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Auction house is a must!

  • Heraclea
    Heraclea
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    I do think that an AH would greatly improve the game. At least it would make zone chat in populated areas more tolerable.
    Hircine loves me, this I know,
    Your intestines told me so.


    Quæ tam fera immanisque natura? - Cicero
  • purple-magicb16_ESO
    purple-magicb16_ESO
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    I like this idea. Go 4 it!
    I don't comment here often but when I do, I get [snip]
  • Blackwidow
    Blackwidow
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    Makkir wrote: »
    Blackwidow wrote: »

    Look at all the threads about quitting the game. A lot list no AH as a reason.

    Isn't that like my storming out of a Chinese Restaurant for not selling a Cheeseburger?

    No, but thanks for the weird question. :)

    It's like buying a product, finding out the product sucks as designed and asking for an exchange for a different product.
    Edited by Blackwidow on June 12, 2014 8:18PM
  • purple-magicb16_ESO
    purple-magicb16_ESO
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    ...not necessarily an auction house but just to separate from zone chat.
    I don't comment here often but when I do, I get [snip]
  • purple-magicb16_ESO
    purple-magicb16_ESO
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    Not sure of the impacts or implications an auctionhouse will have on the economy. I sell thru guilds never zone chat.
    I don't comment here often but when I do, I get [snip]
  • Pallmor
    Pallmor
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    Crafters want to stop an auction house because they don't want to have to compete on prices with a lot more crafters.

    It's a little microcosm of how the "free market" really works in the real world. No seller IRL wants more competition and they'll do anything to stop it.
  • TheVindelator
    TheVindelator
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    I see absolutely no advantage to limiting trade to people in your guild.

    It works. Sort of.

    But it's slow, the search is clunky and you have the extra layer of selecting which guild you want to trade with. Pointlessly annoying if you ask me.
  • Blade_07
    Blade_07
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    I could not agree with the poster on this more!!! It blows my mind away that people cant see the common sense of an AH!!!..................HOLY COW batman I just fell outta my chair and had to say WTH people!
    Guild stores are a complete fail in so many ways. Hay, you guys that think guild stores are great, come talk to me when you cant find what you need and or your guild has no players in it cuz people are on a mass exodus away from this game! Come look me up when you dont know the price of items cuz there is no way to figure that out cuz there is nothing to look at that will give you a history of sales. Come talk to me when you get frustrated that there is basically no search engine for guild stores and it takes you 2 hours of looking through the guild stores only to find out they dont even have what you needed! COMMON SENSE ALERT, HERE IT COMES....brace your self people!!! If we had an AH you could find what you actually needed in a nice categorized way with a good search engine! Come say hello to me when you get frustrated with all the spam in zone chat wanting to sell items cuz they all know that the fricken guild stores are worthless waste of their time!!! But if you like the cave man way of doing things and wasting hours of your time dealing with pure frustration and no results then have at it I guess.

    And another great point is that AH's can be a mini game in its self. Playing the AH is fun & challenging. And it can be rewarding if you know what your doing!
    And for all you worryers that the poor market will crash because of an AH need to go out and take a strong look at all the other many MMORPG's out there that have an AH and the market is running wonderfully! Good items will retain there value and worthless items will be what they are...worthless. AH provides stability and a perfect way to find what you need cuz everything that is for sale is there for the pickings! Not all this tiresome waste of time trying to find what you want!!! OMG....AH make so much damn sense its just killing me to death that people cant get over there pride and just except the facts for what they are! Think it was a great attempt and trying something out new and fresh but why change something that works already in so many other games out there today??? Just open your poor closed eyes and except the facts that are slapping you in the face saying HELLO wakey, wakey, its time to wake up and just man up and except the truth....AH works and guild stores are a complete fail in many ways!
    Edited by Blade_07 on June 12, 2014 10:32PM
    “Man can live about forty days without food, about three days without water, about eight minutes without air, but only for one second without hope.”

  • Cogo
    Cogo
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    No AH.
    The zone chat trading is great.

