Look, No one guild or 5 guilds, whatever, should have exclusive access to developers after launch. Yes it is a common practice during alpha and beta testing.
I have been privy to such guilds in Warhammer and SWtoR and look how those turned out. While I did not speak directly to developers during the alphas and betas I was part of, we did have an avenue in which we as a guild would discuss things and then our 'spokesman' would relay that back to the developer. Guilds generally have very strict rules in regard to this behind the scenes contact.
With that said, it is wrong. We definitely took advantage of the situation by talking about things that affected our play style and builds. We definitely did not look at the development process and how that affects a greater population of gamers outside of the finite amount in our guild.
The impact these exclusive, elitist, guilds have is phenomenal. The developers see it as 'being in touch' with the community when it is actually so far from the truth. Think back to games where developers have been active on forums, answering questions for all to see and partake in. That kind of 2 way forum is what makes a game a success. Not what is happening here in this thread or over at Tamriel Foundry.
This type of exclusivity is what eventually kills the game. The nerfs coming for classes, the 'balancing', the sudden change to fixing NBs-all suggestions from these guilds who 'know' the game.
amlewis292nub19_ESO wrote: »I know you're a great guy with the best intentions, but in this case you're just wrong man.
amlewis292nub19_ESO wrote: »Look, No one guild or 5 guilds, whatever, should have exclusive access to developers after launch. Yes it is a common practice during alpha and beta testing.
I have been privy to such guilds in Warhammer and SWtoR and look how those turned out. While I did not speak directly to developers during the alphas and betas I was part of, we did have an avenue in which we as a guild would discuss things and then our 'spokesman' would relay that back to the developer. Guilds generally have very strict rules in regard to this behind the scenes contact.
With that said, it is wrong. We definitely took advantage of the situation by talking about things that affected our play style and builds. We definitely did not look at the development process and how that affects a greater population of gamers outside of the finite amount in our guild.
The impact these exclusive, elitist, guilds have is phenomenal. The developers see it as 'being in touch' with the community when it is actually so far from the truth. Think back to games where developers have been active on forums, answering questions for all to see and partake in. That kind of 2 way forum is what makes a game a success. Not what is happening here in this thread or over at Tamriel Foundry.
This type of exclusivity is what eventually kills the game. The nerfs coming for classes, the 'balancing', the sudden change to fixing NBs-all suggestions from these guilds who 'know' the game.
Nobody has "exclusive access to developers."
1. Multiple guilds have been involved in this process from the start.
2. You're assuming Jess is a developer - she isn't. She's a PR official (public relations) and is, in all of these cases you're defining as a problem, DOING HER JOB.
3. You use the term exclusive to imply that the developers ONLY listen to these groups of players, when in reality they mine all the forums/reddit posts they can find for information regarding player opinions on specific issues.
I'll sum up this post with one quick fact: if you were privy to the many suggestions for changes and fixes proposed by these guilds, I can guarantee you would agree with almost all of them.
On a side note: Nice to see some guys from GW2 over here. I was in your guild for a time and I know you're a great guy with the best intentions, but in this case you're just wrong man.
amlewis292nub19_ESO wrote: »On a side note: Nice to see some guys from GW2 over here. I was in your guild for a time and I know you're a great guy with the best intentions, but in this case you're just wrong man.
wrlifeboil wrote: »Phantorang wrote: »wrlifeboil wrote: »Phantorang wrote: »Their participants know much more than the typical gamer, how? And who is this game made for, if it isnt the typical gamer?
Go to MMO-Champion. They datamined the WoD alpha weeks ago. Are you telling me the typical gamer does that? And I did say, it's on the devs to decide what sort of advice they should take.
If the Typical Gamer also got access to alpha, hell yeah!
But the typical gamer cant do that, because the typical gamer dont get access to it.
Give me alpha access to every new content patch for ESO, and I will demonstrate for you how a typical gamer also can "datamine an alpha"!
<laughing hysterically>
Phantorang wrote: »wrlifeboil wrote: »Phantorang wrote: »wrlifeboil wrote: »Phantorang wrote: »Their participants know much more than the typical gamer, how? And who is this game made for, if it isnt the typical gamer?
Go to MMO-Champion. They datamined the WoD alpha weeks ago. Are you telling me the typical gamer does that? And I did say, it's on the devs to decide what sort of advice they should take.
