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The 1v1 that went for 10 minutes straight....

  • SuperJChat
    SuperJChat
    ✭✭✭
    I as a Nightblade, have not had this problem. Were you many levels lower than he/she?

    Same level, dk fights are usually fine but some of them are just a brick wall you are trying to break down with a plunger....

    My only Questions:
    1. what race are you
    2. how did you spec your attributes
    3. what quality and type (Heavy/Medium/Light, and how many of each) of gear were you using (sets or no, if yes list)
    4. Anything more specific you can tell us about the DK in question (race, armor type, weapons used, skills used, anything)
  • glitchmaster999
    glitchmaster999
    ✭✭✭✭
    Baphomet wrote: »
    Ah, that tactic work for all classes, though, not just DKs. Grab a sword + shield and switch on tank mode, let the enemy deplete all of his resources, then strike back.

    With the nightblade class it is sword + shield, swallow soul, sap essence, crippling grasp, veil of blades and then block your enemy to death.

    That's great except I wasn't out of resources hahaha
    zgrssd wrote: »
    The 1v1 that went for 10 minutes straight....
    Yes, Classes are not fully balanced yet. Thanks Captain Obvious.

    I expected misbalances to exist in a new game, especially a MMO.
    I also expect the bulk to be solved within the first 6 months after launch. We recentyl started the 3rd month. With it never being fully free of them (because MMO are just too complex to have 100% balance and bug freeness).

    Once again, I did say that I don't really care all that much, I don't PVP much it was just hilarious that it can happen. Thank you captain condescending for showing your presence.
    720dps? I need your build info I can barely hit 400 LOL

    I run warlock build, I know magicka stick build.... I don't like it either... you use crippling strike, strife, magelight, assassins blade and either siphoning strikes (my prefered) or equillibrium. Before I changed I was hitting up to 500 with my bow build (still using crippling strike) after the change, have seen 20 second fights got at 900 dps single target with potions and ult and I still dont even have spell crit passive for light armor.
  • glitchmaster999
    glitchmaster999
    ✭✭✭✭
    SuperJChat wrote: »
    I as a Nightblade, have not had this problem. Were you many levels lower than he/she?

    Same level, dk fights are usually fine but some of them are just a brick wall you are trying to break down with a plunger....

    My only Questions:
    1. what race are you
    2. how did you spec your attributes
    3. what quality and type (Heavy/Medium/Light, and how many of each) of gear were you using (sets or no, if yes list)
    4. Anything more specific you can tell us about the DK in question (race, armor type, weapons used, skills used, anything)

    Sorry didn't see that, I am a wood elf nightblade with overcharged magicka and health just under over charged. I just respecced into full light with a resto staff. I used reapers mark, snipe, shadow ult, assassins ult, crippling grasp, strife, assassins blade, inner light and siphoning attacks.

    He was an orc dragonknight in full heavy armor with sword and board/ destro staff. He was using green dragonblood, standard, the shield jump thing, reflect spell thing, the destro staff magicka back on fire damage thing and a couple of other spells that I can't remember.
  • Baphomet
    Baphomet
    ✭✭✭✭✭
    Thank you. That post saved me a lot of time having to explain some of the basics of the games.
    - The Psijic Order
    - TKO
    - Dominant Dominion
    - The Noore
  • Thechemicals
    Thechemicals
    ✭✭✭✭✭
    I am a nightblade dps, my build has siphoning strikes and strife in it.

    I met a dragonknight in bruma, I came out of sneak with my full dps kit and he healed it off, I sniped to reduce healing, he still healed it off. It was literally me beating on him watching him auto attack me and get his mana back while tanking the 720 dps I could dish out. When he got bored of tanking me, he ulted, shield bashed me and then burst me down in a matter of seconds.....

    To all the people that say dragonknights are fine, they have been nerfed into the ground. I would agree except for the damage that they do while still being invincible is unbelievable. I was on a roll in bruma, I got my 19th player kill from 1v1 encounters and then this.

    I'm not mad about it, it was kind of funny, he even sat on my smoldering corpse but there still seems to be a bit of a balance problem if he can literally stand there and never die.

    So you went 19-1 and someone finally smashed your build into pieces and based on this personal experience, you feel that Dk's are imbalanced. Maybe take a look at what you were missing in that fight.By your description, you had zero defense/escapes/ohshit buttons if he dps'd you down in seconds. Also, you said you had strife, a low/moderate damage healing attack so im guessing this is what you spammed. That skill is not going to get you any real damage with siphonings penalty against a shield tank using dragonblood. You were basically playing his game and hoping your medium/light armor and heals would beat his Shield mitigation and healing. Of course you werent going to win. He was a good player and likely toy'd with you.What happened here is you didnt change your tactics. Gratz on 90%+ win ratio though, seems you did really well overrall, which makes this thread kinda a buzzkill.
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • glitchmaster999
    glitchmaster999
    ✭✭✭✭
    I am a nightblade dps, my build has siphoning strikes and strife in it.

