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Win 25000 gold! Post a video of your Templar doing 700+ DPS and I will pay you 25000 gold !

Poxxerom
Poxxerom
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For details please see:

http://forums.elderscrollsonline.com/discussion/comment/975373/#Comment_975373

Contest ends in 3 days, and only the first poster of the 700+DPS video will be eligible for the prize. NA Megaserver characters only due to my character only being on NA Megaserver. Good luck !
  • hk11
    hk11
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    Nice.
  • NoMoreChillies
    NoMoreChillies
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    extend it longer than 3 days so people can at least try some off the wall combinations.
    Insulting people on the internet is cowardly.
  • cjmarsh725b14_ESO
    cjmarsh725b14_ESO
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    extend it longer than 3 days so people can at least try some off the wall combinations.
    Because that's probably what it's going to take? Sorry, couldn't resist.
  • Nox_Aeterna
    Nox_Aeterna
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    Hah , solo on boss.

    That is interesting , would like to see this build also.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Maulkin
    Maulkin
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    My opinion, 700 DPS, on single target, sustained for more than 5 minutes is not possible on a Templar... and it shouldn't be.

    DK and Sorcs can just about touch that number, I pull about 650 on my Sorc and just over 700 on my melee DK.

    The templar is a jack of all trades class. By class abilities alone he can range DPS, melee DPS and heal team-mates. In comparison Sorcs can only do ranged DPS and DKs can only do melee DPS.

    What would the point of those other classes be if your Templar could do what they do as well as them, on top of your other abilities?

    You've confused play as you want with being the best at everything whichever build/class you play. That's an unrealistic expectation and I'm happy it's not that way.

    PS: I do play a templar too but with a healer/tank build, so I know the class a fair bit. I don't competitively DPS with him obviously.

    Edit: I saw your other post saying you can't do over 350 DPS with your templar. That's a bit of an underestimation. With 2H (proc'ing burning DoT), Momentum, Flawless Dawnbreaker and high weapon crit, I can do ~300 with just light attacks. I believe 500+ DPS can be achieved, that'd be a more realistic and interesting challenge I'd like to see
    Edited by Maulkin on June 10, 2014 11:37AM
    EU | PC | AD
  • Nox_Aeterna
    Nox_Aeterna
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    My opinion, 700 DPS, on single target, sustained for more than 5 minutes is not possible on a Templar... and it shouldn't be.

    DK and Sorcs can just about touch that number, I pull about 650 on my Sorc and just over 700 on my melee DK.

    The templar is a jack of all trades class. By class abilities alone he can range DPS, melee DPS and heal team-mates. In comparison Sorcs can only do ranged DPS and DKs can only do melee DPS.

    What would the point of those other classes be if your Templar could do what they do as well as them, on top of your other abilities?

    You've confused play as you want with being the best at everything whichever build/class you play. That's an unrealistic expectation and I'm happy it's not that way.

    PS: I do play a templar healer/tank too, so I know the class a fair bit. I don't competitively DPS with him obviously.

    Edit: I saw your other post saying you can't do over 350 DPS with your templar. That's a bit of an underestimation. With 2H (proc'ing burning DoT), Momentum, Flawless Dawnbreaker and high weapon crit, I can do ~300 with just light attacks. I believe 500+ DPS can be achieved, that'd be a more realistic and interesting challenge I'd like to see

    The problem with this goes all the way back to zens.

    In other MMOs , the devs are quite clear , this class is meant to do this , thus the players decide based on that.

    In ESO the devs went out of their way to make people think this is not the case.

    Ofc , people with time begin to get pissed , because their class should be able to do X if that other class can, after all ,the class should not lock you into a role or so the devs said.

    If they had been open about this since day one , i bet with you , we would see less people quitting over balance and even less threads about unhappy people with it.
    Edited by Nox_Aeterna on June 10, 2014 11:38AM
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Kililin
    Kililin
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    Amazing contest, i think th
    My opinion, 700 DPS, on single target, sustained for more than 5 minutes is not possible on a Templar... and it shouldn't be.

    DK and Sorcs can just about touch that number, I pull about 650 on my Sorc and just over 700 on my melee DK.

    The templar is a jack of all trades class. By class abilities alone he can range DPS, melee DPS and heal team-mates. In comparison Sorcs can only do ranged DPS and DKs can only do melee DPS.

    What would the point of those other classes be if your Templar could do what they do as well as them, on top of your other abilities?

    You've confused play as you want with being the best at everything whichever build/class you play. That's an unrealistic expectation and I'm happy it's not that way.

    PS: I do play a templar healer/tank too, so I know the class a fair bit. I don't competitively DPS with him obviously.

