Magischzwei wrote: »There is an element to every MMO that is subscription based, an element that is defining and valiantly defended by all its supporters - the Longevity.
What happened in this Guild Bank duping Fiasco might very well be killer for a large amount of people for these things. To understand this you need to understand all the large scale elements that make a game gain longevity - and the effects of possible large scale duping has on them.
PVP Progression
This one is easy. VR players with full legendary sets and ill-gotten gains from duping will dominate and have massive advantage over normal people for until the next expansion to come. This also connects to indirect beneficiarys from this incidents and, even to a lesser extent, to the PvE side of the fiaso - more on that later.
Unfair advantage like this is killer for a competitive system like this.
PVE Progression
People with gains from the duping might very well already have the best equipment in the game, and might very well have steamrolled through the veteran and dungeon content by now because they could bypass the balance element of this entirely - by the use of full legendary sets and enchantments when the game clearly wasn't balanced for people to have that. Future content, once released, will be a blitz for these people too - as it will not be and is not balanced on you having to have the very best gear to get there.
Crafting Skills
Wether it be buying items to deconstruct or duping the materials to craft stuff outright - people can entirely bypass crafting progression with the duping of items and gold.
Secondary Beneficators
These people will be extremly hard to track and some of them will even be unknowing of their status, and the effects they cause on the game is just as bad.
As solution I can really only see them doing a complete rollback to before the bug existed for everyone, that meaning, since this is apparently a bug since closed beta, a complete relaunch.
Magischzwei wrote: »There is an element to every MMO that is subscription based, an element that is defining and valiantly defended by all its supporters - the Longevity.
What happened in this Guild Bank duping Fiasco might very well be killer for a large amount of people for these things. To understand this you need to understand all the large scale elements that make a game gain longevity - and the effects of possible large scale duping has on them.
PVP Progression
This one is easy. VR players with full legendary sets and ill-gotten gains from duping will dominate and have massive advantage over normal people for until the next expansion to come. This also connects to indirect beneficiarys from this incidents and, even to a lesser extent, to the PvE side of the fiaso - more on that later.
Unfair advantage like this is killer for a competitive system like this.
PVE Progression
People with gains from the duping might very well already have the best equipment in the game, and might very well have steamrolled through the veteran and dungeon content by now because they could bypass the balance element of this entirely - by the use of full legendary sets and enchantments when the game clearly wasn't balanced for people to have that. Future content, once released, will be a blitz for these people too - as it will not be and is not balanced on you having to have the very best gear to get there.
Crafting Skills
Wether it be buying items to deconstruct or duping the materials to craft stuff outright - people can entirely bypass crafting progression with the duping of items and gold.
Secondary Beneficators
These people will be extremly hard to track and some of them will even be unknowing of their status, and the effects they cause on the game is just as bad.
As solution I can really only see them doing a complete rollback to before the bug existed for everyone, that meaning, since this is apparently a bug since closed beta, a complete relaunch.
Magischzwei wrote: »There is an element to every MMO that is subscription based, an element that is defining and valiantly defended by all its supporters - the Longevity.
What happened in this Guild Bank duping Fiasco might very well be killer for a large amount of people for these things. To understand this you need to understand all the large scale elements that make a game gain longevity - and the effects of possible large scale duping has on them.
PVP Progression
This one is easy. VR players with full legendary sets and ill-gotten gains from duping will dominate and have massive advantage over normal people for until the next expansion to come. This also connects to indirect beneficiarys from this incidents and, even to a lesser extent, to the PvE side of the fiaso - more on that later.
Unfair advantage like this is killer for a competitive system like this.
PVE Progression
People with gains from the duping might very well already have the best equipment in the game, and might very well have steamrolled through the veteran and dungeon content by now because they could bypass the balance element of this entirely - by the use of full legendary sets and enchantments when the game clearly wasn't balanced for people to have that. Future content, once released, will be a blitz for these people too - as it will not be and is not balanced on you having to have the very best gear to get there.
