glitchmaster999 wrote: »ViciousWayz wrote: »I as a Nightblade, have not had this problem. Were you many levels lower than he/she?
Same level, dk fights are usually fine but some of them are just a brick wall you are trying to break down with a plunger....
Ah, that tactic work for all classes, though, not just DKs. Grab a sword + shield and switch on tank mode, let the enemy deplete all of his resources, then strike back.
With the nightblade class it is sword + shield, swallow soul, sap essence, crippling grasp, veil of blades and then block your enemy to death.
Yes, Classes are not fully balanced yet. Thanks Captain Obvious.The 1v1 that went for 10 minutes straight....
I expected misbalances to exist in a new game, especially a MMO.
I also expect the bulk to be solved within the first 6 months after launch. We recentyl started the 3rd month. With it never being fully free of them (because MMO are just too complex to have 100% balance and bug freeness).
xsfkxnub19_ESO wrote: »720dps? I need your build info I can barely hit 400 LOL
SuperJChat wrote: »glitchmaster999 wrote: »ViciousWayz wrote: »I as a Nightblade, have not had this problem. Were you many levels lower than he/she?
Same level, dk fights are usually fine but some of them are just a brick wall you are trying to break down with a plunger....
My only Questions:
- what race are you
- how did you spec your attributes
- what quality and type (Heavy/Medium/Light, and how many of each) of gear were you using (sets or no, if yes list)
- Anything more specific you can tell us about the DK in question (race, armor type, weapons used, skills used, anything)
Halrloprillalar wrote: »Nightblades and sorcerers don't need the same kind of self heals as dragonknights and templars do because they have the ability to break combat instead. How does this continiue to elude people?
In PvP, they have the best burst damage and the best escape mechanisms but people still want them have top tier healing, too? Really?
@Brian_Wheeler promise me that you don't give in to this nonsense.
Don't even...
I watch *** turtletanks kill 3 people (granted, a lot of them don't dodge roll/BE in time to avoid bannertalons) 1v3 regularly. I almost never see any other class do this unless extremely outlevel/gearing the others. Burst damage means *** when you can hold block forever and regen forever so you can block while casting instant (this really needs a nerf imo, more than anything). Also, DKs can do crazy burst dmg with a 2H or staff, so I don't get your point. Why escape when you can just facetank and kill everything?
You negate ALL ranged damage for large periods of time. Second best self heal in the game AND stam regen so you can continue blocking indefinitely (20s, seriously? wtf is this). Talons cannot be blocked and I can't break stun while in talons, one of your ults is basically 'cheat death', and you have a toggleable perma-aoe, an aoe snare/blind and a knockdown. You can pull people off keeps and leap ON TOP of keeps.
Balanced set of abilities, right?
Halrloprillalar wrote: »I watch *** turtletanks kill 3 people (granted, a lot of them don't dodge roll/BE in time to avoid bannertalons) 1v3 regularly.
Halrloprillalar wrote: »Burst damage means *** when you can hold block forever and regen forever so you can block while casting instant (this really needs a nerf imo, more than anything).
Halrloprillalar wrote: »Also, DKs can do crazy burst dmg with a 2H or staff, so I don't get your point. Why escape when you can just facetank and kill everything?
Halrloprillalar wrote: »You negate ALL ranged damage for large periods of time.
Halrloprillalar wrote: »Second best self heal in the game AND stam regen so you can continue blocking indefinitely (20s, seriously? wtf is this).
Halrloprillalar wrote: »Talons cannot be blocked and I can't break stun while in talons
Halrloprillalar wrote: »one of your ults is basically 'cheat death'
Halrloprillalar wrote: »and you have a toggleable perma-aoe, an aoe snare/blind and a knockdown.
Halrloprillalar wrote: »Balanced set of abilities, right?
glitchmaster999 wrote: »I am a nightblade dps, my build has siphoning strikes and strife in it.
