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Auction House

  • Blackwidow
    Blackwidow
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    Yes!
    "ZOS_UlyssesW mod
    3:46PM Staff Post
    Greetings everyone,
    We are closing this thread because there is already a poll on this issue here. Please try to use the search button before creating a new thread. That allows us to help players more efficiently and facilitates the visibility of different issues.

    I just want to reply, but the thread was obviously closed. :)

    I did a search and could not find a poll. Just FYI. ;)
  • Blackwidow
    Blackwidow
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    Yes!
    This was such a good post I wanted to share it here.
    baronzilch wrote: »
    Large trade guilds seem to have no interest in new players. As their members' levels, on average, rise they only want to trade for items their own levels (which makes sense, that's not a knock). Even then, 500 potential buyers/item is too small a pool. Spamming zone chat is incredibly tedious and annoying for others.
    I've seen people post a ton of reasons they *think* an AH isn't good, but, have yet to see a single one that is valid.
    Gold spammers are here without one.
    Database size is not an issue. (And if it is, the code skill behind this game is in more trouble than we thought.)
    Price fixing is easier to do with less competition.
    Immersion? WTH Lol. I want to play an RPG not ebayOnline.
    WOW-ization of ESO? AH's are in many more games than WOW (for good reason).
    Lowering prices? Actually a good thing; lower prices give gold sellers sad faces. And rare items will still stay high and mundane items will be more affordable.
    Killing crafting? Dead wrong: Most players don't like to gather/craft and forcing everyone to craft shrinks the market for those that do.
    Alternatives discussed:
    Trade channel: I'm ok with having one, and like I'd like to keep guild stores for guilds to trade "special" items in house, but, doesn't solve the tedium of having to spam most of your sales. Or the issue of people that don't pick up their COD items right away. Or finding items you want and your level (seriously, I have to click on every blue that rolls through chat to see if I can use it/would use it? Annoying...)
    Personal vendors ala EQ, Perfect World... just no. As a shopper it is ridiculously annoying and time consuming to hop from vendor to vendor comparing prices or looking for items.
    As someone who has rerolled about 15 times in the last month (I like to experiment with class/weapon combos when I start a new game) this system is extremely unfriendly to new players. It's difficult to outfit your toon as you grow, or make some coin.

    It's to the point where I sell everything to NPC vendors because the only other option is I waste my valuable gameplay time on trying to sell/buy stuff. The only easy way to shop for specifics is to buy vastly overpriced, mundane items from NPC vendors.

    I'm more patient and far more experienced with MMOs than most, so, I'll be around for a bit, but, the lack of an AH will kill more subs than it will create as Newbies get frustrated with their white or mundane green gears that don't even fit their builds (quests rewards are practically random when you are new to a game: seriously thanks for that 2H sword on my staff/LA caster, or the LA on my DW/MA char).

    Call it QQL2P if you want, but, being newb-friendly is what makes games successful; every game needs a constant influx of new players or it dies quickly. An AH is a very important part of this equation.

    Perfection.
  • Heishi
    Heishi
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    No!
    Blackwidow wrote: »
    "ZOS_UlyssesW mod
    3:46PM Staff Post
    Greetings everyone,
    We are closing this thread because there is already a poll on this issue here. Please try to use the search button before creating a new thread. That allows us to help players more efficiently and facilitates the visibility of different issues.

    I just want to reply, but the thread was obviously closed. :)

    I did a search and could not find a poll. Just FYI. ;)

    Yep, there will probably be a small group flooding in from there now, myself included. I'll just settle down in the pool here and make myself comfortable while ZOS funnels others to this one particular thread about this out of the many many that are out there.
    And so did many brave men, women, and beast fall to the end of Beta, never to be heard from again. All that is left, is whispers of the adventures they had.
  • Blackwidow
    Blackwidow
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    Yes!
    Heishi wrote: »
    Blackwidow wrote: »
    "ZOS_UlyssesW mod
    3:46PM Staff Post
    Greetings everyone,
    We are closing this thread because there is already a poll on this issue here. Please try to use the search button before creating a new thread. That allows us to help players more efficiently and facilitates the visibility of different issues.