    I met a dragonknight in bruma, I came out of sneak with my full dps kit and he healed it off, I sniped to reduce healing, he still healed it off. It was literally me beating on him watching him auto attack me and get his mana back while tanking the 720 dps I could dish out. When he got bored of tanking me, he ulted, shield bashed me and then burst me down in a matter of seconds.....

    To all the people that say dragonknights are fine, they have been nerfed into the ground. I would agree except for the damage that they do while still being invincible is unbelievable. I was on a roll in bruma, I got my 19th player kill from 1v1 encounters and then this.

    I'm not mad about it, it was kind of funny, he even sat on my smoldering corpse but there still seems to be a bit of a balance problem if he can literally stand there and never die.

    So you went 19-1 and someone finally smashed your build into pieces and based on this personal experience, you feel that Dk's are imbalanced. Maybe take a look at what you were missing in that fight.By your description, you had zero defense/escapes/ohshit buttons if he dps'd you down in seconds. Also, you said you had strife, a low/moderate damage healing attack so im guessing this is what you spammed. That skill is not going to get you any real damage with siphonings penalty against a shield tank using dragonblood. You were basically playing his game and hoping your medium/light armor and heals would beat his Shield mitigation and healing. Of course you werent going to win. He was a good player and likely toy'd with you.What happened here is you didnt change your tactics. Gratz on 90%+ win ratio though, seems you did really well overrall, which makes this thread kinda a buzzkill.

    Once again,this thread was not complaining dk's are broken, they are after all meant to be the best tanks, I think they are a bit more powerful than they should be particularly with the damage side of things but still.

    His armor was reduced by 75% and he had reduced healing. My strife hits for 600, that's not moderate/low, that's the highest damage skill nightblades get. 700 dps without good sets or food is really damn good, I also have near unlimited resources with siphoning strikes, so he should of run out of stamina or magicka before I ran out of anything but despite people saying "dragonknights are only good while they have magicka" he also just casts one destro staff ability and then gets his mana back with unstable flames or some other fire move.

    The highest sustained single target I have seen in this game is 900, I am getting 700, if that isn't enough to kill a tank that has reduced armor and reduced healing, that is the definition of unbalanced. I think dragonknights should be amazing tanks, but the fact they are getting unbelievable resource regeneration means that they can tank forever and then still dish out unbelievable damage. I agree that its only certain parts of dragonknights that are overpowered, my brother plays a dragonknight and he says that his stamina dual wield build has no survivability.

    Don't come here and tell me i'm playing wrong if I can't kill him... this build should destroy tanks, less armor, less healing and high burst ( bouts of 1000dps with ult up) and it felt like throwing a cotton ball at a brick wall.. yeah its really the build thats the problem.

    Also define good player, because FOTM builds take out all the skill of building a character and blocking is as basic as it gets, so where is the skill? Running a build that he found on the internet because it operates overpowered mechanics?


  • Teevesnacks
    Teevesnacks
    ✭✭✭
    I am a nightblade dps, my build has siphoning strikes and strife in it.

    I met a dragonknight in bruma, I came out of sneak with my full dps kit and he healed it off, I sniped to reduce healing, he still healed it off. It was literally me beating on him watching him auto attack me and get his mana back while tanking the 720 dps I could dish out. When he got bored of tanking me, he ulted, shield bashed me and then burst me down in a matter of seconds.....

    To all the people that say dragonknights are fine, they have been nerfed into the ground. I would agree except for the damage that they do while still being invincible is unbelievable. I was on a roll in bruma, I got my 19th player kill from 1v1 encounters and then this.

    I'm not mad about it, it was kind of funny, he even sat on my smoldering corpse but there still seems to be a bit of a balance problem if he can literally stand there and never die.