If the Typical Gamer also got access to alpha, hell yeah!
But the typical gamer cant do that, because the typical gamer dont get access to it.
Give me alpha access to every new content patch for ESO, and I will demonstrate for you how a typical gamer also can "datamine an alpha"!
<laughing hysterically>
So the typical gamer is something to "Laughing hysterically" off of despite?
amlewis292nub19_ESO wrote: »Look, No one guild or 5 guilds, whatever, should have exclusive access to developers after launch. Yes it is a common practice during alpha and beta testing.
I have been privy to such guilds in Warhammer and SWtoR and look how those turned out. While I did not speak directly to developers during the alphas and betas I was part of, we did have an avenue in which we as a guild would discuss things and then our 'spokesman' would relay that back to the developer. Guilds generally have very strict rules in regard to this behind the scenes contact.
With that said, it is wrong. We definitely took advantage of the situation by talking about things that affected our play style and builds. We definitely did not look at the development process and how that affects a greater population of gamers outside of the finite amount in our guild.
The impact these exclusive, elitist, guilds have is phenomenal. The developers see it as 'being in touch' with the community when it is actually so far from the truth. Think back to games where developers have been active on forums, answering questions for all to see and partake in. That kind of 2 way forum is what makes a game a success. Not what is happening here in this thread or over at Tamriel Foundry.
This type of exclusivity is what eventually kills the game. The nerfs coming for classes, the 'balancing', the sudden change to fixing NBs-all suggestions from these guilds who 'know' the game.
Nobody has "exclusive access to developers."
1. Multiple guilds have been involved in this process from the start.
2. You're assuming Jess is a developer - she isn't. She's a PR official (public relations) and is, in all of these cases you're defining as a problem, DOING HER JOB.
3. You use the term exclusive to imply that the developers ONLY listen to these groups of players, when in reality they mine all the forums/reddit posts they can find for information regarding player opinions on specific issues.
I'll sum up this post with one quick fact: if you were privy to the many suggestions for changes and fixes proposed by these guilds, I can guarantee you would agree with almost all of them.
On a side note: Nice to see some guys from GW2 over here. I was in your guild for a time and I know you're a great guy with the best intentions, but in this case you're just wrong man.
That is ok if you do not agree with me, but I am not wrong. Having been involved with specific guilds through alpha/beta is the norm. What is not normal is continuing that dialogue after launch. The forums, even how dysfunctional these can be, are a great source for issues in game.
I am not blaming her, I am blaming the process for which they are gathering information and how that is impacting the player base as a whole.
I do not disagree completely with your third statement, however speaking to individuals does hold greater weight than reading any forum.
In my similar experience, SWtoR, we felt like we had a great impact on the development of the Sith Assassin. An incredibly strong class PvE and PvP. We pushed for certain tweaks and buffs that to this day still apply. Guild influence on development happens. Knowing that this is occuring now in this game sends all sorts of red flags up for me and should for you as well.
Phantorang wrote: »Game development is not a democracy, so of course the devs of eso take their advice from whomever they want, if im not mistaken, ER didnt want the Bolt Escape nerf, good thing the Devs got brains enough themselves to understand thats a totally biased point of view.
Yeah, about that... ER publicly and vocally opposed the previous implementation of BE for a long time.
But, I don't think BE ever came up in feedback session though.
amlewis292nub19_ESO wrote: »Look, No one guild or 5 guilds, whatever, should have exclusive access to developers after launch. Yes it is a common practice during alpha and beta testing.
I have been privy to such guilds in Warhammer and SWtoR and look how those turned out. While I did not speak directly to developers during the alphas and betas I was part of, we did have an avenue in which we as a guild would discuss things and then our 'spokesman' would relay that back to the developer. Guilds generally have very strict rules in regard to this behind the scenes contact.
With that said, it is wrong. We definitely took advantage of the situation by talking about things that affected our play style and builds. We definitely did not look at the development process and how that affects a greater population of gamers outside of the finite amount in our guild.
The impact these exclusive, elitist, guilds have is phenomenal. The developers see it as 'being in touch' with the community when it is actually so far from the truth. Think back to games where developers have been active on forums, answering questions for all to see and partake in. That kind of 2 way forum is what makes a game a success. Not what is happening here in this thread or over at Tamriel Foundry.
