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Is the game making a comeback?

  • Lord_Draevan
    Lord_Draevan
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    Yes, I feel the population is strong and many users will sub/return in the coming months as more fixes/content is released.
    Huckdabuck wrote: »

    Just out of curiosity (and these are honest questions/not trolling)....

    1. What zones are you seeing hordes of players in PvE? I'm willing to say that lowbie EP zones are semi full due to the folks who hit VR12 moved on to leveling alts since Craglorn is turning into a ghost town now that the Vet XP grinds have been nerf'd. I just haven't seen the numbers that you apparently are.
    2. What PvP campaign (other than Wabbajack) is locked with long queues? I can't recall multiple population locked campaigns since the 3rd week after launch. In fact most populations sit steadily at 1 bar each in every single campaign not starting with Wabba and ending with jack.

    I honestly hope this game is a success but while it's not on life support this game is rather sickly in my opinion. As such, I'll play this game for as long as I enjoy it and then when I no longer feel the urge to log in....I won't.

    1) This week I've been into every EP zone during prime time trying to buy the V12 Pact gear and the cities were pretty packed, even Glenumbra in DC Vet zone, though not as packed as the regular EP. Can't speak for the other Vet zones, though.

    2) Only Wabba is locked all 3 factions, true, likely because it's the only one with decent competition. Auriel's Bow goes to high/full AD with EP and DC at medium or high, Bloodthorn with high/full DC with AD and EP medium or high.

    This is all for NA server, though, can't speak for EU.
    Edited by Lord_Draevan on June 13, 2014 6:03PM
    I'm a man of few words. Any questions?
    NA/PC server
  • Blackwidow
    Blackwidow
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    No, the game mechanics cannot be overcome to redeem this game.
    Unless ESO's basic systems get a real overhaul, this game will go down in flames.
  • hk11
    hk11
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    Other remarks.
    Not for me. I was reading over at tamriel foundry about making a NB. The posts all point to LA and staff being necessary to be valid at endgame.

    Until the light armor resto staff requirement for all classes is fixed I really have no interest.

    I keep hoping for a change.
    Edited by hk11 on June 13, 2014 6:03PM
  • Nox_Aeterna
    Nox_Aeterna
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    Other remarks.
    I dont know the future , i do believe the game is on the edge , usually i would say it is too late , from what i have seen on other MMOs , this situation reminds a lot of games that eventually went F2P.

    BUT ESO does have the console release , maybe that can add a new flow of players to the game and keep it going , they just need to make sure the game is balanced and it is working by then.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    Other remarks.
    I think it's too soon for any type of pronouncement of failure, sucess, comeback, etc. Of course the game will experiance a drop off of subs after the 30 days you get buying ends. That happens with every game. And yes there are problems, but many are being fixed. Try the poll in a year, then it may be meaningful.
    Edited by starlizard70ub17_ESO on June 13, 2014 6:05PM
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • kewl
    kewl
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    Other remarks.
    The games won't comeback until we have Bacon Sweetrolls!

    @tdilloncub18_ESO !!!ZOMG!!!
    IMG_8942-800x533.jpg
    Edited by kewl on June 13, 2014 6:07PM
  • Armianlee
    Armianlee
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    Dusty5 wrote: »
    Not sure if trolling or just st..err fanboi. TESO is in the discount bins un under 90 days. ZOS is slashing staff and you still want to dig for people to lie to you and say there is a come back? Not a chance in hades.

    kewl wrote: »
    The games won't comeback until we have Bacon Sweetrolls!

    @tdilloncub18_ESO !!!ZOMG!!!
    IMG_8942-800x533.jpg

    I think I may have just had a foodgasm.
    Basic circle of complaints on ESO Forums:
    1) Users: Fix game/class/bug
    2) Zenimax Online: Brings servers down and fixes issues and deploys patches.
    3) Users: OMG SERVERS ARE DOWN!!!!!
    4) Zenimax Online: Brings servers back up!
    5) See 1)

    VR10 Sword and Board Templar (Heavy Armour), Ebonheart Pact
    LVL 25 Sorcerer, Daggerfall Covenant
    LVL 28 DK, Ebonheart Pact
    LVL 15 Nightblade, Altmari Dominion
  • Brutalis
    Brutalis
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    Other remarks.
    dsalter wrote: »
    Brutalis wrote: »
    Hopefully some of you will leave and soon thereafter we'll be left with the skilled players...
    i hardly call destro dress wearers as a skilled build when it's one of they only useful things for beating trials.

    The fact you think a build is an indication of skill, exposes what side of the skill coin you fall on. But in your defense I wont count proper grammar either.

