P.s and please NERF THE SORC BLINK,
ExiledKhallisi wrote: »Lets put it this way.... we can outheal any class in the game at endgame...... Do you really think it would be fair if we were on par DPS with other builds and outhealed them? why would anyone play other builds?
Remember vanilla wow holy paladins? They could *** on people while perma healing themselves. That was just dumb. Then they got nerfed to where their DPS wasn't4 so great as holy.
In this game you could 50/50 all skills and have everything at once.... it just wouldnt work.
Ragnar_Lodbrok wrote: »Templars do more dps than DK's.
monkeymystic wrote: »It's funny how Templars whine how "weak" they are, with "zero" magicka regen.
Yet the cry that DKs are op.
Guess what, DKs dont have magicka regen either, they used Elemental Drain before and they have to use Spirit Siphon now. Without they run out instant.
Maybe Templars one day learn to do the same?
Atleast I know I have no magicka issues on my own Templar.
ExiledKhallisi wrote: »I have 37% spell crit that works for heals and dps.(Inner Light, 5%lightarmour, 5%set bonus 2%from passive) Can your sorc drop a 2k dmg bomb on someone and follow it up with an ultimate for an instant kill?
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
tankqullb16_ESO wrote: »monkeymystic wrote: »It's funny how Templars whine how "weak" they are, with "zero" magicka regen.
Yet the cry that DKs are op.
Guess what, DKs dont have magicka regen either, they used Elemental Drain before and they have to use Spirit Siphon now. Without they run out instant.
Maybe Templars one day learn to do the same?
Atleast I know I have no magicka issues on my own Templar.
compared to DKs magicka aint an issue thats right, both do have currently comparable "awfull" class inherent refill but once you lvl that changes massively
but compared to DKs templars miss:
1st and in my eyes one of the most powerfull differenting abilitys battle roar -> no equivalant
2nd inferno - no equivalent = no perma dmg vs enemys wich becomes better the more enemys you face especially in combination with siphon.
3rd 15sec of fumble increasement for 60base magica DK vs 4sec for 53 wich aswell only lasts for one fumbled attack...
4th reflective scale vs eclipse || all spell attacks fired at the DK for 53mana vs 1effected caster for 60
5. standart vs nova 17sec vs 8, 40+%more dmg per tic from standart, 200 vs 300 ultimate required
and so on... DK abilities are plain superior and cost less while the DK still has by far superior mana replenish via battle roar.ExiledKhallisi wrote: »I have 37% spell crit that works for heals and dps.(Inner Light, 5%lightarmour, 5%set bonus 2%from passive) Can your sorc drop a 2k dmg bomb on someone and follow it up with an ultimate for an instant kill?
i must be missing sth but wich of our abilities beside backlash(<200dps under best circumstances) does more than 1k dmg?
davidetombab16_ESO wrote: »the total absence of the devs is a shame
ZakyUchiha wrote: »I already rolled a sorc, because of this BS.
Shaun98ca2 wrote: »ZakyUchiha wrote: »I already rolled a sorc, because of this BS.
I think a LOT of people are going to be in for a HUGE surprise when ...
1. NightBlades get "fixed" but are no stronger than Templars.
2. DK/Sorcs get their OP builds Nerfed and brought into line with Templars and NightBlades.
Why do you think they HAVENT buffed Templars up to DK/Sorcs power yet? But instead are nerfting Bitting Jabs.
I saw somewhere posted by a mod that VR content isn't meant to be soloed. So a Templar struggling with 3 mobs makes sense. A DK/Sorc facerolling 20 mobs(exaggerating) at a time without ever losing health is OBVIOUSLY not what they had in mind.
Why haven't they fix DK/Sorcs yet because its really not that big a of a deal a percentage of people are simply playing "OP" builds, while the rest of the community is playing as they are supposed to.
There will always be those people looking for something broken to abuse and it just takes time to fix everything.
Nickdorlandb16_ESO wrote: »Shaun98ca2 wrote: »ZakyUchiha wrote: »I already rolled a sorc, because of this BS.
I think a LOT of people are going to be in for a HUGE surprise when ...
1. NightBlades get "fixed" but are no stronger than Templars.
2. DK/Sorcs get their OP builds Nerfed and brought into line with Templars and NightBlades.
Why do you think they HAVENT buffed Templars up to DK/Sorcs power yet? But instead are nerfting Bitting Jabs.
I saw somewhere posted by a mod that VR content isn't meant to be soloed. So a Templar struggling with 3 mobs makes sense. A DK/Sorc facerolling 20 mobs(exaggerating) at a time without ever losing health is OBVIOUSLY not what they had in mind.
Why haven't they fix DK/Sorcs yet because its really not that big a of a deal a percentage of people are simply playing "OP" builds, while the rest of the community is playing as they are supposed to.
There will always be those people looking for something broken to abuse and it just takes time to fix everything.
This does make sense
Nickdorlandb16_ESO wrote: »Shaun98ca2 wrote: »ZakyUchiha wrote: »I already rolled a sorc, because of this BS.
I think a LOT of people are going to be in for a HUGE surprise when ...
1. NightBlades get "fixed" but are no stronger than Templars.
2. DK/Sorcs get their OP builds Nerfed and brought into line with Templars and NightBlades.
Why do you think they HAVENT buffed Templars up to DK/Sorcs power yet? But instead are nerfting Bitting Jabs.
I saw somewhere posted by a mod that VR content isn't meant to be soloed. So a Templar struggling with 3 mobs makes sense. A DK/Sorc facerolling 20 mobs(exaggerating) at a time without ever losing health is OBVIOUSLY not what they had in mind.
Why haven't they fix DK/Sorcs yet because its really not that big a of a deal a percentage of people are simply playing "OP" builds, while the rest of the community is playing as they are supposed to.
There will always be those people looking for something broken to abuse and it just takes time to fix everything.
This does make sense
What doesn't make any sense is the fact that levels 1-50 you are almost forced to solo due to the horrible grouping/separate instances (everyone must be on the same part of a quest) developed by the game and then at vr1 you are forced to group to take on the content. Is this a solo game or a group game?
lol NB been bust up since beta, your class JUST now got a nerf, its not broken.
>_> ppl these days...
Nickdorlandb16_ESO wrote: »P.s and please NERF THE SORC BLINK,
lol NB been bust up since beta, your class JUST now got a nerf, its not broken.
>_> ppl these days...