This type of exclusivity is what eventually kills the game. The nerfs coming for classes, the 'balancing', the sudden change to fixing NBs-all suggestions from these guilds who 'know' the game.
Nobody has "exclusive access to developers."
1. Multiple guilds have been involved in this process from the start.
2. You're assuming Jess is a developer - she isn't. She's a PR official (public relations) and is, in all of these cases you're defining as a problem, DOING HER JOB.
3. You use the term exclusive to imply that the developers ONLY listen to these groups of players, when in reality they mine all the forums/reddit posts they can find for information regarding player opinions on specific issues.
I'll sum up this post with one quick fact: if you were privy to the many suggestions for changes and fixes proposed by these guilds, I can guarantee you would agree with almost all of them.
On a side note: Nice to see some guys from GW2 over here. I was in your guild for a time and I know you're a great guy with the best intentions, but in this case you're just wrong man.
That is ok if you do not agree with me, but I am not wrong. Having been involved with specific guilds through alpha/beta is the norm. What is not normal is continuing that dialogue after launch. The forums, even how dysfunctional these can be, are a great source for issues in game.
I am not blaming her, I am blaming the process for which they are gathering information and how that is impacting the player base as a whole.
I do not disagree completely with your third statement, however speaking to individuals does hold greater weight than reading any forum.
In my similar experience, SWtoR, we felt like we had a great impact on the development of the Sith Assassin. An incredibly strong class PvE and PvP. We pushed for certain tweaks and buffs that to this day still apply. Guild influence on development happens. Knowing that this is occuring now in this game sends all sorts of red flags up for me and should for you as well.
The forums, these ones in particular, are also not a good representative of the community as a whole. They include a disproportionate amount of people who are upset, and have only come to complain or get something changed. Those people aren't the only ones that should get a say.. and ZoS should not only be concerned with complaints, or else they risk alienating the folks that -are- enjoying the aspects of the game the forums are ripe with complaints about. They aren't ignoring the forums, that'd be bad too. They are just getting several different data points.. that includes these forums, reddit, fan forums, and sometimes interviews with various guilds. The guilds do not schedule these, nor do they call up the devs whenever they want to.
If they were only pulling from one source, I would be worried. I have no problem with how they do things as is though.
Phantorang wrote: »
The Time trials and the rankings in PvP are a joke, because some has had access to try the content and knows the mechanics. There will probably take years before any gamer that didnt have access to PTS, beta and wasnt in such a guild to come even close to top 10 of either list.
I didnt realize that before now, Im slow, but a joke is exactly what the trials and pvp rankings are. The playing field isnt even, the rest of us lag months behind.
Phantorang wrote: »
The Time trials and the rankings in PvP are a joke, because some has had access to try the content and knows the mechanics. There will probably take years before any gamer that didnt have access to PTS, beta and wasnt in such a guild to come even close to top 10 of either list.
I didnt realize that before now, Im slow, but a joke is exactly what the trials and pvp rankings are. The playing field isnt even, the rest of us lag months behind.
To be fair, the #1 time for both Trials is held by a Guild that wasn't on the PTS.
amlewis292nub19_ESO wrote: »Look, No one guild or 5 guilds, whatever, should have exclusive access to developers after launch. Yes it is a common practice during alpha and beta testing.
I have been privy to such guilds in Warhammer and SWtoR and look how those turned out. While I did not speak directly to developers during the alphas and betas I was part of, we did have an avenue in which we as a guild would discuss things and then our 'spokesman' would relay that back to the developer. Guilds generally have very strict rules in regard to this behind the scenes contact.
With that said, it is wrong. We definitely took advantage of the situation by talking about things that affected our play style and builds. We definitely did not look at the development process and how that affects a greater population of gamers outside of the finite amount in our guild.
The impact these exclusive, elitist, guilds have is phenomenal. The developers see it as 'being in touch' with the community when it is actually so far from the truth. Think back to games where developers have been active on forums, answering questions for all to see and partake in. That kind of 2 way forum is what makes a game a success. Not what is happening here in this thread or over at Tamriel Foundry.
This type of exclusivity is what eventually kills the game. The nerfs coming for classes, the 'balancing', the sudden change to fixing NBs-all suggestions from these guilds who 'know' the game.
Nobody has "exclusive access to developers."
1. Multiple guilds have been involved in this process from the start.
2. You're assuming Jess is a developer - she isn't. She's a PR official (public relations) and is, in all of these cases you're defining as a problem, DOING HER JOB.