    And lets see what the Kiosks will do.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Blackwidow
    Blackwidow
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    Large trade guilds seem to have no interest in new players. As their members' levels, on average, rise they only want to trade for items their own levels (which makes sense, that's not a knock). Even then, 500 potential buyers/item is too small a pool. Spamming zone chat is incredibly tedious and annoying for others.
    I've seen people post a ton of reasons they *think* an AH isn't good, but, have yet to see a single one that is valid.
    • Gold spammers are here without one.
    • Database size is not an issue. (And if it is, the code skill behind this game is in more trouble than we thought.)
    • Price fixing is easier to do with less competition.
    • Immersion? WTH Lol. I want to play an RPG not ebayOnline.
    • WOW-ization of ESO? AH's are in many more games than WOW (for good reason).
    • Lowering prices? Actually a good thing; lower prices give gold sellers sad faces. And rare items will still stay high and mundane items will be more affordable.
    • Killing crafting? Dead wrong: Most players don't like to gather/craft and forcing everyone to craft shrinks the market for those that do.

    Alternatives discussed:

    Trade channel: I'm ok with having one, and like I'd like to keep guild stores for guilds to trade "special" items in house, but, doesn't solve the tedium of having to spam most of your sales. Or the issue of people that don't pick up their COD items right away. Or finding items you want and your level (seriously, I have to click on every blue that rolls through chat to see if I can use it/would use it? Annoying...)

    Personal vendors ala EQ, Perfect World... just no. As a shopper it is ridiculously annoying and time consuming to hop from vendor to vendor comparing prices or looking for items.
    As someone who has rerolled about 15 times in the last month (I like to experiment with class/weapon combos when I start a new game) this system is extremely unfriendly to new players. It's difficult to outfit your toon as you grow, or make some coin.

    It's to the point where I sell everything to NPC vendors because the only other option is I waste my valuable gameplay time on trying to sell/buy stuff. The only easy way to shop for specifics is to buy vastly overpriced, mundane items from NPC vendors.

    I'm more patient and far more experienced with MMOs than most, so, I'll be around for a bit, but, the lack of an AH will kill more subs than it will create as Newbies get frustrated with their white or mundane green gears that don't even fit their builds (quests rewards are practically random when you are new to a game: seriously thanks for that 2H sword on my staff/LA caster, or the LA on my DW/MA char).

    Call it QQL2P if you want, but, being newb-friendly is what makes games successful; every game needs a constant influx of new players or it dies quickly. An AH is a very important part of this equation.
    Edited by Blackwidow on June 12, 2014 10:13PM
  • Cybrdroyd
    Cybrdroyd
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    Auction House just makes sense. It's worked in the past, it will work here. The only reason not to have one is...well...there is no good reason not to have one. I like to craft, but only if I can sell my stuff to other players, otherwise what's the point?
    The road leads ever onward...

  • AinGeal
    AinGeal
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    Pallmor wrote: »
    Crafters want to stop an auction house because they don't want to have to compete on prices with a lot more crafters.

    It's a little microcosm of how the "free market" really works in the real world. No seller IRL wants more competition and they'll do anything to stop it.


    Blackwidow wrote: »
    Large trade guilds seem to have no interest in new players. As their members' levels, on average, rise they only want to trade for items their own levels (which makes sense, that's not a knock). Even then, 500 potential buyers/item is too small a pool. Spamming zone chat is incredibly tedious and annoying for others.
    I've seen people post a ton of reasons they *think* an AH isn't good, but, have yet to see a single one that is valid.
    • Gold spammers are here without one.
    • Database size is not an issue. (And if it is, the code skill behind this game is in more trouble than we thought.)
    • Price fixing is easier to do with less competition.
    • Immersion? WTH Lol. I want to play an RPG not ebayOnline.
    • WOW-ization of ESO? AH's are in many more games than WOW (for good reason).
    • Lowering prices? Actually a good thing; lower prices give gold sellers sad faces. And rare items will still stay high and mundane items will be more affordable.
    • Killing crafting? Dead wrong: Most players don't like to gather/craft and forcing everyone to craft shrinks the market for those that do.

    As I've said before, there is certainly a self serving agenda to not wanting an AH of some kind. It's good to see others, like those quoted above, have the sense to see it.

    Oh and regards to the stack selling to vendor for 400g but selling in an AH for only 401...
    sotonin wrote: »
    Not true. nobody is going to bother putting the mats up for 401 when they can run to a vendor and get 400g instantly. Doesn't happen like that. maybe 500g.