    I just want to reply, but the thread was obviously closed. :)

    I did a search and could not find a poll. Just FYI. ;)

    Yep, there will probably be a small group flooding in from there now, myself included. I'll just settle down in the pool here and make myself comfortable while ZOS funnels others to this one particular thread about this out of the many many that are out there.

    I did a search and found about 100 threads on AHs, but no polls.

    I just did another search and still did not find this one.
  • Blackwidow
    Blackwidow
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    Yes!
    @Heishi I don't know if you looked, but it is 60% to 39%.

    So, my point from earlier still stands. No matter where ya look, the majority seems to want a AH.
  • Heishi
    Heishi
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    No!
    @Blackwidow‌ i don't know if you'd kept up with my comments in the last thread, but my major objection to them having an AH is them screwing it up. Poor implementation of an AH can pretty well sink a game. Zeni's track record on getting it right the first time isn't looking so good.

    Don't get me wrong though, I absolutely love the game and it's really the only one I'm playing at the moment. There's a lot of potential for growth, and it's pretty clear they're at least trying to fix things and make people happy. I just wouldn't roll the dice on an AH.

    As a side note, majority may seem to want something, but majority don't always know what's best for them (not that I do either, I'm not that arrogant). For example, Majority of people would love to have a bunch of money for doing nothing. If a government listened to majority, the country would go broke. So.. they don't do this, and everyone goes on happy.(it was just a quick dirty example, I didn't feel the need to go into a whole socioeconomical debate about it or anything)
    And so did many brave men, women, and beast fall to the end of Beta, never to be heard from again. All that is left, is whispers of the adventures they had.
  • Blackwidow
    Blackwidow
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    Yes!
    Heishi wrote: »
    @Blackwidow‌ i don't know if you'd kept up with my comments in the last thread, but my major objection to them having an AH is them screwing it up. Poor implementation of an AH can pretty well sink a game. Zeni's track record on getting it right the first time isn't looking so good.

    Don't get me wrong though, I absolutely love the game and it's really the only one I'm playing at the moment. There's a lot of potential for growth, and it's pretty clear they're at least trying to fix things and make people happy. I just wouldn't roll the dice on an AH.

    So, you'll keep the broken guild store and not chance getting a better system simply because you have no faith ZOS?
    As a side note, majority may seem to want something, but majority don't always know what's best for them

    That argument is a non starter, because we both know what they are asking for is better than the system they have now.

    Making up some crazy example is just a way to keep side tracking the real issue.

    Here, I'll give to a rebuttal.

    The minority may seem to want something, but minority don't always know what's best for them
    Edited by Blackwidow on June 12, 2014 10:50PM
  • driosketch
    driosketch
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    No!
    Blackwidow wrote: »
    Heishi wrote: »
    @Blackwidow‌ i don't know if you'd kept up with my comments in the last thread, but my major objection to them having an AH is them screwing it up. Poor implementation of an AH can pretty well sink a game. Zeni's track record on getting it right the first time isn't looking so good.

    Don't get me wrong though, I absolutely love the game and it's really the only one I'm playing at the moment. There's a lot of potential for growth, and it's pretty clear they're at least trying to fix things and make people happy. I just wouldn't roll the dice on an AH.

    So, you'll keep the broken guild store and not chance getting a better system simply because you have no faith ZOS?
    As a side note, majority may seem to want something, but majority don't always know what's best for them

    That argument is a non starter, because we both know what they are asking for is better than the system they have now.

    Making up some crazy example is just a way to keep side tracking the real issue.

    Here, I'll give to a rebuttal.

    The minority may seem to want something, but minority don't always know what's best for them
    The first part is rich coming from you.

