Instead of nerfing the set should provide something else as 2nd piece bonus. Every dungeon dlc have problem with monster set either they are completely useless or broken.
Yes, any CC is considered as debuff and thus if it can - it will be automatically and instantly broken and granting you cc immunity, like on video Fossizilie don't even showed up its visual effect coz instantly broken. And it can work passively by hot, unlike other cleanse sets.
I think we need to test them and show videos. If curse eater is so broken, then why wasn't stendarr/the other set used during the bleed metas? Was it the cooldown too high even though the debuffs were doin flying off the shelves? Or was it because no one wantedto waste a 5pc set to fight against debuffs? I think it's both…
Pretty sure this can be mathematically shown to be absurdly powerful for sustain. 2325 x 6 sec = 13,985 With a cooldown of 18 seconds this means 775 every second. Recovery ticks every other second so this is the equivalent of 1550 recovery with 100% uptime, or 4650 recovery with 33% uptime however you want to see it. Two…
I am all for strong set bonuses and all BUT Symphony of Blades (Monster Mask)* 1 – Adds 2% Healing Done * 2 – When you heal an ally whose primary resource is under 50%, grant them Meridia’s Favor, restoring 2325 of that resource every 1 second for 6 seconds. 18 second cooldown. is way beyond overpowered. It is broken. It…