I met a dragonknight in bruma, I came out of sneak with my full dps kit and he healed it off, I sniped to reduce healing, he still healed it off. It was literally me beating on him watching him auto attack me and get his mana back while tanking the 720 dps I could dish out. When he got bored of tanking me, he ulted, shield bashed me and then burst me down in a matter of seconds.....
To all the people that say dragonknights are fine, they have been nerfed into the ground. I would agree except for the damage that they do while still being invincible is unbelievable. I was on a roll in bruma, I got my 19th player kill from 1v1 encounters and then this.
I'm not mad about it, it was kind of funny, he even sat on my smoldering corpse but there still seems to be a bit of a balance problem if he can literally stand there and never die.
Thechemicals wrote: »glitchmaster999 wrote: »I am a nightblade dps, my build has siphoning strikes and strife in it.
I met a dragonknight in bruma, I came out of sneak with my full dps kit and he healed it off, I sniped to reduce healing, he still healed it off. It was literally me beating on him watching him auto attack me and get his mana back while tanking the 720 dps I could dish out. When he got bored of tanking me, he ulted, shield bashed me and then burst me down in a matter of seconds.....
To all the people that say dragonknights are fine, they have been nerfed into the ground. I would agree except for the damage that they do while still being invincible is unbelievable. I was on a roll in bruma, I got my 19th player kill from 1v1 encounters and then this.
I'm not mad about it, it was kind of funny, he even sat on my smoldering corpse but there still seems to be a bit of a balance problem if he can literally stand there and never die.
So you went 19-1 and someone finally smashed your build into pieces and based on this personal experience, you feel that Dk's are imbalanced. Maybe take a look at what you were missing in that fight.By your description, you had zero defense/escapes/ohshit buttons if he dps'd you down in seconds. Also, you said you had strife, a low/moderate damage healing attack so im guessing this is what you spammed. That skill is not going to get you any real damage with siphonings penalty against a shield tank using dragonblood. You were basically playing his game and hoping your medium/light armor and heals would beat his Shield mitigation and healing. Of course you werent going to win. He was a good player and likely toy'd with you.What happened here is you didnt change your tactics. Gratz on 90%+ win ratio though, seems you did really well overrall, which makes this thread kinda a buzzkill.
glitchmaster999 wrote: »I am a nightblade dps, my build has siphoning strikes and strife in it.
I met a dragonknight in bruma, I came out of sneak with my full dps kit and he healed it off, I sniped to reduce healing, he still healed it off. It was literally me beating on him watching him auto attack me and get his mana back while tanking the 720 dps I could dish out. When he got bored of tanking me, he ulted, shield bashed me and then burst me down in a matter of seconds.....
To all the people that say dragonknights are fine, they have been nerfed into the ground. I would agree except for the damage that they do while still being invincible is unbelievable. I was on a roll in bruma, I got my 19th player kill from 1v1 encounters and then this.
I'm not mad about it, it was kind of funny, he even sat on my smoldering corpse but there still seems to be a bit of a balance problem if he can literally stand there and never die.
glitchmaster999 wrote: »Thechemicals wrote: »glitchmaster999 wrote: »I am a nightblade dps, my build has siphoning strikes and strife in it.
I met a dragonknight in bruma, I came out of sneak with my full dps kit and he healed it off, I sniped to reduce healing, he still healed it off. It was literally me beating on him watching him auto attack me and get his mana back while tanking the 720 dps I could dish out. When he got bored of tanking me, he ulted, shield bashed me and then burst me down in a matter of seconds.....
To all the people that say dragonknights are fine, they have been nerfed into the ground. I would agree except for the damage that they do while still being invincible is unbelievable. I was on a roll in bruma, I got my 19th player kill from 1v1 encounters and then this.
I'm not mad about it, it was kind of funny, he even sat on my smoldering corpse but there still seems to be a bit of a balance problem if he can literally stand there and never die.
