The Gold Road Chapter – which includes the Scribing system – and Update 42 is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/656454/
Maintenance for the week of April 29:
• PC/Mac: No maintenance – April 29

2.1 PTS patch notes -- Stamina sorcs taking it hard in all the wrong places.

Cathexis
Cathexis
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This is the worst shift for stamina sorcs imaginable.

What we gained:
A stamina boundless storm -- USELESS .. We don't have spell pierce!!
Increased stam regen from dark exchange and change in mechanic
Longer surge duration with lower proc cooldown -- now those random heals will be slightly less unpredictable/unreliable/still trash
Rank 5 Vigor
Hidden blade major brutality buff
Cammo hunter proc damage scaling off weapon damage
Damage nerf
Shield nerf
Rune cage + morphs cast time removed

What we lost:
Ball of lightning duration reduced to 1.5 seconds -- one of our ONLY defences when retreating or finding cover where there is none
BE cost nerf -- now we can only cast it twice, period
Dodge roll nerf -- our only other defence when retreating
Stamina regen stopped while blocking -- block builds further beaten down
Werewolf stamina regen bonus -- because Stam regen wasn't bad enough already
Hasty retreat bow passive nerf
Increased cammo hunter proc duration
Crit bonus from stealth bonuc proc on cammo hunter removed
Healing nerf
Damage nerf

THIS IS BS.

Edit I was wrong about dark exchange changes affect both morphs

[Moderator Note: Edited per our rules on Cursing & Profanity]
Edited by Cathexis on July 29, 2015 12:06AM
The Tomb of FPS Alteration Magic - Everything You Need to Know About FPS
https://forums.elderscrollsonline.com/en/discussion/520903/tomb-of-fps-alteration-magic-everything-you-need-to-know-about-fps
Praise Malacath.
  • Akavir_Sentinel
    Akavir_Sentinel
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    So sorcs pretty much just block, dodge, take cover, or run away? Do sorcs ever actually fight?
    Can't find the items you are looking for? Need a place to trade? We welcome ESO players of all platforms at ESO Trade, the home for trading of goods and services in the lands of Tamriel.
  • CP5
    CP5
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    So sorcs pretty much just block, dodge, take cover, or run away? Do sorcs ever actually fight?

    With our pets? Or with the very expensive spells that rely heavily on spell power for their damage?
  • k2blader
    k2blader
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    I thought the additive BE cost increase didn't make it into the notes?
    Disabling the grass may improve performance.
  • ontheleftcoast
    ontheleftcoast
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    Part of me wants to feel bad for stamina sorcerers then I remember that they're MAGIC users and the feeling passes.
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    So sorcs pretty much just block, dodge, take cover, or run away? Do sorcs ever actually fight?

    +1

    Most Sorcs I fought either pop 6 shields up covering there entire health or as soon as the took 1 hit they just blink away with that lovely BE.
  • Cathexis
    Cathexis
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    So sorcs pretty much just block, dodge, take cover, or run away? Do sorcs ever actually fight?

    Yes, except now we are forced to fight, and we don't get any class skills that help us that provide any edge in combat, since the entire class was originally predicated on survival through mobility.

    Stam sorcs can't spam heals
    Stam sorcs can't reflect all projectiles
    Stan sorcs can't cloak.

    How exactly do you expect stam sorcs to survive combat?
    The Tomb of FPS Alteration Magic - Everything You Need to Know About FPS
    https://forums.elderscrollsonline.com/en/discussion/520903/tomb-of-fps-alteration-magic-everything-you-need-to-know-about-fps
    Praise Malacath.
  • k2blader
    k2blader
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    So sorcs pretty much just block, dodge, take cover, or run away? Do sorcs ever actually fight?

    That's pretty cheap. Anyone of any class who doesn't use/need defensive abilities in PvP is doing it wrong.

    I'm sure you've been killed by sorcs unless you don't PvP at all.


