OrangeTheCat wrote: »
- When receiving mail about a sold item the mail does not mention what was sold.
- Enchanting is absurdly difficult to level.
- Veteral levels are absurdly difficult to level.
- The cost of a single respec is much too high.
- This game has become extremely miserly with rewards. E.g., do anchors even give lootable rewards anymore?
andreas.rudroffb16_ESO wrote: »7+1 phases of me playing eso:
1 : hyped and cant wait to explore all (ignoring all negatives encountered in beta)
2 : after first hype, finding all bugs and report them (still being positive)
3 : seeing dwemer robot answers, exploits unfixed, bots around and hitting hard bugs
4 : asking for a timeline to fix bugs, fix engine, fix xy and hitting the brick wall of silence (even on phone)
5 : things get worse each patch (for me) ... starting to get bored and catch myself just talking in teamspeak without playing the game
6 : things addup, friends leave, forums overflow with crys and nerfbats
7 : i catch myself playing other games and cant get myself to log into eso
8 : we will see
p.s. spent the last week more time in forums than ingame.... sad
OrangeTheCat wrote: »
- Deposited items in the bank\guild bank\inventory don't stack.
- When depositing items in bank, far too frequently you encounter "Waiting on previous request" blocking the deposit.
- Friends cannot join me in my quests if they are not at the same point in the quest as me.
- Phasing issues: can't see my party members (only their ^ floating above them), resources disappearing as soon as I try to harvest them, etc.
- Enchanting is absurdly difficult to level.
- The cost of a single respec is much too high.
AlexDougherty wrote: »"Waiting on previous request" must be the guild bank, because I've never seen it.
Blackwidow wrote: »AlexDougherty wrote: »"Waiting on previous request" must be the guild bank, because I've never seen it.
Yes, it is just a guild bank thing.
Shaun98ca2 wrote: »Wanna comment on the Respec issue real fast. The reason the Respecs are so costly is due to the nature of the game they are trying to instill. Choices have consequences. You have to make a LOT of choices about your character and they effect your playstyle are you going to be a healer, tank, or a DPS. What kinda gear your going to wear and master.
So look at the high respec cost as if your NOT actually supposed to do repsecs at all except in rare occasions like you found bows weren't to your likeing after using them for a while or you just simply seem to die too often while wearing light armor for you melee character and wanna switch to heavy armor.
All these choices matter and should be near permanent choices. Right now you cant really expect somebody to change their entire build cause its cheap and easy to do. Your character choices are supposed to define "WHO" you are in this game because EVERYBODY can DO EVERYTHIING but nobody can EXPECT anything of you.
Shaun98ca2 wrote: »Wanna comment on the Respec issue real fast. The reason the Respecs are so costly is due to the nature of the game they are trying to instill. Choices have consequences. You have to make a LOT of choices about your character and they effect your playstyle are you going to be a healer, tank, or a DPS. What kinda gear your going to wear and master.
So look at the high respec cost as if your NOT actually supposed to do repsecs at all except in rare occasions like you found bows weren't to your likeing after using them for a while or you just simply seem to die too often while wearing light armor for you melee character and wanna switch to heavy armor.
All these choices matter and should be near permanent choices. Right now you cant really expect somebody to change their entire build cause its cheap and easy to do. Your character choices are supposed to define "WHO" you are in this game because EVERYBODY can DO EVERYTHIING but nobody can EXPECT anything of you.
How are you supposed to know that the skill/morph you picked is any good?
The skill descriptions are so vague it's laughable and half the NBs skills/passives were broken at launch and most still are.
I would be happy with your explanation if the game wasn't such a mess.
Shaun98ca2 wrote: »Shaun98ca2 wrote: »Wanna comment on the Respec issue real fast. The reason the Respecs are so costly is due to the nature of the game they are trying to instill. Choices have consequences. You have to make a LOT of choices about your character and they effect your playstyle are you going to be a healer, tank, or a DPS. What kinda gear your going to wear and master.
So look at the high respec cost as if your NOT actually supposed to do repsecs at all except in rare occasions like you found bows weren't to your likeing after using them for a while or you just simply seem to die too often while wearing light armor for you melee character and wanna switch to heavy armor.
All these choices matter and should be near permanent choices. Right now you cant really expect somebody to change their entire build cause its cheap and easy to do. Your character choices are supposed to define "WHO" you are in this game because EVERYBODY can DO EVERYTHIING but nobody can EXPECT anything of you.
How are you supposed to know that the skill/morph you picked is any good?
The skill descriptions are so vague it's laughable and half the NBs skills/passives were broken at launch and most still are.
I would be happy with your explanation if the game wasn't such a mess.
Only real answer to that is don't play an MMO's on release then as all MMO's go through with this. Sorta like rolling a class to find out its worthless and have to wait several months to be viable.
All MMO's go through the same crap just in a different form. Having to reroll an entire class just to be viable as there those people that cant wait for a fix is pain staking long and troubling as the pendulum swings ALOT in class balancing.
"It wasn't a straight answer to the question asked. We want a straight, honest, and genuine answer; not to be given the run-around."
"I will be happy to assist you as best as I can to get this issue resolved for you!"