    A Roman walks into a bar and hold up two fingers and says, "I'll have five beers please."
  • Relyk04
    Relyk04
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    Other remarks.
    In truth, I should've added the option... "I never thought there was anything wrong with the game for it to merit the term 'comeback'." This is my opinion anyway; it had some issues, but nothing so daunting that I help it was crippling the game. I love the game and look forward to its future development. I believe it can really only continue to improve, but again that is simply my opinion.
  • Evergnar
    Evergnar
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    Other remarks.
    Who knows really. There's no way of knowing the exact numbers that have dropped off or come back.

    I do think those that bought the game really want to like it however. Even those that unsub I think will come back when they hear things have been cleaned up and improved.

    It's no surprise to see people not log in when the server/game is having issues. Doesn't mean they've left/returning to game.
  • Lalai
    Lalai
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    Other remarks.
    I don't know.. and quite frankly I don't care. Whether the game is failing, or doing amazing.. I'm still going to continue to play until I stop having fun.

    I don't follow the impending F2P gloom and doomer crowd that see a negative and "omg the sky is falling" in absolutely everything they can (I'm looking at you people who freak out at box sales or temp staff being laid off after a console delay announcement). I also don't think the game is doing amazingly, and has more subs than other games out there or anything like that. Does it have enough to survive? Maybe, maybe not.. does that change the fun I'm having actually playing the game with my guildies? Not one bit. If I knew it was going to be F2P in a few months, would I quit right this second? Nope, I'd still continue playing until I stopped having fun... which would probably be right up until it went F2P.
    Edited by Lalai on June 13, 2014 6:14PM
    Fisher extraordinaire!
    Send me your worms, crawlers, guts, and insect parts.
    Templar Healer
    Daggerfall Covenant, NA
  • hk11
    hk11
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    Other remarks.
    Evergnar wrote: »
    Who knows really. There's no way of knowing the exact numbers that have dropped off or come back.

    I do think those that bought the game really want to like it however. Even those that unsub I think will come back when they hear things have been cleaned up and improved.

    It's no surprise to see people not log in when the server/game is having issues. Doesn't mean they've left/returning to game.

    Yeah I want to like it. I am reading the forums while waiting for a dungeon queue in Wildstar. If I didnt want to play ESO, I wouldnt be here but I dont like casters.

  • sajackson
    sajackson
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    Does it need too?
  • Asawasa
    Asawasa
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    Other remarks.
    the perception is this game could be soooo much better. i've seen a couple posts where people who have unsubbed and have come back after trying Wildstar, going back to WOW and other games, etc.

    i'd say there is a struggle with ZOS to balance fixing current problems and keeping people interested. the game certainly has issues, devs have made some bad decisions but nothing i've seen suggests its on the road to failure just yet. only time will tell
  • Mablung
    Mablung
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    No, the game mechanics cannot be overcome to redeem this game.
    This game is pushing for worst MMO release ever. Giving Warhammer a strong run for its money.
  • Still_Mind
    Still_Mind
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    Other remarks.
    Needs faster fixes, faster balancing, better testing, better communication (or at least some - 99% of ZOE comments in threads is the uniform "play nice, children!" by moderators).

    One of the reasons SWToR lost much of the playerbase is that EAware were too late with communication (introduced class representatives, like, 2 years past launch, and started to listen to the community only then), too slow with fixing glaring balance issues, too slow to fix bugs in endgame content (Eternity Vault had bugged boss encounters till, like, the Makeb expansion).

    I love the potential that ESO has, and I am quite emotionally invested into this game. I hope ZOE can cope with the pressure and get a firm hold on the project.
    Edited by Still_Mind on June 13, 2014 7:29PM
    "I'm not *giving* him cake, I'm *assaulting* him with cake!"
  • Lodestar
    Lodestar
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    Other remarks.
    I a not sure what this thread is about. I get it is recognising the population drop, and the issues that came up during launch, and even how the former was influenced by the latter.

    What it seems to me, to suggest, is that those were the only reasons. My point is that after first month there is always a massive population drop in MMO populations, and further by third month in my experience. This thread does not seem to be created with that in mind.
  • Sighlynce
    Sighlynce
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    Yes, I feel the population is strong and many users will sub/return in the coming months as more fixes/content is released.
    Yes, I feel the population is strong and many users will sub/return in the coming months as more fixes/content is released.

