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Have you enjoyed watching this game fail?

korkibucek
korkibucek
✭✭✭
From the start there where haters and it seems to me that many of them have enjoyed watching this game fail. This started early, months before the game was released, from both individuals and the press (perhaps most of this was inspired by the press.)
Edited by korkibucek on June 13, 2014 3:26AM

Have you enjoyed watching this game fail? 75 votes

I've enjoyed every second of it
9% 7 votes
No I wanted the game to be a success
38% 29 votes
I dont think that the game has failed
52% 39 votes
  • Loco_Mofo
    Loco_Mofo
    ✭✭✭✭✭
    No it's sad seeing something with great potential fail so miserably.
  • Mablung
    Mablung
    ✭✭✭✭✭
    This poll would have had a more balanced result a few weeks ago. Now all that remain are those few hanging on to hope that they can pull it out by summers end.

    I would have loved to see this game have a successful launch and bug free experience for everyone. I enjoy the first tier of it immensely.
  • Fleymark
    Fleymark
    ✭✭✭✭✭
    Of all of the critical reviews I saw/read about the game before I started playing, Ithink 99% of it was doing what modern gamers do best...Bitching just to ***.

    I do think there are legitimate issues that need to be addressed but I've only seen one of these mentioned by the self appointed reviewers. Mostly it's just been confirmation that most modern gamers and pretty much all reviewers are a bunch of chicken little whiners.

    It's just what we do now, apparently.
  • Lkory
    Lkory
    ✭✭✭
    Why did it fail. We have a very short memory so i will take a very recent event.

    First weekend of Wildstar had 6-10 hours queues and then getting dced during the char creation.

    Did ESO fail...no? I dont think so.

    People are quick to judge but they come back later if the liked certain aspects of it. Even SWTOR is recovering and even making more money than they did in the first months. You can never please everyone and if you do ....well they will still whine and rage quit for any reason they can find. They probably think they helped the game get better too by voting with their wallet.
  • kaosodin
    kaosodin
    ✭✭✭✭
    Loco_Mofo wrote: »
    No it's sad seeing something with great potential fail so miserably.

    Who has failed? Dude, seriously, im saying really super seriously, come down from the ledge.

    Not even 60 days since live release and yYour like, game sucks, we suck every ome sucks IM OUT

    It really flips my lid to hear the doom sayers calling for the games death..... lol, the game rules, im still rocking....

    Active subs can only post please.

  • Blackwidow
    Blackwidow
    ✭✭✭✭✭
    ✭✭
    Have you enjoyed watching this game fail?

    No, it sucks big hairy monkey bags.

    ZOS has a chance to pull this back from the edge of ruin.

    At least that is my hope.
    Edited by Blackwidow on June 13, 2014 4:04AM
  • korkibucek
    korkibucek
    ✭✭✭
    Loco_Mofo wrote: »
    No it's sad seeing something with great potential fail so miserably.

    I agree, had high hopes for this game and it COULD have been a massive success. Its just been handled very badly and left such a bitter taste with most players and the publicity its been given will put off most console gamers.

    Or perhaps the "Elder Scrolls" name is too much for most people to resist (come console time.)
  • Lkory
    Lkory
    ✭✭✭
    Blackwidow wrote: »
    No, it sucks big hairy monkey bags.

    ZOS has a chance to pull this back from the edge of ruin.

    At least that is my hope.

    Elaborate or stop trolling... thanks.

  • Mablung
    Mablung
    ✭✭✭✭✭
    kaosodin wrote: »
    Loco_Mofo wrote: »
    No it's sad seeing something with great potential fail so miserably.

    Who has failed? Dude, seriously, im saying really super seriously, come down from the ledge.

    Not even 60 days since live release and yYour like, game sucks, we suck every ome sucks IM OUT

    It really flips my lid to hear the doom sayers calling for the games death..... lol, the game rules, im still rocking....

    Active subs can only post please.

    Actually it has been more than 60 days but whatever, who is counting? And you are right, only active subs can post.....
    Edited by Mablung on June 13, 2014 3:45AM
  • Lkory
    Lkory
    ✭✭✭
    Mablung wrote: »
    kaosodin wrote: »
    Loco_Mofo wrote: »
    No it's sad seeing something with great potential fail so miserably.