    Disabling the grass may improve performance.
  • Akavir_Sentinel
    Akavir_Sentinel
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    EhCUYky.jpg
    Can't find the items you are looking for? Need a place to trade? We welcome ESO players of all platforms at ESO Trade, the home for trading of goods and services in the lands of Tamriel.
  • CP5
    CP5
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    Part of me wants to feel bad for stamina sorcerers then I remember that they're MAGIC users and the feeling passes.

    This is eso, there is no "magic" class. Every class, any role. Class adds a unique angle for each class to fill their role. I don't want to dig up the elder scrolls definitions of sorcerers again either...
  • Cathexis
    Cathexis
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    I'm not advocating for running away, but if they are going to remove all of our mobility we need something to compensate for it in combat.
    Part of me wants to feel bad for stamina sorcerers then I remember that they're MAGIC users and the feeling passes.

    Gtfo go die in a fire, battle mages are an elder scrolls series favourite.
    The Tomb of FPS Alteration Magic - Everything You Need to Know About FPS
    https://forums.elderscrollsonline.com/en/discussion/520903/tomb-of-fps-alteration-magic-everything-you-need-to-know-about-fps
    Praise Malacath.
  • ontheleftcoast
    ontheleftcoast
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    Cathexis wrote: »
    I'm not advocating for running away, but if they are going to remove all of our mobility we need something to compensate for it in combat.
    Part of me wants to feel bad for stamina sorcerers then I remember that they're MAGIC users and the feeling passes.

    Gtfo go die in a fire, battle mages are an elder scrolls series favourite.

    Yeah, battle mages in Oblivion were awesome. And used magic to do their thing. I know ZOS has turned stamina into a form of "green magicka" but it's never going to be perfect. And if you can simply make every class be like every other class then why have classes at all?
  • Dracane
    Dracane
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    Give people a chance.

    Each of us must sacrifise defensive things for the upcoming Update. Since damage is reduced so much in PvP, people would have NO chance if you could just roll dodge all the time and block 24/7 and keep Ball of Lightning up all the time.

    We don't even know numbers. Maybe thundering presence hits very hard (it does, if we believe in Eric Wrobel)

    Anyway, I'm a bit angry. It seems to me, that people want Sorcerer to be the best Stamina class of all, while it already is a great caster. Sorcerer has decent stamina tools, that no other class has. (more utlity based, less offensive though.)
    You cannot expect Sorcerer to be the best at everything. If Sorcerer is a better stamina class than Dragonknight and Nightblade, yes even Templar, then something is not right.

    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.
  • CP5
    CP5
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    ✭✭
    Cathexis wrote: »
    I'm not advocating for running away, but if they are going to remove all of our mobility we need something to compensate for it in combat.
    Part of me wants to feel bad for stamina sorcerers then I remember that they're MAGIC users and the feeling passes.

    Gtfo go die in a fire, battle mages are an elder scrolls series favourite.

    Yeah, battle mages in Oblivion were awesome. And used magic to do their thing. I know ZOS has turned stamina into a form of "green magicka" but it's never going to be perfect. And if you can simply make every class be like every other class then why have classes at all?

    Flavor. A dk is durable, a templar is versatile* a nightblade is agile and a sorcerer is mobile. Take a nb and dk tank, both can tank but do it very differently. That is the point of classes, the method to how things are done, not an instant "This is how you must play" option.
  • Cathexis
    Cathexis
    ✭✭✭✭✭
    I don't expect sorcs to be the best at everything, but I do expect stamina sorcs to be able to at least compete reliably with other classes. Its a joke.

    Also stam sorcs can't keep either dodge roll or ball of lightning up all the time as it currently stands..where do you think we get a mana pool or stamina regen to do that exactly?
    The Tomb of FPS Alteration Magic - Everything You Need to Know About FPS
    https://forums.elderscrollsonline.com/en/discussion/520903/tomb-of-fps-alteration-magic-everything-you-need-to-know-about-fps
    Praise Malacath.
  • Ahzek
    Ahzek
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    Also note that rapid strikes ( a DoT) wont work with crit surge anymore ...
    Edited by Ahzek on July 28, 2015 9:00PM
    Jo'Khaljor
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    ✭✭
    Cathexis wrote: »
    This is the worst shift for stamina sorcs imaginable.

