Elara_Northwind wrote: »@barney2525 what is housing like in Archeage? it was one I have been looking at because they sent me a beta key I couldn't use The only couple of houses I saw on YouTube didn't excite me too much, but I did love the way the characters walked haha! But yes, couldn't get much of an idea of the housing at all really from the videos, they were pretty sparse...
Also, which platform do you play on? if you so happen to be on PC EU I cam recommend a couple of housing guilds that do regular housing tours, then everybody would see your house, and you could see theirs too! Housing guilds are wonderful
barney2525 wrote: »Elara_Northwind wrote: »@barney2525 what is housing like in Archeage? it was one I have been looking at because they sent me a beta key I couldn't use The only couple of houses I saw on YouTube didn't excite me too much, but I did love the way the characters walked haha! But yes, couldn't get much of an idea of the housing at all really from the videos, they were pretty sparse...
Also, which platform do you play on? if you so happen to be on PC EU I cam recommend a couple of housing guilds that do regular housing tours, then everybody would see your house, and you could see theirs too! Housing guilds are wonderful
They have specific zones for housing. You basically get a 'kit' for the size of house you want and have to find a spot where the house will fit. This is a limitation because there is only so much space available in any particular zone. once placed, which also requires taxes ( which are easily obtained) it tells you how many mats you need - for a standard 16 x16 it will be 3 bundles (of 100) - a combination of Brick and lumber. Apply the bundles in the correct order - poof - you got a house.
Obviously there's a lot more to it, different size houses, remodeling houses to make them bigger etc, but thats the basics. You also will have weekly taxes (which are easy to generate) - and the more properties you own, the more taxes you pay. If you dont pay the taxes over a 3 week period, the house disappears and the kit comes back to you in the mail - minus the mats you put into it. Most of the items you had in the house come back as well.
Im on PC NA
Elara_Northwind wrote: »@Kittytravel I am really very sorry if it came across that way and that is not how I meant it at all! I just meant that although, of course, people who are into housing buy the houses, because that is a no brainer, ofc they do haha! But they are fussier! They buy houses that they love! But people who are trying to show off will buy all and any house. Mostly, people who care about housing will buy what they love, which is generally a pretty shared opinion, we aren't all the same but we all see creative potential! But things that are overpriced and crap and defy all that we are standing for get purchased by everybody! And again, I am not dissing these people! They can spend their money however they please! It is nobody elses business what somebody decides to spent their money on, but I wont say that it doesn't affect everybody and the entire game, because it does! When some people are willing to fork out crazy money for homes that cannot be decorated, of course that affects the community! Greatly actually!
xXMeowMeowXx wrote: »@Elara_Northwind and anybody else if you don’t mind, I would appreciate some decorating ideas for the ‘ MOONMIRTH HOUSE ‘
It is very narrow, so this one is a bit trickier for me. Thnx
Not trying to derail in anyway. Just sad to hear you maybe leaving. Especially, since you really helped pushing to make housing better on eso for a very long time.
Kittytravel wrote: »Elara_Northwind wrote: »@Kittytravel I am really very sorry if it came across that way and that is not how I meant it at all! I just meant that although, of course, people who are into housing buy the houses, because that is a no brainer, ofc they do haha! But they are fussier! They buy houses that they love! But people who are trying to show off will buy all and any house. Mostly, people who care about housing will buy what they love, which is generally a pretty shared opinion, we aren't all the same but we all see creative potential! But things that are overpriced and crap and defy all that we are standing for get purchased by everybody! And again, I am not dissing these people! They can spend their money however they please! It is nobody elses business what somebody decides to spent their money on, but I wont say that it doesn't affect everybody and the entire game, because it does! When some people are willing to fork out crazy money for homes that cannot be decorated, of course that affects the community! Greatly actually!
Okay I'm glad to hear that; I think those types of people get grouped with what I've heard referred to as the "crate junkies" or more aptly "whales".
It did come across to me a bit in that notion but only because I know of a few dozen or so players (not in a housing guild) that bought some of the large crown only homes and maybe set 100-200 furniture in it; I don't know what they use it for but that to them is all they felt they needed. To me looking outside in I could very much see them taking that wording and feeling targeted.
Thank you for clarifying; I will always agree the housing prices/furnishings are a bit too expensive for my tastes often times and it's why I purchase a large bundle of crowns on sale and then sit on it forever. The only crown store purchase I've made this year was the Dibella Flowers Vases, two of each but otherwise I felt that nothing was good enough to earn real money. It's sad that I resort to hoarding crowns but many of us do for the precise reason that it's pricey to spend them. As you said; one house shouldn't be an average days worth of wages.
darthgummibear_ESO wrote: »
Technical limitations of consoles and older CPUs. The bank doesn’t have to digitally render your furniture every time you walk into your real life house.
I don't buy this for a second as the reason. If that were the case, people wouldn't be able to enter half the buildings in the game.
Elara_Northwind wrote: »I feel, personally, like ZOS are just not listening to the housing community whatsoever. Yes I decided to 'take a break' but I feel so passionately about the housing peeps, and am obviously in daily contact with many of them, because they are my online family, as I have said before, and I do want to return to the game one day possibly, I love this stupid game, man haha! And seeing people upset about it is really not cool!
@Tigerseye is like the literal voice of reason, everything she says is what I would want to say but a million times better!
It's not even about the limit right now, it's about the houses that have that limit! You give us houses that are really huge, and when we say 'ZOS we want medium homes!' you give us another large home, but with 400 items! Like 'here! You wanted a medium home yes??? This home has 400 items, so obviously it is medium, yesssss?!?!' Noooo! It's not! Your item limits do not determine the sizes of your homes! The space does!
