I used to wear full 7/7 heavy being stubborn as I am, but I switched to 7/7 light and have so much more stamina and magicka then before truthfully I miss wearing heavy armor, but its just not worth it wearing heavy
so I say yes for a buff.
That's how heavy armor feels in PVP atm
Hoping when the Champion System hits PTS soon it comes bearing good news for armour stat and Heavy Armour's value.
@rordogg the issues I have seen with PVP is that it doesn't really matter if the light armour has less armour/SR rating because classes using healing/shielding skills have enough resources and power to keep themselves alive far longer than a heavy armour user.
Resources from heavy armour deplete very fast and without any high damage it seems very hard to beat a Sorcerer, DK or Templar wearing light armour and carrying a resto staff in their off hand.
I could also just be very very bad at the game.
but that's the thing about how 1.6 has rebalanced I'm able to kill completely light armor players with my heavy armor only build I've been playing that I currently can't PvP with in 1.5. Being a heavy armor based melee warrior now has it's appeal and I feel like we are gonna see a lot more variety.
majestic862_ESO wrote: »Heavy is viable for the moment. I've been wearing heavy in PvP and PvE alot since they first buffed it, but after playing 1.6 and seeing that I can't block for crap anymore.,I'll very likely be making the switch back to light armor, or 5 light, 1 medium and 1 heavy just for the undaunted passives.
RIP Heavy Armor(Whenever the first good buff was to 1.6) You will be missed.
Workerdroid7 wrote: »
I use 5 pieces HA now on 1.5 and it fits my playstlye and skill bars very nicely. I was I was under the impression that 1.6 was supposed to be the introduction of really useful HA, making my build even better. I've not played on the PTS at all, so I have no idea how valid your statement is.... but I find it disturbing
I'm a bit baffled. I told my friend HA is in 1.5 not really good in PVP, "you wont be a good tank running that ugly *** HA set of yours". Well, seems he got the last laugh, hes a total scrub in PVP but just as he wished, he's not dying until there are at least a few people hammering him for a minute or two. We are calling him "the rock", slow as *** and can't kill *** but at least he ain't going down. Will be interesting to see if it will be viable in 1.6.
EDIT: Today while PVPing we got jumped by some gankers and me and a friend quickly went down, so the only guy standing was the rock, I went afk to get a drink. Came back 3 or 4 minutes later to see them still hammering on him. In the end they just left and he ressed us.
Agrippa_Invisus wrote: »Heavy Armor could really use some tweaking upwards.
I'd love to see it add some more Stamina regeneration and/or Health regen to make it worth it, perhaps increase the Juggernaut damage bonus in some manner (turn it into Armor Pen or just increase the raw percentage). As it is, the only reasons to even have it are raw armor and the 20% block cost reduction at 5 pieces. There is no reason to have a full set (like there is with Light).
Heavy still as useless as usual in PVP.I'm a bit baffled. I told my friend HA is in 1.5 not really good in PVP, "you wont be a good tank running that ugly *** HA set of yours". Well, seems he got the last laugh, hes a total scrub in PVP but just as he wished, he's not dying until there are at least a few people hammering him for a minute or two. We are calling him "the rock", slow as *** and can't kill *** but at least he ain't going down. Will be interesting to see if it will be viable in 1.6.
EDIT: Today while PVPing we got jumped by some gankers and me and a friend quickly went down, so the only guy standing was the rock, I went afk to get a drink. Came back 3 or 4 minutes later to see them still hammering on him. In the end they just left and he ressed us.
Except if you agree to kill no one, like the "rock", then you can play the 24/7 block game where you can bore even your adversaries after having bored yourself ! yeaaaah.
Victory by boredom !! GG Heavy Armor !
DoctorSwampy wrote: »Agrippa_Invisus wrote: »Heavy Armor could really use some tweaking upwards.
I'd love to see it add some more Stamina regeneration and/or Health regen to make it worth it, perhaps increase the Juggernaut damage bonus in some manner (turn it into Armor Pen or just increase the raw percentage). As it is, the only reasons to even have it are raw armor and the 20% block cost reduction at 5 pieces. There is no reason to have a full set (like there is with Light).
^ This.
I run 5 heavy 1 light 1 medium currently, and I do quite well. Granted I don't do NEAR as much damage as I could be doing, but heavy armor works well with what I'm built for. But heavy needs a lot more love to it if it can compete with the other two.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"