You will now need to defeat all bosses within an encounter before receiving jewelry item sets.
Increased the chance you can receive a piece of jewelry from the caches in Imperial City.
This is in the event that there are multiple bosses as part of a single boss encounter, not all bosses inside the dungeon.You will now need to defeat all bosses within an encounter before receiving jewelry item sets.
What do you mean by "encounter"? Does that mean "dungeon"? And does this include mini-bosses?
The way I'm reading this is, "You won't have a chance at getting an Agility/Willpower/Endurance piece at the end of a dungeon if you skip any of the bosses or mini-bosses." Is that correct?
The chests inside the Trophy Vaults. Sorry, we'll edit to make it more clear!Increased the chance you can receive a piece of jewelry from the caches in Imperial City.
What are the caches? Are these the trophy vaults? Or are they the generic treasure chests? I've never seen jewelry in the latter, so I'm assuming that you mean the former. But if so, why call them "caches" instead of the less ambiguous "trophy vaults"?
I thought that this was already the case? In my experience, in boss fights that have multiple bosses, the boss loot (soul gems, items) have always been found on the last one to be killed.This is in the event that there are multiple bosses as part of a single boss encounter, not all bosses inside the dungeon.
ZOS_GinaBruno wrote: »This is in the event that there are multiple bosses as part of a single boss encounter, not all bosses inside the dungeon.You will now need to defeat all bosses within an encounter before receiving jewelry item sets.
What do you mean by "encounter"? Does that mean "dungeon"? And does this include mini-bosses?
The way I'm reading this is, "You won't have a chance at getting an Agility/Willpower/Endurance piece at the end of a dungeon if you skip any of the bosses or mini-bosses." Is that correct?The chests inside the Trophy Vaults. Sorry, we'll edit to make it more clear!Increased the chance you can receive a piece of jewelry from the caches in Imperial City.
What are the caches? Are these the trophy vaults? Or are they the generic treasure chests? I've never seen jewelry in the latter, so I'm assuming that you mean the former. But if so, why call them "caches" instead of the less ambiguous "trophy vaults"?
ZOS_GinaBruno wrote: »This is in the event that there are multiple bosses as part of a single boss encounter, not all bosses inside the dungeon.You will now need to defeat all bosses within an encounter before receiving jewelry item sets.
What do you mean by "encounter"? Does that mean "dungeon"? And does this include mini-bosses?
The way I'm reading this is, "You won't have a chance at getting an Agility/Willpower/Endurance piece at the end of a dungeon if you skip any of the bosses or mini-bosses." Is that correct?The chests inside the Trophy Vaults. Sorry, we'll edit to make it more clear!Increased the chance you can receive a piece of jewelry from the caches in Imperial City.
What are the caches? Are these the trophy vaults? Or are they the generic treasure chests? I've never seen jewelry in the latter, so I'm assuming that you mean the former. But if so, why call them "caches" instead of the less ambiguous "trophy vaults"?
You will now need to defeat all bosses within an encounter before receiving jewelry item sets.
Can clarify more about this:You will now need to defeat all bosses within an encounter before receiving jewelry item sets.
ZOS_GinaBruno I have read your response, but still I don't understand what it implies. So I assume that:
a) Completing a veteran pledge by killing only the required bosses may grant you the jewelry. Today's pledge by example (Banished Cells) most people skip the two daedric serpents before last boss. Will that action void the possibility to get the jewelry?
b) By completing regular pledges, I guess you should be able to get those jewelry since you need to kill all optional bosses. Is that so? Also, in Direfrost Caverns there is a boss who is not mentioned as part of the optional bosses (The Apprentice something)
c) What constitutes a encounter?
Ah, thanks for the response!I thought that this was already the case? In my experience, in boss fights that have multiple bosses, the boss loot (soul gems, items) have always been found on the last one to be killed.This is in the event that there are multiple bosses as part of a single boss encounter, not all bosses inside the dungeon.
Thank you @MissBizz. Still with doubts about points a) and b)