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Why is Sload's still not nerfed?

  • Strider__Roshin
    Strider__Roshin
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    ezio45 wrote: »
    if this isnt fixed monday idk

    Happy Monday :smiley:
  • idk
    idk
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    Outside of OPs false statement of 1k guaranteed damage every second from Sloads, assuming he means the proc damage since hopefully most player can hopefully do more than 1k p/s normally, I do not see what issue OP is presenting.

    Considering the damage is close to half the damage of the Viper set it seems in line. The only question that would remain would be if Oblivion damage is to much in this game. That is the only question. Certainly not a set that does 850 proc damage p/s when we have sets that do twice that.
  • Chilly-McFreeze
    Chilly-McFreeze
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    idk wrote: »
    Outside of OPs false statement of 1k guaranteed damage every second from Sloads, assuming he means the proc damage since hopefully most player can hopefully do more than 1k p/s normally, I do not see what issue OP is presenting.

    Considering the damage is close to half the damage of the Viper set it seems in line. The only question that would remain would be if Oblivion damage is to much in this game. That is the only question. Certainly not a set that does 850 proc damage p/s when we have sets that do twice that.

    Duh, you do realize that it's more about how it deals it's damage, yes? Unmitigated by all means -> no shields will save you and it pulls you out of cloak. Kind of a hard counter. If Sload would deal any other kind of damage, nobody would give a ***. But it is what it is.

    E: To make it more clear: most complains don't stem from one guy wearing sloads. It starts to really cause trouble in combination with either a ) half a dozend other guys wearing the same set, b) combining it with overpowered defile which completely negates e.g. vigor or c ) if the user combines it with 30k+ tank builds and another proc set.

    You should know something is wrong when everyone runs the same set.
    Edited by Chilly-McFreeze on June 4, 2018 5:14PM
  • Phiathornsyldol
    Phiathornsyldol
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    My couple of words on this subject - nerf sload.
  • Nemeliom
    Nemeliom
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    Because they are waiting for players to sink some gold in it, for the economy to be healthier.
    Baradur Morker - Level 50 Bosmer Nightblade
    Le-Duck - Level 50 Dark Elf Dragonknight
    Boom-Stormer - Level 50 High Elf Sorcerer
    Nemeliom the Great - Level 50 Redguard Warden
    Crazy Little Maggie - Level 50 High Elf Templar
  • Zophix
    Zophix
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    It sounds like most people think the way to beat this set is to use it, so everyone uses it. Everyone has access to heals.
    Edited by Zophix on June 5, 2018 7:14AM
  • ezio45
    ezio45
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    Zophix wrote: »
    It sounds like most people think the way to beat this set is to use it, so everyone uses it. Everyone has access to heals.

    one, thats the definition of op

    2 not every class has access to GOOD heals *cough magsorc*
  • Blobsky
    Blobsky
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    idk wrote: »
    Outside of OPs false statement of 1k guaranteed damage every second from Sloads, assuming he means the proc damage since hopefully most player can hopefully do more than 1k p/s normally, I do not see what issue OP is presenting.

    Considering the damage is close to half the damage of the Viper set it seems in line. The only question that would remain would be if Oblivion damage is to much in this game. That is the only question. Certainly not a set that does 850 proc damage p/s when we have sets that do twice that.

    Once you know how oblivion damage works I'll read the rest of your post.
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    Hey folks, just letting you know we have seen this thread and are looking into Sload's performance.
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • Aedaryl
    Aedaryl
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    Hey folks, just letting you know we have seen this thread and are looking into Sload's performance.

    OMG

    Thanks for that.

    The first thing to do is to make sload NOT stackable.
  • Vanthras79
    Vanthras79
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    Hey folks, just letting you know we have seen this thread and are looking into Sload's performance.

    <3
    Norion Germain - Telvanni Wizard, Covenant Battle Mage, Mage's Guild Magister, Resident of Daggerfall Overlook, Lord of Tel Galen, Psijic Monk, Antiquarian, Breton Scholar, and Traveler.

  • Electroheadz
    Electroheadz
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    Hey folks, just letting you know we have seen this thread and are looking into Sload's performance.

    Finally ! Thank you !
  • Feanor
    Feanor
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    Hey folks, just letting you know we have seen this thread and are looking into Sload's performance.