    What we gained:
    A stamina boundless storm -- USELESS .. We don't have spell pierce!!
    Increased stam regen from dark exchange
    Longer surge duration lower process cooldown -- now those random heals will be slightly less unpredictable/unreliable/still trash

    What we lost:
    Ball of lightning duration reduced to 1.5 seconds -- one of our ONLY defences when retreating or finding cover where there is none
    BE cost nerf -- now we can only cast it twice, period
    Dodge roll nerf -- our only other defence when retreating
    Stamina regen stopped while blocking -- block builds further beaten down
    Werewolf stamina regen bonus -- because Stam regen wasn't bad enough already

    THIS IS [snip].

    Edit I was wrong about dark exchange camges affect both morphs

    [Moderator Note: Edited per our rules on Cursing & Profanity]

    Just switch to magicka build. It is a SORCERER after all....Wow...Unbelievable.
    :trollin:
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    ✭✭
    This is what baffles me about people complaining about stamina sorcs. It's like giving someone a choice between a gun and a knife and then them complaining that their knife isn't sharp enough. Use the damn gun!
    :trollin:
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    ✭✭
    Cathexis wrote: »
    I don't expect sorcs to be the best at everything, but I do expect stamina sorcs to be able to at least compete reliably with other classes. Its a joke.

    Also stam sorcs can't keep either dodge roll or ball of lightning up all the time as it currently stands..where do you think we get a mana pool or stamina regen to do that exactly?

    You're right, and I find it absolutely hilarious.
    :trollin:
  • CP5
    CP5
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    ✭✭
    Cathexis wrote: »
    This is the worst shift for stamina sorcs imaginable.

    What we gained:
    A stamina boundless storm -- USELESS .. We don't have spell pierce!!
    Increased stam regen from dark exchange
    Longer surge duration lower process cooldown -- now those random heals will be slightly less unpredictable/unreliable/still trash

    What we lost:
    Ball of lightning duration reduced to 1.5 seconds -- one of our ONLY defences when retreating or finding cover where there is none
    BE cost nerf -- now we can only cast it twice, period
    Dodge roll nerf -- our only other defence when retreating
    Stamina regen stopped while blocking -- block builds further beaten down
    Werewolf stamina regen bonus -- because Stam regen wasn't bad enough already

    THIS IS [snip].

    Edit I was wrong about dark exchange camges affect both morphs

    [Moderator Note: Edited per our rules on Cursing & Profanity]

    Just switch to magicka build. It is a SORCERER after all....Wow...Unbelievable.

    Sorcerer, from all the past elder scrolls games descriptions.

    Arena - http://www.uesp.net/wiki/Arena:Classes#Sorcerer

    Daggerfall - http://www.uesp.net/wiki/Daggerfall:Intrinsic_Classes

    Morrowing - http://www.uesp.net/wiki/Morrowind:Classes#Sorcerer

    Oblivion - http://www.uesp.net/wiki/Oblivion:Classes#Sorcerer

    Skyrim - http://www.uesp.net/wiki/Skyrim:Classes

    In all cases they are skilled with weapons and armor, even up to skyrim they had a talent for Heavy armor. And lets not forget they have little to no magicka regen in some of the games, hard to be a pure mage with that to work around.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    ✭✭
    CP5 wrote: »
    Cathexis wrote: »
    This is the worst shift for stamina sorcs imaginable.

    What we gained:
    A stamina boundless storm -- USELESS .. We don't have spell pierce!!
    Increased stam regen from dark exchange
    Longer surge duration lower process cooldown -- now those random heals will be slightly less unpredictable/unreliable/still trash

    What we lost:
    Ball of lightning duration reduced to 1.5 seconds -- one of our ONLY defences when retreating or finding cover where there is none
    BE cost nerf -- now we can only cast it twice, period
    Dodge roll nerf -- our only other defence when retreating
    Stamina regen stopped while blocking -- block builds further beaten down
    Werewolf stamina regen bonus -- because Stam regen wasn't bad enough already

    THIS IS [snip].