    This story is false

    I was that DK in bruma that he met

    He opened up from stealth and took almost half my HP away, I popped a HP pot and proceeded to block and find out where he was attacking me from, I was using a pve build at the time and didn't have any CC's, but I did have green dragon blood to keep me up for a bit, after he depleted my stamina from blocking he started to close in and when he was in melee ranged he used shadowy disguise and used veiled strike which did a fair amount of damage and stunned me, I was basically out of stamina to break it, he used shadowy disguise again and must of hit me with a death stroke because from that point on my green dragon blood at low hp couldn't save me

    As I lay there checking out my death recap, he proceed to have a tea party on my corpse(if you know what I mean)
    Edited by Teevesnacks on June 14, 2014 3:06PM
  • Eivar
    Eivar
    ✭✭✭
    I love how so many people say, "a Nightblade can just invis, and escape battle". Don't get me wrong a skilled nightblade CAN use invis to escape a LOT of situations, but the sheer number of things that negate stealth/invis is absolutely ridiculous, magelight, detection potions, tapping a light attack in the general direction a NB was traveling, the "in combat" bug, a dk's/sorcs PbAoE aura, combine that with dark cloak not removing every dot that it should, and the bug of Nb's own dot/dots breaking stealth. I'e even had to sit through like 5 mins of stealth pulsing on and off with no see through stealth mobs within sight. There absolutely need to be counters to stealth/invis, but comparing a dks survivability to a nbs easily negated stealth seems a bit off balanced to me. In general though all I'm looking for is a fix to non staff dps, and a bit of an increase to nbs survivability, whether it's through improved stealth mechanics or self heals i don't care. All i know is it's incredibly frustrating to be able to almost one shot a mob with a sneak attack-concealed weapon, then to use that same opener on a player and rather than do a significant amount of damage, you see maybe a 5% drop, and then they start blocking, lol.
  • Teevesnacks
    Teevesnacks
    ✭✭✭
    thelg wrote: »
    I am a nightblade dps, my build has siphoning strikes and strife in it.

    I met a dragonknight in bruma, I came out of sneak with my full dps kit and he healed it off, I sniped to reduce healing, he still healed it off. It was literally me beating on him watching him auto attack me and get his mana back while tanking the 720 dps I could dish out. When he got bored of tanking me, he ulted, shield bashed me and then burst me down in a matter of seconds.....

    To all the people that say dragonknights are fine, they have been nerfed into the ground. I would agree except for the damage that they do while still being invincible is unbelievable. I was on a roll in bruma, I got my 19th player kill from 1v1 encounters and then this.

    I'm not mad about it, it was kind of funny, he even sat on my smoldering corpse but there still seems to be a bit of a balance problem if he can literally stand there and never die.

    So you went 19-1 and someone finally smashed your build into pieces and based on this personal experience, you feel that Dk's are imbalanced. Maybe take a look at what you were missing in that fight.By your description, you had zero defense/escapes/ohshit buttons if he dps'd you down in seconds. Also, you said you had strife, a low/moderate damage healing attack so im guessing this is what you spammed. That skill is not going to get you any real damage with siphonings penalty against a shield tank using dragonblood. You were basically playing his game and hoping your medium/light armor and heals would beat his Shield mitigation and healing. Of course you werent going to win. He was a good player and likely toy'd with you.What happened here is you didnt change your tactics. Gratz on 90%+ win ratio though, seems you did really well overrall, which makes this thread kinda a buzzkill.

    Once again,this thread was not complaining dk's are broken, they are after all meant to be the best tanks, I think they are a bit more powerful than they should be particularly with the damage side of things but still.

    His armor was reduced by 75% and he had reduced healing. My strife hits for 600, that's not moderate/low, that's the highest damage skill nightblades get. 700 dps without good sets or food is really damn good, I also have near unlimited resources with siphoning strikes, so he should of run out of stamina or magicka before I ran out of anything but despite people saying "dragonknights are only good while they have magicka" he also just casts one destro staff ability and then gets his mana back with unstable flames or some other fire move.

    The highest sustained single target I have seen in this game is 900, I am getting 700, if that isn't enough to kill a tank that has reduced armor and reduced healing, that is the definition of unbalanced. I think dragonknights should be amazing tanks, but the fact they are getting unbelievable resource regeneration means that they can tank forever and then still dish out unbelievable damage. I agree that its only certain parts of dragonknights that are overpowered, my brother plays a dragonknight and he says that his stamina dual wield build has no survivability.

    Don't come here and tell me i'm playing wrong if I can't kill him... this build should destroy tanks, less armor, less healing and high burst ( bouts of 1000dps with ult up) and it felt like throwing a cotton ball at a brick wall.. yeah its really the build thats the problem.

    Also define good player, because FOTM builds take out all the skill of building a character and blocking is as basic as it gets, so where is the skill? Running a build that he found on the internet because it operates overpowered mechanics?


    So you are saying you are OP and need nerfing. Did I get that right?