    I would just like to expand on this a bit.

    You can set up buy orders and sell orders. If a stack of something will sell to a vendor for 400g, then people will create buy orders (not sell orders) that sits above this. How far depends on the competition between buyers. It'll start with 401g and then it'll work its way up from there. 402g, then 403g, etc.

    Sell orders would then sit higher than the buy orders. How much higher depends on a number of factors including competition. Other factors will include the demand for that item (the higher the demand the higher the price), and availability of the item. After all, if the item can be bought from a vendor, then the vendor sets an upper limit to the buy order price.
  • amichama
    amichama
    Soul Shriven
    I'm all behind Zeni for keeping to their original idea of no AH. It's what I bought and I'd be disappointed if that were to change.

    I understand not everyone is like me, but no AH actually encourages me to interact with others through requests and chatting with other members of my trading guild. It makes crafting enjoyable as I feel like I can help others if I want to and they can help me out if I need it (it gives me some sense of community that an AH wouldn't).

    No I can't go the "get rich fast" method of playing the market as easily (because you still can comb through listings and re-sell for higher prices in or outside of the GS you got it from), but it makes for an interesting "local" market. Local as in within a subset of a larger set of peers. Internet-based markets excluded, if you go from one region to another goods are priced differently. Yes, I know that's a vast generalization and there are reasons behind that that has nothing to do with ESO, but I love that there is that kind of feel to the market.

    Plus, a global AH makes no sense... You're going to freely trade with factions you're "at war" with? Yes, you can currently trade to other characters from different alliances through guilds and their GS, but it's free trade within a small subset of the whole which I feel is a healthy compromise. When faction-based AH is concerned, I much prefer the current way.
  • c1r3gamerb16_ESO
    Hamfast wrote: »
    An Auction House would allow some folks to sort of "Pay for Play" by getting their gold either through play or cheating, go to the AH and buy the best stuff available, but not all would... I would say most would not.

    It seems a lot of emphasis from the anti-AH viewpoint appear to cite gold sellers and their ilk as the result of allowing an AH but I agree with Hamfast, some might but the majority of players won't.

    Although I want to see an AH in this game I am not an AH fan and generally use one only if I need materials that I cannot, within my limited game time, get myself in order to make a specific item. Now and then I might part with some gold to buy something that I cannot make nor find with quest drops/rewards.

    I've read some comments here that an AH would make the game too easy and we should all work if we want something. Well I like a challenge and enjoy having to work out quest riddles or plan tactics to take on a Boss or group of mobs but I don't have time, nor the energy, to spend HOURS/DAYS farming materials in order to make a specific item for myself. Each of us has their own style of game play and whilst I do crafting it is not the reason I play ESO (or any other game) so if ESO becomes a grind fest then I doubt I'll be playing this game after a year.
    Hamfast wrote: »
    Some, myself included, find the idea of joining a guild just to have access to people to sell to and buy from unappealing, I am a part of a guild because I like the folks in it, they are as close to friends as a game like this allows, they ask me for help, I ask them, there is no cost just a thank you when its done, I need "weighted on an Ice Staff" so I ask and a few minutes later one arrives in my mail, and it did not cost me a copper.

    Exactly! I feel the same way and am reluctant to join a "trading guild" just for the chance to buy/sell to players whom I don't know or gamed with. The ESO system really is a restricted/limited by number auction house called "trading guilds".

    I still feel the restriction ZOS placed on small guilds is not conducive to making this game a friendly environment. If we want a guild store we have to take all and sundry in order to reach the magic number. Perhaps if they had allowed guilds of 10 members to not only have a guild bank but a small "store" and charged the guild for extra slots as they increased numbers we might not be asking for an AH. Guilds would evolve naturally with the emphasis on game play, companionship and questing/PvPing together (as guilds do in other games) and as they grew they could afford a larger store and so on.

    By forcing everyone to join a trading guild just so we can buy/sell is not, in my opinion, the right way to encourage players to be loyal to their guild mates.
  • c1r3gamerb16_ESO
    RoCoL wrote: »
    For many the Global AH simply takes away some incentive to go out and quest for something rare.
    I vote no on the AH.
    I want this game to remain different from 'traditional' mmo.
    The guild style AH plays very well into the mmoRPG that this game is.

