Emohsnevar wrote: »I'm finding these threads funny. Mostly these complaints are coming from the BE streak users. I have the ball lighting morph. The BE fix isn't bothering me at all. Earlier this evening I was moving along this road stealth'd. I walked right into the middle of 6 DC stealth'd. They attacked me and I still managed to BE away out of their range. Yeah, I was out of magicka but I was well out of their range to come after me and find me.
lol, I need 700 magicka to get out of range of your 400 magicka skill, and you believe thats fair?And my NB invis costs 400 mana, cant really reduce it because I need medium to be effective. Doubt i've ever gotten 15m away without re-using it, despite slotting concealed weapon. Isnt Instant travel, is upset by any damage/aoe. pretty much requires me to be at full mana and get lucky to escape anybody.
Welcome to the club.
LOL, really? not everyone has a gap closer, exactly what do you call DKs' chain, NBs' teleport strike, Temp's focused charge? gap non-closer?mike.gaziotisb16_ESO wrote: »
Silver Leash pull (like the knockdown) works only on Werewolves and Vamps. So no, not every one has a gap closer.
And all your long range spells, yeah they have 6 meters more range than any gap closer in the game, so if you play it right you can stay out of range.
The gap closer btw, works only versus 1 foe. If there's two of you and spread out, you can kite a melee fighter to death.
I think it's preposterous you guys are complaining. I reckon it should be double the distance and like WoW, 15 sec CD. You BE in the wrong direction and you're toast. None of this zig-zagging through the battlefield all the way to the nearest keep.
you really expect sorc to stay 22-28 m away from all foes in the fog of battle? really? why aren't any other class required to be so freaking precise?
so working on 1v1 is not enough for you? why by default your melee should be able to handle 2 sorc?
15sec CD, sure, make all gap closer 15 sec CD too, and reduce range to the same as BE, now thats fair.