    Naaah he's saying dk's are op apparently
  • fambaab16_ESO
    fambaab16_ESO
    ✭✭

    Health regen is even more of a joke, I'm not even going to waste time showing you the numbers.
    Then tell us which skill it is that DKs use to heal from near death to 80% life 3 times in a row. Thank you.
  • thelg
    thelg
    ✭✭✭

    Health regen is even more of a joke, I'm not even going to waste time showing you the numbers.
    Then tell us which skill it is that DKs use to heal from near death to 80% life 3 times in a row. Thank you.

    There is not one, it's that simple. There is a big case of LEARN ABOUT OTHER CLASSES here

    3k health DK uses GDB at 30%(just before being gibber with execute). He gets healed for 3000*(1-0.3)*0.33=693 DK is now at 900+693 = 1593health(not full..)

    Say he uses GDB again right away. He is at 50% health at this point. 1500*0.3=450 putting him at 2k which is 2/3rds of his health.. More then that is just waste of magic. This cost him:448*2 (he was in heavy so no reduction). 900 magic.

    So no DKs do NOT heal to full health automagically. However DB might ignore heal reduction, I never tested that. Would kinda make sense since it is not boosted by magic and is a flat %.

    I would actually argue that Coagualting Blood is a better morph since it give you a lot of defense but you get not stamina regen increase. Basically you hit that, wait 4 seconds hit it again. etc

    People just can't handle loosing. Its pathetic.
  • Halrloprillalar
    Halrloprillalar
    ✭✭✭✭✭
    snip

    Light armor, cost reduction jewelry, SNB DK can have their resources refill almost indefinitely while blocking everything. And have their armor capped from spike armor.

    Magma armor isn't cheat death?? LOL. Tell me another class ult that does nearly that kind of survivability (9s of it no less)? Oh and not to mention your ults regen super fast and heal/magika/stamina you up nicely.

    Talons frequently hits me for >400, +dot (i'm spell resist soft capped, before you ask). Banner for 300-500 /tick. Talons has no cd. You can just invasion/talons me again if I move away (not banner, I realize) and I can't dodge roll forever. Instants are castable while blocking (which is one of the biggest oversights in the game imo, regardless of class), which means I can get whipped to death while you take no damage. If I try and nuke you down you just pop reflect or go back to turtle mode. It's a war of attrition in which DK has the upper hand due to the insane regen from ult synergy, GDB and light armor. If I *** up even a little, I'm dead. If the DK *** up, he just uses his ult or dragonblood.

    DKs are the most BS class by far, in pvp at least.




  • pavelcherepanskyrwb17_ESO
    Light armor, cost reduction jewelry, SNB DK can have their resources refill almost indefinitely while blocking everything. And have their armor capped from spike armor.

    Magma armor isn't cheat death?? LOL. Tell me another class ult that does nearly that kind of survivability (9s of it no less)? Oh and not to mention your ults regen super fast and heal/magika/stamina you up nicely.

    Talons frequently hits me for >400, +dot (i'm spell resist soft capped, before you ask). Banner for 300-500 /tick. Talons has no cd. You can just invasion/talons me again if I move away (not banner, I realize) and I can't dodge roll forever. Instants are castable while blocking (which is one of the biggest oversights in the game imo, regardless of class), which means I can get whipped to death while you take no damage. If I try and nuke you down you just pop reflect or go back to turtle mode. It's a war of attrition in which DK has the upper hand due to the insane regen from ult synergy, GDB and light armor. If I *** up even a little, I'm dead. If the DK *** up, he just uses his ult or dragonblood.

    DKs are the most BS class by far, in pvp at least.

    Yes, magicka regen is high but it's same for every class wearing light armor so what's your point?

    With light armor or heavy armor builds you don't get a super fast ult regen, only when you're being bashed by several players at the same time and yeah, if you do survive the beating, CCs, dots and whatnot during the beating stage you do deserve to use an ultimate.

    I'm not sure where you got that number for standard damage, it's ridiculous. I've never had anything above 180 dps with it after the recent nerf. If you go and do calculations on Esohead you can see that you need over 300-500 spell damage for standard to be dishing out such numbers. I think you might be delusional.

    Talons have no cd? Hell yeah, but so do all other skills, again what's your point, mate? Talons have 6 meters range. That's it. Are you really saying you can't get away 6 meters? Again, a DK would need a spell damage of over 200 to deal even 400 damage with talons. I'm not sure how everyone, but I'm not at that level yet...
    Edited by pavelcherepanskyrwb17_ESO on June 15, 2014 12:13AM
    "Do you want the book or not? Then go whack some people with Wabbajack!!"
  • glitchmaster999
    glitchmaster999
    ✭✭✭✭
    I am a nightblade dps, my build has siphoning strikes and strife in it.

