timidobserver wrote: »@onlinegamer1
Yeh because the people that leveled 7 characters to max level in 3 days using the Scorpion grind and/or the bittermaw grind should really be ahead of everyone else in the new system.
The initial amount of champion points was always meant to be capped, they made it no secret.
firstdecan wrote: »Is this true? Last I read (somewhere) was that the intention was to allow characters with multiple VR toons to contribute to their initial pool. A player with 1 VR14 toon would get 'x' amount of champ points, whereas a payer with 2 VR 14 toons would get 1.5x or 2x champ points. The intention was to cap it, but the last I read the cap would be high enough where progression on multiple characters would count.
I know everything is conjecture right now, and also subject to change, but I wonder if there is an official source for the 30 point cap.
Since we changed each constellation to max out at 100 stars, that changed the significance of each point. That changed the way we want players to be spending points, it’s currently around 1 hour of play-time to earn a Champion point. As long as you have a Veteran Rank character, you will start with 30 points in the Champion System once 1.6 goes live. Every character on your account will have those 30 points to spend, it’s not a shared pool. There’s several reasons why we did that, is that we didn’t want players to be vastly separated at the start of the system. Everything has been re-balanced, trials, dungeons, overworld, etc… We wanted to make sure that players can continue doing the content that they currently can do. We wanted to avoid situations where certain pieces of game content have become significantly harder when the Champion System releases. When the system first comes out, there is a respec system that will be pretty cheap so that players can experiment and get comfortable with the system. Later on there will be a standard gold cost for re-speccing your Champion passives.
I'm sure those players that don't play much or level slowly are loving this, but in the end, it's really not fair to some of us.
"There’s several reasons why we did that, is that we didn’t want players to be vastly separated at the start of the system."
I'm sure those players that don't play much or level slowly are loving this, but in the end, it's really not fair to some of us.
Anyone who grinded xp in the hope of gaining an initial advantage in the CP amount knew he is risking being over the cap already and not getting anything from his grind(since the actual cap was unknown).
I have four veteran characters and i am not bothered by this.
I'm sure those players that don't play much or level slowly are loving this, but in the end, it's really not fair to some of us.
Anyone who grinded xp in the hope of gaining an initial advantage in the CP amount knew he is risking being over the cap already and not getting anything from his grind(since the actual cap was unknown).
I have four veteran characters and i am not bothered by this.
What about those of us that didn't grind? I have completed the quests on all my guys, I have no content to go back and do for points. My choices are PvP (which I don't like) or grinding for points (which isn't what I pay a sub for). I'd love to just do quests and earn points. I now have two non vet characters that I can do that with, that's it, until they add more content to the game. Or slowly walk my way up the ladder with daily pledges (a little slower than being able to spend a few hours questing).
What if my favorite activity is AFKing?
They mentioned in the live that they aim for all activities in the game to award champion points at roughly the same rate. So whatever your favorite activity is, chances are you will be able to gain CP through it.
I'm sure those players that don't play much or level slowly are loving this, but in the end, it's really not fair to some of us.
Anyone who grinded xp in the hope of gaining an initial advantage in the CP amount knew he is risking being over the cap already and not getting anything from his grind(since the actual cap was unknown).
I have four veteran characters and i am not bothered by this.
What about those of us that didn't grind? I have completed the quests on all my guys, I have no content to go back and do for points. My choices are PvP (which I don't like) or grinding for points (which isn't what I pay a sub for). I'd love to just do quests and earn points. I now have two non vet characters that I can do that with, that's it, until they add more content to the game. Or slowly walk my way up the ladder with daily pledges (a little slower than being able to spend a few hours questing).
They mentioned in the live that they aim for all activities in the game to award champion points at roughly the same rate. So whatever your favorite activity is, chances are you will be able to gain CP through it.
I'm sure those players that don't play much or level slowly are loving this, but in the end, it's really not fair to some of us.
Anyone who grinded xp in the hope of gaining an initial advantage in the CP amount knew he is risking being over the cap already and not getting anything from his grind(since the actual cap was unknown).
I have four veteran characters and i am not bothered by this.
What about those of us that didn't grind? I have completed the quests on all my guys, I have no content to go back and do for points. My choices are PvP (which I don't like) or grinding for points (which isn't what I pay a sub for). I'd love to just do quests and earn points. I now have two non vet characters that I can do that with, that's it, until they add more content to the game. Or slowly walk my way up the ladder with daily pledges (a little slower than being able to spend a few hours questing).
They mentioned in the live that they aim for all activities in the game to award champion points at roughly the same rate. So whatever your favorite activity is, chances are you will be able to gain CP through it.
I like questing. But with only two non vets and one half way through vet ranks, the amount of quests I have available is MUCH less than someone whose first character just hit v1.
Unless they plan on giving us a million points every time we do an undaunted pledge or run the arena, my v14s aren't going to earn that many points.
Teargrants wrote: »
I'm sure those players that don't play much or level slowly are loving this, but in the end, it's really not fair to some of us.
Anyone who grinded xp in the hope of gaining an initial advantage in the CP amount knew he is risking being over the cap already and not getting anything from his grind(since the actual cap was unknown).
I have four veteran characters and i am not bothered by this.
What about those of us that didn't grind? I have completed the quests on all my guys, I have no content to go back and do for points. My choices are PvP (which I don't like) or grinding for points (which isn't what I pay a sub for). I'd love to just do quests and earn points. I now have two non vet characters that I can do that with, that's it, until they add more content to the game. Or slowly walk my way up the ladder with daily pledges (a little slower than being able to spend a few hours questing).
They mentioned in the live that they aim for all activities in the game to award champion points at roughly the same rate. So whatever your favorite activity is, chances are you will be able to gain CP through it.