    I think the game is going in the right direction. Not saying I don't have my own complaints, but things are getting fixed and the ideas that are being put out as things to come are exciting :D ! I can't wait for Spellcrafting :) , or Armor dyeing and tinting B) or going to jail ;) . I think some that left will come back as the word gets out that our complaints are being heard and addressed (*) ! Sometimes not as quick as we'd like :s but they are being addressed and exciting things are on the way. I'm excited :) ... Did I mention exciting.... :p
    "What is better - to be born good, or to overcome your evil nature through great effort?" - Paarthurnax
  • BBSooner
    BBSooner
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    Other remarks.
    Mablung wrote: »
    This game is pushing for worst MMO release ever. Giving Warhammer a strong run for its money.

    Pretty sure the ARR rerelease with no actual login queue systems, 2-4 hour long waits of spamming '1' to log in because of the lack of login queue, and 6-7 game crashing errors that plagued the majority of the players ( one even being cause by a certain skill when used under the effects of a debuff), and servers being locked with no transfer option till months after release effectively preventing friends and guilds from playing with each other for months beats out the little bit of lag, balancing issues, and the random phasing problems of ESO. Please continue maintaining the doomsday narrative though.
    Edited by BBSooner on June 13, 2014 7:09PM
  • Mablung
    Mablung
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    No, the game mechanics cannot be overcome to redeem this game.
    Lodestar wrote: »
    I a not sure what this thread is about. I get it is recognising the population drop, and the issues that came up during launch, and even how the former was influenced by the latter.

    What it seems to me, to suggest, is that those were the only reasons. My point is that after first month there is always a massive population drop in MMO populations, and further by third month in my experience. This thread does not seem to be created with that in mind.

    Take the blinders off. You are correct that MMOs have a normal drop off in subs after first month of free play but you seem to be suggesting that there is no other reason for the decline in subscriptions.

    The game is dying because of poor design, poor communication, poor gameplay. I will just stop with those right there.

    I logged in last night on my level 27 Sorc and VR9 NB, both in level appropriate zones on the NA/AD side. No zone chat in either for 15 mins and the only chat that did display in that time was a Dolmen up announcement in the level 20 area I am in.

    All of the TESO supporters need to come to the realization that this game is done.
    Edited by Mablung on June 13, 2014 7:08PM
  • Azzuria
    Azzuria
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    Yes, I feel the population is strong and many users will sub/return in the coming months as more fixes/content is released.
    I've noticed a few 'I'm back' posts and a distinct lack of rage-quit posts.

    Not sure if this is just more rapid action by the forum moderators or all the rage-quitters have raged and quit already, but I choose to take it as the former.

    I do think the game has gotten smoother, bugs have been / are being addressed in a timely manner and some deeper issues are actively being worked on.

    Things, to my mind, are on an upward trajectory.
    Brunhilda Icehammer - Nord Dragonknight, 'Smith & Enchantress 'What is 'ranged? I need to hit something!!'
    Laehl Direthorn - Bosmer Nightblade, Purveyor of fine Clothes, Bows and Staves
    Reeza gra-Zuni - Orc Templar 'War Shaman' and Apothecary
    Noemi Snowpaw - Kajiit Dragon Knight - I laugh... or I'd have to kill you.
    Kitera Dreamon - Breton of The Dominion: Because those Daggers don't appreciate a great Mage.
    Lysara Shadowcroft - Dunmer Bloodmage: This will only hurt a lot.
  • Blackwidow
    Blackwidow
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    No, the game mechanics cannot be overcome to redeem this game.
    Mablung wrote: »
    This game is pushing for worst MMO release ever. Giving Warhammer a strong run for its money.

    We can agree on something. :)
  • EQBallzz
    EQBallzz
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    No, the number of issues this game has at its current state indicates it is still struggling and losing the battle
    While I think the foundation of the game is good (and has been since the start) I'm quite disappointed that the state of the game has largely not changed. Some of the major phasing issues with quests have been resolved (and that is good) but beyond that there are still huge problems with broken/unbalanced classes. Abilities that are not working. The guild bank and guild store are a complete mess and no indication that those are being fixed anytime soon. Difficulty of veteran areas needs some retuning. Guild features are still very lacking.

    At the moment I'm leveling an alt because my main is a VR9 NB that is stuck due to a combination of veteran difficulty and broken abilities that makes completing quests a painful chore that I would rather not do. I'm not so sure many others are willing to do that and will just leave. I hope they start making some major changes soon to fix/improve this game in a faster, more effective manner.
  • ShedsHisTail
    ShedsHisTail
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    Other remarks.
    The games won't comeback until we have Bacon Sweetrolls!

    Ew.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • Shaun98ca2
    Shaun98ca2
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    Other remarks.
    Mablung wrote: »
    Lodestar wrote: »
    I a not sure what this thread is about. I get it is recognising the population drop, and the issues that came up during launch, and even how the former was influenced by the latter.