    I just hope “looking into Sload’s performance” doesn’t mean a buff. I still vividly remember when they told us the 30% cost increase on resource poisons wasn’t intended - only to increase them to 60%.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • OdinForge
    OdinForge
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    Hey folks, just letting you know we have seen this thread and are looking into Sload's performance.

    THANK YOU ZENIMAX.

    Sload could use the following changes for how strong oblivion damage is.
    • More restrictive conditions to proc the set to limit up-time.
    • Losing the ability for it to stack with itself ie: multiple players with the set targeting someone.
    Edited by OdinForge on June 5, 2018 2:14PM
    The Age of Wrobel.
  • ZOS_JesC
    ZOS_JesC
    admin
    Greetings, we've removed several baiting and bashing comments. This is a reminder to keep the conversation about sloads constructive. Posts should be free of personal insults attacking other members for their opinions and should provide constructive criticism. Thank you for your understanding.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
    Forum Rules | Code of Conduct | Terms of Service | Home Page | Help Site
    Staff Post
  • blur
    blur
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    Hey folks, just letting you know we have seen this thread and are looking into Sload's performance.

    @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_Wrobel @ZOS_Finn
    If you are going to nerf the set you might as well just remove it completely as it will be useless garbage like several other sets which now see no use.
    Sloads is fine as it is. You need to understand your pvp player base and you don't. Once Sloads is out of the way a new boogieman will replace it, whether it's an ability, class, or set, mark my words, something will become the new "Sloads." People need a villain to whine about, they always have, currently this is it.

    Before some troglodyte swoops in and broadsides me, I understand how the set works. The fact is, it ticks for 1k or less, however it's over a 6 second period. You mean to tell me during this 6 second period, you can't purge it or heal through it? I don't seem to have this problem, why do you? Everything has counter play and players that can't be bothered to prepare for something like this shouldn't be given a free pass. It's like whining about getting your hands dirty but being unwilling to wear gloves to prevent it. There are currently sets in game that remove sloads, abilities that remove sloads. If you can't be bothered to use these tools then that's your problem.

    ZOS, the true problem isn't Sloads, the problem is the non CP/BGs. Everyone stacks cheesy sets that give them free damage to increase their burst potential or so they might make a craptastic block spammer who takes little to no damage but is still able to burn someone down with free damage (Zaans etc). Let's not forget, before it became popular to whine about Sloads, Zaans was the devil. Currently every single class I play that has a DoT or bleed ticks harder than Sloads. The only difference is Sloads isn't resisted and goes through shields. Though keep in mind, in BGs or no CP, my dots are barely resisted and only get blocked by shields however they tick a hell of a lot harder.

    I don't use this set, however I do see the merit in having a set like this that will counter block spamming uber tank builds that do nothing but tank zergs. Nerfing this set isn't the answer when there are already ways of counter play and the damage is low. These same players will just move to something else once this set is ruined and then the vicious cycle continues.
  • C4Bliss
    C4Bliss
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    Hey folks, just letting you know we have seen this thread and are looking into Sload's performance.

    Sloads is not as bad as everyone is claiming to it to be. If it wouldn't proc from monster sets it would be fine.... or change it to direct damage like mechanical... one of those two options won't make it completely useless...
  • Rianai
    Rianai
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    blur wrote: »

    I don't use this set, however I do see the merit in having a set like this that will counter block spamming uber tank builds that do nothing but tank zergs. Nerfing this set isn't the answer when there are already ways of counter play and the damage is low. These same players will just move to something else once this set is ruined and then the vicious cycle continues.

    So you can't zerg down "tanks" and therefore need a set which helps killing them?
    Thanks for demonstrating what is wrong with this set.
    Edited by Rianai on June 5, 2018 4:10PM
  • sha-ext
    sha-ext
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    It is not so much about the damage. It hurts ofc, but the damage is somewhat manageable.
    BUT: It completely negates a major defense of a class as it prevents cloaking. That would be the same as removing streak from sorc.
    In addition: It makes healing ward more or less useless - so it removes a burst healing from mag classes. Especially when you have several stacks of it on you.
    And: Free dmg, without using any ressources. Imo, you always should pay for dmg :)
    And the purge thing: lol... ofc it is possible to purge it. But everyone who plays PvP knows that you have more than 1 dot/effect on you so often. You either have to spam purge or be lucky.