    I met a dragonknight in bruma, I came out of sneak with my full dps kit and he healed it off, I sniped to reduce healing, he still healed it off. It was literally me beating on him watching him auto attack me and get his mana back while tanking the 720 dps I could dish out. When he got bored of tanking me, he ulted, shield bashed me and then burst me down in a matter of seconds.....

    To all the people that say dragonknights are fine, they have been nerfed into the ground. I would agree except for the damage that they do while still being invincible is unbelievable. I was on a roll in bruma, I got my 19th player kill from 1v1 encounters and then this.

    I'm not mad about it, it was kind of funny, he even sat on my smoldering corpse but there still seems to be a bit of a balance problem if he can literally stand there and never die.

    This story is false

    I was that DK in bruma that he met

    He opened up from stealth and took almost half my HP away, I popped a HP pot and proceeded to block and find out where he was attacking me from, I was using a pve build at the time and didn't have any CC's, but I did have green dragon blood to keep me up for a bit, after he depleted my stamina from blocking he started to close in and when he was in melee ranged he used shadowy disguise and used veiled strike which did a fair amount of damage and stunned me, I was basically out of stamina to break it, he used shadowy disguise again and must of hit me with a death stroke because from that point on my green dragon blood at low hp couldn't save me

    As I lay there checking out my death recap, he proceed to have a tea party on my corpse(if you know what I mean)

    I don't have vailed strike, nice try....
  • Malmai
    Malmai
    ✭✭✭✭✭
    I am a nightblade dps, my build has siphoning strikes and strife in it.

    I met a dragonknight in bruma, I came out of sneak with my full dps kit and he healed it off, I sniped to reduce healing, he still healed it off. It was literally me beating on him watching him auto attack me and get his mana back while tanking the 720 dps I could dish out. When he got bored of tanking me, he ulted, shield bashed me and then burst me down in a matter of seconds.....

    To all the people that say dragonknights are fine, they have been nerfed into the ground. I would agree except for the damage that they do while still being invincible is unbelievable. I was on a roll in bruma, I got my 19th player kill from 1v1 encounters and then this.

    I'm not mad about it, it was kind of funny, he even sat on my smoldering corpse but there still seems to be a bit of a balance problem if he can literally stand there and never die.

    Maybe use some CC get him to use his Magicka (Mass Hysteria) Vol. Rune, Crippling Grasp i have no Problems...
    Edited by Malmai on June 15, 2014 12:19AM
  • Thechemicals
    Thechemicals
    ✭✭✭✭✭
    I am a nightblade dps, my build has siphoning strikes and strife in it.

    I met a dragonknight in bruma, I came out of sneak with my full dps kit and he healed it off, I sniped to reduce healing, he still healed it off. It was literally me beating on him watching him auto attack me and get his mana back while tanking the 720 dps I could dish out. When he got bored of tanking me, he ulted, shield bashed me and then burst me down in a matter of seconds.....

    To all the people that say dragonknights are fine, they have been nerfed into the ground. I would agree except for the damage that they do while still being invincible is unbelievable. I was on a roll in bruma, I got my 19th player kill from 1v1 encounters and then this.

    I'm not mad about it, it was kind of funny, he even sat on my smoldering corpse but there still seems to be a bit of a balance problem if he can literally stand there and never die.

    So you went 19-1 and someone finally smashed your build into pieces and based on this personal experience, you feel that Dk's are imbalanced. Maybe take a look at what you were missing in that fight.By your description, you had zero defense/escapes/ohshit buttons if he dps'd you down in seconds. Also, you said you had strife, a low/moderate damage healing attack so im guessing this is what you spammed. That skill is not going to get you any real damage with siphonings penalty against a shield tank using dragonblood. You were basically playing his game and hoping your medium/light armor and heals would beat his Shield mitigation and healing. Of course you werent going to win. He was a good player and likely toy'd with you.What happened here is you didnt change your tactics. Gratz on 90%+ win ratio though, seems you did really well overrall, which makes this thread kinda a buzzkill.

    Once again,this thread was not complaining dk's are broken, they are after all meant to be the best tanks, I think they are a bit more powerful than they should be particularly with the damage side of things but still.

    His armor was reduced by 75% and he had reduced healing. My strife hits for 600, that's not moderate/low, that's the highest damage skill nightblades get. 700 dps without good sets or food is really damn good, I also have near unlimited resources with siphoning strikes, so he should of run out of stamina or magicka before I ran out of anything but despite people saying "dragonknights are only good while they have magicka" he also just casts one destro staff ability and then gets his mana back with unstable flames or some other fire move.

