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Nightblade update ?? WHAT ABOUT TEMPLARS ??

  • TRIP233
    TRIP233
    ✭✭✭
    P.s and please NERF THE SORC BLINK, [/quote]

    In a privous patch a few weeks ago ZOS nerfed Mist Form on the vamp tree, making it slower. They clamed that it was to match the speed of the Sorc blink. That's not true though Sorc blink is still faster. It needs a nerf or Mist Form needs some love and restored in speed to match that of the Sorc blink.
  • Nickdorlandb16_ESO
    Nickdorlandb16_ESO
    ✭✭✭
    asd
    TRIP233 wrote: »
    P.s and please NERF THE SORC BLINK,

    In a privous patch a few weeks ago ZOS nerfed Mist Form on the vamp tree, making it slower. They clamed that it was to match the speed of the Sorc blink. That's not true though Sorc blink is still faster. It needs a nerf or Mist Form needs some love and restored in speed to match that of the Sorc blink. [/quote]

    They both need to be deleted or make the sorc blink not 4x, but 2x blink.. So its used to confuse people, not to troll people to the freaking MAX
    Edited by Nickdorlandb16_ESO on 28 May 2014 07:49
  • anakaki
    anakaki
    ✭✭✭
    Lets put it this way.... we can outheal any class in the game at endgame...... Do you really think it would be fair if we were on par DPS with other builds and outhealed them? why would anyone play other builds?

    Remember vanilla wow holy paladins? They could *** on people while perma healing themselves. That was just dumb. Then they got nerfed to where their DPS wasn't4 so great as holy.

    In this game you could 50/50 all skills and have everything at once.... it just wouldnt work.

    Your missing the point. Sorc can heal through trials without a sweat AND do triple the dps templars can. Do you see where I'm going with this?
    Death Recap for Templars
    Have you tried rerolling to a Sorcerer or Dragonknight?
    Templars do more dps than DK's.
  • Tankqull
    Tankqull
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    It's funny how Templars whine how "weak" they are, with "zero" magicka regen.
    Yet the cry that DKs are op.

    Guess what, DKs dont have magicka regen either, they used Elemental Drain before and they have to use Spirit Siphon now. Without they run out instant.

    Maybe Templars one day learn to do the same?
    Atleast I know I have no magicka issues on my own Templar.

    compared to DKs magicka aint an issue thats right, both do have currently comparable "awfull" class inherent refill but once you lvl that changes massively
    but compared to DKs templars miss:
    1st and in my eyes one of the most powerfull differenting abilitys battle roar -> no equivalant
    2nd inferno - no equivalent = no perma dmg vs enemys wich becomes better the more enemys you face especially in combination with siphon.
    3rd 15sec of fumble increasement for 60base magica DK vs 4sec for 53 wich aswell only lasts for one fumbled attack...
    4th reflective scale vs eclipse || all spell attacks fired at the DK for 53mana vs 1effected caster for 60
    5. standart vs nova 17sec vs 8, 40+%more dmg per tic from standart, 200 vs 300 ultimate required

    and so on... DK abilities are plain superior and cost less while the DK still has by far superior mana replenish via battle roar.
    I have 37% spell crit that works for heals and dps.(Inner Light, 5%lightarmour, 5%set bonus 2%from passive) Can your sorc drop a 2k dmg bomb on someone and follow it up with an ultimate for an instant kill?

    i must be missing sth but wich of our abilities beside backlash(<200dps under best circumstances) does more than 1k dmg?
    Edited by Tankqull on 28 May 2014 08:20
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Nickdorlandb16_ESO
    Nickdorlandb16_ESO
    ✭✭✭
    It's funny how Templars whine how "weak" they are, with "zero" magicka regen.
    Yet the cry that DKs are op.

    Guess what, DKs dont have magicka regen either, they used Elemental Drain before and they have to use Spirit Siphon now. Without they run out instant.

    Maybe Templars one day learn to do the same?
    Atleast I know I have no magicka issues on my own Templar.

    compared to DKs magicka aint an issue thats right, both do have currently comparable "awfull" class inherent refill but once you lvl that changes massively
    but compared to DKs templars miss:
    1st and in my eyes one of the most powerfull differenting abilitys battle roar -> no equivalant
    2nd inferno - no equivalent = no perma dmg vs enemys wich becomes better the more enemys you face especially in combination with siphon.
    3rd 15sec of fumble increasement for 60base magica DK vs 4sec for 53 wich aswell only lasts for one fumbled attack...
    4th reflective scale vs eclipse || all spell attacks fired at the DK for 53mana vs 1effected caster for 60
    5. standart vs nova 17sec vs 8, 40+%more dmg per tic from standart, 200 vs 300 ultimate required

    and so on... DK abilities are plain superior and cost less while the DK still has by far superior mana replenish via battle roar.
    I have 37% spell crit that works for heals and dps.(Inner Light, 5%lightarmour, 5%set bonus 2%from passive) Can your sorc drop a 2k dmg bomb on someone and follow it up with an ultimate for an instant kill?

    i must be missing sth but wich of our abilities beside backlash(<200dps under best circumstances) does more than 1k dmg?