    Edit I was wrong about dark exchange camges affect both morphs

    [Moderator Note: Edited per our rules on Cursing & Profanity]

    Just switch to magicka build. It is a SORCERER after all....Wow...Unbelievable.

    Sorcerer, from all the past elder scrolls games descriptions.

    Arena - http://www.uesp.net/wiki/Arena:Classes#Sorcerer

    Daggerfall - http://www.uesp.net/wiki/Daggerfall:Intrinsic_Classes

    Morrowing - http://www.uesp.net/wiki/Morrowind:Classes#Sorcerer

    Oblivion - http://www.uesp.net/wiki/Oblivion:Classes#Sorcerer

    Skyrim - http://www.uesp.net/wiki/Skyrim:Classes

    In all cases they are skilled with weapons and armor, even up to skyrim they had a talent for Heavy armor. And lets not forget they have little to no magicka regen in some of the games, hard to be a pure mage with that to work around.
    Since when does ZOS care about previous TES games when it comes to combat? With the exception of the mouse clicks there is little in common with the previous games.
    :trollin:
  • Cathexis
    Cathexis
    ✭✭✭✭✭
    This is what baffles me about people complaining about stamina sorcs. It's like giving someone a choice between a gun and a knife and then them complaining that their knife isn't sharp enough. Use the damn gun!

    There are lots of players who want stamina sorcs to be viable options and they should be. I wasn't given a choice, I rolled an orc sorcs before patches and patches of changes and before 1.6 when health stacking was the way to go, before my racials were changed, too. Hybrids used to viable.

    You arent welcome in this thread, you aren't being constructive about the problem and you clearly don't understand why it is a problem and have no understanding of the idea that build viability should be universal and not a cookie cutter contest.
    Edited by Cathexis on July 28, 2015 9:12PM
    The Tomb of FPS Alteration Magic - Everything You Need to Know About FPS
    https://forums.elderscrollsonline.com/en/discussion/520903/tomb-of-fps-alteration-magic-everything-you-need-to-know-about-fps
    Praise Malacath.
  • CP5
    CP5
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    ✭✭
    CP5 wrote: »
    Cathexis wrote: »
    This is the worst shift for stamina sorcs imaginable.

    What we gained:
    A stamina boundless storm -- USELESS .. We don't have spell pierce!!
    Increased stam regen from dark exchange
    Longer surge duration lower process cooldown -- now those random heals will be slightly less unpredictable/unreliable/still trash

    What we lost:
    Ball of lightning duration reduced to 1.5 seconds -- one of our ONLY defences when retreating or finding cover where there is none
    BE cost nerf -- now we can only cast it twice, period
    Dodge roll nerf -- our only other defence when retreating
    Stamina regen stopped while blocking -- block builds further beaten down
    Werewolf stamina regen bonus -- because Stam regen wasn't bad enough already

    THIS IS [snip].

    Edit I was wrong about dark exchange camges affect both morphs

    [Moderator Note: Edited per our rules on Cursing & Profanity]

    Just switch to magicka build. It is a SORCERER after all....Wow...Unbelievable.

    Sorcerer, from all the past elder scrolls games descriptions.

    Arena - http://www.uesp.net/wiki/Arena:Classes#Sorcerer

    Daggerfall - http://www.uesp.net/wiki/Daggerfall:Intrinsic_Classes

    Morrowing - http://www.uesp.net/wiki/Morrowind:Classes#Sorcerer

    Oblivion - http://www.uesp.net/wiki/Oblivion:Classes#Sorcerer

    Skyrim - http://www.uesp.net/wiki/Skyrim:Classes

    In all cases they are skilled with weapons and armor, even up to skyrim they had a talent for Heavy armor. And lets not forget they have little to no magicka regen in some of the games, hard to be a pure mage with that to work around.
    Since when does ZOS care about previous TES games when it comes to combat? With the exception of the mouse clicks there is little in common with the previous games.

    You used the title "Sorcerer" to justify the class being shoehorned into a singular build. I provided in lore reasons to oppose that, and the very core design of eso is that any class can run any role with the unique tools their class provides. Restricting one class for its name is against that, and even the title sorcerer doesn't mean pure mage.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    ✭✭
    Cathexis wrote: »
    This is what baffles me about people complaining about stamina sorcs. It's like giving someone a choice between a gun and a knife and then them complaining that their knife isn't sharp enough. Use the damn gun!