    Also it's ironic that they locked your poll in favor of this one. This poll is from back in April when the economy was young and volatile. Your current poll, which I think people can still vote in, was trending towards no.

    I have seen one global auction house, and it killed its game's economy. I have only heard horror stories about other AHs in other games. From what I see in ESO, it's susceptible to the same failings.

    Ask yourself, where have you seen a global AH work in a game? What mechanics came together to make that AH model a good one? Do you see those same mechanics present in ESO?

    From what I've seen, a trade channel in chat is probably the better way to go over an AH.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • baronzilch
    baronzilch
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    Yes!
    driosketch wrote: »
    I have seen one global auction house, and it killed its game's economy. I have only heard horror stories about other AHs in other games. From what I see in ESO, it's susceptible to the same failings.

    Really? Name it. Where are these horror stories?

    For the record I've seen 30+ global auction houses work as intended. I have 12000+ hours logged on 55 MMOs and another 10000+ hours perusing forums on those and more. (And, lol, I'm not a basement dweller, I'm a software project manager by trade and took 5 years off to play games after I cashed in on the original dotcom bubble - admittedly though, lol, I got a little carried away) and I can't recall a single horror story of economy that was the result of a global AH.

    All failings of economy have come from code that is exploitable allowing players to dupe items, lack of GMs dealing with bot farmers/gold spammers or a plummeting player base due to other game/code issues. These problems exist even when an AH doesn't and no trading mechanism will correct for bad code, poor oversight or low real world sales.

  • Blackwidow
    Blackwidow
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    Yes!
    driosketch wrote: »
    The first part is rich coming from you.

    I'm rich with ideas.
    Also it's ironic that they locked your poll in favor of this one.

    It's not ironic. It was explained in detail that mine was the new one, so the closed it for one already in place.
    I have seen one global auction house, and it killed its game's economy.

    Name it.
    I have only heard horror stories about other AHs in other games.

    It's always a good policy to believe random rumors.
    Ask yourself, where have you seen a global AH work in a game?

    All of them.
    What mechanics came together to make that AH model a good one?

    Ease of use. Self balancing. Just a great tool all around.
    Do you see those same mechanics present in ESO?

    No. The guild stores suck.
  • Makkir
    Makkir
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    No!
    NO to Auction House

    First of all, whichever side of the argument you support, you have got to stop comparing this game to World of WarCraft. You all need to understand that an Auction House existing in a game where the best gear comes from either crafters or raid content is going to have completely different effects.

    Paul Sage has already stated the best gear in ESO will come from crafters, along with your other staple consumables (Food, potions, enchantments, etc). That being said, ESO is a crafter-centric type economy. We know this to be true anyway because Legendary Gear does not drop, it comes from crafters.

    World of Warcraft required you to raid in order to collect the best gear to effectively pull better performance. The gear you could buy from Armorsmiths and Weaponsmiths was no where near end game acceptable. This puts WoW in what is called a loot centric type economy.

    Putting crafting mats for Armor and Weapons on an auction house will have two different effects in a Crafter game versus a loot centric game like WoW. So I am tired of all the Anti-AH guys using the argument "The AH ruined the WoW economy," because it's just not a practical argument.



  • Heishi
    Heishi
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    No!
    @Blackwidow‌ Yes, that's what I'm saying I'd rather keep broken guild stores because of lack of faith in ZOS. If you use one guild for a primary to rep for cyradill and 4 trading guilds that's roughly 2000 people if maxed to sell to not including if the main guild has a store. There's a lot to work on to get it up to par, but at least it is established.

    As I mentioned, GW2's AH worked great, I never really had a complaint with it.

    FFXI I never had the chance to experience first hand, but everything I read about it, the AH ruined the economy in that game. TBH things I read were so bad I never picked up the game.