So you went 19-1 and someone finally smashed your build into pieces and based on this personal experience, you feel that Dk's are imbalanced. Maybe take a look at what you were missing in that fight.By your description, you had zero defense/escapes/ohshit buttons if he dps'd you down in seconds. Also, you said you had strife, a low/moderate damage healing attack so im guessing this is what you spammed. That skill is not going to get you any real damage with siphonings penalty against a shield tank using dragonblood. You were basically playing his game and hoping your medium/light armor and heals would beat his Shield mitigation and healing. Of course you werent going to win. He was a good player and likely toy'd with you.What happened here is you didnt change your tactics. Gratz on 90%+ win ratio though, seems you did really well overrall, which makes this thread kinda a buzzkill.
Once again,this thread was not complaining dk's are broken, they are after all meant to be the best tanks, I think they are a bit more powerful than they should be particularly with the damage side of things but still.
His armor was reduced by 75% and he had reduced healing. My strife hits for 600, that's not moderate/low, that's the highest damage skill nightblades get. 700 dps without good sets or food is really damn good, I also have near unlimited resources with siphoning strikes, so he should of run out of stamina or magicka before I ran out of anything but despite people saying "dragonknights are only good while they have magicka" he also just casts one destro staff ability and then gets his mana back with unstable flames or some other fire move.
The highest sustained single target I have seen in this game is 900, I am getting 700, if that isn't enough to kill a tank that has reduced armor and reduced healing, that is the definition of unbalanced. I think dragonknights should be amazing tanks, but the fact they are getting unbelievable resource regeneration means that they can tank forever and then still dish out unbelievable damage. I agree that its only certain parts of dragonknights that are overpowered, my brother plays a dragonknight and he says that his stamina dual wield build has no survivability.
Don't come here and tell me i'm playing wrong if I can't kill him... this build should destroy tanks, less armor, less healing and high burst ( bouts of 1000dps with ult up) and it felt like throwing a cotton ball at a brick wall.. yeah its really the build thats the problem.
Also define good player, because FOTM builds take out all the skill of building a character and blocking is as basic as it gets, so where is the skill? Running a build that he found on the internet because it operates overpowered mechanics?
glitchmaster999 wrote: »Thechemicals wrote: »glitchmaster999 wrote: »I am a nightblade dps, my build has siphoning strikes and strife in it.
I met a dragonknight in bruma, I came out of sneak with my full dps kit and he healed it off, I sniped to reduce healing, he still healed it off. It was literally me beating on him watching him auto attack me and get his mana back while tanking the 720 dps I could dish out. When he got bored of tanking me, he ulted, shield bashed me and then burst me down in a matter of seconds.....
To all the people that say dragonknights are fine, they have been nerfed into the ground. I would agree except for the damage that they do while still being invincible is unbelievable. I was on a roll in bruma, I got my 19th player kill from 1v1 encounters and then this.
I'm not mad about it, it was kind of funny, he even sat on my smoldering corpse but there still seems to be a bit of a balance problem if he can literally stand there and never die.
So you went 19-1 and someone finally smashed your build into pieces and based on this personal experience, you feel that Dk's are imbalanced. Maybe take a look at what you were missing in that fight.By your description, you had zero defense/escapes/ohshit buttons if he dps'd you down in seconds. Also, you said you had strife, a low/moderate damage healing attack so im guessing this is what you spammed. That skill is not going to get you any real damage with siphonings penalty against a shield tank using dragonblood. You were basically playing his game and hoping your medium/light armor and heals would beat his Shield mitigation and healing. Of course you werent going to win. He was a good player and likely toy'd with you.What happened here is you didnt change your tactics. Gratz on 90%+ win ratio though, seems you did really well overrall, which makes this thread kinda a buzzkill.
Once again,this thread was not complaining dk's are broken, they are after all meant to be the best tanks, I think they are a bit more powerful than they should be particularly with the damage side of things but still.
His armor was reduced by 75% and he had reduced healing. My strife hits for 600, that's not moderate/low, that's the highest damage skill nightblades get. 700 dps without good sets or food is really damn good, I also have near unlimited resources with siphoning strikes, so he should of run out of stamina or magicka before I ran out of anything but despite people saying "dragonknights are only good while they have magicka" he also just casts one destro staff ability and then gets his mana back with unstable flames or some other fire move.