    EDIT: Plz look at Zaan too while you are at it!
    Edited by sha-ext on June 5, 2018 3:36PM
  • ezio45
    ezio45
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    Hey folks, just letting you know we have seen this thread and are looking into Sload's performance.

    thank you :)
  • JPcrazysquirrel3
    JPcrazysquirrel3
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    blur wrote: »
    Hey folks, just letting you know we have seen this thread and are looking into Sload's performance.

    @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_Wrobel @ZOS_Finn
    If you are going to nerf the set you might as well just remove it completely as it will be useless garbage like several other sets which now see no use.
    Sloads is fine as it is. You need to understand your pvp player base and you don't. Once Sloads is out of the way a new boogieman will replace it, whether it's an ability, class, or set, mark my words, something will become the new "Sloads." People need a villain to whine about, they always have, currently this is it.

    Before some troglodyte swoops in and broadsides me, I understand how the set works. The fact is, it ticks for 1k or less, however it's over a 6 second period. You mean to tell me during this 6 second period, you can't purge it or heal through it? I don't seem to have this problem, why do you? Everything has counter play and players that can't be bothered to prepare for something like this shouldn't be given a free pass. It's like whining about getting your hands dirty but being unwilling to wear gloves to prevent it. There are currently sets in game that remove sloads, abilities that remove sloads. If you can't be bothered to use these tools then that's your problem.

    ZOS, the true problem isn't Sloads, the problem is the non CP/BGs. Everyone stacks cheesy sets that give them free damage to increase their burst potential or so they might make a craptastic block spammer who takes little to no damage but is still able to burn someone down with free damage (Zaans etc). Let's not forget, before it became popular to whine about Sloads, Zaans was the devil. Currently every single class I play that has a DoT or bleed ticks harder than Sloads. The only difference is Sloads isn't resisted and goes through shields. Though keep in mind, in BGs or no CP, my dots are barely resisted and only get blocked by shields however they tick a hell of a lot harder.

    I don't use this set, however I do see the merit in having a set like this that will counter block spamming uber tank builds that do nothing but tank zergs. Nerfing this set isn't the answer when there are already ways of counter play and the damage is low. These same players will just move to something else once this set is ruined and then the vicious cycle continues.

    "Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonders about High Elves."
    "It's just not a home until you decorate the torture chamber, am I right?"
    "If you want to lose 10lbs of ugly fat, I'd be happy to chop your head off!"
    "Degenerates!" --- Todd Howard
    "If it's not broke, don't fix it,....unless you're ZO$ and are just doing it for the money!" --- Me
    Mayrael wrote: »
    Class reps are just like our politicians. They promise mountains made of gold for us, but in the end, whenever they can they try to push their own agenda.

    ¯\_(ツ)_/¯

    Bio:
    I am in a Kevduit video
    PS4 (main platform)
    --- JP_Dovahkriid

    PC (just for PTS since Dragon Bones)
    --- JP_Dovahkriid

    Playing since console release in 2015

    17 characters; mainly play PvE tanks and healer, as well as PvP stamDK, magplar, and stamblade; I also have a handful of DPS toons to have variety. All AD, with one, now PvE, DC toon.

    I was on the forums before, but something happened with my account info and I had to create a new account.
  • JPcrazysquirrel3
    JPcrazysquirrel3
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    To the NBs complaining about Sload's, as per the patch notes:

    Dark Cloak (Shadow Cloak morph): This morph no longer grants invisibility; instead it heals you for 32% of your Max Health over 3 seconds and grants Minor Protection for the duration.
    "Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonders about High Elves."
    "It's just not a home until you decorate the torture chamber, am I right?"
    "If you want to lose 10lbs of ugly fat, I'd be happy to chop your head off!"
    "Degenerates!" --- Todd Howard
    "If it's not broke, don't fix it,....unless you're ZO$ and are just doing it for the money!" --- Me
    Mayrael wrote: »
    Class reps are just like our politicians. They promise mountains made of gold for us, but in the end, whenever they can they try to push their own agenda.

    ¯\_(ツ)_/¯

    Bio:
    I am in a Kevduit video
    PS4 (main platform)
    --- JP_Dovahkriid

    PC (just for PTS since Dragon Bones)
    --- JP_Dovahkriid

    Playing since console release in 2015

    17 characters; mainly play PvE tanks and healer, as well as PvP stamDK, magplar, and stamblade; I also have a handful of DPS toons to have variety. All AD, with one, now PvE, DC toon.

