piotreb17_ESO4 wrote: »And you definitely never used Path of Darkness (NB ability which also increases speed, but only when NB takes a specifc and not too long route).
Yes, ofc, I don't know anyone that can outrun a sprinting mount, because that would just be insane right? Seriously, you should go play with your NB more. I'll even help you out a little....
Step 1: Become a vampire
Step 2: Get a certain mundus stone (hint: it may or may not be a horse by another name)
Step 3: ......
BSGDevastator wrote: »Where's the problem? Now this game will finally be known as Elder Scrolls Online rather than Emo Sorcerers Ontherun.
the thing about gap CLOSERS is they can get you killed, pulled a guy onto a tower once using silver leash, got *** horribly.
Stop playing TESO at youtube!Corn Flower, Wormwood, Water = Problem solved (I also throw in Lady's Smock to round out mine as a Magicka pot).
WTF you just wrote?And a 10 seconds duration.
So they potentially can be up 33% of the time, with three people spamming potions you can keep the effect up 100% of the time.
And a 10 seconds duration.
So they potentially can be up 33% of the time, with three people spamming potions you can keep the effect up 100% of the time.
glitchmaster999 wrote: »It should be balance, right? Bolt escape has a travel distance of 15 meters.
DK's chain reaches 22 meters and cost the same as bolt escape, a sorc need two BE to get out of range fast, and two BE in a roll now cost (base)1000 magicka and 700 with ALL the cost reductions.
NB's teleport strike also reaches 22 meters, cost about the same as bolt escape, a sorc need two BE to get out the range, and two BE in a roll now cost (base) 1000 magicka and 700 with ALL the cost reductions.
Edit, as suggested:
Templar's Focused Charge and it's morphs also reaches 22 meters, cost even less than bolt escape, a sorc need two BE to get out the range, and two BE in a roll now cost (base) 1000 magicka and 700 with ALL the cost reductions.
Silver Leash (morph of Silver Bolt of Fighters Guild) reaches 28 meters!, doesn't even cost magicka, a sorc definitely need two BE to get out the range, and two BE in a roll now cost (base) 1000 magicka and 700 with ALL the cost reductions.
Either these need out right higher cost (to 1000 base magicka or stamina, just as two BE in a roll would cost a sorc), or their ranges need to be shortened to 10 meters.
Yes because that isn't the exact reason that they nerfed it in the first place -.- you shouldn't be able to just get out of anything with the push of a button.... gap closers should cost less because you can't gap close out of a fight, once you are in, you are in.... bolt escape is an escape so if you are using it as an escape you can get it off four times before you are oom, enough to get out of most things.
right, sorc is not ranged, and temp/NB/DK is not melee. Your statement gets more and more fascinating.So how does the Templar/NB/DK escape from those gap closers?
BE is still one of the most powerful abilities in the game and lets sorcerers do something that no other class can do- teleport with no target.
It is also an instant cast stun that again requires no target.
It just sounds like people have built themselves around the near invincible BE skill and haven't really had to think how to fight like every other class does.
Wait, are you saying melee classes don't know how to melee? and ranged class should stick around and melee? fascinating.
Where did I say "melee class" and why do you imply sorc is ranged?
You are just proving my point that you have not really thought deeply about how things work in this game because you have relied on a very OP skill to do all the lifting for you.
Wow, do you even play this game?
Either you are trolling or you just honestly don't know how to play ESO.
yes they do you must have a clear highlight of your target when you us charge or any thing of that nature I cant just click charge while facing your general direction and charge to you I must have you highlighted so if your a smaller avatar then yes it req a little bit more skill to highlight you and use...with BE you can use it when ever you want in any direction ive seen guys BE up to me and the right past me and keep going and begone befor I can even mount up im glad they nerfed it but I agree we need more buffing not nerfingit still needs a general direction, you sure don't want to BE into an enemy's open arm.plamillusionub17_ESO wrote: »Correct me if I'm wrong, but don't gap closers require a target, and BE does not?
Perhaps they could revert the changes and make BE function similar to how storm atronach does (ground target reticle), giving it a skill element and not just a spammable "get out of jail free" card. /shrug
ground target would be another big nerf, no gap closer requires you precisely aim and click the enemy.