    There are lots of players who want stamina sorcs to be viable options and they should be. I wasn't given a choice, I rolled an orc sorcs before patches and patches of changes and before 1.6 when health stacking was the way to go, before my radials were changed, too.

    You arent welcome in this thread, you aren't being constructive about the problem and you clearly don't understand why it is a problem and have no understanding of the idea that build viability should be universal and not a cookie cutter contest.

    It has nothing to do with that. The fact is you want to take the class that works wonderful and has incredible versatility as a magicka build and tear it apart because you're not satisfied with it. There is nothing wrong with the class except that it doesn't use the weapons you want as well as you think it should. Those that want a stamina sorc are in the minority. Many of us are very happy with the class the way it is and have been very loyal to it even with the nerfs. Stop trying to kill our fun so that you can be happy. Selfish.
    :trollin:
  • Cathexis
    Cathexis
    ✭✭✭✭✭
    CP5 wrote: »
    Cathexis wrote: »
    This is the worst shift for stamina sorcs imaginable.

    What we gained:
    A stamina boundless storm -- USELESS .. We don't have spell pierce!!
    Increased stam regen from dark exchange
    Longer surge duration lower process cooldown -- now those random heals will be slightly less unpredictable/unreliable/still trash

    What we lost:
    Ball of lightning duration reduced to 1.5 seconds -- one of our ONLY defences when retreating or finding cover where there is none
    BE cost nerf -- now we can only cast it twice, period
    Dodge roll nerf -- our only other defence when retreating
    Stamina regen stopped while blocking -- block builds further beaten down
    Werewolf stamina regen bonus -- because Stam regen wasn't bad enough already

    THIS IS [snip].

    Edit I was wrong about dark exchange camges affect both morphs

    [Moderator Note: Edited per our rules on Cursing & Profanity]

    Just switch to magicka build. It is a SORCERER after all....Wow...Unbelievable.

    Sorcerer, from all the past elder scrolls games descriptions.

    Arena - http://www.uesp.net/wiki/Arena:Classes#Sorcerer

    Daggerfall - http://www.uesp.net/wiki/Daggerfall:Intrinsic_Classes

    Morrowing - http://www.uesp.net/wiki/Morrowind:Classes#Sorcerer

    Oblivion - http://www.uesp.net/wiki/Oblivion:Classes#Sorcerer

    Skyrim - http://www.uesp.net/wiki/Skyrim:Classes

    In all cases they are skilled with weapons and armor, even up to skyrim they had a talent for Heavy armor. And lets not forget they have little to no magicka regen in some of the games, hard to be a pure mage with that to work around.
    Since when does ZOS care about previous TES games when it comes to combat? With the exception of the mouse clicks there is little in common with the previous games.

    Zos explicitly stated repeatedly in its advertisement of this game that players will have the option to play how they want. Currently, it isn't reasonable to play a stam sorcs competitively in 1vX.

    It is not unreasonable to ask for 1vX viability.

    Also your links are useless technically because THERE WERE NO CLASSES IN PREVIOUS ELDER SCROLLS GAMES PLAY STYLES EXISTED ON A CONTINUUM.

    Did you ever actually play using spells in any of the games? If you did, you would know that you use a mix of magicka and stamina based abilities a lot.
    Edited by Cathexis on July 28, 2015 9:17PM
    The Tomb of FPS Alteration Magic - Everything You Need to Know About FPS
    https://forums.elderscrollsonline.com/en/discussion/520903/tomb-of-fps-alteration-magic-everything-you-need-to-know-about-fps
    Praise Malacath.
  • ontheleftcoast
    ontheleftcoast
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    CP5 wrote: »
    Cathexis wrote: »
    This is the worst shift for stamina sorcs imaginable.