    Edit: I saw your other post saying you can't do over 350 DPS with your templar. That's a bit of an underestimation. With 2H (proc'ing burning DoT), Momentum, Flawless Dawnbreaker and high weapon crit, I can do ~300 with just light attacks. I believe 500+ DPS can be achieved, that'd be a more realistic and interesting challenge I'd like to see

    The problem with this goes all the way back to zens.

    In other MMOs , the devs are quite clear , this class is meant to do this , thus the players decide based on that.

    In ESO the devs went out of their way to make people think this is not the case.

    Ofc , people with time begin to get pissed , because their class should be able to do X if that other class can, after all ,the class should not lock you into a role or so the devs said.

    If they had been open about this since day one , i bet with you , we would see less people quitting over balance and even less threads about unhappy people with it.

    Also with timed runs and DPS checks and so on they created an environment where it really matters if you do more or less DPS, even in small amounts.
    It was one of the stupidest things to do. In a casual environment where you play to experience the content, thats not overly difficult or time consuming it would not really matter if you where slightly better or worse than the next toon.
  • Drake81
    Drake81
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    What class exactly can hold 700dp\s over a time of 5 minutes. Dude, everyone will have a break down due to Mana or Stamina shortage. O_o

    Also the thing about - "you arent allowed to be in a group or get healed" - who exactly can do somethint like that -> over a time of 5 Minutes! Against a Boss (Open World).
    A good test dummy is the second boss in Banished Cells who can be bugged by standing outside his room, he's a perfect test dummy to test DPS rotations.

    I may be wrong, but if you go out of your group, system will cast you out after 1 minute. So your still 4 minutes short on time (also you need a group to bring you there ^_^).

    Im not trolling, in fact im sitting here at work and thinking how id try to do it, even if i only have a v6 Templer (i dont think i get a discount on the 700 dps? ^^).


    Bets regards,

    Drake

    Ps: I dont play on the NA server, but that dosnt mean i dislike the challange at all. ;D
    Pps: Templer needs a boost!
    Edited by Drake81 on June 10, 2014 11:45AM
  • grizzbi
    grizzbi
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    I like the idea because it's fun and interesting.

    But I personally don't think that increasing templar DPS is needed.
    I chose this class to be more versatile at the cost of slightly less DPS.

    Anyway, if you want numbers, then you should consider the templar dps AND the dps buff provided to the group.

    i.e: Backlash. 36% more DPS for the whole group. This...should not be underestimated.

    Templar can simultaneously dps and support their group with many of their abilities.
  • Shadowhorn
    Shadowhorn
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    I heard that Backlash is capped at 1500 dmg. ( which is not a great boost )
  • Reykice
    Reykice
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    My opinion, 700 DPS, on single target, sustained for more than 5 minutes is not possible on a Templar... and it shouldn't be.

    DK and Sorcs can just about touch that number, I pull about 650 on my Sorc and just over 700 on my melee DK.

    The templar is a jack of all trades class. By class abilities alone he can range DPS, melee DPS and heal team-mates. In comparison Sorcs can only do ranged DPS and DKs can only do melee DPS.

    What would the point of those other classes be if your Templar could do what they do as well as them, on top of your other abilities?

    You've confused play as you want with being the best at everything whichever build/class you play. That's an unrealistic expectation and I'm happy it's not that way.

    PS: I do play a templar healer/tank too, so I know the class a fair bit. I don't competitively DPS with him obviously.

    Edit: I saw your other post saying you can't do over 350 DPS with your templar. That's a bit of an underestimation. With 2H (proc'ing burning DoT), Momentum, Flawless Dawnbreaker and high weapon crit, I can do ~300 with just light attacks. I believe 500+ DPS can be achieved, that'd be a more realistic and interesting challenge I'd like to see

    The problem with this goes all the way back to zens.

    In other MMOs , the devs are quite clear , this class is meant to do this , thus the players decide based on that.

    In ESO the devs went out of their way to make people think this is not the case.

    Ofc , people with time begin to get pissed , because their class should be able to do X if that other class can, after all ,the class should not lock you into a role or so the devs said.

    If they had been open about this since day one , i bet with you , we would see less people quitting over balance and even less threads about unhappy people with it.

    This... and the fact that they made Trials with a timer to make sure people notice what class does less dps...
  • Rylana
    Rylana
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    Stop with the DPS race in this game. Does every MMO have to be a DPS race?
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Thechemicals
    Thechemicals
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    Shadowhorn wrote: »
    I heard that Backlash is capped at 1500 dmg. ( which is not a great boost )

    Thats over 200 dps a second while you dps at bonus dmg with the power of the light morph.
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • Shaun98ca2
    Shaun98ca2
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    Rylana wrote: »
    Stop with the DPS race in this game. Does every MMO have to be a DPS race?