Yeah, well. Speaking entirely seriously, our faith in Zenimax itself has been shaken a bit. Although We thought them to be an honest company that genuinely supported their product, We recently had correspondence with them to field them a question about the game. It was a perhaps controversial question to ask them directly, but you see..
In Finland, people are used to Companies that are honest. They will answer your question even if they are worried the answer will be less than desirable. They will provide the Customer with the absolute best information they can, honestly and directly.
However to this question, they did not answer. They merely told us they "could not comment."
So We left negative feedback, because honestly.. what do you expect?
Our feedback was.."It wasn't a straight answer to the question asked. We want a straight, honest, and genuine answer; not to be given the run-around."
To which they responded in much the same fashion as they had before. A somewhat canned response, claiming;"I will be happy to assist you as best as I can to get this issue resolved for you!"
Except that's a lie.
They answered our question, but only so much as to tell is that they weren't "able" to answer our question.
You know what?
Companies in Finland are honest because they stand behind their product and they know that if they're honest and forward with their Customers, they have a far greater chance for Customer retention. Even if you have a bad experience or you have fears about their product, having them answer honestly inspires a LOT more faith in their Company and product than being given the run-around or having someone outright refuse to answer your question for whatever reasons.
And Companies in Finland want you to be able to make an intelligent decision that is not biased by dishonest and deceptive ***.
The fact that Zenimax has now more or less refused to stand behind their product, the fact that they don't appear from their actions rather than their words to have faith in their own product, does not fill us with the greatest sense of trust or faith in this Company. Deceptive and dishonest run-around 'answers' say the exact opposite, in fact.
That's not a good thing for the Company at all.
And they should consider this.
EDIT
As of recently, they have given a more satisfactory response and admitted that their answer was not wholly forward but stated reasons that seem more acceptable to us than just the beating around the bush responses. Their answer actually stated that at the moment they couldn't really answer because they weren't sure themselves.
While this doesn't really fully restore our faith in the stability of the game, it does make us feel slightly better about the Company itself.
This in turn makes us far more likely to stick with the Company, even through tough times.
So well done, Zenimax. You turned a Customer Service disappointment into something considerably better.
nerevarine1138 wrote: »
What was the question?
I can only assume you didn't include it because you know that any halfway rational person would understand why it wasn't answered.
nerevarine1138 wrote: »
What was the question?
I can only assume you didn't include it because you know that any halfway rational person would understand why it wasn't answered.
We didn't include it because it seemed rude and disrespectful to the Company and potentially subversive to air the question in public. We only provided as much information as was needed to explain why We were frustrated.
Shaun98ca2 wrote: »Wanna comment on the Respec issue real fast. The reason the Respecs are so costly is due to the nature of the game they are trying to instill. Choices have consequences. You have to make a LOT of choices about your character and they effect your playstyle are you going to be a healer, tank, or a DPS. What kinda gear your going to wear and master.
Shaun98ca2 wrote: »Wanna comment on the Respec issue real fast. The reason the Respecs are so costly is due to the nature of the game they are trying to instill. Choices have consequences. You have to make a LOT of choices about your character and they effect your playstyle are you going to be a healer, tank, or a DPS. What kinda gear your going to wear and master.
And yet, they make this self defeating, on their premise they is going to be about builds. They know casual players are coming here by the truckload, and unless ZOS thinks casual players are innately born with this ability (they aren't I can assure you that), mistakes will be made, people will have different interpretations of skills and abilities, nerfs and changes happened.
And we still have bugs to some of them, and no acknowledgement has been given on those latter points. Until well after the fact, and not even a free respec (which they ought to have got).
If your going to make choices have consequences, your going to have to make allowances, for the casual player, who really does not want to look at build guides every few weeks, nor understands it should be part of the deal, along with a multitude of add-ons.
The devs can not have it both ways, as the declining players are showing.
OrangeTheCat wrote: »
[*] Veteral levels are absurdly difficult to level.
OrangeTheCat wrote: »
[*] Veteral levels are absurdly difficult to level.
This is a matter of opinion. I think they are just about right.
Adramelach wrote: »OrangeTheCat wrote: »
[*] Veteral levels are absurdly difficult to level.
This is a matter of opinion. I think they are just about right.
I agree with OP: for me, they are ridiculously difficult. I was able to get through the end-game in Coldharbour without dying once, I'm not completely useless at playing, but the V content has beaten me down hard and I have little motivation to play it. It's far, far to difficult to be able to enjoy the story and move through the plots and quests at an enjoyable rate for me.
nerevarine1138 wrote: »Adramelach wrote: »OrangeTheCat wrote: »
[*] Veteral levels are absurdly difficult to level.
This is a matter of opinion. I think they are just about right.
I agree with OP: for me, they are ridiculously difficult. I was able to get through the end-game in Coldharbour without dying once, I'm not completely useless at playing, but the V content has beaten me down hard and I have little motivation to play it. It's far, far to difficult to be able to enjoy the story and move through the plots and quests at an enjoyable rate for me.
It's an MMO. Dying is how you learn how to play.
If you're dying, figure out what's causing it, and change up your tactics. It's really that simple.
nerevarine1138 wrote: »
1) You have no idea whether the playerbase is declining, increasing or staying steady. You don't know. You can't know. Stop posting speculation as fact.