3. You use the term exclusive to imply that the developers ONLY listen to these groups of players, when in reality they mine all the forums/reddit posts they can find for information regarding player opinions on specific issues.
I'll sum up this post with one quick fact: if you were privy to the many suggestions for changes and fixes proposed by these guilds, I can guarantee you would agree with almost all of them.
On a side note: Nice to see some guys from GW2 over here. I was in your guild for a time and I know you're a great guy with the best intentions, but in this case you're just wrong man.
That is ok if you do not agree with me, but I am not wrong. Having been involved with specific guilds through alpha/beta is the norm. What is not normal is continuing that dialogue after launch. The forums, even how dysfunctional these can be, are a great source for issues in game.
I am not blaming her, I am blaming the process for which they are gathering information and how that is impacting the player base as a whole.
I do not disagree completely with your third statement, however speaking to individuals does hold greater weight than reading any forum.
In my similar experience, SWtoR, we felt like we had a great impact on the development of the Sith Assassin. An incredibly strong class PvE and PvP. We pushed for certain tweaks and buffs that to this day still apply. Guild influence on development happens. Knowing that this is occuring now in this game sends all sorts of red flags up for me and should for you as well.
The forums, these ones in particular, are also not a good representative of the community as a whole. They include a disproportionate amount of people who are upset, and have only come to complain or get something changed. Those people aren't the only ones that should get a say.. and ZoS should not only be concerned with complaints, or else they risk alienating the folks that -are- enjoying the aspects of the game the forums are ripe with complaints about. They aren't ignoring the forums, that'd be bad too. They are just getting several different data points.. that includes these forums, reddit, fan forums, and sometimes interviews with various guilds. The guilds do not schedule these, nor do they call up the devs whenever they want to.
If they were only pulling from one source, I would be worried. I have no problem with how they do things as is though.
I think these forums are an excellent representation of the community. Once you get past the troll/flame threads there is a ton of information that can be gleaned from them. People are emotional and passionate when it comes to gaming. A good communicator gets past the noise and sees the underlying issue. These forums are full of X marks the spot issues.
I agree that having multiple ways to obtain information is good. Having a system in place is better and better than that is having that system on display for everyone to see and offer input on. Talking with guilds is fine. Rotate those guilds out and find others. Talking to elitist or min/max players is bad. It is definitely reflected in the current build of this game imo.
Like I stated, many see this one of two ways. You and are reflect that.
Well here's the thing: I'd rather have ZOS talking to a few guilds than no one at all but logistically they cannot talk to everyone.
Jessica said that they're going to try to improve communication on these forums. We already know that they watch these forums as well as fansite forums and media articles.
I think this thread is proof enough though that (like with most things) ZOS simply needs to be more transparent. It seems like some of these people are upset because they felt this was secret. When things are secret, people assume something nefarious is going on.
Of course, it really wasn't a secret to anyone who knows members of ER or any of these other guilds, but most people still didn't know about it I guess.
Ultimately I'm sure ZOS understands that ER doesn't represent the entire ESO player base. Jessica already said its a mix of guilds she talks to, not just ER.
Doctoruniverse wrote: »I agree with Mablung, ZOS conduct has been shameful in this instance.
And trying to save it now only makes it worse.
yes this worrying imo
amlewis292nub19_ESO wrote: »1. Multiple guilds have been involved in this process from the start.
2. You're assuming Jess is a developer - she isn't. She's a PR official (public relations) and is, in all of these cases you're defining as a problem, DOING HER JOB.
3. You use the term exclusive to imply that the developers ONLY listen to these groups of players, when in reality they mine all the forums/reddit posts they can find for information regarding player opinions on specific issues.
I'll sum up this post with one quick fact: if you were privy to the many suggestions for changes and fixes proposed by these guilds, I can guarantee you would agree with almost all of them.
On a side note: Nice to see some guys from GW2 over here. I was in your guild for a time and I know you're a great guy with the best intentions, but in this case you're just wrong man.
The devs speak with many guilds. In fact my guild has an interview with a zos representative tonight.
They need good, structured feedback from the players, and these forums are absolutely full of whiny, emotionally driven posts, NOT constructive feedback. That is why you don't see much developer activity on the forum.
But don't worry, we're certainly not all minmaxers.