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Can we have auction functions or barter system added to guild traders?

maryriv
maryriv
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Like, a minimum bid and a buyout, sometimes if an item goes the full 30 days I wish I could have put a minimum bid on an item that they would take at a cheaper price.

Also any plans to implement a housing system that would allow guilds to have their own place with a vendor outside? Or a travelling merchant that patrols a certain path?

Thanks.
Edited by maryriv on May 7, 2015 1:25PM
  • MCMancub
    MCMancub
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    I wish I were counting how many times this question were asked and responded with NO! Go play GW2 if you want the, literally, identical system that it has.
    Edited by MCMancub on May 6, 2015 2:37AM
  • Gidorick
    Gidorick
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    2413sbl.jpg
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • xaraan
    xaraan
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    No, and a lot of us don't want them either.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • Gidorick
    Gidorick
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    xaraan wrote: »
    No, and a lot of us don't want them either.

    That's right... we want an Auction Horse!
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • leshpar
    leshpar
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    I personally vote no to a global auction house. Sure its good for mindless trade, but removes the human aspect of things. I love how social ESO is. I do not want this game to be like WoW. The community is actually good in this game for the most part. I feel this would reduce the quality of that community.
  • maryriv
    maryriv
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    Gidorick wrote: »
    Gidorick wrote: »
    2413sbl.jpg

    I like this picture! But I am in no way asking for a GLOBAL auction house. I only want auction capabilities added to each listing of the current system. Just the ability to Bid and/or Buyout.

    Thanks though, I got a great laugh out of this.

    Edited: To get rid of double picture post.
    Edited by maryriv on May 6, 2015 3:16AM
  • Arkadius
    Arkadius
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    Did you guys even read OPs post? He's not asking for a global AH but for extending the shops by being able to place bids on items.

    Anyways, considering some circumstances (guild loses kiosk, seller leaves guild, just 30 slots to sell, etc..) it'd be just easier to relist the item at a reduced price.
    Edited by Arkadius on May 6, 2015 3:12AM
  • maryriv
    maryriv
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    Xiana wrote: »
    Did you guys even read OPs post? He's not asking for a global AH but for extending the shops by being able to place bids on items.

    Anyways, considering some circumstances (guild loses kiosk, seller leaves guild, just 30 slots to sell, etc..) it'd be just easier to relist the item at a reduced price.

    She :wink: But thank you, I was beginning to wonder if anyone actually reads posts anymore before Assuming and firing off knee jerk reaction posts.
  • Gidorick
    Gidorick
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    maryriv wrote: »
    Gidorick wrote: »
    2413sbl.jpg
    Gidorick wrote: »
    2413sbl.jpg

    I like this picture! But I am in no way asking for a GLOBAL auction house. I only want auction capabilities added to each listing of the current system. Just the ability to Bid and/or Buyout.

    Thanks though, I got a great laugh out of this.

    Sorry! Kneejerk reaction! My bad on that one.

    In my Auction Horse concept (Which was a joke at first but now I genuinely like the idea!) I suggest a Bartering System. Kinda-sorta like auctioning but not quite:
    Gidorick wrote: »
    To accommodate the Auction Horse, each item placed in any guild store should have bartering enabled, for a separate bartering fee. This should be as simple as having a check box "Allow Bartering?". A player will then set the asking price for their item. Shoppers can choose to either pay the asking price or barter. A player who chooses to barter risks not winning the item because another player may choose to outright buy the item. No player can see another player's offer. Each player must pay the amount of their offer at the time of their offer.

    Once the listing has expired, if no player outright bought the item for the selling price, the seller receives the highest offer in their mail. The seller can choose to accept or decline the offer. If the seller declines the offer, all those who made offers receive their gold back with the notification that the item did not sell. If the offer is accepted then everyone who made offers lower will receive their offer in the mail with a report of the final selling price. All correspondences should from the Auction Horse itself!
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • maryriv
    maryriv
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    Gidorick wrote: »
    maryriv wrote: »
    Gidorick wrote: »
    2413sbl.jpg
    Gidorick wrote: »
    2413sbl.jpg

    I like this picture! But I am in no way asking for a GLOBAL auction house. I only want auction capabilities added to each listing of the current system. Just the ability to Bid and/or Buyout.