    Who has failed? Dude, seriously, im saying really super seriously, come down from the ledge.

    Not even 60 days since live release and yYour like, game sucks, we suck every ome sucks IM OUT

    It really flips my lid to hear the doom sayers calling for the games death..... lol, the game rules, im still rocking....

    Active subs can only post please.

    Actually it has been more than 60 days but whatever, who is counting? And you are right, only active subs can post.....

    Haha ok good point i always forget about this detail. ;p
  • Spiritreaver_ESO
    Spiritreaver_ESO
    ✭✭✭
    I voted "I dont think that the game has failed" but ZOS has done a ton of things wrong and in the long run it is going to take them a while to really turn things around.
  • Blackwidow
    Blackwidow
    ✭✭✭✭✭
    ✭✭
    Fleymark wrote: »
    Of all of the critical reviews I saw/read about the game before I started playing, Ithink 99% of it was doing what modern gamers do best...Bitching just to ***.

    Right, because they are not here hoping to make the game better. After all, what could they possibly have to complain about?

    Take a look:
    • The power gap between levels in Cyrodiil.
    • Lack of end game
    • lack of a real auction house.
    • Near empty PvP / The pvp is the most badly designed pvp i have ever played.
    • Lack of feedback from devs
    • impossible to find any roleplay because of the way the phasing system works
    • Bugs/crashes
    • class balance is utter crap.
    • 5 guilds system sucks
    • Inventory GUI is horrible
    • being forced into solo play quests
    • No way of changing skill morphs without a full respec. Also, crazy respec cost.
    • 15 minute long 'raids'
    • Alchemy... just all of it... the fact that only 3 potions are of any real benefit, the fact that 2 completely different potions have the same name just because their 1st effect on the list is the same, the small amount of reagents...
    • Lag
    • Rapid Gear Decay.
    • Overall direction of game
    • Reasoning behind changing things because of bots
    • megaserver/phasing/sharding system
    • VR1 - VR12 Farming (Anomaly, Balmath etc)
    • Broke abilities and passives
    • intimidate/persuade but it does not translate to the other players choice if they cannot select it...
    • instances of grouping are sometimes not working
    • Memory leak problems
    • Bad grouping tools
    • the 'quick'slot system designed for consoles
    • Tiny banks / Inventory space minigame taking about 25% of my play time
    • guild store gui is bad /guild store does not work
    • Unresponsive combat
    • the lack of direction and interaction from/with the devs
    • Bad guild banks options
    • Lack of an real open world
    • not seeing enemy players due to them not loaded on your screen
    • Can't reply in mail
    • No dueling
    • poor atrocity that is VR leveling. / would like to see more possibilities to level from v1 to v12.
    • No underwater swimming
    • No law system
    • I don't like the part where I can't login for 4 days because of Error 301.
    • No housing
    • Lack of user friendly GUI
    • No options for floating names
    • No way to preview gear on your character before actually equipping it.

    Just to list a few.
    I do think there are legitimate issues that need to be addressed but I've only seen one of these mentioned by the self appointed reviewers. Mostly it's just been confirmation that most modern gamers and pretty much all reviewers are a bunch of chicken little whiners.

    It's just what we do now, apparently.

    At least it is what you do. ;)

    The rest of us try to actually post constructive reasons for the things that upset us and not just QQ over other posters.
    Edited by Blackwidow on June 13, 2014 3:49AM
  • Ser Lobo
    Ser Lobo
    ✭✭✭✭✭
    Early on, most of the hate came from the 'free to play' audience who don't want to pay to play the game. It quickly evolved from beta into AngryArmy's personal hate-on against subscription games, and many supposed 'web journalists' who champion free-to-play's supremacy.

    As the game released and it was revealed to be story-driven (which hasn't happened in a long time, except possibly SWTOR as the only exception I know), the 'grind is good' audience came out in force, angry at quests that force you to listen to dialogue and mobs that gave no loot.

    There was also a brief social uprising from the 'raid or die' crowd, but Wildstar nipped it quickly. They were VERY unhappy that end-game gear wasn't so superior to everything that it would force others to buy the gear from them as they ground raid after raid after raid after raid ...



