Thats so quaint - especially since the much of the time you get damaged even when successfully dodged outside the damage area - so all that happened is I wasted stamina.
Thats so quaint - especially since the much of the time you get damaged even when successfully dodged outside the damage area - so all that happened is I wasted stamina.
No, its quaint trying to be stationary, especially as a non tank.
But good luck with your strategy.
I am not a tank, I am a Nightblade in medium armour with a bow, how exactly am I supposed to kill strong quest mobs that can 3 shot me when they are immune to interrupts, knock backs and stuns? I am unable to solo a VR4 quest with VR4 mobs even though I am VR8 because these Atronachs which drop the items I am supposed to collect are immune to everything.
Now I get that there is a strong push in this game to get people grouping up and working together but one can not always find people online and on the same quest at the same time. This isn't a group dungeon, this isn't a group quest so why the hell are there mobs essential to the quest that simply can not be soloed by certain builds??
murklor007neb18_ESO wrote: »Bow is completely pointless and you should be ashamed for using it. You're a Nightblade, not a fancy-pants archer.
Did you ever seen Strom Atronachs?I solo'd the Veteran Content included all Bosses, Dungeons and Group Dungeons as a melee Night Blade.
Just use your skills at the right time and get some movement
Since i get V12 i try Caster Night Blade and this work also very good.
The Veteran content isnt hard, its just not easy as the other content.
Example:
A boss starts an attack on your, so just activate Shadow Cloak before it hitting you.
Dont stand in front of the mobs, try to walk around and dont stand in the red areas.
Whats this QQ about Storm atronacs? As already mentioned keep your hots and movement speed up as NB and spam spark as DW or keep on kiting as range.
Where is your problem with storm atronacs? Let me guess, they take to long and you have no patience and being frustrated that you can't kill them instantly. O M G!
Play flexible , you cannot CC every single mob in this game. Get over it.
Man is this guy funny. The difficulty with SA is they are taking to long to kill just that? Really? LMAO. Kite the Storm Atronachs? LOLWhats this QQ about Storm atronacs? As already mentioned keep your hots and movement speed up as NB and spam spark as DW or keep on kiting as range.
Where is your problem with storm atronacs? Let me guess, they take to long and you have no patience and being frustrated that you can't kill them instantly. O M G!
Play flexible , you cannot CC every single mob in this game. Get over it.
In before Aces are OP.
OK there are a lot of people making some pretty big assumptions here but hey maybe that is my fault, maybe I just wasn't clear enough so let me try again.
I know how to kite, I do use HoTs and pots and even a defence buff in my rotation. I don't care if something take a bit of time to kill, I am not complaining that I can't just run it and smash everything all leet like, my point as some others here have got is that there are mobs like the storm atronachs on the quest I got stuck on at the time of writing this which these mechanics do not work for.
I will use the atronachs that I have been facing as an example, they are fast enough to catch up to me, I can not stun them, I can not slow them down, I can not just dodge/block as it there no point at which these things will stop attacking for me to attack back and as soon as my stamina is depleted I will still die anyway. I am not talking about their big moves with the nice red outline 3 shoting me, I am talking about their base attacks.
My point is that this game is marketed on the freedom of choice in how to play your character as such I should be able to take down a mob for a collection quest without being forced into a melee build or stacking 49 health in attributes along with health enchanted heavy armour.
Things like magnum shot are the survival mechanic for certain builds, that is their function, if this function is removed by making a strong mobs that hits like a truck immune to them it removes the ability for that build to do what ever it is they are trying to do. The HoTs on NB do not out heal damage of strong mobs and NB do not have shields or big heals to fall back on like some other classes so when mechanics like knock backs and slows are taken out of the equation it becomes very difficult even impossible for NB (and other) builds to survive.
Now this wouldn't be a problem if it was isolated to group content like dungeons and world bosses, people shouldn't be able to solo that stuff but it is a huge problem for quests that are supposed to be solo-able content.
P.S. if you have gone and soloed all this stuff and pawned everything and think we are all just QQing then all I can say is congratulations, you're a super awesome player and super clever and very special but sadly we can not all be as awesome as you.
If he's doing the quest I think he is from his "I need the drops" comment these are NOT bosses, they're trash mobs.Shaun98ca2 wrote: »Its true Veteran Rank is MEANT to be harder. So things such as world bosses require help more often than not.
I am not a tank, I am a Nightblade in medium armour with a bow, how exactly am I supposed to kill strong quest mobs that can 3 shot me when they are immune to interrupts, knock backs and stuns? I am unable to solo a VR4 quest with VR4 mobs even though I am VR8 because these Atronachs which drop the items I am supposed to collect are immune to everything.
Now I get that there is a strong push in this game to get people grouping up and working together but one can not always find people online and on the same quest at the same time. This isn't a group dungeon, this isn't a group quest so why the hell are there mobs essential to the quest that simply can not be soloed by certain builds??
Do not agree: they are pretty easy since you will learn to:Of the most nerd rage inducing enemies to fight in ESO are:
Harvester