MSchroeder wrote: »We’re aware that many players are attached to their mounts, and that some players use different mounts for different tasks. Rest assured that you will not have to “lose” any mount statistics or visuals. Instead, when the system changes, we will look at all of your mounts, and apply the highest number of speed, stamina, and carrying capacity increases we find; these will become your riding skill. Further, your maximum for each will be as high as the highest achievable now. And of course, each kind of mount you currently own will be available for use via the Collections menu.
An example: Say you have two horses right now. The first, you’ve fed Apples (speed) ten times, and Oats (carrying capacity) twenty times. The second, you’ve fed Apples twenty times, and Hay ten times. When the new system arrives, your riding skill will have 20 speed increases, 20 carrying capacity increases, and 10 stamina increases. This will apply to you, regardless of whatever mount you choose to ride. You’ll also have plenty of room to grow in each category, as you can keep increasing each until you reach each stat’s maximum.
And a second example, for the player who has everything: Say you had a speed horse, a stamina horse, and a carrying horse, and you had improved their best stats to their utmost – the speed horse has eaten nothing but apples, the stamina horse nothing but hay, and the carrying horse nothing but oats. When the new system arrives, and you hop on your mount, you will be riding as fast as you would have on your speed horse, with as much stamina as you would’ve had on your stamina horse, and have as much additional inventory as you would’ve on your carrying horse. This is true regardless of the mount you choose – including the Palomino or Imperial horses.
In short, we feel this is a boon to players of all levels and riding experience. From now on, every horse you ride will be as good, if not better, than the horses you’ve rode until now – and you can choose your mount’s visuals without worrying that it might not be the ‘right’ mount for the job.
MSchroeder wrote: »To answer a few more questions:
1. “What happens to my mount’s base stats?”
The base stats of your mounts are accounted for when we do the changeover. For instance, take two horses: One is an Imperial horse you've fed 50 Apples to, and the other is a Light Horse (which is the fastest horse in the game), also fed 50 Apples. When the changeover happens, that character will have a full 60 in their riding skill’s Speed category – we’ll have evaluated that character’s mounts, and applied the highest stats they had in each category.
As a second example, take a similar character. He’s got an Imperial Horse that's been fed 50 Apples, and a Light Horse that has only had 10 Apples. When the changeover happens, that character will have 50 points in their riding skill’s Speed category – again, the highest amount of Speed they had in all of their mounts.
In short, those choices you made before, both in choosing a more expensive and skilled mount, and in how you fed them, are taken into account for the conversion.
2. “What happens to the mount’s stat-based appearance?”
When your riding skill gets high enough in each of the three categories – speed, stamina, and carrying capacity – then ALL mounts that character rides henceforth will reflect this, with the appropriate accoutrements. If you’ve increased your riding skill’s carrying capacity enough, then every mount you ride will have saddlebags. This does mean that a fully maximized rider will have barding, armor, and saddlebags, on all of their mounts.
At the moment, our team is working on bugs and improvements with this system. For instance, we have a known issue that a mount with all three stats “past the mark” will only display two of the accoutrements, rather than all three. We’re also considering various ways to allow a player to control which accoutrements their mount has, but we have nothing finalized at this time. Neither the options nor the known issue will be “in” in time for PTS, but we’ll be sure to say when they’re implemented.
3. “What if I have lots of mounts? What if I spread the stats around on them all?”
You’ll still have access to all the visuals of those mounts via the Collections menu. If even one of your characters owns a Light Horse, for instance, then all of your characters can choose to apply that visual to their mount at any time.
As stated before, though, only the maximum of each of the three stats, from all of a character’s mounts, will be brought over to your new riding skill. When the changeover happens, each character’s riding skill is determined independently, based only on the stats of that particular character’s mounts.
4. “Can I still upgrade my riding skill after Update 6?”
Of course! The procedure is very similar to the current system: Just go to a Stablemaster, and you can increase one of the three categories – speed, stamina, or carrying capacity – by one, once per day, for a small gold fee. The only difference is that now, rather than the Stablemaster feeding your mount, they’re training your character!
prototypefb wrote: »yeah, will be pain to lose bag space mounts for alts and mains, instant extra 50 bag space loss... many will be devastated...
prototypefb wrote: »yeah, will be pain to lose bag space mounts for alts and mains, instant extra 50 bag space loss... many will be devastated...
On top of all the other news today, this I don't want to even think about.
According to Kai Schrober, you will get the benefits of all your horses meaning ubber horses.
http://forums.elderscrollsonline.com/discussion/comment/1490116#Comment_1490116
Horses are accepted into the collection system . There you can ( whether in-game or in store) activate mount each purchased .