    And lets not forget the group of players which is steadily shrinking, but that has had game-breaking lockout bugs and whatnot. Early adopters were heavily penalized, but I think ZOS is getting it together.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Loco_Mofo
    Loco_Mofo
    ✭✭✭✭✭
    kaosodin wrote: »
    Loco_Mofo wrote: »
    No it's sad seeing something with great potential fail so miserably.

    Who has failed? Dude, seriously, im saying really super seriously, come down from the ledge.

    Not even 60 days since live release and yYour like, game sucks, we suck every ome sucks IM OUT

    It really flips my lid to hear the doom sayers calling for the games death..... lol, the game rules, im still rocking....

    Active subs can only post please.

    You're right, everything is fine. The game is doing gangbusters, it's all in my head.

    It really flips my lid when people can't handle others opinions. Fact is I bought the game and a 6 month sub and I stopped playing after 2. If that's not a failure, then what is? Glad you're having fun and all, but the game clearly has problems whether you want to hear it or not.
  • Blud
    Blud
    ✭✭✭✭✭
    I'm still subbed and playing, in spite of the things I don't like. There are a lot of things I do like that I can't get anywhere else, right now.

    But to put it most simply, my guild has basically gone from 60 active members to around 4-8 during our peak times.

    Reason: The vast majority of people that left said the VR implementation was not fun or rewarding for them.

    Bugs and bots didn't bother people nearly as much, though they were also a cause of frustration. They were not a reason people gave for leaving the game.
    Edited by Blud on June 13, 2014 3:58AM
  • Blackwidow
    Blackwidow
    ✭✭✭✭✭
    ✭✭
    Lkory wrote: »
    [Elaborate or stop trolling... thanks.

    I did elaborate. Read the thread.

    The game has serious problems. I want ZOS to fix them so they will stop losing customers.

    Any follow up questions?
  • Mablung
    Mablung
    ✭✭✭✭✭
    Early on, most of the hate came from the 'free to play' audience who don't want to pay to play the game. It quickly evolved from beta into AngryArmy's personal hate-on against subscription games, and many supposed 'web journalists' who champion free-to-play's supremacy.

    As the game released and it was revealed to be story-driven (which hasn't happened in a long time, except possibly SWTOR as the only exception I know), the 'grind is good' audience came out in force, angry at quests that force you to listen to dialogue and mobs that gave no loot.

    There was also a brief social uprising from the 'raid or die' crowd, but Wildstar nipped it quickly. They were VERY unhappy that end-game gear wasn't so superior to everything that it would force others to buy the gear from them as they ground raid after raid after raid after raid ...



    And lets not forget the group of players which is steadily shrinking, but that has had game-breaking lockout bugs and whatnot. Early adopters were heavily penalized, but I think ZOS is getting it together.

    I think this is a prime example of denial, please correct me if I am wrong, but that is how I initially interpret this post. I am definitely no Angry Joe fan but I did watch his review and it was actually spot on. Many of the things you have listed are real concerns from those groups of players and should not be tossed aside just because you do not see the same way. I do not agree with the majority of them but I will not try to discredit them either unless they are blatant lies.

    Yes things appear to have come in waves but where is your listing of other legitimate complaints that were just as loud as those you listed. The Pro-TESO crowd pick and choose what they want to argue for or against and that is too bad. The forums seem to be just as bad as real life politics. Two very distinct sides here. It is too bad really.
    Edited by Mablung on June 13, 2014 4:07AM
  • Estin
    Estin
    ✭✭✭✭✭
    I don't think game is a failure or is failing. It has been poorly planned. Once new people come to this game who got it for consoles, they're going to not have the bugs and problems we're experiencing. They will also have a lot more end game content than we do now. They should have at least waited longer before releasing this game. The game was released at a playable and somewhat enjoyable state, but far from perfect.
  • S1L3NTKiLLaH
    S1L3NTKiLLaH
    ✭✭✭
    Game is done, stick a fork in it. F2P by September/October so console people won't have to pay to play it and they can actually sell copies.
  • Loco_Mofo
    Loco_Mofo
    ✭✭✭✭✭
    Interesting that the mods marked this thread to never get bumped up.

