madfeldoreb17_ESO wrote: »
Hi, I will say few things and sorry if I quote all the things here and only comment on few.
I do not like your post because you used things like: "Let's not be children". Well, there you already made a kid of yourself - that is - in my opinion.
To really think that selling gold is even one of the options is silly - in my opinion and listen, I do not call you a kid or anything like that. You have an idea that ZOS should sell gold instead?
I have no words for you more because I don't call people by names. I think everyone can have an opinion and you had yours but using so many bad words towards others, too much for me:)
I put this short, I disagree with you.
Cheers...
Actually, the best idea doesn't involve a cash shop. They can just flat out reduce the cost of or offer alternative means of getting things like respecs and fast horses. They've already reduced the cost of repairing, which was the worst of all the gold sinks.rfpalmerb16_ESO wrote: »So, I guess the best 2 ideas we have are:
1. Emulate Eve's selling game time.
2. offer a RMT that sells tokens for things that consume a lot of money, like respecs and horses as well as selling little jewel items like pets.
Still, anything that dents a farmer's bottom line IMHO is good for the game.
Its a bit off-putting to find all the people who just say 'NO' rather than try to think of a way to actually do something that they would be OK with.
Phantorang wrote: »Everyone wants to get rid of bots.
But nobody wants to pay the price.
We will never be rid of bots if we are going to wait for the gaming industry to fix botting problems without impacting gameplay at all.
Demanding a fix doesnt help either. Sacrifices has to be made, if that means ZOS selling gold, so be it.
vyndral13preub18_ESO wrote: »Yeah it worked wonders for guild wars 2. They didn't have to nerf the end game it launched with into the ground because of bots or anything... Oh wait yes it did... Holding it up as an example as a success of selling in game gold to reduce bots seems mostly stupid.
rfpalmerb16_ESO wrote: »madfeldoreb17_ESO wrote: »
Hi, I will say few things and sorry if I quote all the things here and only comment on few.
I do not like your post because you used things like: "Let's not be children". Well, there you already made a kid of yourself - that is - in my opinion.
To really think that selling gold is even one of the options is silly - in my opinion and listen, I do not call you a kid or anything like that. You have an idea that ZOS should sell gold instead?
I have no words for you more because I don't call people by names. I think everyone can have an opinion and you had yours but using so many bad words towards others, too much for me:)
I put this short, I disagree with you.
Cheers...
First, "Lets not be children" is an idiom (combination of words which have a figurative meaning) which is intended to convey the larger statement "Lets not act in a manner or have opinions such as one would find in a child being either impulsive, reactive, naive and/or without due consideration" It is not calling someone a child. It is intended focus the reader into carefully considering the following points.
Second,
I do believe that ZOS should be selling things via a RMS (Real Money Store) that have real gold value. Given the intelligent arguments some people have made here I am leaning away from actual gold selling, but towards bound tokens to pay for high-cost items in game. I would happily pay $2, 3, 4 or even 5 for a full respec. of a character. I believe the best way to combat bots is to reduce the rewards from being a bot farmer.
Nazon_Katts wrote: »
But currently the game is full of gold sinks, hindrance and restrictions, so it does make you want to spend extra to overcome them. And if all those obstacles would conveniently come with signs pointing towards an in-game cash shop, it would make perfectly sense. It's pretty standard F2P design, just that you can spend large sums of in game currency and the cash shop is run by third parties instead.
The point of gold sinks is to keep you playing and paying longer. Somewhere down the line, MMO developers got lazy and tried tacking gold onto everything. Since gold takes time to acquire, and time equals money, then throwing massive gold prices on everything seemed like a great idea.DewiMorgan wrote: »The point of gold sinks is to remove the gold, to reduce inflation.
Actually no, the argument is: "Person A and Person B can sell gold for real money. Person A needs to infest the game with bots to do so while Person B does not. I'd rather have Person B selling gold than Person A because that means less or no bots."the.dzeneralb16_ESO wrote: »Hell no. Essentially the argument is: I want to stop person A from selling gold for real money, by having person B selling gold for real money.
There are other ways to combat them, and they will be coming through eventually.
Thats convenient isn't it. If zenimax does nothing to combat botters not only can they continue to collect the monthly subs from these botters but they can also use them as an excuse to open an in game store (in sub game lol)
Kudos