    I respect your viewpoint however in my experience (being a medium to hardcore role player) the ESO trading guild setup doesn't fit with an MMORPG style of gameplay.

    RP guilds generally recruit players who have a similar attitude, ethos and play style in keeping with the guild's theme. On the other hand ESO trading guilds just recruit as many players as they can get in order to achieve the numbers necessary for a guild store. To date I've yet to see many guilds where their members are happy with a) the guild store, b) interaction and c) friendly active chat channels.
  • RoCoL
    RoCoL
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    My personal small scale poll: 5 r/l friends that play this game.
    3 want AH; 2 do not.
    The 3 who want it also support a cash shop or any other means to bypass the 'grind' they are 'forced' to do. They feel you should just be able to "buy this sh!t and save me the time, I dont have time to grind, I want to swoop down on them lowbies in pvp 'WoW' style and crush my inferior opponents."
    The 3 pro AH are migrants from WoW.
    The 2 nays are rpg players
  • lilibat
    lilibat
    Soul Shriven
    As far as I can tell, there isn't even a common spot like the EC tunnel or G'faymart that was in original EQ to sell from. I am in one tiny guild of IRL friends who rarely play. I choose not to be in larger guilds because I don't have the bandwidth for the inevitable drama large guilds have. I have no real way of selling stuff other than vendoring it. This game is really not friendly to casual & solo players at all in this respect. Just another game that basically forces you to be part of a large guild or you fall so far behind you might as well not play after a certain point, this is just one more instance of that right in line with hiding all the best gear in raids. I want to be rewarded for playing the content in the game not for my ability to deal with drama & herd cats.
  • RoCoL
    RoCoL
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    lilibat wrote: »
    As far as I can tell, there isn't even a common spot like the EC tunnel or G'faymart that was in original EQ to sell from. I am in one tiny guild of IRL friends who rarely play. I choose not to be in larger guilds because I don't have the bandwidth for the inevitable drama large guilds have. I have no real way of selling stuff other than vendoring it. This game is really not friendly to casual & solo players at all in this respect. Just another game that basically forces you to be part of a large guild or you fall so far behind you might as well not play after a certain point, this is just one more instance of that right in line with hiding all the best gear in raids. I want to be rewarded for playing the content in the game not for my ability to deal with drama & herd cats.

    since the better gear is often found at the hidden crafting stations you are being rewarded for playing the content.
    If you feel you are 'falling so far behind' my best advice would be : Stop trying to keep up with the Jones's and enjoy the ride.
  • lilibat
    lilibat
    Soul Shriven
    RoCoL wrote: »
    lilibat wrote: »
    As far as I can tell, there isn't even a common spot like the EC tunnel or G'faymart that was in original EQ to sell from. I am in one tiny guild of IRL friends who rarely play. I choose not to be in larger guilds because I don't have the bandwidth for the inevitable drama large guilds have. I have no real way of selling stuff other than vendoring it. This game is really not friendly to casual & solo players at all in this respect. Just another game that basically forces you to be part of a large guild or you fall so far behind you might as well not play after a certain point, this is just one more instance of that right in line with hiding all the best gear in raids. I want to be rewarded for playing the content in the game not for my ability to deal with drama & herd cats.

    since the better gear is often found at the hidden crafting stations you are being rewarded for playing the content.
    If you feel you are 'falling so far behind' my best advice would be : Stop trying to keep up with the Jones's and enjoy the ride.

    I was speaking about MMOs in general hiding the best equipment in raids. I do crafting. I am not trying to keep up with the Jonses, I am trying to keep my gear up to the content.

    You missed my point which is that MMOs tend to cater to larger guilds and not having an AH in ESO is another example of that.
  • RoCoL
    RoCoL
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    lilibat wrote: »
    RoCoL wrote: »
    lilibat wrote: »
    As far as I can tell, there isn't even a common spot like the EC tunnel or G'faymart that was in original EQ to sell from. I am in one tiny guild of IRL friends who rarely play. I choose not to be in larger guilds because I don't have the bandwidth for the inevitable drama large guilds have. I have no real way of selling stuff other than vendoring it. This game is really not friendly to casual & solo players at all in this respect. Just another game that basically forces you to be part of a large guild or you fall so far behind you might as well not play after a certain point, this is just one more instance of that right in line with hiding all the best gear in raids. I want to be rewarded for playing the content in the game not for my ability to deal with drama & herd cats.

    since the better gear is often found at the hidden crafting stations you are being rewarded for playing the content.
    If you feel you are 'falling so far behind' my best advice would be : Stop trying to keep up with the Jones's and enjoy the ride.