The values of the existing mounts are summarized on the character that owns them. If you have a horse with 50 speed and another with 50 supporting force now , your character after update 6 on all horses , he owns 50 speed AND 50 portages will have . A change from PvP Quest horse to horse then deleted .
jamesharv2005ub17_ESO wrote: »here is the french guy's post translated:Horses are accepted into the collection system . There you can ( whether in-game or in store) activate mount each purchased .
The values of the existing mounts are summarized on the character that owns them. If you have a horse with 50 speed and another with 50 supporting force now , your character after update 6 on all horses , he owns 50 speed AND 50 portages will have . A change from PvP Quest horse to horse then deleted .
OP horses threads will come in 3... 2.. 1...MSchroeder wrote: »We’re aware that many players are attached to their mounts, and that some players use different mounts for different tasks. Rest assured that you will not have to “lose” any mount statistics or visuals. Instead, when the system changes, we will look at all of your mounts, and apply the highest number of speed, stamina, and carrying capacity increases we find; these will become your riding skill. Further, your maximum for each will be as high as the highest achievable now. And of course, each kind of mount you currently own will be available for use via the Collections menu.
An example: Say you have two horses right now. The first, you’ve fed Apples (speed) ten times, and Oats (carrying capacity) twenty times. The second, you’ve fed Apples twenty times, and Hay ten times. When the new system arrives, your riding skill will have 20 speed increases, 20 carrying capacity increases, and 10 stamina increases. This will apply to you, regardless of whatever mount you choose to ride. You’ll also have plenty of room to grow in each category, as you can keep increasing each until you reach each stat’s maximum.
And a second example, for the player who has everything: Say you had a speed horse, a stamina horse, and a carrying horse, and you had improved their best stats to their utmost – the speed horse has eaten nothing but apples, the stamina horse nothing but hay, and the carrying horse nothing but oats. When the new system arrives, and you hop on your mount, you will be riding as fast as you would have on your speed horse, with as much stamina as you would’ve had on your stamina horse, and have as much additional inventory as you would’ve on your carrying horse. This is true regardless of the mount you choose – including the Palomino or Imperial horses.
In short, we feel this is a boon to players of all levels and riding experience. From now on, every horse you ride will be as good, if not better, than the horses you’ve rode until now – and you can choose your mount’s visuals without worrying that it might not be the ‘right’ mount for the job.
Oh... Oh man! Time for me to finally buy that black horse I always thought looked so cool and start feeding him for stamina!MSchroeder wrote: »And a second example, for the player who has everything: Say you had a speed horse, a stamina horse, and a carrying horse, and you had improved their best stats to their utmost – the speed horse has eaten nothing but apples, the stamina horse nothing but hay, and the carrying horse nothing but oats. When the new system arrives, and you hop on your mount, you will be riding as fast as you would have on your speed horse, with as much stamina as you would’ve had on your stamina horse, and have as much additional inventory as you would’ve on your carrying horse. This is true regardless of the mount you choose – including the Palomino or Imperial horses.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
For example, I have bought a total of 17 horses worth 42,700g each for a total of 725,900g (not counting upgrades).
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I've got 16 active characters, and 14 of them make do with their white Imperial horses...
I have 7 active characters, all of them with both a light and a draft horse.
I also had 3 mules (2 of which have been deleted) with draft horses.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
MSchroeder wrote: »And a second example, for the player who has everything: Say you had a speed horse, a stamina horse, and a carrying horse, and you had improved their best stats to their utmost – the speed horse has eaten nothing but apples, the stamina horse nothing but hay, and the carrying horse nothing but oats. When the new system arrives, and you hop on your mount, you will be riding as fast as you would have on your speed horse, with as much stamina as you would’ve had on your stamina horse, and have as much additional inventory as you would’ve on your carrying horse. This is true regardless of the mount you choose – including the Palomino or Imperial horses.
MSchroeder wrote: »And a second example, for the player who has everything: Say you had a speed horse, a stamina horse, and a carrying horse, and you had improved their best stats to their utmost – the speed horse has eaten nothing but apples, the stamina horse nothing but hay, and the carrying horse nothing but oats. When the new system arrives, and you hop on your mount, you will be riding as fast as you would have on your speed horse, with as much stamina as you would’ve had on your stamina horse, and have as much additional inventory as you would’ve on your carrying horse. This is true regardless of the mount you choose – including the Palomino or Imperial horses.
This has me a little confused, since the speed, stamina and carrying horse all have the +10 to their respective stat, will the amount I can train a horse be upped? Will buying these horses increase my stat permanently? Or will I have a 10 point speed bonus over other players as my legacy of feeding my Light Horse nothing but apples prior to B2P?