    Thanks though, I got a great laugh out of this.

    Sorry! Kneejerk reaction! My bad on that one.

    In my Auction Horse concept (Which was a joke at first but now I genuinely like the idea!) I suggest a Bartering System. Kinda-sorta like auctioning but not quite:
    Gidorick wrote: »
    To accommodate the Auction Horse, each item placed in any guild store should have bartering enabled, for a separate bartering fee. This should be as simple as having a check box "Allow Bartering?". A player will then set the asking price for their item. Shoppers can choose to either pay the asking price or barter. A player who chooses to barter risks not winning the item because another player may choose to outright buy the item. No player can see another player's offer. Each player must pay the amount of their offer at the time of their offer.

    Once the listing has expired, if no player outright bought the item for the selling price, the seller receives the highest offer in their mail. The seller can choose to accept or decline the offer. If the seller declines the offer, all those who made offers receive their gold back with the notification that the item did not sell. If the offer is accepted then everyone who made offers lower will receive their offer in the mail with a report of the final selling price. All correspondences should from the Auction Horse itself!

    It's okay I forgive you ;) But hey I think you are on to something there!

    Like... I could see your item in the store and in some way put on your item (like a note) that says "Id pay you X amount for this item instead of what you have it listed for." and next time you accessed your store you would have a notification and you could either Accept, Reject, or Counter Offer!!!!!

    This is sheer genius!
  • Gidorick
    Gidorick
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    maryriv wrote: »
    Gidorick wrote: »
    maryriv wrote: »
    Gidorick wrote: »
    2413sbl.jpg
    Gidorick wrote: »
    2413sbl.jpg

    I like this picture! But I am in no way asking for a GLOBAL auction house. I only want auction capabilities added to each listing of the current system. Just the ability to Bid and/or Buyout.

    Thanks though, I got a great laugh out of this.

    Sorry! Kneejerk reaction! My bad on that one.

    In my Auction Horse concept (Which was a joke at first but now I genuinely like the idea!) I suggest a Bartering System. Kinda-sorta like auctioning but not quite:
    Gidorick wrote: »
    To accommodate the Auction Horse, each item placed in any guild store should have bartering enabled, for a separate bartering fee. This should be as simple as having a check box "Allow Bartering?". A player will then set the asking price for their item. Shoppers can choose to either pay the asking price or barter. A player who chooses to barter risks not winning the item because another player may choose to outright buy the item. No player can see another player's offer. Each player must pay the amount of their offer at the time of their offer.

    Once the listing has expired, if no player outright bought the item for the selling price, the seller receives the highest offer in their mail. The seller can choose to accept or decline the offer. If the seller declines the offer, all those who made offers receive their gold back with the notification that the item did not sell. If the offer is accepted then everyone who made offers lower will receive their offer in the mail with a report of the final selling price. All correspondences should from the Auction Horse itself!

    It's okay I forgive you ;) But hey I think you are on to something there!

    Like... I could see your item in the store and in some way put on your item (like a note) that says "Id pay you X amount for this item instead of what you have it listed for." and next time you accessed your store you would have a notification and you could either Accept, Reject, or Counter Offer!!!!!

    This is sheer genius!

    Yea... and it's NOT an auction, but provides a little bit of that dynamic.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • drschplatt
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    It would be great to have a global auction house with a free economy unfettered by pointless price controls and supply restrictions like the current system.
    Foräois - Imperial Sorcerer of Ineptitude.
    Widoch - Nord Dragon Knight of Ignorance.
    Billy Bob - Dunmer Templar of Chicken and Noodles.
    Blades of Vengeance
  • stojekarcub18_ESO
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    Tamriel is just like the real world....no economic structure works, so we deal with what we're allowed to by those in control of us. Make the best you can of it.
  • Nivzruo_ESO
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    maryriv wrote: »
    Like, a minimum bid and a buyout, sometimes if an item goes the full 30 days I wish I could have put a minimum bid on an item that they would take at a cheaper price.

    Also any plans to implement a housing system that would allow guilds to have their own place with a vendor outside? Or a travelling merchant that patrols a certain path?

    Thanks.