    I was speaking about MMOs in general hiding the best equipment in raids. I do crafting. I am not trying to keep up with the Jonses, I am trying to keep my gear up to the content.

    You missed my point which is that MMOs tend to cater to larger guilds and not having an AH in ESO is another example of that.

    No. You choose to not participate, you said so yourself. Whether is because of drama or whatever, its your choice to limit yourself.

    I have joined 3 trading guilds, don't always find what i want or need in the store, but with a few requests in guild chats I most likely find someone willing to part with the product I seek. If not then, adventuring I will go!

    You can, as I do, have trading guild chat turned 'off' until seeking something. And it gives me access to 1500 peoples stuff at the store. Call me selfish but that's how I use the tools given me.
  • AinGeal
    AinGeal
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    RoCoL wrote: »
    lilibat wrote: »
    RoCoL wrote: »
    lilibat wrote: »
    As far as I can tell, there isn't even a common spot like the EC tunnel or G'faymart that was in original EQ to sell from. I am in one tiny guild of IRL friends who rarely play. I choose not to be in larger guilds because I don't have the bandwidth for the inevitable drama large guilds have. I have no real way of selling stuff other than vendoring it. This game is really not friendly to casual & solo players at all in this respect. Just another game that basically forces you to be part of a large guild or you fall so far behind you might as well not play after a certain point, this is just one more instance of that right in line with hiding all the best gear in raids. I want to be rewarded for playing the content in the game not for my ability to deal with drama & herd cats.

    since the better gear is often found at the hidden crafting stations you are being rewarded for playing the content.
    If you feel you are 'falling so far behind' my best advice would be : Stop trying to keep up with the Jones's and enjoy the ride.

    I was speaking about MMOs in general hiding the best equipment in raids. I do crafting. I am not trying to keep up with the Jonses, I am trying to keep my gear up to the content.

    You missed my point which is that MMOs tend to cater to larger guilds and not having an AH in ESO is another example of that.

    No. You choose to not participate, you said so yourself. Whether is because of drama or whatever, its your choice to limit yourself.

    I have joined 3 trading guilds, don't always find what i want or need in the store, but with a few requests in guild chats I most likely find someone willing to part with the product I seek. If not then, adventuring I will go!

    You can, as I do, have trading guild chat turned 'off' until seeking something. And it gives me access to 1500 peoples stuff at the store. Call me selfish but that's how I use the tools given me.

    So you're going with the "suck it up" excuse. Got it.

    I suppose that those looking for balance should also just 'suck it up' and go with the current OP class/gear combo. After all, it's "their choice" to not use it right?

    Or how about those wanting to be able to group up for the current solo only quests. They too should just suck it up?

    Because when you say,
    No. You choose to not participate, you said so yourself. Whether is because of drama or whatever, its your choice to limit yourself.

    That is the message you are putting across.
  • warbladex
    warbladex
    Simple solution add a trading channel. AH is not a must at all in any way or shape. So I say just a global trade channel no AH.
  • AinGeal
    AinGeal
    ✭✭✭
    warbladex wrote: »
    Simple solution add a trading channel. AH is not a must at all in any way or shape. So I say just a global trade channel no AH.

    Games have done this before. Most people turn it off and people will still use zone. Such people now get flamed for doing it which opens up the door to allow people to troll zone even more.

