As a tank you shouldn't be doing that much damage in the first place.....if you want to do more damage, invest in more stamina (higher stamina = more damage ) instead of health and be dps. This game is in desperate need of companions though....
On the contrary, my main character is 2 handed and heavy armor and is stamina based that uses no magic. Yes it is underpowered, and I agree that it needs to be buffed, but with more stamina comes more damage when you are low on stamina, which can also be accomplished with the sword n shield skill tree (not as well obviously, because you have a shield for damage mitigation).As a tank you shouldn't be doing that much damage in the first place.....if you want to do more damage, invest in more stamina (higher stamina = more damage ) instead of health and be dps. This game is in desperate need of companions though....
I guess you never tried the 2handed skill tree. Probably the worst tree along with the heavy armor one.
Stamina based builds relying in weapon swings and skills (class skills = magicka) are a joke atm.
Pve speaking, this nerf forces all the DKs to wear light and build toward class skills (pyromage) rather than any sta based build.
There has never been a worthy melee build in this game (ask dw nbs). Class skills and light armor tree/sets are stupidly op no matter the class.
On the contrary, my main character is 2 handed and heavy armor and is stamina based that uses no magic. Yes it is underpowered, and I agree that it needs to be buffed, but with more stamina comes more damage when you are low on stamina, which can also be accomplished with the sword n shield skill tree (not as well obviously, because you have a shield for damage mitigation).As a tank you shouldn't be doing that much damage in the first place.....if you want to do more damage, invest in more stamina (higher stamina = more damage ) instead of health and be dps. This game is in desperate need of companions though....
I guess you never tried the 2handed skill tree. Probably the worst tree along with the heavy armor one.
Stamina based builds relying in weapon swings and skills (class skills = magicka) are a joke atm.
Pve speaking, this nerf forces all the DKs to wear light and build toward class skills (pyromage) rather than any sta based build.
There has never been a worthy melee build in this game (ask dw nbs). Class skills and light armor tree/sets are stupidly op no matter the class.
I'm kind of shocked how many people relied on Bash for their main damage ability. If you thought being able to block, interrupt while doing the most melee dps for the least stamina cost was going to stay around you were setting yourself up for disaster.
Why are people not using their class skills for damage with the shield for defense, armor and interrupts? Unless you are tanking you don't need any one hand attacks on your bar so that leaves 5 places for class skills.
I'm kind of shocked how many people relied on Bash for their main damage ability. If you thought being able to block, interrupt while doing the most melee dps for the least stamina cost was going to stay around you were setting yourself up for disaster.
Why are people not using their class skills for damage with the shield for defense, armor and interrupts? Unless you are tanking you don't need any one hand attacks on your bar so that leaves 5 places for class skills.
Because class skills / magicka -> Pyromage.
Pyromage -> Light Armor + Dest Staff.
Win.
There was never a point in melee besides the stupids bash builds. Now ZOS took them away, all you are gonna ever see being competitive are Magicka based DK using Light.
I'm kind of shocked how many people relied on Bash for their main damage ability. If you thought being able to block, interrupt while doing the most melee dps for the least stamina cost was going to stay around you were setting yourself up for disaster.
Why are people not using their class skills for damage with the shield for defense, armor and interrupts? Unless you are tanking you don't need any one hand attacks on your bar so that leaves 5 places for class skills.
Because class skills / magicka -> Pyromage.
Pyromage -> Light Armor + Dest Staff.
Win.
There was never a point in melee besides the stupids bash builds. Now ZOS took them away, all you are gonna ever see being competitive are Magicka based DK using Light.
If you are striving to be the most powerful video game player on the planet. Or you can just build it how you want and have fun....because you know.....that's what it's about.
@Agurto
You're a defensive player. You chose that line. Your job isn't to burst things, its to slowly whittle them down while staying alive. If you wanted Burst you should have picked a different weapon.
At VR10 I went from around 260 to 108 with the passives added again. Without passives it was 72. So the passives also only add 50%, despite of saying +100%. My sword does around 120dmg.
All close combat skills also got added delay from 0.6sec to 1.1sec. So even if I spammed shield bash the dps is around 98dps.
Also the "interrupt" damage is usually nothing, but I think I seen up to 10% more. In short, more waste than good.
And to make the sword and board even worse, the pierce armour debuff is either broken or misleading tooltip. it debuffs around 4%, not 40%.
@Agurto
If you're dying that fast and having that much trouble dealing damage, then you've got more issues than just shield bash. There's a lot for you to work on.
FYI, I have 3 weapon sets on my main. One of these is 1-Handed and Shield. And I'm very happy with the bash nerf, because now I can play 1-H shield properly without feeling like I'm intentionally using a sub optimal strategy.
I'm kind of shocked how many people relied on Bash for their main damage ability. If you thought being able to block, interrupt while doing the most melee dps for the least stamina cost was going to stay around you were setting yourself up for disaster.
Why are people not using their class skills for damage with the shield for defense, armor and interrupts? Unless you are tanking you don't need any one hand attacks on your bar so that leaves 5 places for class skills.
@Agurto
If you're dying that fast and having that much trouble dealing damage, then you've got more issues than just shield bash. There's a lot for you to work on.
FYI, I have 3 weapon sets on my main. One of these is 1-Handed and Shield. And I'm very happy with the bash nerf, because now I can play 1-H shield properly without feeling like I'm intentionally using a sub optimal strategy.
And you're not going to find that using a 1H+Shield. That is for tanking, not for DPS.
ZOS_TristanK wrote: »Hi, folks! We wanted to pop in and let you know that we've moved this thread to General Discussion. Thanks for your feedback!