    Well they think because there are DPS checks on certain fights that the whole game is a DPS race.

    The DPS checks become outta hand in Veteran Rank as Veteran Rank doesn't seem to be tuned properly as it cant, the classes themselves aren't even balanced properly.
  • grizzbi
    grizzbi
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    Shadowhorn wrote: »
    I heard that Backlash is capped at 1500 dmg. ( which is not a great boost )

    It's still a great boost if you consider that it's a 1.5 sec cast time ability. Plus the morphs added benefits: weapon power or a heal at the end.

    Don't focus on isolated numbers.

    i.e: Purifying light is a very good ability for a templar tank:
    - A nice way to visually "mark" the target so that the group can assist the tank when necessary.
    - dps buff for the group (but allocated to the tank on the aggro list, I think)
    - Regular delayed Self heal (enhanced by 30% from rune focus with the passive). very helpful for the healer..

    Edited by grizzbi on June 10, 2014 12:36PM
  • Valije
    Valije
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    I think it is a great idea. Those who think their nerfed class are worse than NB or templar and like to say l2p always says it can be done... let's see if someone who says that is the one to collect the prize
  • Phantorang
    Phantorang
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    My opinion, 700 DPS, on single target, sustained for more than 5 minutes is not possible on a Templar... and it shouldn't be.

    DK and Sorcs can just about touch that number, I pull about 650 on my Sorc and just over 700 on my melee DK.

    The templar is a jack of all trades class. By class abilities alone he can range DPS, melee DPS and heal team-mates. In comparison Sorcs can only do ranged DPS and DKs can only do melee DPS.

    What would the point of those other classes be if your Templar could do what they do as well as them, on top of your other abilities?

    You've confused play as you want with being the best at everything whichever build/class you play. That's an unrealistic expectation and I'm happy it's not that way.

    PS: I do play a templar too but with a healer/tank build, so I know the class a fair bit. I don't competitively DPS with him obviously.

    Edit: I saw your other post saying you can't do over 350 DPS with your templar. That's a bit of an underestimation. With 2H (proc'ing burning DoT), Momentum, Flawless Dawnbreaker and high weapon crit, I can do ~300 with just light attacks. I believe 500+ DPS can be achieved, that'd be a more realistic and interesting challenge I'd like to see

    Ah, so because Sorcs got Pets you shouldnt have good DPS either, and because of DKs superb tanking abilities, they shouldnt have good DPS...

    Sorc is even a better healer, in HPS, templar is best until magicka is empty though, heal and resto heavy attack every other time seriously gimps templar HPS, while this is where Sorcs shine.

    Templar wouldnt be the "Best" tank if DPS where in line with DKs, Templar wouldnt be the best Pet handler if their DPS were in line with Sorcs...

    And Btw, Templar dont have Self Heals, according to your logic, that means templar should have higher DPS than sorc and DKs

    Please, just because your BE is nerfed, there is no need to place your QQs here..
    Edited by Phantorang on June 10, 2014 1:26PM
    Fimbulwinter Recruiting true Vikings | Campaigns score | EU PC
  • smokes
    smokes
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    the best i've managed dps wise on my templar was 320 on an anomalie fight using a 2H sword, 2H abilities and puncturing strikes.

    but i'd been hearing good things about templars with staff weapons, so i made the change and actually managed to get worse.

    i now have about 5k gold left, a full set of VR10 gear and no dps to show for it. i've been playing mmo's for years and i'm no stranger to making a build work - but this is just getting ridiculous.

    wtf is going on with this game? it's turning into poop in my hand.
    Edited by smokes on June 10, 2014 1:25PM
  • Drake81
    Drake81
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    And Btw, Templar dont have Self Heals, according to your logic, that means templar should have higher DPS than sorc and DKs

    Are we talking about the same class here? Oo I heal myselfe all the time with my skills, you know? ...
  • Maulkin
    Maulkin
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    The problem with this goes all the way back to zens.

    In other MMOs , the devs are quite clear , this class is meant to do this , thus the players decide based on that.

    In ESO the devs went out of their way to make people think this is not the case.

    Ofc , people with time begin to get pissed , because their class should be able to do X if that other class can, after all ,the class should not lock you into a role or so the devs said.

    If they had been open about this since day one , i bet with you , we would see less people quitting over balance and even less threads about unhappy people with it.

    Maybe, but part of the issue is with player expectations too.