  • Syrrisdevlin
    Syrrisdevlin
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    OK so I see a lot of complaining about guild stores being clunky hard to search having to change guilds to see what each of your 5 guilds has for sell ....ALL OF THIS IS FIXED BY HAVING JUST 1 or 2 addons ...yes we need a global trade channel.... Yes guild numbers need to be increased 500 people x5 if your lucky is only 2500 players to trade with in a game with 20times that many players or more guild cap need to be brought up to 1000 or so...yes guild store needs to be redesigned there is no reason I should have to go down load a third party program just so I can use the guild store effectively but hey it works for now so I use them. but whats this thing about pvp guild stores ect ect I hardly ever go to the pvp zone what do they have to do with guild stores?
  • RoCoL
    RoCoL
    ✭✭✭
    AinGeal wrote: »
    RoCoL wrote: »
    lilibat wrote: »
    RoCoL wrote: »
    lilibat wrote: »
    As far as I can tell, there isn't even a common spot like the EC tunnel or G'faymart that was in original EQ to sell from. I am in one tiny guild of IRL friends who rarely play. I choose not to be in larger guilds because I don't have the bandwidth for the inevitable drama large guilds have. I have no real way of selling stuff other than vendoring it. This game is really not friendly to casual & solo players at all in this respect. Just another game that basically forces you to be part of a large guild or you fall so far behind you might as well not play after a certain point, this is just one more instance of that right in line with hiding all the best gear in raids. I want to be rewarded for playing the content in the game not for my ability to deal with drama & herd cats.

    since the better gear is often found at the hidden crafting stations you are being rewarded for playing the content.
    If you feel you are 'falling so far behind' my best advice would be : Stop trying to keep up with the Jones's and enjoy the ride.

    I was speaking about MMOs in general hiding the best equipment in raids. I do crafting. I am not trying to keep up with the Jonses, I am trying to keep my gear up to the content.

    You missed my point which is that MMOs tend to cater to larger guilds and not having an AH in ESO is another example of that.

    No. You choose to not participate, you said so yourself. Whether is because of drama or whatever, its your choice to limit yourself.

    I have joined 3 trading guilds, don't always find what i want or need in the store, but with a few requests in guild chats I most likely find someone willing to part with the product I seek. If not then, adventuring I will go!

    You can, as I do, have trading guild chat turned 'off' until seeking something. And it gives me access to 1500 peoples stuff at the store. Call me selfish but that's how I use the tools given me.

    So you're going with the "suck it up" excuse. Got it.

    I suppose that those looking for balance should also just 'suck it up' and go with the current OP class/gear combo. After all, it's "their choice" to not use it right?

    Or how about those wanting to be able to group up for the current solo only quests. They too should just suck it up?

    Because when you say,
    No. You choose to not participate, you said so yourself. Whether is because of drama or whatever, its your choice to limit yourself.

    That is the message you are putting across.

    No. You have reading comprehension issues. You limit yourself. Like it or not, that is a fact. I offered a low 'drama' solution w/o ruining the ESO - RPG experience and game as intended by the designers in order to be different from other mmos by offering something different.
  • tordr86b16_ESO
    tordr86b16_ESO
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    Cogo wrote: »
    No AH.
    The zone chat trading is great.

    And lets see what the Kiosks will do.

    sucks
  • AinGeal
    AinGeal
    ✭✭✭
    RoCoL wrote: »
    AinGeal wrote: »
    RoCoL wrote: »
    lilibat wrote: »
    RoCoL wrote: »
    lilibat wrote: »
    As far as I can tell, there isn't even a common spot like the EC tunnel or G'faymart that was in original EQ to sell from. I am in one tiny guild of IRL friends who rarely play. I choose not to be in larger guilds because I don't have the bandwidth for the inevitable drama large guilds have. I have no real way of selling stuff other than vendoring it. This game is really not friendly to casual & solo players at all in this respect. Just another game that basically forces you to be part of a large guild or you fall so far behind you might as well not play after a certain point, this is just one more instance of that right in line with hiding all the best gear in raids. I want to be rewarded for playing the content in the game not for my ability to deal with drama & herd cats.

    since the better gear is often found at the hidden crafting stations you are being rewarded for playing the content.
    If you feel you are 'falling so far behind' my best advice would be : Stop trying to keep up with the Jones's and enjoy the ride.

    I was speaking about MMOs in general hiding the best equipment in raids. I do crafting. I am not trying to keep up with the Jonses, I am trying to keep my gear up to the content.

    You missed my point which is that MMOs tend to cater to larger guilds and not having an AH in ESO is another example of that.