    FFXIV The AH/Economy got so bad the company had to come in and take the gold away from people who had over a certain amount and manually force the economy to be set straight.

    AH ruins economy because it's so easy and convenient to sell stuff. You get undercutters and people who value things severely differently. Right now price negotiation is between two players. You get person A selling say Barbaric Motif for 30k, person b says they've seen it for 20k, but they would be willing to go to 25k, person a agrees and everyone goes about their way. People keep it in this price range.

    With an AH, people find these Barbaric Motifs all the time, Person a list their Motif for 30k. Person b finds one, but they aren't greedy, they'll sell it for 29,999. A-hole c comes in and is like forget that I only need 20k for my next bank slot and that will sell quick at 25k, then he'll have 5k left. Person b is having a lucky day and found another one. The 25k one will sell quickly and now he can get back to real money and list it for the 30k again. Person d, e, and f come in want quick sales and throw it on there for 20k. A-hole c checks in and see's he's be undercut. He uses this time to turn a profit, he's got money to burn. he buys all 3 of the 20k and relist them for 25k, still undercutting the 30k person. Bank rolling Guild comes in. This guild buys all the motifs for the 25k-30k and relist list them at 50k For about a week BRG sits on the AH and buys up every barbaric motif listed and relist at 50k with the occasional 45k one for a good deal

    Ultimately this is what you end up with a few high dollar guilds controlling the prices of everything, much like how there were already guilds vampire spawn camping then selling the bites for 20-30k because it was the flavor of the week build and there was only a limited spot where you could get to it.

    Resource farmers become a huge problem too. Boy oh boy, all people have to do is go out and hit up 34 nodes of that iron ore and dump it into the AH for 1k, then everyone being intelligent being is like hey, that's a pretty easy convenient way to make money. More people do it, then people rapidly undercut each other until a stack of iron ore is worth about a gold more than NPC vendoring it.

    There's a lot of various outcomes, successful stable economy is one of the least likely. Combine that with ZOS fumbling it and people already leaving in boat loads because bugs and nerfs, it would be a disaster. You know there was an early issue where people were getting pulled into each other's accounts right? A player would have access to friends list, bank, everything within the other persons account. There was the bank items disappearing and characters being reset to first play through. Really, the Guild bank/store is one of the few things I haven't heard of a bunch of bugs in even though it limps along and needs major overhauling.

    Though could you imagine if they took the "broken" guild store (essentially a small AH) and blew it up into a few size AH lol

    TLDR: AH can work, but more often than not they don't
    And so did many brave men, women, and beast fall to the end of Beta, never to be heard from again. All that is left, is whispers of the adventures they had.
  • Makkir
    Makkir
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    No!
    @Heishi‌
    In short what you are describing is known as "instant gratification."
    A lot MMO'ers are focused on "fast play, get things done quick." An Auction House is convenient for them because they can offload their loot and let the system sell it for them. It's a psychological phenomena that sprouted when World of WarCraft brought MANY MANY more players in to the general MMO market. Players in general get into a mindset of wanting things RIGHT NOW.
    It's the explanation as to why you want to list your good stuff on the AH on Tuesday (after typical maintenance day) when most guilds are starting their raid weeks and will need consumables. Players want their items on the Auction House to sell first, so before listing they look for the cheapest price and undercut by 1 copper, or 1 gold, or whatever unit of measure puts them first on the display list.

    They don't undercut to bring prices to a fair medium, they do it to satisfy the "Instant Gratification" innate needs that are seeded in their brains.

    Here's the other issue. If I can farm an area and make 2k/hour in drops and then theoretically speaking it takes me an hour to gather what I need to craft Epic Chestplate of the Bear, then I want at least 2k for that piece of gear when I sell it. The Chinese have the means to put an overwhelming amount of resources on a global Auction House (Mainly because their lack of a minimum wage allows them to employ thousands of farmers and sell gold for cheap, again because the value of the American Dollar is a lot more to them than us).
    The insane influx of resources turns over more and more of that Epic piece of gear and the global auction house starts the undercutting war. So couple of idiots start undercutting each other in order to "sell mine first!" and the same Item I crafted is now at 1200 gold on the AH. Why spend time in the game crafting items for X gold when I can spend the same amount of time farming and earning X*2 gold?

