer all people playing Templar a token to change class for free.

    Exactly how I feel...I would class change in a second.

  • Natjur
    Natjur
    ✭✭✭✭✭
    Genada wrote: »
    They should offer all people playing Templar a token to change class for free.
    I would take this in a hard beat. Just delete the class, you designed it so poorly and unless you give it a good mana recovery tool (which you said you did not want to do) its broken forever.

    I now see why Craglorn was not in beta, if it was, no one would of rolled a templar.
    Until Craglorn, templars did know really know how bad they had it . (Unless you had one of each class)

    Every other class has mana recovery, we have restro staff heavy attack and potions...... What the hell are the dev's smoking?
    Edited by Natjur on 4 June 2014 20:58
  • Tootall2186
    Tootall2186
    ✭✭✭
    Drinkycrow wrote: »
    Genada wrote: »
    They should offer all people playing Templar a token to change class for free.

    Exactly how I feel...I would class change in a second.

    Atleast in games like gw2 it's easy to change your class and not waste too much time getting back to max level. I wish eso went more of the route of games like eq and eq2 with some nice end game questing for super unique items for every class.
  • Mephos
    Mephos
    ✭✭✭
    I just don´t believe how much other classes cry. I mean yeah.. the gras is always greener on the other side of the road, but comon.. when I see that NB can regenerate 2.5% magicka/stamina/health with a hit for JUST 22% dmg loss.. comon, please.

    or dark bargain.. just regenerate magicka when ever you want, its like having a bigger resource pool

    currently I need to use restro staff heavy attack to get magicka back (well done).


  • anakaki
    anakaki
    ✭✭✭
    Mephos wrote: »
    I just don´t believe how much other classes cry. I mean yeah.. the gras is always greener on the other side of the road, but comon.. when I see that NB can regenerate 2.5% magicka/stamina/health with a hit for JUST 22% dmg loss.. comon, please.

    or dark bargain.. just regenerate magicka when ever you want, its like having a bigger resource pool

    currently I need to use restro staff heavy attack to get magicka back (well done).


    Seeing the amount of cries from dk's, they would have cried the pacific had they rolled a templar.
    Death Recap for Templars
    Have you tried rerolling to a Sorcerer or Dragonknight?
    Templars do more dps than DK's.
  • Drinkycrow
    Drinkycrow
    ✭✭
    Hello...I am a V12 templar healer...and I don't use templar spells to heal :expressionless:
  • Mephos
    Mephos
    ✭✭✭
    actually it seems that the class that cries the most and the loudest gets the attention..

    sadly temps are more played by adults than 12y old roxxor stealth one shot kids..

    :(

    temp class needs more flamers in the forum to get better represented
  • Genada
    Genada
    ✭✭✭
    I like ESO, want to play ESO but it takes too long to re roll and I feel like that's the only real option if your playing a Templar.

    Once you start doing vr content you quickly find out how bad they are. You run into mobs of three and want to punch the screen. Several times you find yourself working on a quest and having to wait for someone else to come along and help you do it. You find yourself watching other classes doing stuff and going green with envy.

    Really just give Templar a token to change class, disable it's ability to have more created and rework the entire class.

    There's some debate about if Templar is where they want everyone and if Templar is really the baseline for everyone. If it is, this is going to be a rather empty game because playing Templar is not a whole lot of fun.
  • Natjur
    Natjur
    ✭✭✭✭✭
    Drinkycrow wrote: »
    Hello...I am a V12 templar healer...and I don't use templar spells to heal :expressionless:
    Cause they cost too much mana right? All templar skills are use WAY too much mana compared to other classes (dps per mana etc)
    Edited by Natjur on 4 June 2014 21:19
  • Inco
    Inco
    ✭✭✭✭
    Fuxo wrote: »
    Nick Konkle on March 20th 2014 (2 months ago):
    http://www.reddit.com/r/elderscrollsonline/comments/20x73q/welcome_to_the_eso_ama/cg7lo37
    I guess that doesn't answer your specific question: can I speak to the plans for Templar's Magicka recovery after that change? Short answer is, it's something I am actively looking at, but i don't want to speak to specific changes just yet until we are fully confident in the design and implementation. I hate not be able to give you details just yet, but I wanted to at least let all the Templar's know that I am aware of the feedback and looking into it.

    Today: still nothing.
    In July/August: still nothing according to the road ahead and 1.2.0 patch notes.

    Yes... this is VERY ANNOYING... Nothing mentioned for Templar's today. As a Templar healing I'm not feeling the "BALANCING" or seeing any sort of real balance forth coming for Templar's. Some minor things here and there, but nothing solid.

    Guess my VR12 Templar healer is just going to continue to collect dust. We got nerfed to the ground in BETA and have never been "fixed" since then.
  • nick-buckleyb16_ESO
    nick-buckleyb16_ESO
    Soul Shriven
    Mephos wrote: »
    actually it seems that the class that cries the most and the loudest gets the attention..

    sadly temps are more played by adults than 12y old roxxor stealth one shot kids..

    :(

    temp class needs more flamers in the forum to get better represented


    Well said.

    Xalterra - Templar
Sign In or Register to comment.