I like questing. But with only two non vets and one half way through vet ranks, the amount of quests I have available is MUCH less than someone whose first character just hit v1.
Unless they plan on giving us a million points every time we do an undaunted pledge or run the arena, my v14s aren't going to earn that many points.
They said that they want all activities to award roughly the same amount of champion points. I am fairly sure that includes the activities done by veteran rank 14 characters who already did the majority of quests.
I think it's more about having spent a lot of time building different characters, and being "rewarded" with a clear disadvantage compared to the newcomers.Rev Rielle wrote: »If you think playing the game is wasting your time then honestly I think you need to take a critical look at the reasons why you play.
I'm sure those players that don't play much or level slowly are loving this, but in the end, it's really not fair to some of us.
Anyone who grinded xp in the hope of gaining an initial advantage in the CP amount knew he is risking being over the cap already and not getting anything from his grind(since the actual cap was unknown).
I have four veteran characters and i am not bothered by this.
What about those of us that didn't grind? I have completed the quests on all my guys, I have no content to go back and do for points. My choices are PvP (which I don't like) or grinding for points (which isn't what I pay a sub for). I'd love to just do quests and earn points. I now have two non vet characters that I can do that with, that's it, until they add more content to the game. Or slowly walk my way up the ladder with daily pledges (a little slower than being able to spend a few hours questing).
They mentioned in the live that they aim for all activities in the game to award champion points at roughly the same rate. So whatever your favorite activity is, chances are you will be able to gain CP through it.
I like questing. But with only two non vets and one half way through vet ranks, the amount of quests I have available is MUCH less than someone whose first character just hit v1.
Unless they plan on giving us a million points every time we do an undaunted pledge or run the arena, my v14s aren't going to earn that many points.
They said that they want all activities to award roughly the same amount of champion points. I am fairly sure that includes the activities done by veteran rank 14 characters who already did the majority of quests.
They also said they were tracking xp past v14 so that when you earned xp you'd still get credit for it when the champion system rolled out.
I'm sure those players that don't play much or level slowly are loving this, but in the end, it's really not fair to some of us.
Anyone who grinded xp in the hope of gaining an initial advantage in the CP amount knew he is risking being over the cap already and not getting anything from his grind(since the actual cap was unknown).
I have four veteran characters and i am not bothered by this.
What about those of us that didn't grind? I have completed the quests on all my guys, I have no content to go back and do for points. My choices are PvP (which I don't like) or grinding for points (which isn't what I pay a sub for). I'd love to just do quests and earn points. I now have two non vet characters that I can do that with, that's it, until they add more content to the game. Or slowly walk my way up the ladder with daily pledges (a little slower than being able to spend a few hours questing).
They mentioned in the live that they aim for all activities in the game to award champion points at roughly the same rate. So whatever your favorite activity is, chances are you will be able to gain CP through it.
I like questing. But with only two non vets and one half way through vet ranks, the amount of quests I have available is MUCH less than someone whose first character just hit v1.
Unless they plan on giving us a million points every time we do an undaunted pledge or run the arena, my v14s aren't going to earn that many points.
They said that they want all activities to award roughly the same amount of champion points. I am fairly sure that includes the activities done by veteran rank 14 characters who already did the majority of quests.
They also said they were tracking xp past v14 so that when you earned xp you'd still get credit for it when the champion system rolled out.
I'm getting a feeling you just want to complain for the sake of complaining.
"Yea they said they will do X, but in the past they said they will do Y and did not, so i am going to complain about them not doing X in advance!"
Have fun.
I wonder - and it is really no more than that - if something else will happen in the final phase when the VR levels are removed. Such as, for now everyone gets 30 champion points but also keeps their VR levels, and then when the final phase rolls out and VR levels go away, some other kind of champion point compensation is given in place of the "lost" VR levels.
I'm sure those players that don't play much or level slowly are loving this, but in the end, it's really not fair to some of us.
Anyone who grinded xp in the hope of gaining an initial advantage in the CP amount knew he is risking being over the cap already and not getting anything from his grind(since the actual cap was unknown).
I have four veteran characters and i am not bothered by this.
What about those of us that didn't grind? I have completed the quests on all my guys, I have no content to go back and do for points. My choices are PvP (which I don't like) or grinding for points (which isn't what I pay a sub for). I'd love to just do quests and earn points. I now have two non vet characters that I can do that with, that's it, until they add more content to the game. Or slowly walk my way up the ladder with daily pledges (a little slower than being able to spend a few hours questing).
They mentioned in the live that they aim for all activities in the game to award champion points at roughly the same rate. So whatever your favorite activity is, chances are you will be able to gain CP through it.
I like questing. But with only two non vets and one half way through vet ranks, the amount of quests I have available is MUCH less than someone whose first character just hit v1.
Unless they plan on giving us a million points every time we do an undaunted pledge or run the arena, my v14s aren't going to earn that many points.
They said that they want all activities to award roughly the same amount of champion points. I am fairly sure that includes the activities done by veteran rank 14 characters who already did the majority of quests.
I'm sure those players that don't play much or level slowly are loving this, but in the end, it's really not fair to some of us.
Anyone who grinded xp in the hope of gaining an initial advantage in the CP amount knew he is risking being over the cap already and not getting anything from his grind(since the actual cap was unknown).
I have four veteran characters and i am not bothered by this.
What about those of us that didn't grind? I have completed the quests on all my guys, I have no content to go back and do for points. My choices are PvP (which I don't like) or grinding for points (which isn't what I pay a sub for). I'd love to just do quests and earn points. I now have two non vet characters that I can do that with, that's it, until they add more content to the game. Or slowly walk my way up the ladder with daily pledges (a little slower than being able to spend a few hours questing).