I would agree with a solution of that type, but not make multipliers as high as x2 or x3, maybe x1.25 and x1.5 instead, we don't want people to fly up ranks suddenly because of low pop, when others have spent countless days playing to get where they are at now. Also, i wouldn't apply the bonus straight away when population drops, maybe after an hour, when the imbalance has been going on for a while
Come 1.6 it will be all about Champion Point accumulation. If people get the inspiration (or whatever it's called) bonus (where you get Champion Points MUCH faster) for fighting in the underdog alliances, that alone will do a lot to create population balance.
ZOS_BrianWheeler wrote: »Currently there is a 10% XP and AP bonus to the underpopulated alliances and another 10% for underdog (underscoring) alliances in campaigns. We don't have the capability currently of scaling those based on 2nd and 3rd underpopulated/underscored at this time however.
Top level PvPers in RvR generally prefer fighting on the Underdog, but on ESO rerolling is a big step, particularly due to PvP ranks.
Maybe something to alleviate this, such as making them account wide?
darkknightfkb16_ESO wrote: »Wouldn't a large chunk of people just move campaigns once they aren't getting the bonus anymore? just chasing the AP. And since the people that are left will be bored having one sided fights they'll move campaigns. Which causes the first group to move again. A vicious cycle.
ZOS_BrianWheeler wrote: »@roechacca Since the game launched.
ZOS_BrianWheeler wrote: »We've had discussions about raising the XP gains in Cyrodiil across the board but I'll also get the QA gang to double check the XP/AP boost.
ZOS_BrianWheeler wrote: »Currently there is a 10% XP and AP bonus to the underpopulated alliances and another 10% for underdog (underscoring) alliances in campaigns. We don't have the capability currently of scaling those based on 2nd and 3rd underpopulated/underscored at this time however.
Come 1.6 it will be all about Champion Point accumulation. If people get the inspiration (or whatever it's called) bonus (where you get Champion Points MUCH faster) for fighting in the underdog alliances, that alone will do a lot to create population balance.
Im pretty sure what is meant by the 10% inspiration, is that a player will gain more knowledge from deconstructing items. ie. deconstructing swords for heavy armor skills gives inspiration.
ENLIGHTENMENT
To help you earn Champion Points, we’ve introduced a new mechanic called Enlightenment to the game. Over time, your account will accrue Enlightenment. You do not have to be logged in to accrue Enlightenment.
As you participate in activities that grant experience to your Veteran Rank character, Enlightenment provides you with a bonus to Champion Point progression, helping you earn points faster. Eventually, you may run out of Enlightenment, but don’t worry—more Enlightenment is added to your account every 24 hours.
Activities that grant experience include questing, killing enemies, fighting in Cyrodiil, exploring dungeons and delves, and facing Trials and the Dragonstar Arena.