    When I built my first character which was a DK, I had a look at the skills and saw only one skill with range more than 10m and that was a gap closer, firey grip. I realised that if I wanted to squeeze the absolute best out of my class, I'd be better off going melee.

    Now, can I still play ranged with my DK? Sure, I've actually got my bow to lvl 50 (among other weapons) because I found it a fun weapon to kite some world bosses and mobs. I also liked the range option in Cyrodiil with Snipe. This is play as you want.

    Can I pull the same ranged DPS as a Sorc or a Bow NB? No. Does that stop me playing the game my way? No, I can still solo quest fine and do dungeons. Does it stop me doing trials with my friends? No.

    Does it stop me getting into competitive teams who try to beat the best times in trials? Yes it does, but these people obviously go for the only type of build/class combo that does the absolute most damage.

    Min/Maxing and DPS racing is not play as you want. It's forcing you down a very narrow path. Most of the times it involves doing a rotation of 2 skills + light attacks for over 5 mins, is that fun? Well that's up to you to decide, enjoyment in this path comes from competitiveness, from squeezing the absolute best performance. If that's your thing go for it. The enjoyment in play as you want comes from (surprise, surprise) playing as you want and being free of such restrictions.

    It's your choice how YOU want to play the game, but you can't expect anything and everything to be equally effective or fun.
    Edited by Maulkin on June 10, 2014 1:59PM
    EU | PC | AD
  • anakaki
    anakaki
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    I'm not really sure what this post is suppose achieve. 700ish sustained single dps can't be done on templar from my experience.

    Is it to make ZOS realize we are underpowered in terms of dps vs the other classes? Because that will fall on deaf ears. They dont give a sh*t.
    Death Recap for Templars
    Have you tried rerolling to a Sorcerer or Dragonknight?
    Templars do more dps than DK's.
  • RangerChad
    RangerChad
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    I would rather Templar have more sustain than more DPS. lol
  • Maulkin
    Maulkin
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    anakaki wrote: »
    Is it to make ZOS realize we are underpowered in terms of dps vs the other classes? Because that will fall on deaf ears. They dont give a sh*t.

    Do you realise you're more versatile than other classes? Or do you not give a sh*t about that either?
    RangerChad wrote: »
    I would rather Templar have more sustain than more DPS. lol
    ^ Agreed

    Edited by Maulkin on June 10, 2014 2:16PM
    EU | PC | AD
  • GaldorP
    GaldorP
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    That's easy, make a Wood Elf with bow that attacks from stealth. Tada, 1800 dps on a 1800 Health monster ^^

    I know, the problem is sustained dps, of course :)
  • Thechemicals
    Thechemicals
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    You can sustain 650 to 700dps templar dps by basic attack clipping with sunfire and solar flare and opening with backlash with crescent sweep. Youll need ultimate reduction gear to 59 cost for the crescent sweep. Its best to be done with a 2h axe that causes bleeding. There you go i just l2p'd you so go collect your 25k from the other l2p.

    The dmg per second goes like this
    Power of the light cast
    Axe 150dmg+ bleed tick plus solar flare 250dmg=400-420 dps
    Axe clip again for 205 dmg (bonus from solar)+bleed tick plus sunfire 250+fire tick= 455-510dps.

    after 7 seconds power of the light damage is applied: 450dps times 7seconds =3150 dmg and 38% of that is 1200 dmg.

    1200 dmg in 7 seconds is about 172 damage a second added to 450dps=622dps a second, but has a 1.5 second no dps gap when casted so your looking at 580-600dps.

    Once crescent sweep kicks in it does 650-800 dmg depending on if the burning passive proc kicks in. The crescent ultimate can be generated every 8-10 seconds,so add about 75-80dps to 620dps and you got your 700dps. Also consider outside dps like your weapons status effects.

    3 problems here though.

    1. Combat log statistic addon is not logging Purifying light on your dps chart properly or at all sometimes.
    2. Its cheese, your basically clipping light attacks with a spell to get upped dps on your dps log. however, your cheese makes the most sense, since solar flare will bonus dmg +55 for your next attack
    3. Templar is not a single target dps class so youll have to go mage templar to sustain sunfire and solar flare, and even if you do, you cannot sustain it for 5 minutes...more like 1.30 to 2min, using 5light+seducer set+magnus+warlock+dragon set and some kind of racial magic passive like bretons reduced cast cost. Youll also need the best crit pots and magelight with crit 20% and a weapon with crit. You need other things as well but this is a post comment...so yeah.