    Why not just go that extra step and delete it?
  • Inco
    Inco
    ✭✭✭✭
    Blud wrote: »
    Reason: The vast majority of people that left said the VR implementation was not fun or rewarding for them.

    Bugs and bots didn't bother people nearly as much, though they were also a cause of frustration. They were not a reason people gave for leaving the game.
    My thoughts exactly! Add to that Templar class got the big ole "Your #1 Finger" on balance and that's the place I'm in now. Still love the game, refuse to VR grind another VR level or toon in VR.
  • Blackwidow
    Blackwidow
    ✭✭✭✭✭
    ✭✭
    Loco_Mofo wrote: »
    Interesting that the mods marked this thread to never get bumped up.

    Why not just go that extra step and delete it?

    They don't want to come across too harshly on threads that make them look bad, so they slowly poison the thread instead of shooting it in the head.

    ZOS: Now we will just slip you into the bathtub.....
    Edited by Blackwidow on June 13, 2014 4:32AM
  • S1L3NTKiLLaH
    S1L3NTKiLLaH
    ✭✭✭
    They can manipulate the forums all they want still doesn't change the quality of their product and the way people feel about it.
  • Donce88
    Donce88
    Soul Shriven
    At this point it is surprising to me that people still can play this game. I'm very glad I stopped subbing after the first month and so are my friends that played. Too many bugs, too much work put into voice acting that cause other features to lack immensely, too uninteresting after veteran ranks, too repetitive, PvP was lacking pretty badly, those HOARSE MOANED LOUD AS HELL. That HOARSE was OVERLY sexual vough. All that moaning, nasty hoarse! No more sex with the HOARSE please. Basically in the last days I had my sub open I would log on feed that hoarse and log off. The only regret I have is I'm no longer feeding it and it may die :( By the way my hoarses name was The Poet Follower! My friends hoarse was Estrus, googling is good. Thanks! PS. Blue Chair.

    Quit that!
    Edited by Donce88 on June 15, 2014 5:28AM
  • Catches_the_Sun
    Catches_the_Sun
    ✭✭✭✭✭
    This game has not failed.
    Catches-the-Sun - Argonian Templar - Master Smith, Provisioner, Chemist & Tailor
    Valaren Arobone - Dunmer Flamewalker - Master Woodworker, Provisioner, Assassin
    Kazahad - Khajiiti Arcane Archer - Master Thief
    V'orkten - Redguard Swordmaster
    Finnvardr the Frenzied - Werewolf Berzerker
  • Mablung
    Mablung
    ✭✭✭✭✭
    Loco_Mofo wrote: »
    Interesting that the mods marked this thread to never get bumped up.

    Why not just go that extra step and delete it?

    It is a constructive thread that is why. No trolling or flaming. Civil discourse, therefore it does not break the COD/TOS so just have to lower the priority so it floats to the bottom like a body on Dexter.
  • Ser Lobo
    Ser Lobo
    ✭✭✭✭✭
    Mablung wrote: »
    Early on, most of the hate came from the 'free to play' audience who don't want to pay to play the game. It quickly evolved from beta into AngryArmy's personal hate-on against subscription games, and many supposed 'web journalists' who champion free-to-play's supremacy.

    As the game released and it was revealed to be story-driven (which hasn't happened in a long time, except possibly SWTOR as the only exception I know), the 'grind is good' audience came out in force, angry at quests that force you to listen to dialogue and mobs that gave no loot.

    There was also a brief social uprising from the 'raid or die' crowd, but Wildstar nipped it quickly. They were VERY unhappy that end-game gear wasn't so superior to everything that it would force others to buy the gear from them as they ground raid after raid after raid after raid ...



    And lets not forget the group of players which is steadily shrinking, but that has had game-breaking lockout bugs and whatnot. Early adopters were heavily penalized, but I think ZOS is getting it together.

    I think this is a prime example of denial, please correct me if I am wrong, but that is how I initially interpret this post. I am definitely no Angry Joe fan but I did watch his review and it was actually spot on. Many of the things you have listed are real concerns from those groups of players and should not be tossed aside just because you do not see the same way. I do not agree with the majority of them but I will not try to discredit them either unless they are blatant lies.