    The highest sustained single target I have seen in this game is 900, I am getting 700, if that isn't enough to kill a tank that has reduced armor and reduced healing, that is the definition of unbalanced. I think dragonknights should be amazing tanks, but the fact they are getting unbelievable resource regeneration means that they can tank forever and then still dish out unbelievable damage. I agree that its only certain parts of dragonknights that are overpowered, my brother plays a dragonknight and he says that his stamina dual wield build has no survivability.

    Don't come here and tell me i'm playing wrong if I can't kill him... this build should destroy tanks, less armor, less healing and high burst ( bouts of 1000dps with ult up) and it felt like throwing a cotton ball at a brick wall.. yeah its really the build thats the problem.

    Also define good player, because FOTM builds take out all the skill of building a character and blocking is as basic as it gets, so where is the skill? Running a build that he found on the internet because it operates overpowered mechanics?


    protip: You can reduce his armor to 0% defense, but youll still get dmg reduction because he is blocking and thats a seperate table with its own mitigation bonuses. This is why light armor is superior to heavy right now.

    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • glitchmaster999
    glitchmaster999
    ✭✭✭✭
    I am a nightblade dps, my build has siphoning strikes and strife in it.

    I met a dragonknight in bruma, I came out of sneak with my full dps kit and he healed it off, I sniped to reduce healing, he still healed it off. It was literally me beating on him watching him auto attack me and get his mana back while tanking the 720 dps I could dish out. When he got bored of tanking me, he ulted, shield bashed me and then burst me down in a matter of seconds.....

    To all the people that say dragonknights are fine, they have been nerfed into the ground. I would agree except for the damage that they do while still being invincible is unbelievable. I was on a roll in bruma, I got my 19th player kill from 1v1 encounters and then this.

    I'm not mad about it, it was kind of funny, he even sat on my smoldering corpse but there still seems to be a bit of a balance problem if he can literally stand there and never die.

    So you went 19-1 and someone finally smashed your build into pieces and based on this personal experience, you feel that Dk's are imbalanced. Maybe take a look at what you were missing in that fight.By your description, you had zero defense/escapes/ohshit buttons if he dps'd you down in seconds. Also, you said you had strife, a low/moderate damage healing attack so im guessing this is what you spammed. That skill is not going to get you any real damage with siphonings penalty against a shield tank using dragonblood. You were basically playing his game and hoping your medium/light armor and heals would beat his Shield mitigation and healing. Of course you werent going to win. He was a good player and likely toy'd with you.What happened here is you didnt change your tactics. Gratz on 90%+ win ratio though, seems you did really well overrall, which makes this thread kinda a buzzkill.

    Once again,this thread was not complaining dk's are broken, they are after all meant to be the best tanks, I think they are a bit more powerful than they should be particularly with the damage side of things but still.

    His armor was reduced by 75% and he had reduced healing. My strife hits for 600, that's not moderate/low, that's the highest damage skill nightblades get. 700 dps without good sets or food is really damn good, I also have near unlimited resources with siphoning strikes, so he should of run out of stamina or magicka before I ran out of anything but despite people saying "dragonknights are only good while they have magicka" he also just casts one destro staff ability and then gets his mana back with unstable flames or some other fire move.

    The highest sustained single target I have seen in this game is 900, I am getting 700, if that isn't enough to kill a tank that has reduced armor and reduced healing, that is the definition of unbalanced. I think dragonknights should be amazing tanks, but the fact they are getting unbelievable resource regeneration means that they can tank forever and then still dish out unbelievable damage. I agree that its only certain parts of dragonknights that are overpowered, my brother plays a dragonknight and he says that his stamina dual wield build has no survivability.

    Don't come here and tell me i'm playing wrong if I can't kill him... this build should destroy tanks, less armor, less healing and high burst ( bouts of 1000dps with ult up) and it felt like throwing a cotton ball at a brick wall.. yeah its really the build thats the problem.

    Also define good player, because FOTM builds take out all the skill of building a character and blocking is as basic as it gets, so where is the skill? Running a build that he found on the internet because it operates overpowered mechanics?


    protip: You can reduce his armor to 0% defense, but youll still get dmg reduction because he is blocking and thats a seperate table with its own mitigation bonuses. This is why light armor is superior to heavy right now.

    That's not why light armor is superior, heavy armor gives you overcharged armor, light armor gives you overcharged magic resist, you can get your armor to softcap with items or abilities and still get all the benefits of being light armor.