    Finnaly someone with deeper toughts about this. You are exactly right, we maybe need to forward this to ZoS in a ticket or somthing, because i dont feel they are looking in to this
  • Thechemicals
    Thechemicals
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    I thought this was the hook for the games design....you can be anything and w/e class you pick is not limited to tank/heal/dps. Oh the irony...
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • davidetombab16_ESO
    davidetombab16_ESO
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    the total absence of the devs is a shame
  • AlexDougherty
    AlexDougherty
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    ✭✭
    the total absence of the devs is a shame

    Devs don't post!
    Moderator's sometimes post, so here's hoping.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • ZakyUchiha
    ZakyUchiha
    ✭✭✭
    I already rolled a sorc, because of this BS.
    Name: Zaky Warbringer
    Level: Veteran Rank 12
    Class: Templar
    Race: Imperial
    Faction: Ebonheart Pact
    Server: EU Megaserver
  • the.dzeneralb16_ESO
    As a nightblade, PvPing isn't as bad if you put down mark of death on your skill bars. My build has always been build around Mark of death>ambush (that morph from telleporting strike)>rest of combo. Generally I do well in pvp

    PVE on the other hand is another story. I had to level resto staff just to be able to do things in the trials and vet dungeos. Lets be honest Sorcerers and DK's pull ridiculous dps in comparison to NB's (I cant speak for templars as I do not play one).
  • Jimm_ay
    Jimm_ay
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    Sorcs have better magicka recovery...out of magicka? dark exchange...poof healthy and ready to roll. Temps have better aoe and remove negative effects but since all of the powers require magicka you are worthless when you run out...it is a lot more active management on a templar healer and if your group has people who can't dodge or don't have build to sustain them while you are down then people die and blame you as a sucky healer.
  • Shaun98ca2
    Shaun98ca2
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    ZakyUchiha wrote: »
    I already rolled a sorc, because of this BS.

    I think a LOT of people are going to be in for a HUGE surprise when ...

    1. NightBlades get "fixed" but are no stronger than Templars.

    2. DK/Sorcs get their OP builds Nerfed and brought into line with Templars and NightBlades.


    Why do you think they HAVENT buffed Templars up to DK/Sorcs power yet? But instead are nerfting Bitting Jabs.

    I saw somewhere posted by a mod that VR content isn't meant to be soloed. So a Templar struggling with 3 mobs makes sense. A DK/Sorc facerolling 20 mobs(exaggerating) at a time without ever losing health is OBVIOUSLY not what they had in mind.

    Why haven't they fix DK/Sorcs yet because its really not that big a of a deal a percentage of people are simply playing "OP" builds, while the rest of the community is playing as they are supposed to.

    There will always be those people looking for something broken to abuse and it just takes time to fix everything.
  • Nickdorlandb16_ESO
    Nickdorlandb16_ESO
    ✭✭✭
    Shaun98ca2 wrote: »
    ZakyUchiha wrote: »
    I already rolled a sorc, because of this BS.

    I think a LOT of people are going to be in for a HUGE surprise when ...

    1. NightBlades get "fixed" but are no stronger than Templars.

    2. DK/Sorcs get their OP builds Nerfed and brought into line with Templars and NightBlades.


    Why do you think they HAVENT buffed Templars up to DK/Sorcs power yet? But instead are nerfting Bitting Jabs.

    I saw somewhere posted by a mod that VR content isn't meant to be soloed. So a Templar struggling with 3 mobs makes sense. A DK/Sorc facerolling 20 mobs(exaggerating) at a time without ever losing health is OBVIOUSLY not what they had in mind.

    Why haven't they fix DK/Sorcs yet because its really not that big a of a deal a percentage of people are simply playing "OP" builds, while the rest of the community is playing as they are supposed to.

    There will always be those people looking for something broken to abuse and it just takes time to fix everything.