    Yes things appear to have come in waves but where is your listing of other legitimate complaints that were just as loud as those you listed. The Pro-TESO crowd pick and choose what they want to argue for or against and that is too bad. The forums seem to be just as bad as real life politics. Two very distinct sides here. It is too bad really.

    I agreed with Angry Joe about the issues with grouping. Otherwise, it was preference posted lambasted in his usual style, with way too much of his focus on how much money Zenimax was apparently FORCING him to spend. That is not just where I disagreed, but it is where he lost credibility in my opinion.

    As far as the 'legitimate' complaints? I see them fixed every day. I see them addressed in at least one patch a week. A lot of the pro-TESO crowd realize that the developers ARE doing a damn fine job, and that yelling at them about how bad they suck because they aren't moving as fast as we'd like, or aren't addressing OUR pet first, isn't a way to get them on our side.

    As a person who works in the service industry, I'm constantly faced with a generation of customers who not only want it now, but feel that if they yell about it and throw a fit, they can get something special.

    This isn't limited to this game at all. This is a problem that spreads itself across broad stretches of western society. I just like to call it a tantrum when it's a tantrum, and move on.

    Funny, my children don't behave that way. I wonder what the difference is there?
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Mablung
    Mablung
    ✭✭✭✭✭
    Mablung wrote: »
    Early on, most of the hate came from the 'free to play' audience who don't want to pay to play the game. It quickly evolved from beta into AngryArmy's personal hate-on against subscription games, and many supposed 'web journalists' who champion free-to-play's supremacy.

    As the game released and it was revealed to be story-driven (which hasn't happened in a long time, except possibly SWTOR as the only exception I know), the 'grind is good' audience came out in force, angry at quests that force you to listen to dialogue and mobs that gave no loot.

    There was also a brief social uprising from the 'raid or die' crowd, but Wildstar nipped it quickly. They were VERY unhappy that end-game gear wasn't so superior to everything that it would force others to buy the gear from them as they ground raid after raid after raid after raid ...



    And lets not forget the group of players which is steadily shrinking, but that has had game-breaking lockout bugs and whatnot. Early adopters were heavily penalized, but I think ZOS is getting it together.

    I think this is a prime example of denial, please correct me if I am wrong, but that is how I initially interpret this post. I am definitely no Angry Joe fan but I did watch his review and it was actually spot on. Many of the things you have listed are real concerns from those groups of players and should not be tossed aside just because you do not see the same way. I do not agree with the majority of them but I will not try to discredit them either unless they are blatant lies.

    Yes things appear to have come in waves but where is your listing of other legitimate complaints that were just as loud as those you listed. The Pro-TESO crowd pick and choose what they want to argue for or against and that is too bad. The forums seem to be just as bad as real life politics. Two very distinct sides here. It is too bad really.

    I agreed with Angry Joe about the issues with grouping. Otherwise, it was preference posted lambasted in his usual style, with way too much of his focus on how much money Zenimax was apparently FORCING him to spend. That is not just where I disagreed, but it is where he lost credibility in my opinion.

    As far as the 'legitimate' complaints? I see them fixed every day. I see them addressed in at least one patch a week. A lot of the pro-TESO crowd realize that the developers ARE doing a damn fine job, and that yelling at them about how bad they suck because they aren't moving as fast as we'd like, or aren't addressing OUR pet first, isn't a way to get them on our side.

    As a person who works in the service industry, I'm constantly faced with a generation of customers who not only want it now, but feel that if they yell about it and throw a fit, they can get something special.

    This isn't limited to this game at all. This is a problem that spreads itself across broad stretches of western society. I just like to call it a tantrum when it's a tantrum, and move on.

    Funny, my children don't behave that way. I wonder what the difference is there?

    I believe it has a lot to do with the internet in general and how much anonymity we have behind the screen. We say and do whatever we want with little to no repercussions. So much of out time is spent online that it is carrying over in life.

