Because that's probably what it's going to take? Sorry, couldn't resist.NoMoreChillies wrote: »extend it longer than 3 days so people can at least try some off the wall combinations.
mike.gaziotisb16_ESO wrote: »My opinion, 700 DPS, on single target, sustained for more than 5 minutes is not possible on a Templar... and it shouldn't be.
DK and Sorcs can just about touch that number, I pull about 650 on my Sorc and just over 700 on my melee DK.
The templar is a jack of all trades class. By class abilities alone he can range DPS, melee DPS and heal team-mates. In comparison Sorcs can only do ranged DPS and DKs can only do melee DPS.
What would the point of those other classes be if your Templar could do what they do as well as them, on top of your other abilities?
You've confused play as you want with being the best at everything whichever build/class you play. That's an unrealistic expectation and I'm happy it's not that way.
PS: I do play a templar healer/tank too, so I know the class a fair bit. I don't competitively DPS with him obviously.
Edit: I saw your other post saying you can't do over 350 DPS with your templar. That's a bit of an underestimation. With 2H (proc'ing burning DoT), Momentum, Flawless Dawnbreaker and high weapon crit, I can do ~300 with just light attacks. I believe 500+ DPS can be achieved, that'd be a more realistic and interesting challenge I'd like to see
Nox_Aeterna wrote: »mike.gaziotisb16_ESO wrote: »My opinion, 700 DPS, on single target, sustained for more than 5 minutes is not possible on a Templar... and it shouldn't be.
DK and Sorcs can just about touch that number, I pull about 650 on my Sorc and just over 700 on my melee DK.
The templar is a jack of all trades class. By class abilities alone he can range DPS, melee DPS and heal team-mates. In comparison Sorcs can only do ranged DPS and DKs can only do melee DPS.
What would the point of those other classes be if your Templar could do what they do as well as them, on top of your other abilities?
You've confused play as you want with being the best at everything whichever build/class you play. That's an unrealistic expectation and I'm happy it's not that way.
PS: I do play a templar healer/tank too, so I know the class a fair bit. I don't competitively DPS with him obviously.
Edit: I saw your other post saying you can't do over 350 DPS with your templar. That's a bit of an underestimation. With 2H (proc'ing burning DoT), Momentum, Flawless Dawnbreaker and high weapon crit, I can do ~300 with just light attacks. I believe 500+ DPS can be achieved, that'd be a more realistic and interesting challenge I'd like to see
The problem with this goes all the way back to zens.
In other MMOs , the devs are quite clear , this class is meant to do this , thus the players decide based on that.
In ESO the devs went out of their way to make people think this is not the case.
Ofc , people with time begin to get pissed , because their class should be able to do X if that other class can, after all ,the class should not lock you into a role or so the devs said.
If they had been open about this since day one , i bet with you , we would see less people quitting over balance and even less threads about unhappy people with it.
A good test dummy is the second boss in Banished Cells who can be bugged by standing outside his room, he's a perfect test dummy to test DPS rotations.
Nox_Aeterna wrote: »mike.gaziotisb16_ESO wrote: »My opinion, 700 DPS, on single target, sustained for more than 5 minutes is not possible on a Templar... and it shouldn't be.
DK and Sorcs can just about touch that number, I pull about 650 on my Sorc and just over 700 on my melee DK.
The templar is a jack of all trades class. By class abilities alone he can range DPS, melee DPS and heal team-mates. In comparison Sorcs can only do ranged DPS and DKs can only do melee DPS.
What would the point of those other classes be if your Templar could do what they do as well as them, on top of your other abilities?
You've confused play as you want with being the best at everything whichever build/class you play. That's an unrealistic expectation and I'm happy it's not that way.
PS: I do play a templar healer/tank too, so I know the class a fair bit. I don't competitively DPS with him obviously.
Edit: I saw your other post saying you can't do over 350 DPS with your templar. That's a bit of an underestimation. With 2H (proc'ing burning DoT), Momentum, Flawless Dawnbreaker and high weapon crit, I can do ~300 with just light attacks. I believe 500+ DPS can be achieved, that'd be a more realistic and interesting challenge I'd like to see
The problem with this goes all the way back to zens.
In other MMOs , the devs are quite clear , this class is meant to do this , thus the players decide based on that.
In ESO the devs went out of their way to make people think this is not the case.
Ofc , people with time begin to get pissed , because their class should be able to do X if that other class can, after all ,the class should not lock you into a role or so the devs said.
If they had been open about this since day one , i bet with you , we would see less people quitting over balance and even less threads about unhappy people with it.