    Oh course, if by design we weren't meant to play our characters purely as crafters, then my statements are mostly null and void. Certainly in WoW, crafting is not end game for anyone. But in ESO, I am pretty sure Crafting was designed to have more significance in a players game time. Those who don't want to raid or pvp have the ability to play a crafter.
    Edited by Makkir on June 13, 2014 5:06PM
  • Makkir
    Makkir
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    No!
    My Solution?

    From all the suggestions made, I am far more in favor of adopting an EverQuest style of Trade Zone.

    Basically, when you are done playing the game you can enter the trading zone/bazaar/market whatever it is to be called. You stand at a booth or tent, and your character acts like an NPC where players can interact with you and browse your wares.
  • Heishi
    Heishi
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    No!
    I have a pure crafter and he's made it to around about lv22 before I hit difficulty. He can do research all day and more than a capable crafter all around. The problem I ran into is once the items get about a tier or two over his level (not his crafting level) The chance of getting mats seems to plummet dramatically.

    If he's refining ore or raw cloth it's not a problem. But if he tries to decon say a lv42 leather jack, most likely he will get a style stone, temper if it has one, and trait stone, but no actual leather. This happens with decon metal, cloth, and wood items too, but at least those have other resources.

    I know it's by l char level too because I had a higher lv char try to decon a bunch of the same level items and got plenty of mats from it.

    The game's easy enough to progress pretty decently with no skills besides base attack and soul trap, but it ends up taking a considerable amount of time for a char you just want to feed items to make stuff. If the decon was based on crafting level, I could entirely see it being viable. I don't even mind working through a few lvs to get the skill points for higher tiers of crafting, but at this point I may as well respec him into a normal character and play through to get him up because it'll consistently be a problem until he's almost max VR rank.

    Just to keep it topic relevant, I do entirely agree with what you said about the AH. It was a bit more eloquently worded :p
    And so did many brave men, women, and beast fall to the end of Beta, never to be heard from again. All that is left, is whispers of the adventures they had.
  • Makkir
    Makkir
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    No!
    Heishi wrote: »
    If the decon was based on crafting level, I could entirely see it being viable.

    I didn't know it wasn't. I am no where near finishing my Clothier line, and am only level 35. That's a bummer if true.

  • Makkir
    Makkir
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    No!
    Blackwidow wrote: »
    @Heishi I don't know if you looked, but it is 60% to 39%.

    So, my point from earlier still stands. No matter where ya look, the majority seems to want a AH.

    The majority also voted for Obama and we saw how that worked out.
  • AleriSadasIndoril
    AleriSadasIndoril
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    No!
    At Sheograths holy underpants!!! :\ Keep that Auction crap away from this game.
    Heishi wrote: »
    As I mentioned, GW2's AH worked great, I never really had a complaint with it.
    Sorry, but that is the worst AH which has ever existed in economic terms,
    by an AH everything is principled only more expensive.
    Edited by AleriSadasIndoril on June 19, 2014 4:02PM
    Aleri Sadas Indoril: - Sorcerer - Dunmer- Ebonheart Pact
    Aléri Sadas Indoril: - Templar -Dunmer- Ebonheart Pact
    Valérie Sadas Indoril: - Templar - Dunmer- Daggerfall Covenant
    Valérie Colomba: - Dragonknight - Redguard- Daggerfall Covenant
    S'sháni: - Nightblade - Khajiit - Aldmeri Dominion
    Shánij: - Templar - Khajiit - Aldmeri Dominion - Werewolf (immer einen Biss frei)
    Valéri Indoril - Templar - Dunmer - Aldmeri Dominion
  • GnatB
    GnatB
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    Yes!
    IMO, until there is some sort of functional auction house, there won't *be* an economy other than gold sellers.
    Achievements Suck
  • driosketch
    driosketch
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    No!
    Blackwidow wrote: »
    Name it.
    @Blackwidow @baronzilch‌
    Rage of Bahamut

