'Other' recently released games making ESO feel 15 years old? You MUST have some serious mental gaming capacity issues. ESO is the most next gen MMO to date.
For instance, Wildstar is a recently released game that uses tech from the early 2k's and is WoW's code almost verbatim. WoW is not next gen by any means.
Phantorang wrote: »
'Other' recently released games making ESO feel 15 years old? You MUST have some serious mental gaming capacity issues. ESO is the most next gen MMO to date.
For instance, Wildstar is a recently released game that uses tech from the early 2k's and is WoW's code almost verbatim. WoW is not next gen by any means.
Blackwidow wrote: »Tannakaobi wrote: »
I have to say, seeing how robust and alive the city is in that video actually brought a tear to my eyes.
So beautiful....
Tannakaobi wrote: »However, the thing that will keep me playing ESO over games like Black Desert is the combat. Combat is everything in an MMO. At least in my mind.
Nope! But then again, I've never considered an MMO as 'next gen'. The only changes that ever come to the genre are 'creature comforts' that don't change how we perceive the games.
Blackwidow wrote: »The only reason I can even log into ESO is the combat.
However, it is not enough to keep me. The tiny banks broke me. I just could not keep switching characters just to bank.
stungateb14_ESO wrote: »'Other' recently released games making ESO feel 15 years old? You MUST have some serious mental gaming capacity issues. ESO is the most next gen MMO to date.
For instance, Wildstar is a recently released game that uses tech from the early 2k's and is WoW's code almost verbatim. WoW is not next gen by any means.
A modded hero (backend) and gamebryo(frontend) neither of which are new hence the scaling issues with multi gpus and lack of 64bit client and limited cpu core support. Nothing new about ESO's engine either.
I think you should just make the decision to sell anything you don't wear or plan to use in the next couple of days.Blackwidow wrote: »However, it is not enough to keep me. The tiny banks broke me. I just could not keep switching characters just to bank.
I thoroughly agree. Many limits seem strange in a franchise that is so focused on exploration. Why can't we dive? Why do maps have invisible walls, such as when you don't get killed by slaughterfish?What it lacks really is the exploration imo. The zones should be larger and without borders (aka loading screens to other zones) and there has to be more stuff to just explore.
Right now everything you see has a purpose and a quest, every ruin, every dungeon etc. You never really find anything 'special'. You also very rarely have a reason to group up while leveling.
Tannakaobi wrote: »Nope! But then again, I've never considered an MMO as 'next gen'. The only changes that ever come to the genre are 'creature comforts' that don't change how we perceive the games.
Take a look at http://tomclancy-thedivision.ubi.com/game/en-GB/home/?cid=src-6-The_Division_E3_2014--1-1-0614-1-1-1-Focus_HP&gclid=CPbgqvf98b4CFQvItAod-xEAHQ and then repeat that. MMO's are changing, almost all games will soon be mmo's in one way or another.Blackwidow wrote: »The only reason I can even log into ESO is the combat.
However, it is not enough to keep me. The tiny banks broke me. I just could not keep switching characters just to bank.
It will be the next big update that dictates what I do with ESO! Craglorn did nothing for me, I've not even been there as I'm not even going to entertain the thought of VR content in other factions and PVP is painfully slow leveling.
So if the next one is not for early VR levels. Then I will no doubt go as I will have hit a wall. In fact I have already hit a wall, I'm just waiting to see. Which will no doubt come in the days after a payment.
Because moving the mouse until a cross-hair is over a target is actually an innovation.Yes, because for me personally, the dividing line will always be tab targeting combat. Anything where you don't aim at all, right-click once and watch your character trade blows automatically while you go make a sandwich, is history. .
fromtesonlineb16_ESO wrote: »Because moving the mouse until a cross-hair is over a target is actually an innovation.Yes, because for me personally, the dividing line will always be tab targeting combat. Anything where you don't aim at all, right-click once and watch your character trade blows automatically while you go make a sandwich, is history. .
Ok.
Tannakaobi wrote: »Nope! But then again, I've never considered an MMO as 'next gen'. The only changes that ever come to the genre are 'creature comforts' that don't change how we perceive the games.
Take a look at http://tomclancy-thedivision.ubi.com/game/en-GB/home/?cid=src-6-The_Division_E3_2014--1-1-0614-1-1-1-Focus_HP&gclid=CPbgqvf98b4CFQvItAod-xEAHQ and then repeat that. MMO's are changing, almost all games will soon be mmo's in one way or another.Blackwidow wrote: »The only reason I can even log into ESO is the combat.
However, it is not enough to keep me. The tiny banks broke me. I just could not keep switching characters just to bank.
It will be the next big update that dictates what I do with ESO! Craglorn did nothing for me, I've not even been there as I'm not even going to entertain the thought of VR content in other factions and PVP is painfully slow leveling.
So if the next one is not for early VR levels. Then I will no doubt go as I will have hit a wall. In fact I have already hit a wall, I'm just waiting to see. Which will no doubt come in the days after a payment.
Looks awesome, but looks more like boarderlands gameplay than an MMORPG to me.
nerevarine1138 wrote: »I don't even understand how we've gotten 2 pages of comments about whether the game is "next gen" without anyone being able to define what in Oblivion that's supposed to mean.