    I was on the forums before, but something happened with my account info and I had to create a new account.
  • lazerlaz
    lazerlaz
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    blur wrote: »
    Hey folks, just letting you know we have seen this thread and are looking into Sload's performance.

    @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_Wrobel @ZOS_Finn
    If you are going to nerf the set you might as well just remove it completely as it will be useless garbage like several other sets which now see no use.
    Sloads is fine as it is. You need to understand your pvp player base and you don't. Once Sloads is out of the way a new boogieman will replace it, whether it's an ability, class, or set, mark my words, something will become the new "Sloads." People need a villain to whine about, they always have, currently this is it.

    Before some troglodyte swoops in and broadsides me, I understand how the set works. The fact is, it ticks for 1k or less, however it's over a 6 second period. You mean to tell me during this 6 second period, you can't purge it or heal through it? I don't seem to have this problem, why do you? Everything has counter play and players that can't be bothered to prepare for something like this shouldn't be given a free pass. It's like whining about getting your hands dirty but being unwilling to wear gloves to prevent it. There are currently sets in game that remove sloads, abilities that remove sloads. If you can't be bothered to use these tools then that's your problem.

    ZOS, the true problem isn't Sloads, the problem is the non CP/BGs. Everyone stacks cheesy sets that give them free damage to increase their burst potential or so they might make a craptastic block spammer who takes little to no damage but is still able to burn someone down with free damage (Zaans etc). Let's not forget, before it became popular to whine about Sloads, Zaans was the devil. Currently every single class I play that has a DoT or bleed ticks harder than Sloads. The only difference is Sloads isn't resisted and goes through shields. Though keep in mind, in BGs or no CP, my dots are barely resisted and only get blocked by shields however they tick a hell of a lot harder.

    I don't use this set, however I do see the merit in having a set like this that will counter block spamming uber tank builds that do nothing but tank zergs. Nerfing this set isn't the answer when there are already ways of counter play and the damage is low. These same players will just move to something else once this set is ruined and then the vicious cycle continues.

    Really hope ZOS also consider this side of the debate as well. Nobody on the negative side has explained anything in a constructive way yet but for some reason ZOS is paying attention to them.

    This set is fine and if anything has created a decent counter to the prema healing block holding dps builds out there to those that like to run solo or play as a casual.

    5-6k over 6 seconds against 24-34k heal would still take 24-30+ seconds to burn if they just stood there and did nothing to heal... Not to mention the stat nerf for running sload so all other attacks are weaker.

  • teladoy
    teladoy
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    I came back to eso after a break, I did some battlegrounds yesterday and notice that every time I died this sload damage was there.

    Is some kind of new broken meta again?
  • Edziu
    Edziu
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    To the NBs complaining about Sload's, as per the patch notes:

    Dark Cloak (Shadow Cloak morph): This morph no longer grants invisibility; instead it heals you for 32% of your Max Health over 3 seconds and grants Minor Protection for the duration.

    what about stamnb with limited magica even for healing cloak? ofc in this way this nb is forced to go in heavy becasue in medium its squishy af like rest classes but even more adn here we go > heavy armor meta reborn?
  • Ralamil
    Ralamil
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    To the NBs complaining about Sload's, as per the patch notes:

    Dark Cloak (Shadow Cloak morph): This morph no longer grants invisibility; instead it heals you for 32% of your Max Health over 3 seconds and grants Minor Protection for the duration.

    It's more than just NBs complaining about this set, although your troll response clearly shows you either didn't read everything, or you just don't care.

    A single, craftable set with no barrier to entry (such as having to farm it) provides absolutely free (as in no conditions to applying it, simply "deal damage"), unblockable, unmitigateable, stackable damage that also happens to bypass SEVERAL established game mechanics to block damage (shields, cloaking). It's a hard carry set on anyone who equips it, and at this point I'm pretty much convinced the only folks NOT running 5-pieces of it are those who are either opposed to running it because of how cheesy it is, or because they don't have access to Summerset/don't know enough traits to craft it. It's absolutely ubiquitous in, at the very least, battlegrounds.
    Karn Wild-Blood - PC NA AD Nord Warden
  • Blobsky
    Blobsky
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    lazerlaz wrote: »
    blur wrote: »
    Hey folks, just letting you know we have seen this thread and are looking into Sload's performance.