Shadowhorn wrote: »I heard that Backlash is capped at 1500 dmg. ( which is not a great boost )
Stop with the DPS race in this game. Does every MMO have to be a DPS race?
Shadowhorn wrote: »I heard that Backlash is capped at 1500 dmg. ( which is not a great boost )
mike.gaziotisb16_ESO wrote: »My opinion, 700 DPS, on single target, sustained for more than 5 minutes is not possible on a Templar... and it shouldn't be.
DK and Sorcs can just about touch that number, I pull about 650 on my Sorc and just over 700 on my melee DK.
The templar is a jack of all trades class. By class abilities alone he can range DPS, melee DPS and heal team-mates. In comparison Sorcs can only do ranged DPS and DKs can only do melee DPS.
What would the point of those other classes be if your Templar could do what they do as well as them, on top of your other abilities?
You've confused play as you want with being the best at everything whichever build/class you play. That's an unrealistic expectation and I'm happy it's not that way.
PS: I do play a templar too but with a healer/tank build, so I know the class a fair bit. I don't competitively DPS with him obviously.
Edit: I saw your other post saying you can't do over 350 DPS with your templar. That's a bit of an underestimation. With 2H (proc'ing burning DoT), Momentum, Flawless Dawnbreaker and high weapon crit, I can do ~300 with just light attacks. I believe 500+ DPS can be achieved, that'd be a more realistic and interesting challenge I'd like to see
And Btw, Templar dont have Self Heals, according to your logic, that means templar should have higher DPS than sorc and DKs
Nox_Aeterna wrote: »The problem with this goes all the way back to zens.
In other MMOs , the devs are quite clear , this class is meant to do this , thus the players decide based on that.
In ESO the devs went out of their way to make people think this is not the case.
Ofc , people with time begin to get pissed , because their class should be able to do X if that other class can, after all ,the class should not lock you into a role or so the devs said.
If they had been open about this since day one , i bet with you , we would see less people quitting over balance and even less threads about unhappy people with it.
Ragnar_Lodbrok wrote: »Templars do more dps than DK's.
Is it to make ZOS realize we are underpowered in terms of dps vs the other classes? Because that will fall on deaf ears. They dont give a sh*t.
^ AgreedRangerChad wrote: »I would rather Templar have more sustain than more DPS. lol
Thechemicals wrote: »You can sustain 650 to 700dps templar dps by basic attack clipping with sunfire and solar flare and opening with backlash with crescent sweep. Youll need ultimate reduction gear to 59 cost for the crescent sweep. Its best to be done with a 2h axe that causes bleeding. There you go i just l2p'd you so go collect your 25k from the other l2p.
The dmg per second goes like this
Power of the light cast
Axe 150dmg+ bleed tick plus solar flare 250dmg=400-420 dps
Axe clip again for 205 dmg (bonus from solar)+bleed tick plus sunfire 250+fire tick= 455-510dps.
after 7 seconds power of the light damage is applied: 450dps times 7seconds =3150 dmg and 38% of that is 1200 dmg.
1200 dmg in 7 seconds is about 172 damage a second added to 450dps=622dps a second, but has a 1.5 second no dps gap when casted so your looking at 580-600dps.
Once crescent sweep kicks in it does 650-800 dmg depending on if the burning passive proc kicks in. The crescent ultimate can be generated every 8-10 seconds,so add about 75-80dps to 620dps and you got your 700dps. Also consider outside dps like your weapons status effects.
3 problems here though.
1. Combat log statistic addon is not logging Purifying light on your dps chart properly or at all sometimes.
2. Its cheese, your basically clipping light attacks with a spell to get upped dps on your dps log. however, your cheese makes the most sense, since solar flare will bonus dmg +55 for your next attack
3. Templar is not a single target dps class so youll have to go mage templar to sustain sunfire and solar flare, and even if you do, you cannot sustain it for 5 minutes...more like 1.30 to 2min, using 5light+seducer set+magnus+warlock+dragon set and some kind of racial magic passive like bretons reduced cast cost. Youll also need the best crit pots and magelight with crit 20% and a weapon with crit. You need other things as well but this is a post comment...so yeah.
If you ever want to really learn to play a templar then youll stop looking at the single dps charts and start looking at the massive burst templar have and start tactically implementing dragon set ultimate reduction with prism passive then using dawns wrath spell spam to generate ultimate very fast for low cost crescent sweep. You dont even need crescent sweep, you have 2 other low cost ultimates in Dawnbreaker or Soul Strike if you must have your single target dps.
Becoming a single target dps templar just means you become a mage.
RangerChad wrote: »I would rather Templar have more sustain than more DPS. lol