    Yea, the game itself needs a centralized market, but it won't ever get one because the fan boys want to keep this crumby system they currently got so they cant overprice stuff to the new players.
    Nelgyntc- V14 NB
  • MercyKilling
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    Oddly enough...I could get behind a LITERAL auction house.

    An NPC that hawks wares for a gathering that's bidding on items? How much fun could that be?

    More fun than a barrel of kwama, let me tell you.
    Just as long as I don't have to join a guild to participate.
    I am not spending a single penny on the game until changes are made to the game that I want to see.
    1) Remove having to be in a guild to sell items to other players at a kiosk.
    2) Cosmetic modding for armor and clothing.
    3) Difficulty slider.
    4) Fully customizable player housing that isn't tied to anything in the game other than having the correct resources and enough gold to build. Don't tie it to PvP, guild membership, or anything at all. Oh, make it instanced so as not to take up world map space, too. Zeni screwed this one up already.
    Any /one/ of these things implemented would get me spending again, maybe even subbing.
  • Cherryblossom
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    I would still prefer an Auction House....
    I hate the current system as I do not find it user friendly. I don't want to travel the entirety of Tamriel to find that one piece of armour I need to finish my set....

    But as it would appear common sense has never prevailed in this game, I'm sure your idea would add something additional to an already broken system.
  • maryriv
    maryriv
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    Gidorick wrote: »
    maryriv wrote: »
    Gidorick wrote: »
    maryriv wrote: »
    Gidorick wrote: »
    2413sbl.jpg
    Gidorick wrote: »
    2413sbl.jpg

    I like this picture! But I am in no way asking for a GLOBAL auction house. I only want auction capabilities added to each listing of the current system. Just the ability to Bid and/or Buyout.

    Thanks though, I got a great laugh out of this.

    Sorry! Kneejerk reaction! My bad on that one.

    In my Auction Horse concept (Which was a joke at first but now I genuinely like the idea!) I suggest a Bartering System. Kinda-sorta like auctioning but not quite:
    Gidorick wrote: »
    To accommodate the Auction Horse, each item placed in any guild store should have bartering enabled, for a separate bartering fee. This should be as simple as having a check box "Allow Bartering?". A player will then set the asking price for their item. Shoppers can choose to either pay the asking price or barter. A player who chooses to barter risks not winning the item because another player may choose to outright buy the item. No player can see another player's offer. Each player must pay the amount of their offer at the time of their offer.

    Once the listing has expired, if no player outright bought the item for the selling price, the seller receives the highest offer in their mail. The seller can choose to accept or decline the offer. If the seller declines the offer, all those who made offers receive their gold back with the notification that the item did not sell. If the offer is accepted then everyone who made offers lower will receive their offer in the mail with a report of the final selling price. All correspondences should from the Auction Horse itself!

    It's okay I forgive you ;) But hey I think you are on to something there!

    Like... I could see your item in the store and in some way put on your item (like a note) that says "Id pay you X amount for this item instead of what you have it listed for." and next time you accessed your store you would have a notification and you could either Accept, Reject, or Counter Offer!!!!!

    This is sheer genius!

    Yea... and it's NOT an auction, but provides a little bit of that dynamic.

    I would agree with this, a central AH is definitely NOT the way to go though. A barter mechanic like this would be really neat.
  • Darkonflare15
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    I would still prefer an Auction House....
    I hate the current system as I do not find it user friendly. I don't want to travel the entirety of Tamriel to find that one piece of armour I need to finish my set....

    But as it would appear common sense has never prevailed in this game, I'm sure your idea would add something additional to an already broken system.

    Well searching for items to buy from guild traders is part of the fun of it. It is immersive and feels right in this game. Common sense has nothing to do with it if ZOS wanted to make their game different from other games. Sometimes I wonder if people want elder scrolls online to be a generic mmo or different and then complain that it is the same boring mmo.
  • maryriv
    maryriv
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    I agree, that's why I'd love to see the "Bartering System" above implemented, it would get people to interact more!
  • olemanwinter
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    My experience in GW2 really made me hate the global auction house. Every crafted item in that game is worth less than the base materials. It's nonsensical. No global auction house please. I actually like crafting specific gear for specific customers based on their individual orders.....and making profit doing so.
  • Wyietsayon
    Wyietsayon
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    One of my guilds tried doing an auction recently. It worked pretty well. People were wanting to do another, but didn't have enough stuff to auction.