    This does make sense
  • dcincali
    dcincali
    ✭✭✭✭
    Shaun98ca2 wrote: »
    ZakyUchiha wrote: »
    I already rolled a sorc, because of this BS.

    I think a LOT of people are going to be in for a HUGE surprise when ...

    1. NightBlades get "fixed" but are no stronger than Templars.

    2. DK/Sorcs get their OP builds Nerfed and brought into line with Templars and NightBlades.


    Why do you think they HAVENT buffed Templars up to DK/Sorcs power yet? But instead are nerfting Bitting Jabs.

    I saw somewhere posted by a mod that VR content isn't meant to be soloed. So a Templar struggling with 3 mobs makes sense. A DK/Sorc facerolling 20 mobs(exaggerating) at a time without ever losing health is OBVIOUSLY not what they had in mind.

    Why haven't they fix DK/Sorcs yet because its really not that big a of a deal a percentage of people are simply playing "OP" builds, while the rest of the community is playing as they are supposed to.

    There will always be those people looking for something broken to abuse and it just takes time to fix everything.

    This does make sense

    What doesn't make any sense is the fact that levels 1-50 you are almost forced to solo due to the horrible grouping/separate instances (everyone must be on the same part of a quest) developed by the game and then at vr1 you are forced to group to take on the content. Is this a solo game or a group game?
  • Nox_Aeterna
    Nox_Aeterna
    ✭✭✭✭✭
    dcincali wrote: »
    Shaun98ca2 wrote: »
    ZakyUchiha wrote: »
    I already rolled a sorc, because of this BS.

    I think a LOT of people are going to be in for a HUGE surprise when ...

    1. NightBlades get "fixed" but are no stronger than Templars.

    2. DK/Sorcs get their OP builds Nerfed and brought into line with Templars and NightBlades.


    Why do you think they HAVENT buffed Templars up to DK/Sorcs power yet? But instead are nerfting Bitting Jabs.

    I saw somewhere posted by a mod that VR content isn't meant to be soloed. So a Templar struggling with 3 mobs makes sense. A DK/Sorc facerolling 20 mobs(exaggerating) at a time without ever losing health is OBVIOUSLY not what they had in mind.

    Why haven't they fix DK/Sorcs yet because its really not that big a of a deal a percentage of people are simply playing "OP" builds, while the rest of the community is playing as they are supposed to.

    There will always be those people looking for something broken to abuse and it just takes time to fix everything.

    This does make sense

    What doesn't make any sense is the fact that levels 1-50 you are almost forced to solo due to the horrible grouping/separate instances (everyone must be on the same part of a quest) developed by the game and then at vr1 you are forced to group to take on the content. Is this a solo game or a group game?

    Actually vr1 if you keep doing quests , you will still face the same locked solo quests you had 1/50 , so yeah , it is still a "solo" way to lvl.

    Which changes when you reach vet 10 and goes to craglorn , and thus now is forced to group :P.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Tamanous
    Tamanous
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    What does NO have to do with Templar? Make your own thread and keep other classes out of it. NP has been broken longer than Templar. Every class can be looked at independently and in turn.
  • One Two
    One Two
    ✭✭
    lol NB been bust up since beta, your class JUST now got a nerf, its not broken.

    >_> ppl these days...
    Two tears in a Mother!@$&amp;ing Bucket, !@$&amp; it.
    - CT Fletcher
  • Ragekniv
    Ragekniv
    ✭✭✭
    One Two wrote: »
    lol NB been bust up since beta, your class JUST now got a nerf, its not broken.

    >_> ppl these days...

    Templar resource management was shattered in Beta. No other class can complain of resource management being taken completely away.

    Have you played a Templar? Try it, try it in VR content.

    Last time I checked, NBs and Templars were both the least desirable of the four classes.

    Sorcs and DKs are face rolling through VR content. They need to be balanced hard and soon!

    Solo or grouped it doesn't matter. NBs and Templars will still be kicking rocks on the edges of the playground.

    Meanwhile, OP Sorcs and DKs continue to bully their way saying L2P and "Don't look at us... nothing to see here... no need to nerf the OP!"
  • SilverWF
    SilverWF
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    P.s and please NERF THE SORC BLINK,

    No way.
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Darrett
    Darrett
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    One Two wrote: »
    lol NB been bust up since beta, your class JUST now got a nerf, its not broken.

    >_> ppl these days...

    No, we just got the crutch kicked out from under us. I play a Templar, NB and DK at VR, and the NB is much easier to do well with than the Templar for general questing. Neither comes close to the DK of course, even though he's a 1H stamina build.
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