    I was there when they made the transition. If you're not familar it the game, I can go into greater detail if you need me to. Suffice to say, tl;dr, introduction of a global market killed the social aspect of trading, lead to massive deflation of all item below the top tier, which in turn led to power creep, and hurt new players trying to earn their way while doing little to halt exploiters and RMT.

    Blackwidow wrote: »
    Ask yourself, where have you seen a global AH work in a game?

    All of them.
    What mechanics came together to make that AH model a good one?

    Ease of use. Self balancing. Just a great tool all around.
    Do you see those same mechanics present in ESO?

    No. The guild stores suck.

    All of them, really? Your turn to name one. And 'ease of use' ect. isn't a mechanic, it's a buzz phrase. How did the actual AH work?
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Blackwidow
    Blackwidow
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    Yes!
    driosketch wrote: »
    Blackwidow wrote: »
    Name it.
    @Blackwidow @baronzilch‌
    Rage of Bahamut

    So, the one you can name, basically nobody has ever heard of.
    All of them, really?

    Yes, really.
    Your turn to name one.

    EQ2, WoW, Rift, and well, just about all of them. I can't think of one that an AH was not a great tool.
    And 'ease of use' ect. isn't a mechanic, it's a buzz phrase.

    It's a buzz phrase? Do you not understand what ease of use means?

    Let me me help you. It was easy to use.
    How did the actual AH work]

    You don't know how an AH works?

  • driosketch
    driosketch
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    No!
    Blackwidow wrote: »
    driosketch wrote: »
    Blackwidow wrote: »
    Name it.
    @Blackwidow @baronzilch‌
    Rage of Bahamut

    So, the one you can name, basically nobody has ever heard of.
    All of them, really?

    Yes, really.
    Your turn to name one.

    EQ2, WoW, Rift, and well, just about all of them. I can't think of one that an AH was not a great tool.
    And 'ease of use' ect. isn't a mechanic, it's a buzz phrase.

    It's a buzz phrase? Do you not understand what ease of use means?

    Let me me help you. It was easy to use.
    How did the actual AH work]

    You don't know how an AH works?
    So you really have nothing of substance to say.

    You pretty much dodged the question, and tried to turn everything back on me. It doesn't matter if you personally have heard of the game, I listed several downsides and you didn't so much as acknowledge them.

    Let's try and be specific then. Assume I don't know how the AH in EQ2 works. Describe it. And "ease of use" is subjective. One player might find having several layers of filters available makes the market easier to use. Another might find a less complex system easier to use.
    Edited by driosketch on June 19, 2014 7:23PM
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Blackwidow
    Blackwidow
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    Yes!
    driosketch wrote: »
    So you really have nothing of substance to say.

    Let's agree to leave out the hyperbole insults out. Otherwise, I will not discuss anything else with you.
  • driosketch
    driosketch
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    No!
    Blackwidow wrote: »
    driosketch wrote: »
    So you really have nothing of substance to say.

    Let's agree to leave out the hyperbole insults out. Otherwise, I will not discuss anything else with you.
    We aren't really discussing anything now.

    Know what, I'll save you the effort. I bow out of this discussion.


    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Makkir
    Makkir
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    No!
    driosketch wrote: »
    Rage of Bahamut

    I was there when they made the transition. If you're not familar it the game, I can go into greater detail if you need me to. Suffice to say, tl;dr, introduction of a global market killed the social aspect of trading, lead to massive deflation of all item below the top tier, which in turn led to power creep, and hurt new players trying to earn their way while doing little to halt exploiters and RMT.