    So, I think having some sort of small auction system could work out well. Maybe something tied into guild stores or something similar. Maybe all we need is more guilds to set up and try doing public auctions in areas. Could be a new event people would look forward to.
  • Thymos
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    From my experience, people tend to just hit buyout prices, instead of making bids. It's the want it now generation, and no one wants to keep coming back to check on whether or not they got outbid.

    The Older Gamers Recruitment Thread
    Always accepting new members for NA and EU server. PvP PvE RP all welcome. Must be 25+ yo to join.
    http://www.theoldergamers.com/
  • maryriv
    maryriv
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    My experience in GW2 really made me hate the global auction house. Every crafted item in that game is worth less than the base materials. It's nonsensical. No global auction house please. I actually like crafting specific gear for specific customers based on their individual orders.....and making profit doing so.

    This is exactly true, which is why I would never suggest a global auction house, this is about auction function being added to the current system, I changed my mind though I think a "barter" system added to the current system would be even better!
  • Cuyler
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    I'd love the ability to actually place bids for items at the guild traders. Although this would seem like a daunting task for ZOS to implement (based on their track record with Guild trader updates/bugs).

    Note: I'd suggest editing your title to exclude the words "auction house" or you'll just keep getting the Global AH dead horse whisperers here to derail the thread. Something like, "Can we have Bidding Options for Items at a Guild Trader".

    Or ya know just leave it and make a boat to float on their endless tears.
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • maryriv
    maryriv
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    Cuyler wrote: »
    I'd love the ability to actually place bids for items at the guild traders. Although this would seem like a daunting task for ZOS to implement (based on their track record with Guild trader updates/bugs).

    Note: I'd suggest editing your title to exclude the words "auction house" or you'll just keep getting the Global AH dead horse whisperers here to derail the thread. Something like, "Can we have Bidding Options for Items at a Guild Trader".

    Or ya know just leave it and make a boat to float on their endless tears.

    Done. Lets hope zos sees and implements something like what we requested.
  • Pallmor
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    I'm not willing to go so far as to support a literal auction house. But I will support a figurative one.

    Edited by Pallmor on May 7, 2015 1:28PM
  • maryriv
    maryriv
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    Pallmor wrote: »
    I'm not willing to go so far as to support a literal auction house. But I will support a figurative one.

    What do you mean?
  • AlnilamE
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    maryriv wrote: »
    Like, a minimum bid and a buyout, sometimes if an item goes the full 30 days I wish I could have put a minimum bid on an item that they would take at a cheaper price.

    Also any plans to implement a housing system that would allow guilds to have their own place with a vendor outside? Or a travelling merchant that patrols a certain path?

    Thanks.

    I'm of the opinion that an auction should be a real auction (whether it's done via the guild trader or if ZOS ever decides to have some sort of AH). No "buy out". You list your item, put in a minimum bid and whoever is the highest bidder at the end gets it. That's what an auction actually is.
    The Moot Councillor
  • maryriv
    maryriv
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    AlnilamE wrote: »
    maryriv wrote: »
    Like, a minimum bid and a buyout, sometimes if an item goes the full 30 days I wish I could have put a minimum bid on an item that they would take at a cheaper price.

    Also any plans to implement a housing system that would allow guilds to have their own place with a vendor outside? Or a travelling merchant that patrols a certain path?

    Thanks.

    I'm of the opinion that an auction should be a real auction (whether it's done via the guild trader or if ZOS ever decides to have some sort of AH). No "buy out". You list your item, put in a minimum bid and whoever is the highest bidder at the end gets it. That's what an auction actually is.

    Then I'd rather have a buyout or barter system.
  • AlnilamE
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    I'm fine with having both options. If you can choose whether you want to "auction" your stuff or just list if for sale at a fixed price, that would probably be best. That way folks who want to sell rare items can use the auction system and sit back, and folks that want to sell more common-place things (and buyers who want to just buy something right away) can just list them for sale like they are now.
    The Moot Councillor
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