    No. You choose to not participate, you said so yourself. Whether is because of drama or whatever, its your choice to limit yourself.

    I have joined 3 trading guilds, don't always find what i want or need in the store, but with a few requests in guild chats I most likely find someone willing to part with the product I seek. If not then, adventuring I will go!

    You can, as I do, have trading guild chat turned 'off' until seeking something. And it gives me access to 1500 peoples stuff at the store. Call me selfish but that's how I use the tools given me.

    So you're going with the "suck it up" excuse. Got it.

    I suppose that those looking for balance should also just 'suck it up' and go with the current OP class/gear combo. After all, it's "their choice" to not use it right?

    Or how about those wanting to be able to group up for the current solo only quests. They too should just suck it up?

    Because when you say,
    No. You choose to not participate, you said so yourself. Whether is because of drama or whatever, its your choice to limit yourself.

    That is the message you are putting across.

    No. You have reading comprehension issues. You limit yourself. Like it or not, that is a fact. I offered a low 'drama' solution w/o ruining the ESO - RPG experience and game as intended by the designers in order to be different from other mmos by offering something different.

    Let me use the exact wording you used but change a few key words then...

    "No. You choose to not [use the currently OP class/gear combination], you said so yourself. Whether is because of drama or whatever, its your choice to limit yourself."

    "No. You choose to not participate [in solo only instances], you said so yourself. Whether is because of [not wanting to practice and get better] or whatever, its your choice to limit yourself."

    Your poor excuse can be applied to many of the game's shortcomings and by doing so do you see just how poor of an excuse it really was.

    Oh and it does indeed equate to telling the person to either do what you need to or live with the choice you made that leaves you worse off than others. This is telling them to 'suck it up'. I don't have a problem comprehending what I read so if the above is 'not what you meant', then clearly you have a problem formulating sentences that accurately portray your message.
  • Makkir
    Makkir
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    RoCoL wrote: »

    No. You have reading comprehension issues. You limit yourself. Like it or not, that is a fact. I offered a low 'drama' solution w/o ruining the ESO - RPG experience and game as intended by the designers in order to be different from other mmos by offering something different.

    Cindy Brady over there likes low ceilings. There's always a LCD that wants a game subsidized to make things more accessible and easier on them and bring everyone to the same level.
    It's survival of the fittest, baby. We don't need Welfare Epics, an AH, titles and Achievements for Everybody! Those are things you have the burden of responsibility to earn, and bargains are going to require them to work a little, just as they "work" a little to finish a quest line or dungeon.

    Selling/Buying things in this ESO economy is our, crafter, version of a Dungeon. Stop asking for Nerfs because you can't beat it.
  • AinGeal
    AinGeal
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    @Makkir‌

    This isn't The Elder Crafter Online.

    Regardless if I spend an hour to gather the materials and make an item or I spend an hour questing to get the gold needed to buy that item, the opportunity cost is the same. 1 hour of time spent playing the game (how one chooses to play it no less).

    Also, you say that the market is to those who craft as what dungeons are to those who quest? So then shouldn't it be those that craft who should "work a little" instead of those who quest? After all, those who quest are already doing that to "finish a quest line or dungeon". You know where "survival of the fittest" holds most true for sellers? In an AH. You know what else has "the burden of responsibility to earn"? Profits.

    It should be the sellers who should "work a little" (aka play the market) to increase their profits and not those who already "work a little" (aka "finish a quest line or dungeon") who should have to "work a little" more to get a fair price. You simply want the buyer to do all the work while you, as a seller, gets higher profits without the work. The AH would be a buff then, to the crafting mini game, and not a "nerf".
  • Makkir
    Makkir
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    I never said sellers shouldn't have to work a little. And under the current system, we do. Sometimes have to move outside our guild stores to move items, not to mention the grind to get crafting mats.

    I buy up all the blues I can find for 150 or less gold, then rely on RNG for Embroidery/Oils. Have to spend time farming Spider Silk/Cotton/etc. Then, need to farm skill points (especially if wanting to raise your craft skill before you hit 50). You accomplish this running through public dungeons and collecting world skyshards. To top it off, need to find buyers. Seems like a trade off from having to run dungeons.
    Edited by Makkir on June 13, 2014 7:12PM
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