    As for our entertainment is most rampant in the gaming community. The games themselves cater to the mentality of being selfishness. It is really evident here with the expectation of reward and not getting any by the standards set by the mentality and game industry itself.
  • Ser Lobo
    Ser Lobo
    ✭✭✭✭✭
    Mablung wrote: »
    Mablung wrote: »
    Early on, most of the hate came from the 'free to play' audience who don't want to pay to play the game. It quickly evolved from beta into AngryArmy's personal hate-on against subscription games, and many supposed 'web journalists' who champion free-to-play's supremacy.

    As the game released and it was revealed to be story-driven (which hasn't happened in a long time, except possibly SWTOR as the only exception I know), the 'grind is good' audience came out in force, angry at quests that force you to listen to dialogue and mobs that gave no loot.

    There was also a brief social uprising from the 'raid or die' crowd, but Wildstar nipped it quickly. They were VERY unhappy that end-game gear wasn't so superior to everything that it would force others to buy the gear from them as they ground raid after raid after raid after raid ...



    And lets not forget the group of players which is steadily shrinking, but that has had game-breaking lockout bugs and whatnot. Early adopters were heavily penalized, but I think ZOS is getting it together.

    I think this is a prime example of denial, please correct me if I am wrong, but that is how I initially interpret this post. I am definitely no Angry Joe fan but I did watch his review and it was actually spot on. Many of the things you have listed are real concerns from those groups of players and should not be tossed aside just because you do not see the same way. I do not agree with the majority of them but I will not try to discredit them either unless they are blatant lies.

    Yes things appear to have come in waves but where is your listing of other legitimate complaints that were just as loud as those you listed. The Pro-TESO crowd pick and choose what they want to argue for or against and that is too bad. The forums seem to be just as bad as real life politics. Two very distinct sides here. It is too bad really.

    I agreed with Angry Joe about the issues with grouping. Otherwise, it was preference posted lambasted in his usual style, with way too much of his focus on how much money Zenimax was apparently FORCING him to spend. That is not just where I disagreed, but it is where he lost credibility in my opinion.

    As far as the 'legitimate' complaints? I see them fixed every day. I see them addressed in at least one patch a week. A lot of the pro-TESO crowd realize that the developers ARE doing a damn fine job, and that yelling at them about how bad they suck because they aren't moving as fast as we'd like, or aren't addressing OUR pet first, isn't a way to get them on our side.

    As a person who works in the service industry, I'm constantly faced with a generation of customers who not only want it now, but feel that if they yell about it and throw a fit, they can get something special.

    This isn't limited to this game at all. This is a problem that spreads itself across broad stretches of western society. I just like to call it a tantrum when it's a tantrum, and move on.

    Funny, my children don't behave that way. I wonder what the difference is there?

    I believe it has a lot to do with the internet in general and how much anonymity we have behind the screen. We say and do whatever we want with little to no repercussions. So much of out time is spent online that it is carrying over in life.

    As for our entertainment is most rampant in the gaming community. The games themselves cater to the mentality of being selfishness. It is really evident here with the expectation of reward and not getting any by the standards set by the mentality and game industry itself.

    It's actually one of those back-end reasons I like ESO so much. Low loot, low rewards, low exp, low level gains ...

    I end up looking for other methods of enjoyment. Story, sound, exploration, scenery, and good friends having fun times.

    ESO is MY type of game. And I know there are more gamers like me.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • philip.ploegerb16_ESO
    I voted that the game hasn't failed yet for me.

    Personally I must say, that besides the Vampire-issues in the very beginning until the Standard-of-Might-Dragonknight-Skill-ownage which I experienced, nothing could really discourage me from playing.

    Not completely right, there's 1 issue in PvP, and that is that large-groups get rewarded multiple times better than small groups, and I actually don't like, that 1 of my team-mates left the game because Wildstar offers competetive small-scale-pvp while TESO doesn't yet, so apart from actual "Peanuts" , like this or that being bugged or this or that atm. just not working 100% as intended, I actually think it's a good game.
    Noricum

    Thx to Giny, Sarana, Thaili, Derra, Cherahim, Gloy, Raweelz and Drimacus, you make the game worth playing even with AoE-caps, no usefull progression past Assault / Support Rank 10, and with PvP being not even close to balanced.

    Chars: Sera - VR12 Templar (Heal / DPS) ||| Seraliah - VR12 Dragonknight (DPS / Tank)
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