    No *** blocking makes gives damage reduction, still shouldn't be able to do it forever.
  • SFBryan18
    SFBryan18
    ✭✭✭✭✭
    Seems there is a circular pattern. Magic kills tank with range. Tank kills assassin with endurance. And assassin kills range with stealth and power. So each off them are weak against the victim of their victim. Where does Templar fit in? They are a support class made for healing. If you don't have players to heal AKA a group, you shouldn't be playing a support role. The healer is not supposed to be effective in combat. They are supposed to leave the fighting to the group and they handle the healing. Like a medic on the battlefield. Seems people know so much about the stats in the game, but they refuse to see the strategy behind each character role. If you chose Templar and you are not following a group around, you chose to handicap yourself and that's your own fault.
    Edited by SFBryan18 on June 15, 2014 2:32PM
  • Still_Mind
    Still_Mind
    ✭✭✭
    SFBryan18 wrote: »
    Seems there is a circular pattern. Magic kills tank with range. Tank kills assassin with endurance. And assassin kills range with stealth and power. So each off them are weak against the victim of their victim. Where does Templar fit in? They are a support class made for healing. If you don't have players to heal AKA a group, you shouldn't be playing a support role. The healer is not supposed to be effective in combat. They are supposed to leave the fighting to the group and they handle the healing. Like a medic on the battlefield. Seems people know so much about the stats in the game, but they refuse to see the strategy behind each character role. If you chose Templar and you are not following a group around, you chose to handicap yourself and that's your own fault.
    Paper is fine, nerf rock. Sincerely yours, Scissors.

    Templars are mushrooms.
    Edited by Still_Mind on June 16, 2014 6:32AM
    "I'm not *giving* him cake, I'm *assaulting* him with cake!"
  • Thechemicals
    Thechemicals
    ✭✭✭✭✭
    I am a nightblade dps, my build has siphoning strikes and strife in it.

    I met a dragonknight in bruma, I came out of sneak with my full dps kit and he healed it off, I sniped to reduce healing, he still healed it off. It was literally me beating on him watching him auto attack me and get his mana back while tanking the 720 dps I could dish out. When he got bored of tanking me, he ulted, shield bashed me and then burst me down in a matter of seconds.....

    To all the people that say dragonknights are fine, they have been nerfed into the ground. I would agree except for the damage that they do while still being invincible is unbelievable. I was on a roll in bruma, I got my 19th player kill from 1v1 encounters and then this.

    I'm not mad about it, it was kind of funny, he even sat on my smoldering corpse but there still seems to be a bit of a balance problem if he can literally stand there and never die.

    So you went 19-1 and someone finally smashed your build into pieces and based on this personal experience, you feel that Dk's are imbalanced. Maybe take a look at what you were missing in that fight.By your description, you had zero defense/escapes/ohshit buttons if he dps'd you down in seconds. Also, you said you had strife, a low/moderate damage healing attack so im guessing this is what you spammed. That skill is not going to get you any real damage with siphonings penalty against a shield tank using dragonblood. You were basically playing his game and hoping your medium/light armor and heals would beat his Shield mitigation and healing. Of course you werent going to win. He was a good player and likely toy'd with you.What happened here is you didnt change your tactics. Gratz on 90%+ win ratio though, seems you did really well overrall, which makes this thread kinda a buzzkill.

    Once again,this thread was not complaining dk's are broken, they are after all meant to be the best tanks, I think they are a bit more powerful than they should be particularly with the damage side of things but still.

    His armor was reduced by 75% and he had reduced healing. My strife hits for 600, that's not moderate/low, that's the highest damage skill nightblades get. 700 dps without good sets or food is really damn good, I also have near unlimited resources with siphoning strikes, so he should of run out of stamina or magicka before I ran out of anything but despite people saying "dragonknights are only good while they have magicka" he also just casts one destro staff ability and then gets his mana back with unstable flames or some other fire move.

    The highest sustained single target I have seen in this game is 900, I am getting 700, if that isn't enough to kill a tank that has reduced armor and reduced healing, that is the definition of unbalanced. I think dragonknights should be amazing tanks, but the fact they are getting unbelievable resource regeneration means that they can tank forever and then still dish out unbelievable damage. I agree that its only certain parts of dragonknights that are overpowered, my brother plays a dragonknight and he says that his stamina dual wield build has no survivability.

    Don't come here and tell me i'm playing wrong if I can't kill him... this build should destroy tanks, less armor, less healing and high burst ( bouts of 1000dps with ult up) and it felt like throwing a cotton ball at a brick wall.. yeah its really the build thats the problem.

    Also define good player, because FOTM builds take out all the skill of building a character and blocking is as basic as it gets, so where is the skill? Running a build that he found on the internet because it operates overpowered mechanics?


    protip: You can reduce his armor to 0% defense, but youll still get dmg reduction because he is blocking and thats a seperate table with its own mitigation bonuses. This is why light armor is superior to heavy right now.