Crafting Skills
Wether it be buying items to deconstruct or duping the materials to craft stuff outright - people can entirely bypass crafting progression with the duping of items and gold.
Secondary Beneficators
These people will be extremly hard to track and some of them will even be unknowing of their status, and the effects they cause on the game is just as bad.
As solution I can really only see them doing a complete rollback to before the bug existed for everyone, that meaning, since this is apparently a bug since closed beta, a complete relaunch.
A complete rollback would make sense, but how many people would walk away from the game? I saw the youtube video the guy posted, showing off that he could dupe items and I hope he gets smacked with the ban hammer right across his basement dwelling, pie hole!
Magischzwei wrote: »I feel more people are going to be affected if they notice months later they have no way of competing with duping beneficiaries.
GrundelWolfe wrote: »I don't know if I would continue playing if they did a complete reset/rollback. I've put a lot of time into reaching VR2.
It's bad enough that the only content for veteran ranks right now is to do the other alliance quests. Having to restart would be miserable.
portallib14_ESO wrote: »I blame PTS players I'm sure they knew about this bs and didn't say ***! now look what we got going on.
People always tryin to screw everyone over.GrundelWolfe wrote: »I don't know if I would continue playing if they did a complete reset/rollback. I've put a lot of time into reaching VR2.
It's bad enough that the only content for veteran ranks right now is to do the other alliance quests. Having to restart would be miserable.
well that sucks for you, not even suppose to be in the VR yet.
portallib14_ESO wrote: »I blame PTS players I'm sure they knew about this bs and didn't say ***! now look what we got going on.
People always tryin to screw everyone over.GrundelWolfe wrote: »I don't know if I would continue playing if they did a complete reset/rollback. I've put a lot of time into reaching VR2.
It's bad enough that the only content for veteran ranks right now is to do the other alliance quests. Having to restart would be miserable.
well that sucks for you, not even suppose to be in the VR yet.
portallib14_ESO wrote: »I blame PTS players I'm sure they knew about this bs and didn't say ***! now look what we got going on.
People always tryin to screw everyone over.GrundelWolfe wrote: »I don't know if I would continue playing if they did a complete reset/rollback. I've put a lot of time into reaching VR2.
It's bad enough that the only content for veteran ranks right now is to do the other alliance quests. Having to restart would be miserable.
well that sucks for you, not even suppose to be in the VR yet.
It has actually been confirmed that the PTS players did in fact report this months ago....
Also, from what I am reading you can not dupe anything that does not stack. So pvp items are fine.
Also, most Vets are running around in blue/epic anyways. And from what I can tell increasing from Epic to Leg only increases stats 4-6%. Considering how pvp scales atm, this is a non issue.
Secondly, they did not ban/roll back for the Alliance Point "Kill 20 Player" quest that was abused. Which means those who did in the first few days have such a huge lead on the boards, no one else can statistically catch up until the campaigns reset in 2 and a half months.... Which seems far more game breaking to me considering that is why most pvp.
Just trying to be realistic. But imagine the subscription losses from roll backs. Time invest, people would not tolerate that.
PS~ Wth are you talking about, "not supposed to be in the VR yet"??? I have put in 9.5 days of in game time and am rightfully VR6.... Get out of here with your poverty play time expectations for others. I took vacation for this game. I am using it.
South_of_Heaven wrote: »Crafting skill levels, leveling, equipment, trading, economy pvp, sieges, emperorships.
Everything has been compromised by duping.
They would never completely relaunch. But they OUGHT to do something drastic.
Idiot's, zenimax can look through the guild history logs, even you can look through the guild history logs of what has been withdrawed and depoisted in the guild bank.
The dupers will get banned soon enough, and the items/gold will be deleted for 50 to 60%. Maybe not everything, but atleast a huge amount of it.
Magischzwei wrote: »
Also, legendary enchantments have a larger impact then 6%