    What it seems to me, to suggest, is that those were the only reasons. My point is that after first month there is always a massive population drop in MMO populations, and further by third month in my experience. This thread does not seem to be created with that in mind.

    Take the blinders off. You are correct that MMOs have a normal drop off in subs after first month of free play but you seem to be suggesting that there is no other reason for the decline in subscriptions.

    The game is dying because of poor design, poor communication, poor gameplay. I will just stop with those right there.

    I logged in last night on my level 27 Sorc and VR9 NB, both in level appropriate zones on the NA/AD side. No zone chat in either for 15 mins and the only chat that did display in that time was a Dolmen up announcement in the level 20 area I am in.

    All of the TESO supporters need to come to the realization that this game is done.

    The haters seem to have more blinders than anything. This is one of the most enjoyable MMOs I have played only real runner uppers would be EQLive and Rift.

    Other than those 2 games TESO has a bright future.

    You say poor design and gameplay, I say this is the best design and gameplay of most MMOs out there.

    The PVP is even better for a long term commitment to strive for something great. Good guilds can really shine on the battlefield assisting in winning over the map and crowning an emperor.

    Is the game PERFECT NO, but 3 more months and all the hardships most of us still around had to endure will be nothing but a distant memory.
  • wrlifeboil
    wrlifeboil
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    I think the next test will be the response to Thieve's Guild and Dark Brotherhood. That will be the eso reborn moment. If that can't interest Elder Scrolls fans in eso, it's hard to imagine what else could.
  • Huckdabuck
    Huckdabuck
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    No, the number of issues this game has at its current state indicates it is still struggling and losing the battle
    Shaun98ca2 wrote: »
    You say poor design and gameplay, I say this is the best design and gameplay of most MMOs out there.

    The PVP is even better for a long term commitment to strive for something great. Good guilds can really shine on the battlefield assisting in winning over the map and crowning an emperor.

    Is the game PERFECT NO, but 3 more months and all the hardships most of us still around had to endure will be nothing but a distant memory.

    1. Game design and play are severely lacking in most basic MMO aspects. Want to change that UI? Grouping? QoL issues? Combat mechanics? Target of Target? Targeting of heals? Is there an AoE taunt? Veteran Ranks?

    2. What is this great thing you strive for in PvP? Painting the map one color is nice for a little while but it always gets painted another color or people leave said instance to find greener pastures or a zerg that works. Emperor? pffffft yeah that's something to strive for since it is an essentially meaningless title due to the emperor farms going on! Currently Wabbajack is the only campaign which has a back and forth between the 3 factions. The others tend to be one color maps that may get a sprinkle of the other for about an hour or two a day.

    3. I seriously doubt anyone will be saying "yeah those first 3 months were rough but boy gee golly everything is just swell now" without
    a. Templars getting dps buffs
    b. NB's having passives fixed where they actually work
    c. DK's not being nerfed into the ground
    d. Sorcs not being nerfed into the ground
    e. Vampire passives working properly
    f. WW line getting some love
    g. Cyrodiil lag becoming nonexistent
    h. Insert other pertinent needs from any of the QQ threads

    I'm not hating....I'm being realistic! Please take off your blinders, rose colored glasses, white knighting, or whatever phrase you want to call it and think about things OBJECTIVELY not SUBJECTIVELY. As stated before, I'm rooting for the game and while it's not on life support.....it IS VERY SICK at the moment and needs some serious help.
    Texashighelf - VR16 Sorcerer EP NA - FILTHY BARBARIAN
    Texasimperial - VR16 Dragonknight EP NA - How do you like your DK?
    Texas'Imperial - VR16 Dragonknight DC NA - How do you like your DK?
    Texas-Imperial - VR16 Templar DC NA - Queue Clogging Lagsploitter
    Texas Highelf - VR16 Sorcerer DC NA - Queue Clogging Lagsploitter
    Texas Imperial - VR16 Nightblade DC NA - Queue Clogging Lagsploitter
    It's a very grey area.
  • Mablung
    Mablung
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    No, the game mechanics cannot be overcome to redeem this game.
    Shaun98ca2 wrote: »
    Is the game PERFECT NO, but 3 more months and all the hardships most of us still around had to endure will be nothing but a distant memory.

    I hope you are right. Experience and history say otherwise.

  • NightWatch
    NightWatch
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    No, the number of issues this game has at its current state indicates it is still struggling and losing the battle
    Alliance wars are down to 9 campaigns, that was from 30 or so, speaks volumes about the number of players still playing.
  • Draaconis
    Draaconis
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    Relyk04 wrote: »
    Initially, launch was a rocky road to say the least, but do you feel that overall the game is bouncing back?

    Was it ever in the place where it needed to?
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