    I played that game. Holy cow was it a cash sink! I had an awesome demon deck and I am not going to lie...I pulled out before they restricted trading. I made hundreds on that game selling my cards on another website.
    I had wraiths, that's the only one I remember that was a hot seller for me.
    Call me a scumbag, but I would find new players all the time and offer them rare cards for their legendaries.

  • baronzilch
    baronzilch
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    Yes!
    driosketch wrote: »
    Rage of Bahamut

    Ummm... ok...

    Your only experience with an AH is in a playing card game on your phone. And you think that is relevant to an MMO, how?

    Seriously, you have nothing to offer here that relates to the topic at hand.

  • SteveCampsOut
    SteveCampsOut
    ✭✭✭✭✭
    ✭✭
    Yes!
    100% YES! I've had stuff languishing in Guild Store that sold in 5 minutes when I took it out and went to Zone Chat with it! We need to be able to reach people who aren't in guilds!
    @ֆȶɛʋɛƈǟʍքֆօʊȶ⍟
    Sanguine & Psijic Group Beta Tester.

    NA Server:
    Steforax Soulstrong CH782 Sorcerer AD
    Grumpy Kahjiti CH782 Dragonknight AD
    Rheticia Le Drakisius CH782 Nightblade DC
    Razmuzan Thrasmas CH782 Templar EP
    Sheenara Soulstrong CH782 Dragonknight DC
    Erik Ramzey CH782 Nightblade AD
    Growling Kahjiti CH782 Nightblade EP
    One of Many Faces CH782 Sorcerer DC
    Grumpasaurus Rex CH782 Warden DC
    EU Server:
    Guildmaster of Pacrooti's Hirelings AD Based LGBT Friendly Guild.
    Stefrex Souliss CH701 Sorcerer AD
    Grumpy Kahjiti CH701 Dragonknight DC
    Slithisi Ksissi CH701 Nightblade EP
    Pokes-With-Fire CH701 Dragonknight AD
    Josie-The-Pussi-Cat CH701 Templar AD
    Stug-Grog M'God CH701 Templar DC
    One With Many Faces CH701 Nightblade DC
    Trixie Truskan CH701 Sorcerer EP
    Grumpetasaurus Rex CH701 Warden EP
  • thedatajunkie
    thedatajunkie
    ✭✭
    No!
    maybe we need something more like Craigslist. Like classified ads
  • joanjett
    joanjett
    ✭✭✭
    Yes!
    I voted yes only because i was under the impression that when i started playing
    this game i was told {forget who or what}that people could by your wares from
    the different keeps and other things{mines...farms ect.} if your guild owned it.

    So that was wrong and well i want people to buy my stuff and unless there in the guild they cant. So we needed something else like shops in the cities or.....
    the AH. Now i understand why some don't want an AH but we need something cause unless you fine the right trade guild its rough and i hate using chat to sell!!!!!!!!!!!!!!!!! And even if you fine a good trade guild its only 500 people and most are crafters lol! We need something else cause what we have sucks! :s
    When some wild-eyed, eight-foot-tall maniac grabs your neck, taps the back of your favorite head up against the barroom wall, and he looks you crooked in the eye and he asks you if ya paid your dues, you just stare that big sucker right back in the eye, and you remember what ol' Jack Burton always says at a time like that: "Have ya paid your dues, Jack?" "Yessir, the check is in the mail."
  • GnatB
    GnatB
    ✭✭✭✭
    Yes!
    While I agree this game needs an auction house, due to the sheer variety of craftable items, I'd argue it's important that the auction house have a "WTB" section, (or whatever the correct term is) where players could specify particular crafted items they'd like to purchase, and the price they are willing to pay. i.e. Bosmer lvl 20 heavy with the impenetrable trait. (or w/e)

    The WTB section would only support craftable items/mats however.
    Achievements Suck
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