true2moon_ESO wrote: »
I don't know, am I being too negative, or do other people see this the same as I am? Think there is hope for this game, or have we seen the best ESO playerbase days long gone?
Honestly, I think it was because they took development resources away from the PC side.
I've never seen such a horrible lack of responsiveness from a dev team, and the only thing I can thing of is that half the dev team is working on the XBone port.
Stupid imo... but its the only explanation I can come up with.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
true2moon_ESO wrote: »
I don't know, am I being too negative, or do other people see this the same as I am? Think there is hope for this game, or have we seen the best ESO playerbase days long gone?
You're being too negative, along with at least 50% of the threads on this forum.
I feel sorry for ZOS, the developers, game masters and the customer support. Seriously. I wish everyone would just take a step back and calm the hell down.
The potential is still there. You have to actually want to play it. I mean actually play it. Not rush through content and complain when there's nothing left. Just my .02.
true2moon_ESO wrote: »it has nothing to do with rushing though content, I doubt you do any PvP, because if you did you would realize the major problems it is having and how the population there has all but dissolved.
PVP isnt much fun on dead servers there dude....
templars and nightblades needs fixed. then back to bugs and bots. then upgrade by adding new stuff. as it is right now you can play 2 classes as casters dragon knights and sorcerers. thats it. WTF is that. they need to wake up prioritize and get on the ball or its goodbye eso
true2moon_ESO wrote: »it has nothing to do with rushing though content, I doubt you do any PvP, because if you did you would realize the major problems it is having and how the population there has all but dissolved.
PVP isnt much fun on dead servers there dude....
I do PvP, and I actually am on a rather dead (for my alliance) server. Still not complaining, nor have I jumped ship. I zone in, look for a group, if I get in one -great! if not, leave and find something else to do. You can ALWAYS transfer to another home. You know that, right? I hear Wabbajack is nice.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
ruze84b14_ESO wrote: »Personally? The reason I'm here, is because it has absolutely none of those things. And what's really ironic?
I'm loving the game, even as a nightblade.
templars and nightblades needs fixed. then back to bugs and bots. then upgrade by adding new stuff. as it is right now you can play 2 classes as casters dragon knights and sorcerers. thats it. WTF is that. they need to wake up prioritize and get on the ball or its goodbye eso
ruze84b14_ESO wrote: »Some are upset that this isn't a traditional MMO. 10x12-slot toolbar, timer combat, macro-heavy, min-max friendly
Uh, everything's under control. Situation normal.
...
Uh, we had a slight weapons malfunction, but uh... everything's perfectly all right now. We're fine. We're all fine here now, thank you. How are you?
tordr86b16_ESO wrote: »
Nope:
- Lack of content.
- Bugs.
- VR leveling is super boring
- Barren zones.
- Too much on rails, themepark.
- No open world.
- No sandbox elements.
- Bad, broken or boring game mechanics.
- Doesn't feel like a elder scrolls game.
- Doesn't feel like a mmo but more like a multilayer meant for consoles.
I think that covers most of the problems with ESO atm.
ruze84b14_ESO wrote: »Honestly, I think it was because they took development resources away from the PC side.
I've never seen such a horrible lack of responsiveness from a dev team, and the only thing I can thing of is that half the dev team is working on the XBone port.
Stupid imo... but its the only explanation I can come up with.
Honestly, not laying into my innate fanboyism, but I've yet to play a single MMO in over 10 years that had any faster turn-around than what we've had heer.
Two months in? One new zone in that time? At least one content patch per week, if not two?
Now, I'll agree with Raeder that we're probably seeing a deficit of developer attention in order to the port's to go through, but even still, I cannot put any single developer company ahead of this one on speed of release.
SWTOR took the first 90 days off for vacation, for heaven's sake!
As far as developer commentary? There's nobody that compares with EvE. But whereas we've seen 8 patches in 8 weeks, EvE might see 8 patches in a year ... and that's pushing it. They are very slow about actual fixes.
pretty much this. 2 classes are all but unplayable except maybe by using staffs/light and i,m guessing most folk who rolled templar and rogue didnt do it because they wanted to use a staff to function.
this is a deal breaker for lots of folk. its easy to overlook a multitude of flaws if you enjoy playing the character you chose in the manor of your choosing.... otherwise
ruze84b14_ESO wrote: »...min-max friendly...