Huckdabuck wrote: »
Just out of curiosity (and these are honest questions/not trolling)....
1. What zones are you seeing hordes of players in PvE? I'm willing to say that lowbie EP zones are semi full due to the folks who hit VR12 moved on to leveling alts since Craglorn is turning into a ghost town now that the Vet XP grinds have been nerf'd. I just haven't seen the numbers that you apparently are.
2. What PvP campaign (other than Wabbajack) is locked with long queues? I can't recall multiple population locked campaigns since the 3rd week after launch. In fact most populations sit steadily at 1 bar each in every single campaign not starting with Wabba and ending with jack.
I honestly hope this game is a success but while it's not on life support this game is rather sickly in my opinion. As such, I'll play this game for as long as I enjoy it and then when I no longer feel the urge to log in....I won't.
tdilloncub18_ESO wrote: »The games won't comeback until we have Bacon Sweetrolls!
Not sure if trolling or just st..err fanboi. TESO is in the discount bins un under 90 days. ZOS is slashing staff and you still want to dig for people to lie to you and say there is a come back? Not a chance in hades.
tdilloncub18_ESO wrote: »The games won't comeback until we have Bacon Sweetrolls!
@tdilloncub18_ESO !!!ZOMG!!!
Who knows really. There's no way of knowing the exact numbers that have dropped off or come back.
I do think those that bought the game really want to like it however. Even those that unsub I think will come back when they hear things have been cleaned up and improved.
It's no surprise to see people not log in when the server/game is having issues. Doesn't mean they've left/returning to game.
This game is pushing for worst MMO release ever. Giving Warhammer a strong run for its money.
I a not sure what this thread is about. I get it is recognising the population drop, and the issues that came up during launch, and even how the former was influenced by the latter.
What it seems to me, to suggest, is that those were the only reasons. My point is that after first month there is always a massive population drop in MMO populations, and further by third month in my experience. This thread does not seem to be created with that in mind.
tdilloncub18_ESO wrote: »The games won't comeback until we have Bacon Sweetrolls!
I a not sure what this thread is about. I get it is recognising the population drop, and the issues that came up during launch, and even how the former was influenced by the latter.
What it seems to me, to suggest, is that those were the only reasons. My point is that after first month there is always a massive population drop in MMO populations, and further by third month in my experience. This thread does not seem to be created with that in mind.
Take the blinders off. You are correct that MMOs have a normal drop off in subs after first month of free play but you seem to be suggesting that there is no other reason for the decline in subscriptions.
The game is dying because of poor design, poor communication, poor gameplay. I will just stop with those right there.
I logged in last night on my level 27 Sorc and VR9 NB, both in level appropriate zones on the NA/AD side. No zone chat in either for 15 mins and the only chat that did display in that time was a Dolmen up announcement in the level 20 area I am in.
All of the TESO supporters need to come to the realization that this game is done.
Shaun98ca2 wrote: »You say poor design and gameplay, I say this is the best design and gameplay of most MMOs out there.
The PVP is even better for a long term commitment to strive for something great. Good guilds can really shine on the battlefield assisting in winning over the map and crowning an emperor.
Is the game PERFECT NO, but 3 more months and all the hardships most of us still around had to endure will be nothing but a distant memory.
Jessica Folsom wrote:It's a very grey area.
Shaun98ca2 wrote: »Is the game PERFECT NO, but 3 more months and all the hardships most of us still around had to endure will be nothing but a distant memory.