    That's not why light armor is superior, heavy armor gives you overcharged armor, light armor gives you overcharged magic resist, you can get your armor to softcap with items or abilities and still get all the benefits of being light armor.

    No *** blocking makes gives damage reduction, still shouldn't be able to do it forever.

    you mean like the same way you can have magicka and stamina together with Siphoning ?
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • Still_Mind
    Still_Mind
    ✭✭✭
    <........> Accidental post
    Edited by Still_Mind on June 16, 2014 6:32AM
    "I'm not *giving* him cake, I'm *assaulting* him with cake!"
  • Paladin_echo1
    Paladin_echo1
    ✭✭✭
    Before you blame the DK, blame Bone shield. That move on a very tanky DK gives incredibly too much hp to the point defense just doesn't matter anymore. Also Spiked bone shield's reflect damage.
  • Axer
    Axer
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    At least the fight ended.

    I faced a tanky NB on my tank templar 1v1 the other day.

    We both dealt so pathetic damage that the battle lasted well over 10min..

    We eventually agreed to just call a truce and walk away.

    Pretty sad state of affairs this game is in for NB/Templar dmg. It's so low we can't even pvp properly.

    And it's not like I had the wrong skills or anything. I used the only bloody thing a templar has to do any real dmg - biting jabs. He simply went bow to keep his distance (magnum shot) then healed up with resto staff. I would swap to sword and board to charge/kb him, then he would fear me and heal up, rince and repeat, was nothing I could to end him, and nothing he could do to end me.

    Pretty sure he was a experienced pvp'er to. VR12, good gear, Think he was around alliance rank 10. I have pretty much the best gear in the game for tanking.

    DKs and Sorcerers can actaully deal enough damage to kill other players.. Even tank built players with strong healing. This is the huge inbalance in a game where every class can do everything.
    Axer. Main tank and Leader of Crush it! (NA-EP highly skilled trials guild)
  • Axer
    Axer
    ✭✭✭✭
    Before you blame the DK, blame Bone shield. That move on a very tanky DK gives incredibly too much hp to the point defense just doesn't matter anymore. Also Spiked bone shield's reflect damage.

    lol.

    Thats arguably the worst possible skill you can use in pvp.

    Why:

    99% of player deaths in cyrodil are caused by magicka attacks (well ignoring ones from siege weapons since we are talking 1v1 here). Armor has ZERO effect on magicka skills.

    Bone shield only increases armor, for the player who cast it.
    Edited by Axer on June 16, 2014 8:26AM
    Axer. Main tank and Leader of Crush it! (NA-EP highly skilled trials guild)
  • drackonir
    drackonir
    ✭✭✭
    If DK's block is a problem for you then L2P!, Really L2P and read what fr heavy attacks are! Stop banging his shield with that light attacks, and use HEAVY attacks instead, after 4 such hits DK is without Stamina.

    IT is typical, instead learning game's mechanics, care-bears are running with nerfs cry to devs :/
    "Even Gods dislike the absolute, for it stinks of something larger than themselves."
    Sotha Sil
  • glitchmaster999
    glitchmaster999
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    drackonir wrote: »
    If DK's block is a problem for you then L2P!, Really L2P and read what fr heavy attacks are! Stop banging his shield with that light attacks, and use HEAVY attacks instead, after 4 such hits DK is without Stamina.

    IT is typical, instead learning game's mechanics, care-bears are running with nerfs cry to devs :/

    I don't know a single build in the game that uses primarily heavy attacks and you tell me to L2P.... good luck with life, you are going to need it with a brain like yours
  • drackonir
    drackonir
    ✭✭✭
    drackonir wrote: »
    If DK's block is a problem for you then L2P!, Really L2P and read what fr heavy attacks are! Stop banging his shield with that light attacks, and use HEAVY attacks instead, after 4 such hits DK is without Stamina.

    IT is typical, instead learning game's mechanics, care-bears are running with nerfs cry to devs :/

    I don't know a single build in the game that uses primarily heavy attacks and you tell me to L2P.... good luck with life, you are going to need it with a brain like yours

    After reading your reply, I am happy to have one ;)
    "Even Gods dislike the absolute, for it stinks of something larger than themselves."
    Sotha Sil
  • Hilgara
    Hilgara
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    The DK who have gotten used to just spamming a few abilities are now suffering. The ones that we're always skilled or have adopted to the changes are still doing well. The problem with easy mode classes is that when they are rebalanced and they have to be as skilled as all the rest of us to survive the ones that were good through skill and the ones that were good coz their class was OP are easily distinguished.
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