    What we gained:
    A stamina boundless storm -- USELESS .. We don't have spell pierce!!
    Increased stam regen from dark exchange
    Longer surge duration lower process cooldown -- now those random heals will be slightly less unpredictable/unreliable/still trash

    What we lost:
    Ball of lightning duration reduced to 1.5 seconds -- one of our ONLY defences when retreating or finding cover where there is none
    BE cost nerf -- now we can only cast it twice, period
    Dodge roll nerf -- our only other defence when retreating
    Stamina regen stopped while blocking -- block builds further beaten down
    Werewolf stamina regen bonus -- because Stam regen wasn't bad enough already

    THIS IS [snip].

    Edit I was wrong about dark exchange camges affect both morphs

    [Moderator Note: Edited per our rules on Cursing & Profanity]

    Just switch to magicka build. It is a SORCERER after all....Wow...Unbelievable.

    Sorcerer, from all the past elder scrolls games descriptions.

    Arena - http://www.uesp.net/wiki/Arena:Classes#Sorcerer

    Daggerfall - http://www.uesp.net/wiki/Daggerfall:Intrinsic_Classes

    Morrowing - http://www.uesp.net/wiki/Morrowind:Classes#Sorcerer

    Oblivion - http://www.uesp.net/wiki/Oblivion:Classes#Sorcerer

    Skyrim - http://www.uesp.net/wiki/Skyrim:Classes

    In all cases they are skilled with weapons and armor, even up to skyrim they had a talent for Heavy armor. And lets not forget they have little to no magicka regen in some of the games, hard to be a pure mage with that to work around.

    Did you even READ the descriptions you linked to?

    From Morrowind:

    Though spellcasters by vocation, sorcerers rely most on summonings and enchantments. They are greedy for magic scrolls, rings, armor and weapons, and commanding undead and Daedric servants gratifies their egos.

    And in Skyrim the NPC Sorcerers were granted 2 Health, 3 Magicka, and 1 point of Stamina per level. Hardly a stamina powerhouse.

  • k2blader
    k2blader
    ✭✭✭✭✭
    Dracane wrote: »
    Give people a chance.

    Each of us must sacrifise defensive things for the upcoming Update. Since damage is reduced so much in PvP, people would have NO chance if you could just roll dodge all the time and block 24/7 and keep Ball of Lightning up all the time.

    We don't even know numbers. Maybe thundering presence hits very hard (it does, if we believe in Eric Wrobel)

    Anyway, I'm a bit angry. It seems to me, that people want Sorcerer to be the best Stamina class of all, while it already is a great caster. Sorcerer has decent stamina tools, that no other class has. (more utlity based, less offensive though.)
    You cannot expect Sorcerer to be the best at everything. If Sorcerer is a better stamina class than Dragonknight and Nightblade, yes even Templar, then something is not right.

    If I'm reading you right, I generally agree. I think sorcs have been designed to be the ranged magic damage class, at least in PvP. I don't really understand how a stamina sorc would work unless you made sorcs abilities morphable to use stamina, which just wouldn't make sense IMO.. (I don't know lore anything, so if people are going to argue lore I can only shrug-- sorry, take that stuff up with Zeni. -_-)

    Disabling the grass may improve performance.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    ✭✭
    CP5 wrote: »
    Cathexis wrote: »
    This is the worst shift for stamina sorcs imaginable.

    What we gained:
    A stamina boundless storm -- USELESS .. We don't have spell pierce!!
    Increased stam regen from dark exchange
    Longer surge duration lower process cooldown -- now those random heals will be slightly less unpredictable/unreliable/still trash

    What we lost:
    Ball of lightning duration reduced to 1.5 seconds -- one of our ONLY defences when retreating or finding cover where there is none
    BE cost nerf -- now we can only cast it twice, period
    Dodge roll nerf -- our only other defence when retreating
    Stamina regen stopped while blocking -- block builds further beaten down
    Werewolf stamina regen bonus -- because Stam regen wasn't bad enough already

    THIS IS [snip].

    Edit I was wrong about dark exchange camges affect both morphs

    [Moderator Note: Edited per our rules on Cursing & Profanity]

    Just switch to magicka build. It is a SORCERER after all....Wow...Unbelievable.