    If you ever want to really learn to play a templar then youll stop looking at the single dps charts and start looking at the massive burst templar have and start tactically implementing dragon set ultimate reduction with prism passive then using dawns wrath spell spam to generate ultimate very fast for low cost crescent sweep. You dont even need crescent sweep, you have 2 other low cost ultimates in Dawnbreaker or Soul Strike if you must have your single target dps.

    Becoming a single target dps templar just means you become a mage.




    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • NerfEverything
    NerfEverything
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    You can sustain 650 to 700dps templar dps by basic attack clipping with sunfire and solar flare and opening with backlash with crescent sweep. Youll need ultimate reduction gear to 59 cost for the crescent sweep. Its best to be done with a 2h axe that causes bleeding. There you go i just l2p'd you so go collect your 25k from the other l2p.

    The dmg per second goes like this
    Power of the light cast
    Axe 150dmg+ bleed tick plus solar flare 250dmg=400-420 dps
    Axe clip again for 205 dmg (bonus from solar)+bleed tick plus sunfire 250+fire tick= 455-510dps.

    after 7 seconds power of the light damage is applied: 450dps times 7seconds =3150 dmg and 38% of that is 1200 dmg.

    1200 dmg in 7 seconds is about 172 damage a second added to 450dps=622dps a second, but has a 1.5 second no dps gap when casted so your looking at 580-600dps.

    Once crescent sweep kicks in it does 650-800 dmg depending on if the burning passive proc kicks in. The crescent ultimate can be generated every 8-10 seconds,so add about 75-80dps to 620dps and you got your 700dps. Also consider outside dps like your weapons status effects.

    3 problems here though.

    1. Combat log statistic addon is not logging Purifying light on your dps chart properly or at all sometimes.
    2. Its cheese, your basically clipping light attacks with a spell to get upped dps on your dps log. however, your cheese makes the most sense, since solar flare will bonus dmg +55 for your next attack
    3. Templar is not a single target dps class so youll have to go mage templar to sustain sunfire and solar flare, and even if you do, you cannot sustain it for 5 minutes...more like 1.30 to 2min, using 5light+seducer set+magnus+warlock+dragon set and some kind of racial magic passive like bretons reduced cast cost. Youll also need the best crit pots and magelight with crit 20% and a weapon with crit. You need other things as well but this is a post comment...so yeah.

    If you ever want to really learn to play a templar then youll stop looking at the single dps charts and start looking at the massive burst templar have and start tactically implementing dragon set ultimate reduction with prism passive then using dawns wrath spell spam to generate ultimate very fast for low cost crescent sweep. You dont even need crescent sweep, you have 2 other low cost ultimates in Dawnbreaker or Soul Strike if you must have your single target dps.

    Becoming a single target dps templar just means you become a mage.

    This is an interesting approach. Going to play with this when I get home but your numbers still seem way too high. Plus you are stuck in light armor with a 2H in melee range.

    Power of the light is pretty buggy though. Only really works about 40% of the time for me.

    You say templar is not a single target DPS class, but it is certainly not an AoE DPS class, and Sorcs and NBs sustained outheal us all day long. We can burst heal better than anyone, but that comes with significant downtime since we have no resource management abilities and there is no need for burst healing anywhere but PvP.
  • Tamanous
    Tamanous
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    RangerChad wrote: »
    I would rather Templar have more sustain than more DPS. lol

    DPS is damage per second. That is, by definition and convention, the measure of damage over time. What you likely mean is burst damage which again is only a dps measurement over a short time duration. The variable defining burst over sustain is the amount of time you measure over. DPS is the standard measurement used in either case.

    Edited by Tamanous on June 10, 2014 8:08PM
  • davidhorstub17_ESO
    davidhorstub17_ESO
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    did it solo. pay up.

    li9nc.jpg

    http://i57.tinypic.com/li9nc.jpg
  • Ragekniv
    Ragekniv
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    Ditto, I'd like to see the video, build and explanation!

    Video or it didn't happen!
    Edited by Ragekniv on June 10, 2014 8:30PM
  • limeli8
    limeli8
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    3 +13 spell damage jewelry and "darkflare" spam with light attack weave in between and backlash on target, "spell symmetry" for magica upkeep. Easy 700+ ds on single target (in group, because gona need heals for when u hit spell symmetry)

    PS clarify your post because if you don't specify "single target" anyone can run into a pile of mobs and aoe with impulse for 2k+ dps
    Edited by limeli8 on June 10, 2014 8:45PM
    I have to give a credit to AD pack of Vampires with VR10 Night Mistress leading them (seriously VR10 10 days after the official release?).

    Night Mistress - v12 Former Empress Sorcerer AD
    Night Mistress II - v12 Night Blade AD
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