ESO housing = whales
Elara_Northwind wrote: »So... I may be taking an 'extended break' from ESO, but many of my very good friends still play, and I have some thoughts
I just thought that I would post this video here, in case anybody is as passionate about housing in ESO as I have been over the years, and has an interest in this
https://www.youtube.com/watch?v=9321cuRWScs
Yes, its an performance thing but its an client only issue who only hurt the one owning the house and visitors.Freddycruz89 wrote: »From what we've heard the furniture limiting is tied to performance, which is understandable, but surely it can be worked on just like the other game's systems are being worked on, as opposed to just leaving it for a lost cause.
Compound furnishings like table settings were a great addition to ease the pressure while increasing the furnishing detail acieved in homes. Can we look at more ways to ease the strain like this? Why must it be a hopeless cause? How would players feel if they just left combat as it is? They won't, they're working on it. We just want some of that love given to us too.
PizzaCat82 wrote: »Consoles are the reason for the limits. If you've ever had to submit a ticket to get your character out of a house because he crashes every time it loads, then you've probably found another reason.
Personally I wouldn't mind PC players getting bigger housing limits but I'm sure most console players would feel like second class citizens if that were the case.
PizzaCat82 wrote: »Consoles are the reason for the limits. If you've ever had to submit a ticket to get your character out of a house because he crashes every time it loads, then you've probably found another reason.
Personally I wouldn't mind PC players getting bigger housing limits but I'm sure most console players would feel like second class citizens if that were the case.
Console graphics are already downgraded to level the performance field. The furnishing limit is an arbitrary estimation number. Think about it. That one microscopic fork takes as much limit space as the big, lightning-spewing Kaalgrontiid statue. What do you think causes more stress? It's obvious the system is not fine-tuned for performance, console or PC.
Elara_Northwind wrote: »There could easily be a higher item limit in a sense, if item limits were set per category, for instance, a set limit for the tiny items, another for medium items, another for the big animated items... because I could have had double the amount of bowls in that second house and still would probably have had zero issues.
Elara_Northwind wrote: »So... I may be taking an 'extended break' from ESO, but many of my very good friends still play, and I have some thoughts
I just thought that I would post this video here, in case anybody is as passionate about housing in ESO as I have been over the years, and has an interest in this
https://www.youtube.com/watch?v=9321cuRWScs
This isn't Elder Housing Online. If people are going to play this just for housing, then this isn't the game for you. I could care less about the housing system in this game. Maybe SIMS is the game you really should be playing. 😁
Not watching 20min video that felt long-winded after 5 seconds.. but housing is kinda useless for most players.
If it did not offer storage space and transmute/craft stations, I would never use or visit them and I suspect there are a lot more people like me than those who like to decorate.
I have free house with storage sitting near entrance, otherwise empty. I have some furnish but I am not going to spend time decorating. Even fishing is more fun.
If there was option with gold to buy pre-furnished ones or some option that does automatically some kind of decoration, I would buy it but I would not use crowns for it, nor to buy houses.
I very much doubt that they have "housing developers".Kittytravel wrote: »Housing Streams need to be a thing; and they need to bring more of the housing developers on.
darthgummibear_ESO wrote: »
Technical limitations of consoles and older CPUs. The bank doesn’t have to digitally render your furniture every time you walk into your real life house.
I don't buy this for a second as the reason. If that were the case, people wouldn't be able to enter half the buildings in the game.
That’s the reason the devs gave. If you don’t believe them that’s your problem. Wont change anything.
Elara_Northwind wrote: »PizzaCat82 wrote: »Consoles are the reason for the limits. If you've ever had to submit a ticket to get your character out of a house because he crashes every time it loads, then you've probably found another reason.
Personally I wouldn't mind PC players getting bigger housing limits but I'm sure most console players would feel like second class citizens if that were the case.
Console graphics are already downgraded to level the performance field. The furnishing limit is an arbitrary estimation number. Think about it. That one microscopic fork takes as much limit space as the big, lightning-spewing Kaalgrontiid statue. What do you think causes more stress? It's obvious the system is not fine-tuned for performance, console or PC.
That is one thing that always frustrated me about eso housing, not the item limit itself so much as how lazy it’s implementation was, putting items of all sizes into one category. (This also goes for house size categories too btw, with such variation in house size, some in the same category make no sense at all, there should be a category in between medium and large, and one that surpasses notable, which ZOS could call ‘unusable’ which is exactly what they are when they claim that they can’t increase the limit, but still release a house that size anyway. If the limit can’t be increased then homes that fit that limit should be released, that would probably stop so many people getting frustrated!!)
I got a little derailed there haha! 😂 but yes, I conducted and recorded an experiment a while ago, placing 700 large animated objects in a house, and 700 bowls and knives and things in another. Admittedly, in the house with 700 animated objects strange things occurred 😂 but in the house with 700 small basic items, I had 100 FPS...
There could easily be a higher item limit in a sense, if item limits were set per category, for instance, a set limit for the tiny items, another for medium items, another for the big animated items... because I could have had double the amount of bowls in that second house and still would probably have had zero issues.
Elara_Northwind wrote: »So... I may be taking an 'extended break' from ESO, but many of my very good friends still play, and I have some thoughts
I just thought that I would post this video here, in case anybody is as passionate about housing in ESO as I have been over the years, and has an interest in this
https://www.youtube.com/watch?v=9321cuRWScs
Stop crying what the hell
Eso devs stated it clearly and i'm quoting:
"HOUSING WILL REMAIN WITH A *** UP LIMIT BECAUSE WE HAVE ESO ON CONSOLES, SO *** OFF AND STOP DIGGING"