    @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_Wrobel @ZOS_Finn
    If you are going to nerf the set you might as well just remove it completely as it will be useless garbage like several other sets which now see no use.
    Sloads is fine as it is. You need to understand your pvp player base and you don't. Once Sloads is out of the way a new boogieman will replace it, whether it's an ability, class, or set, mark my words, something will become the new "Sloads." People need a villain to whine about, they always have, currently this is it.

    Before some troglodyte swoops in and broadsides me, I understand how the set works. The fact is, it ticks for 1k or less, however it's over a 6 second period. You mean to tell me during this 6 second period, you can't purge it or heal through it? I don't seem to have this problem, why do you? Everything has counter play and players that can't be bothered to prepare for something like this shouldn't be given a free pass. It's like whining about getting your hands dirty but being unwilling to wear gloves to prevent it. There are currently sets in game that remove sloads, abilities that remove sloads. If you can't be bothered to use these tools then that's your problem.

    ZOS, the true problem isn't Sloads, the problem is the non CP/BGs. Everyone stacks cheesy sets that give them free damage to increase their burst potential or so they might make a craptastic block spammer who takes little to no damage but is still able to burn someone down with free damage (Zaans etc). Let's not forget, before it became popular to whine about Sloads, Zaans was the devil. Currently every single class I play that has a DoT or bleed ticks harder than Sloads. The only difference is Sloads isn't resisted and goes through shields. Though keep in mind, in BGs or no CP, my dots are barely resisted and only get blocked by shields however they tick a hell of a lot harder.

    I don't use this set, however I do see the merit in having a set like this that will counter block spamming uber tank builds that do nothing but tank zergs. Nerfing this set isn't the answer when there are already ways of counter play and the damage is low. These same players will just move to something else once this set is ruined and then the vicious cycle continues.

    Really hope ZOS also consider this side of the debate as well. Nobody on the negative side has explained anything in a constructive way yet but for some reason ZOS is paying attention to them.

    This set is fine and if anything has created a decent counter to the prema healing block holding dps builds out there to those that like to run solo or play as a casual.

    5-6k over 6 seconds against 24-34k heal would still take 24-30+ seconds to burn if they just stood there and did nothing to heal... Not to mention the stat nerf for running sload so all other attacks are weaker.

    If you can meet me on any class on my sload setup without sloads ill give you 100k gold PC EU
    teladoy wrote: »
    I came back to eso after a break, I did some battlegrounds yesterday and notice that every time I died this sload damage was there.

    Is some kind of new broken meta again?

    Think viper, but from 5 guys at the same time
    Edited by Blobsky on June 5, 2018 6:58PM
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • Mohegan_Sneak
    People are saying that sloads is a good counter to perma blockers, but wouldn’t it be smarter to fix that problem through CP or however they are perma blocking than be lazy and create a whole new problem(Sloads)?
  • technohic
    technohic
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    I’ll be glad they take a long look. at first I was just against it killing a play style in cloak and the damage didn’t seem bad. But then I saw a good build with it being reapplied instantly after cleanse and multiple people just dotting as many players as possible while turtling up to just let procs work. That’s the problem. When you can just build to survive and still have sets do the work for you by stacking; it’s not fun game play.

    I’d put a debuff timer per target to have it so it can’t stack or be reapplied immediately.

    I’d have it damage but not break cloak

    And for the love for all that is holy, look at shieldbreaker as well so the rest of us who are not maining sorc or NB don’t have to listen to their first world problems of damage avoidance
    Edited by technohic on June 5, 2018 10:44PM
  • Ladislao
    Ladislao
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    I think Sload’s Semblance is overpowered. But quite a bit, and not as it is commonly believed (probably because of the first impression). And the problem is not the type or amount of damage per se.

    The only problem is versatility of this set. In other words, Sload has a very good set of parameters provided:
    1) Decent damage
    2) Rare and strong type of damage
    3) Easy trigger condition
    4) High uptime
    5) Great 2-4 bonuses for procset
    6) It's easy to get
    Nerfing anything from this list (except 6th, of course) will make Sload quite balanced.

    In my opinion, there are two good options: reduce uptime by increasing cooldown OR change 2-4 set bonuses (for example, hp regen, weapon critical, spell critical). Similar changes will make this set fairly balanced (it will have its drawbacks in comparison with other sets), but will not kill it completely (it will still be a good tool against shields, high resists and cloaks).
    Everything is viable
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