    Sorcerer, from all the past elder scrolls games descriptions.

    Arena - http://www.uesp.net/wiki/Arena:Classes#Sorcerer

    Daggerfall - http://www.uesp.net/wiki/Daggerfall:Intrinsic_Classes

    Morrowing - http://www.uesp.net/wiki/Morrowind:Classes#Sorcerer

    Oblivion - http://www.uesp.net/wiki/Oblivion:Classes#Sorcerer

    Skyrim - http://www.uesp.net/wiki/Skyrim:Classes

    In all cases they are skilled with weapons and armor, even up to skyrim they had a talent for Heavy armor. And lets not forget they have little to no magicka regen in some of the games, hard to be a pure mage with that to work around.

    Did you even READ the descriptions you linked to?

    From Morrowind:

    Though spellcasters by vocation, sorcerers rely most on summonings and enchantments. They are greedy for magic scrolls, rings, armor and weapons, and commanding undead and Daedric servants gratifies their egos.

    And in Skyrim the NPC Sorcerers were granted 2 Health, 3 Magicka, and 1 point of Stamina per level. Hardly a stamina powerhouse.

    Also, there were no "classes" in Skryim. These people won't be satisfied till the class is ruined for magicka builds too.
    :trollin:
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Cathexis wrote: »
    CP5 wrote: »
    Cathexis wrote: »
    This is the worst shift for stamina sorcs imaginable.

    What we gained:
    A stamina boundless storm -- USELESS .. We don't have spell pierce!!
    Increased stam regen from dark exchange
    Longer surge duration lower process cooldown -- now those random heals will be slightly less unpredictable/unreliable/still trash

    What we lost:
    Ball of lightning duration reduced to 1.5 seconds -- one of our ONLY defences when retreating or finding cover where there is none
    BE cost nerf -- now we can only cast it twice, period
    Dodge roll nerf -- our only other defence when retreating
    Stamina regen stopped while blocking -- block builds further beaten down
    Werewolf stamina regen bonus -- because Stam regen wasn't bad enough already

    THIS IS [snip].

    Edit I was wrong about dark exchange camges affect both morphs

    [Moderator Note: Edited per our rules on Cursing & Profanity]

    Just switch to magicka build. It is a SORCERER after all....Wow...Unbelievable.

    Sorcerer, from all the past elder scrolls games descriptions.

    Arena - http://www.uesp.net/wiki/Arena:Classes#Sorcerer

    Daggerfall - http://www.uesp.net/wiki/Daggerfall:Intrinsic_Classes

    Morrowing - http://www.uesp.net/wiki/Morrowind:Classes#Sorcerer

    Oblivion - http://www.uesp.net/wiki/Oblivion:Classes#Sorcerer

    Skyrim - http://www.uesp.net/wiki/Skyrim:Classes

    In all cases they are skilled with weapons and armor, even up to skyrim they had a talent for Heavy armor. And lets not forget they have little to no magicka regen in some of the games, hard to be a pure mage with that to work around.
    Since when does ZOS care about previous TES games when it comes to combat? With the exception of the mouse clicks there is little in common with the previous games.

    Zos explicitly stated repeatedly in its advertisement of this game that players will have the option to play how they want. Currently, it isn't reasonable to play a stam sorcs competitively in 1vX.

    It is not unreasonable to ask for 1vX viability.

    Play as you want doesn't mean you buy a car and cry when it doesn't float like a boat. Buy boat if you want to go out on the lake.
    :trollin:
  • Cathexis
    Cathexis
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    Why even offer sorcerer classes to Stam based races at all if they aren't going to be viable to play?
    The Tomb of FPS Alteration Magic - Everything You Need to Know About FPS
    https://forums.elderscrollsonline.com/en/discussion/520903/tomb-of-fps-alteration-magic-everything-you-need-to-know-about-fps
    Praise Malacath.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Cathexis wrote: »
    Why even offer sorcerer classes to Stam based races at all if they aren't going to be viable to play?

    Good question. I think you're onto something. I think ZOS should just lock out "stamina based races" from playing as sorcs.
    :trollin:
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