The highest sustained single target I have seen in this game is 900, I am getting 700, if that isn't enough to kill a tank that has reduced armor and reduced healing, that is the definition of unbalanced. I think dragonknights should be amazing tanks, but the fact they are getting unbelievable resource regeneration means that they can tank forever and then still dish out unbelievable damage. I agree that its only certain parts of dragonknights that are overpowered, my brother plays a dragonknight and he says that his stamina dual wield build has no survivability.
Don't come here and tell me i'm playing wrong if I can't kill him... this build should destroy tanks, less armor, less healing and high burst ( bouts of 1000dps with ult up) and it felt like throwing a cotton ball at a brick wall.. yeah its really the build thats the problem.
Also define good player, because FOTM builds take out all the skill of building a character and blocking is as basic as it gets, so where is the skill? Running a build that he found on the internet because it operates overpowered mechanics?
So you are saying you are OP and need nerfing. Did I get that right?
Then tell us which skill it is that DKs use to heal from near death to 80% life 3 times in a row. Thank you.wpitterlb14a_ESO wrote: »
Health regen is even more of a joke, I'm not even going to waste time showing you the numbers.
fambaab16_ESO wrote: »Then tell us which skill it is that DKs use to heal from near death to 80% life 3 times in a row. Thank you.wpitterlb14a_ESO wrote: »
Health regen is even more of a joke, I'm not even going to waste time showing you the numbers.
wpitterlb14a_ESO wrote: »snip
Halrloprillalar wrote: »Light armor, cost reduction jewelry, SNB DK can have their resources refill almost indefinitely while blocking everything. And have their armor capped from spike armor.
Magma armor isn't cheat death?? LOL. Tell me another class ult that does nearly that kind of survivability (9s of it no less)? Oh and not to mention your ults regen super fast and heal/magika/stamina you up nicely.
Talons frequently hits me for >400, +dot (i'm spell resist soft capped, before you ask). Banner for 300-500 /tick. Talons has no cd. You can just invasion/talons me again if I move away (not banner, I realize) and I can't dodge roll forever. Instants are castable while blocking (which is one of the biggest oversights in the game imo, regardless of class), which means I can get whipped to death while you take no damage. If I try and nuke you down you just pop reflect or go back to turtle mode. It's a war of attrition in which DK has the upper hand due to the insane regen from ult synergy, GDB and light armor. If I *** up even a little, I'm dead. If the DK *** up, he just uses his ult or dragonblood.
DKs are the most BS class by far, in pvp at least.
Teevesnacks wrote: »glitchmaster999 wrote: »I am a nightblade dps, my build has siphoning strikes and strife in it.
I met a dragonknight in bruma, I came out of sneak with my full dps kit and he healed it off, I sniped to reduce healing, he still healed it off. It was literally me beating on him watching him auto attack me and get his mana back while tanking the 720 dps I could dish out. When he got bored of tanking me, he ulted, shield bashed me and then burst me down in a matter of seconds.....
To all the people that say dragonknights are fine, they have been nerfed into the ground. I would agree except for the damage that they do while still being invincible is unbelievable. I was on a roll in bruma, I got my 19th player kill from 1v1 encounters and then this.
I'm not mad about it, it was kind of funny, he even sat on my smoldering corpse but there still seems to be a bit of a balance problem if he can literally stand there and never die.
This story is false
I was that DK in bruma that he met
He opened up from stealth and took almost half my HP away, I popped a HP pot and proceeded to block and find out where he was attacking me from, I was using a pve build at the time and didn't have any CC's, but I did have green dragon blood to keep me up for a bit, after he depleted my stamina from blocking he started to close in and when he was in melee ranged he used shadowy disguise and used veiled strike which did a fair amount of damage and stunned me, I was basically out of stamina to break it, he used shadowy disguise again and must of hit me with a death stroke because from that point on my green dragon blood at low hp couldn't save me
As I lay there checking out my death recap, he proceed to have a tea party on my corpse(if you know what I mean)
glitchmaster999 wrote: »I am a nightblade dps, my build has siphoning strikes and strife in it.
