According to
@Ezareth it takes 513544 XP for the 442nd CP
It takes 390k Xp to get the 331st CP.
I don't have the formula because i need more data points -- please provide your CP level.
Players that have in the range of 330 to 500 CP right now will require more than 400k XP per CP to get to 501. Players that have large amounts of CPs have gained a tremendous XP --> CP efficiency advantage, even if they can't utilize the CPs immediately.
Each player's CP needs to be re-calculated according to the new scaling formula (total XP), otherwise this is a fall-behind mechanism.
@ZOS_GinaBruno @ZOS_BrianWheeler
ADDITIONS:
Here is the current data:
https://docs.google.com/spreadsheets/d/1SXo8O6ro7AaIilYg11rZzH4DP7kQaYE6Qy5vB9XlO5g/edit?usp=sharing
I am
guessing there is an inflection point at 501 CPs. If I segregate data points below and perform a linear fit I get:
y = 1088 x + 31630
where y is the total experience required to get x champion point.
To calculate the total amount of XP required for 501 now, integrate:
y_tot = 644 x^2 + 31630 x
and evaluate from 1 to 501:
y_tot = 177459000
which compares to 501 CPs at 400k/ea: 200000000
Thus it takes less total XP to get to 501 by about 11.27%
The problem is the following -- if you are currently sitting at 338 CPs, your next one costs more than 400k. Thus you are burned by this scaling, requiring more effort to get to 501 because your total XP (338 * 400k = 135200000) should put you at <solve quadratic eqn> 434 CPs!!@ZOS_GinaBruno @ZOS_BrianWheeler Y'all need to re-calculate everyone's CP based on total experience. Otherwise players in the mid-300s are gonna get burned by this switch!