plamillusionub17_ESO wrote: »Correct me if I'm wrong, but don't gap closers require a target, and BE does not?
Perhaps they could revert the changes and make BE function similar to how storm atronach does (ground target reticle), giving it a skill element and not just a spammable "get out of jail free" card. /shrug
just break it more already!NerfEverything wrote: »NerfEverything wrote: »NerfEverything wrote: »Disagree 100%. Closers should have a longer range than extenders. Did it ever cross your mind that fighting and actually playing the game is what the devs intended? Not running away and hiding. That isn't fun for anyone.
fight is intended, are sorc all supposed to fight in melee range?
Nope, that is exactly why they made the change. To prevent it from being spammed as a way to get out of fights. The new bolt escape functions perfectly for keeping sorcs in casting range without allowing them free outs.
Maybe you need to rethink what you are complaining about.
then you failed to read the first post.
BE has a range of 15, sorc's casting range is 28, all gap closer has a range of 22 or more.
somewhere you got lost.
Good point! Gap closers need their range increased to 28.
FunkyBudda wrote: »NerfEverything wrote: »Disagree 100%. Closers should have a longer range than extenders. Did it ever cross your mind that fighting and actually playing the game is what the devs intended? Not running away and hiding. That isn't fun for anyone.
so all fighting should be melee, and range combat is for PvE only? Sure, show me one successful MMOs that have done it and embraced by their intended target audience.
it really looks like you're saying that no one should be able to close range with a ranged fighter for long enough to get a kill, yeah that sounds balanced.
FunkyBudda wrote: »FunkyBudda wrote: »NerfEverything wrote: »Disagree 100%. Closers should have a longer range than extenders. Did it ever cross your mind that fighting and actually playing the game is what the devs intended? Not running away and hiding. That isn't fun for anyone.
so all fighting should be melee, and range combat is for PvE only? Sure, show me one successful MMOs that have done it and embraced by their intended target audience.
it really looks like you're saying that no one should be able to close range with a ranged fighter for long enough to get a kill, yeah that sounds balanced.
then it really looks like you're saying that no one should be able to stay range with a melee fighter for long enough to get a kill, yeah that sounds balanced.
I am patiently awaiting your counter and reasoning.
The difference between gap closers and teleport is that gap closers are a gap closer and teleports are teleport. This is why they cost different amounts of resource.
Please feel free to use 2h and Shield gap close abilities since you feel they are so strong, they are available to every class.
wait, so a sorc shouldn't play ranged style at all without accepting the disadvantage in the resource cost? and everybody should just melee out?
then take out all classes and leave only one melee class, who need diversity here, right?
Do not forget about:
Focused Charge and it's morphs (Templars skill) must cost 1000 magicka
FunkyBudda wrote: »FunkyBudda wrote: »NerfEverything wrote: »Disagree 100%. Closers should have a longer range than extenders. Did it ever cross your mind that fighting and actually playing the game is what the devs intended? Not running away and hiding. That isn't fun for anyone.
so all fighting should be melee, and range combat is for PvE only? Sure, show me one successful MMOs that have done it and embraced by their intended target audience.
it really looks like you're saying that no one should be able to close range with a ranged fighter for long enough to get a kill, yeah that sounds balanced.
then it really looks like you're saying that no one should be able to stay range with a melee fighter for long enough to get a kill, yeah that sounds balanced.
I am patiently awaiting your counter and reasoning.
LOL btw, how considerate of you <.< >.>.
I don't agree with nerf, but everyone complaining about the Bolt escape nerf seems to have this idea that now they'll never be able to escape combat, and that just isn't the case. Yes those that use it will die a bit more often, but it's not as easily abusable as it was. Before if anything happened against what a sorc wanted, they could just button mash Bolt escape duck behind a tree and regain all their HP and magicka. Now there's still a good chance they can pull that off, but they'll be at closer range, and have more of a threat.
lots of people like do say that dark cloak is a free escape as well, but it simply isn't, yes if used right you can get away from a lot of situations, but there are a few very easy counters for it, and most of those counters don't even require you to target the enemy trying to escape(which is good cause if they are invis you need that edge).
the dk chains as i understand it yes have an extended range morph, which could prove troublesome to a sorc, but i beleive if they chain you, you can just bolt right through them again(and do go through as it'll make it harder for them to target you quickly) and the next chain attempt will miss.
the exact same strategy works for the templar charge, teleport strike, or either of the weapon gap closers as they require a target as well.
right now what we have is a balanced field when it comes to survive-ability, though i still think dk heals are a bit insane, but then i play a nb and my sustained dps is garbage so that could be a whole different issue.
FunkyBudda wrote: »FunkyBudda wrote: »FunkyBudda wrote: »NerfEverything wrote: »Disagree 100%. Closers should have a longer range than extenders. Did it ever cross your mind that fighting and actually playing the game is what the devs intended? Not running away and hiding. That isn't fun for anyone.
so all fighting should be melee, and range combat is for PvE only? Sure, show me one successful MMOs that have done it and embraced by their intended target audience.
it really looks like you're saying that no one should be able to close range with a ranged fighter for long enough to get a kill, yeah that sounds balanced.
then it really looks like you're saying that no one should be able to stay range with a melee fighter for long enough to get a kill, yeah that sounds balanced.
I am patiently awaiting your counter and reasoning.
LOL btw, how considerate of you <.< >.>.
I don't agree with nerf, but everyone complaining about the Bolt escape nerf seems to have this idea that now they'll never be able to escape combat, and that just isn't the case. Yes those that use it will die a bit more often, but it's not as easily abusable as it was. Before if anything happened against what a sorc wanted, they could just button mash Bolt escape duck behind a tree and regain all their HP and magicka. Now there's still a good chance they can pull that off, but they'll be at closer range, and have more of a threat.
lots of people like do say that dark cloak is a free escape as well, but it simply isn't, yes if used right you can get away from a lot of situations, but there are a few very easy counters for it, and most of those counters don't even require you to target the enemy trying to escape(which is good cause if they are invis you need that edge).
the dk chains as i understand it yes have an extended range morph, which could prove troublesome to a sorc, but i beleive if they chain you, you can just bolt right through them again(and do go through as it'll make it harder for them to target you quickly) and the next chain attempt will miss.
the exact same strategy works for the templar charge, teleport strike, or either of the weapon gap closers as they require a target as well.
right now what we have is a balanced field when it comes to survive-ability, though i still think dk heals are a bit insane, but then i play a nb and my sustained dps is garbage so that could be a whole different issue.
you are saying dark cloak should allow NB to get an edge (since invis) while BE shouldn't give Sorcs an edge, both class defining skills and how is that fair?