I met a dragonknight in bruma, I came out of sneak with my full dps kit and he healed it off, I sniped to reduce healing, he still healed it off. It was literally me beating on him watching him auto attack me and get his mana back while tanking the 720 dps I could dish out. When he got bored of tanking me, he ulted, shield bashed me and then burst me down in a matter of seconds.....
To all the people that say dragonknights are fine, they have been nerfed into the ground. I would agree except for the damage that they do while still being invincible is unbelievable. I was on a roll in bruma, I got my 19th player kill from 1v1 encounters and then this.
I'm not mad about it, it was kind of funny, he even sat on my smoldering corpse but there still seems to be a bit of a balance problem if he can literally stand there and never die.
glitchmaster999 wrote: »Thechemicals wrote: »glitchmaster999 wrote: »I am a nightblade dps, my build has siphoning strikes and strife in it.
I met a dragonknight in bruma, I came out of sneak with my full dps kit and he healed it off, I sniped to reduce healing, he still healed it off. It was literally me beating on him watching him auto attack me and get his mana back while tanking the 720 dps I could dish out. When he got bored of tanking me, he ulted, shield bashed me and then burst me down in a matter of seconds.....
To all the people that say dragonknights are fine, they have been nerfed into the ground. I would agree except for the damage that they do while still being invincible is unbelievable. I was on a roll in bruma, I got my 19th player kill from 1v1 encounters and then this.
I'm not mad about it, it was kind of funny, he even sat on my smoldering corpse but there still seems to be a bit of a balance problem if he can literally stand there and never die.
So you went 19-1 and someone finally smashed your build into pieces and based on this personal experience, you feel that Dk's are imbalanced. Maybe take a look at what you were missing in that fight.By your description, you had zero defense/escapes/ohshit buttons if he dps'd you down in seconds. Also, you said you had strife, a low/moderate damage healing attack so im guessing this is what you spammed. That skill is not going to get you any real damage with siphonings penalty against a shield tank using dragonblood. You were basically playing his game and hoping your medium/light armor and heals would beat his Shield mitigation and healing. Of course you werent going to win. He was a good player and likely toy'd with you.What happened here is you didnt change your tactics. Gratz on 90%+ win ratio though, seems you did really well overrall, which makes this thread kinda a buzzkill.
Once again,this thread was not complaining dk's are broken, they are after all meant to be the best tanks, I think they are a bit more powerful than they should be particularly with the damage side of things but still.
His armor was reduced by 75% and he had reduced healing. My strife hits for 600, that's not moderate/low, that's the highest damage skill nightblades get. 700 dps without good sets or food is really damn good, I also have near unlimited resources with siphoning strikes, so he should of run out of stamina or magicka before I ran out of anything but despite people saying "dragonknights are only good while they have magicka" he also just casts one destro staff ability and then gets his mana back with unstable flames or some other fire move.
The highest sustained single target I have seen in this game is 900, I am getting 700, if that isn't enough to kill a tank that has reduced armor and reduced healing, that is the definition of unbalanced. I think dragonknights should be amazing tanks, but the fact they are getting unbelievable resource regeneration means that they can tank forever and then still dish out unbelievable damage. I agree that its only certain parts of dragonknights that are overpowered, my brother plays a dragonknight and he says that his stamina dual wield build has no survivability.
Don't come here and tell me i'm playing wrong if I can't kill him... this build should destroy tanks, less armor, less healing and high burst ( bouts of 1000dps with ult up) and it felt like throwing a cotton ball at a brick wall.. yeah its really the build thats the problem.
Also define good player, because FOTM builds take out all the skill of building a character and blocking is as basic as it gets, so where is the skill? Running a build that he found on the internet because it operates overpowered mechanics?
Thechemicals wrote: »glitchmaster999 wrote: »Thechemicals wrote: »glitchmaster999 wrote: »I am a nightblade dps, my build has siphoning strikes and strife in it.
I met a dragonknight in bruma, I came out of sneak with my full dps kit and he healed it off, I sniped to reduce healing, he still healed it off. It was literally me beating on him watching him auto attack me and get his mana back while tanking the 720 dps I could dish out. When he got bored of tanking me, he ulted, shield bashed me and then burst me down in a matter of seconds.....
To all the people that say dragonknights are fine, they have been nerfed into the ground. I would agree except for the damage that they do while still being invincible is unbelievable. I was on a roll in bruma, I got my 19th player kill from 1v1 encounters and then this.
I'm not mad about it, it was kind of funny, he even sat on my smoldering corpse but there still seems to be a bit of a balance problem if he can literally stand there and never die.
So you went 19-1 and someone finally smashed your build into pieces and based on this personal experience, you feel that Dk's are imbalanced. Maybe take a look at what you were missing in that fight.By your description, you had zero defense/escapes/ohshit buttons if he dps'd you down in seconds. Also, you said you had strife, a low/moderate damage healing attack so im guessing this is what you spammed. That skill is not going to get you any real damage with siphonings penalty against a shield tank using dragonblood. You were basically playing his game and hoping your medium/light armor and heals would beat his Shield mitigation and healing. Of course you werent going to win. He was a good player and likely toy'd with you.What happened here is you didnt change your tactics. Gratz on 90%+ win ratio though, seems you did really well overrall, which makes this thread kinda a buzzkill.
Once again,this thread was not complaining dk's are broken, they are after all meant to be the best tanks, I think they are a bit more powerful than they should be particularly with the damage side of things but still.
His armor was reduced by 75% and he had reduced healing. My strife hits for 600, that's not moderate/low, that's the highest damage skill nightblades get. 700 dps without good sets or food is really damn good, I also have near unlimited resources with siphoning strikes, so he should of run out of stamina or magicka before I ran out of anything but despite people saying "dragonknights are only good while they have magicka" he also just casts one destro staff ability and then gets his mana back with unstable flames or some other fire move.
The highest sustained single target I have seen in this game is 900, I am getting 700, if that isn't enough to kill a tank that has reduced armor and reduced healing, that is the definition of unbalanced. I think dragonknights should be amazing tanks, but the fact they are getting unbelievable resource regeneration means that they can tank forever and then still dish out unbelievable damage. I agree that its only certain parts of dragonknights that are overpowered, my brother plays a dragonknight and he says that his stamina dual wield build has no survivability.
Don't come here and tell me i'm playing wrong if I can't kill him... this build should destroy tanks, less armor, less healing and high burst ( bouts of 1000dps with ult up) and it felt like throwing a cotton ball at a brick wall.. yeah its really the build thats the problem.
Also define good player, because FOTM builds take out all the skill of building a character and blocking is as basic as it gets, so where is the skill? Running a build that he found on the internet because it operates overpowered mechanics?
protip: You can reduce his armor to 0% defense, but youll still get dmg reduction because he is blocking and thats a seperate table with its own mitigation bonuses. This is why light armor is superior to heavy right now.
Paper is fine, nerf rock. Sincerely yours, Scissors.Seems there is a circular pattern. Magic kills tank with range. Tank kills assassin with endurance. And assassin kills range with stealth and power. So each off them are weak against the victim of their victim. Where does Templar fit in? They are a support class made for healing. If you don't have players to heal AKA a group, you shouldn't be playing a support role. The healer is not supposed to be effective in combat. They are supposed to leave the fighting to the group and they handle the healing. Like a medic on the battlefield. Seems people know so much about the stats in the game, but they refuse to see the strategy behind each character role. If you chose Templar and you are not following a group around, you chose to handicap yourself and that's your own fault.
glitchmaster999 wrote: »Thechemicals wrote: »glitchmaster999 wrote: »Thechemicals wrote: »glitchmaster999 wrote: »I am a nightblade dps, my build has siphoning strikes and strife in it.
I met a dragonknight in bruma, I came out of sneak with my full dps kit and he healed it off, I sniped to reduce healing, he still healed it off. It was literally me beating on him watching him auto attack me and get his mana back while tanking the 720 dps I could dish out. When he got bored of tanking me, he ulted, shield bashed me and then burst me down in a matter of seconds.....
To all the people that say dragonknights are fine, they have been nerfed into the ground. I would agree except for the damage that they do while still being invincible is unbelievable. I was on a roll in bruma, I got my 19th player kill from 1v1 encounters and then this.
I'm not mad about it, it was kind of funny, he even sat on my smoldering corpse but there still seems to be a bit of a balance problem if he can literally stand there and never die.
So you went 19-1 and someone finally smashed your build into pieces and based on this personal experience, you feel that Dk's are imbalanced. Maybe take a look at what you were missing in that fight.By your description, you had zero defense/escapes/ohshit buttons if he dps'd you down in seconds. Also, you said you had strife, a low/moderate damage healing attack so im guessing this is what you spammed. That skill is not going to get you any real damage with siphonings penalty against a shield tank using dragonblood. You were basically playing his game and hoping your medium/light armor and heals would beat his Shield mitigation and healing. Of course you werent going to win. He was a good player and likely toy'd with you.What happened here is you didnt change your tactics. Gratz on 90%+ win ratio though, seems you did really well overrall, which makes this thread kinda a buzzkill.
Once again,this thread was not complaining dk's are broken, they are after all meant to be the best tanks, I think they are a bit more powerful than they should be particularly with the damage side of things but still.
His armor was reduced by 75% and he had reduced healing. My strife hits for 600, that's not moderate/low, that's the highest damage skill nightblades get. 700 dps without good sets or food is really damn good, I also have near unlimited resources with siphoning strikes, so he should of run out of stamina or magicka before I ran out of anything but despite people saying "dragonknights are only good while they have magicka" he also just casts one destro staff ability and then gets his mana back with unstable flames or some other fire move.
The highest sustained single target I have seen in this game is 900, I am getting 700, if that isn't enough to kill a tank that has reduced armor and reduced healing, that is the definition of unbalanced. I think dragonknights should be amazing tanks, but the fact they are getting unbelievable resource regeneration means that they can tank forever and then still dish out unbelievable damage. I agree that its only certain parts of dragonknights that are overpowered, my brother plays a dragonknight and he says that his stamina dual wield build has no survivability.
Don't come here and tell me i'm playing wrong if I can't kill him... this build should destroy tanks, less armor, less healing and high burst ( bouts of 1000dps with ult up) and it felt like throwing a cotton ball at a brick wall.. yeah its really the build thats the problem.
Also define good player, because FOTM builds take out all the skill of building a character and blocking is as basic as it gets, so where is the skill? Running a build that he found on the internet because it operates overpowered mechanics?
protip: You can reduce his armor to 0% defense, but youll still get dmg reduction because he is blocking and thats a seperate table with its own mitigation bonuses. This is why light armor is superior to heavy right now.
That's not why light armor is superior, heavy armor gives you overcharged armor, light armor gives you overcharged magic resist, you can get your armor to softcap with items or abilities and still get all the benefits of being light armor.
No *** blocking makes gives damage reduction, still shouldn't be able to do it forever.
Paladin_echo1 wrote: »Before you blame the DK, blame Bone shield. That move on a very tanky DK gives incredibly too much hp to the point defense just doesn't matter anymore. Also Spiked bone shield's reflect damage.
If DK's block is a problem for you then L2P!, Really L2P and read what fr heavy attacks are! Stop banging his shield with that light attacks, and use HEAVY attacks instead, after 4 such hits DK is without Stamina.
IT is typical, instead learning game's mechanics, care-bears are running with nerfs cry to devs
glitchmaster999 wrote: »If DK's block is a problem for you then L2P!, Really L2P and read what fr heavy attacks are! Stop banging his shield with that light attacks, and use HEAVY attacks instead, after 4 such hits DK is without Stamina.
IT is typical, instead learning game's mechanics, care-bears are running with nerfs cry to devs
I don't know a single build in the game that uses primarily heavy attacks and you tell me to L2P.... good luck with life, you are going to need it with a brain like yours