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Gap closer needs nerf now gap extender is nerfed

  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    crislevin wrote: »
    It should be balance, right? Bolt escape has a travel distance of 15 meters.

    DK's chain reaches 22 meters and cost the same as bolt escape, a sorc need two BE to get out of range fast, and two BE in a roll now cost (base)1000 magicka and 700 with ALL the cost reductions.

    NB's teleport strike also reaches 22 meters, cost about the same as bolt escape, a sorc need two BE to get out the range, and two BE in a roll now cost (base) 1000 magicka and 700 with ALL the cost reductions.

    Edit, as suggested:

    Templar's Focused Charge and it's morphs also reaches 22 meters, cost even less than bolt escape, a sorc need two BE to get out the range, and two BE in a roll now cost (base) 1000 magicka and 700 with ALL the cost reductions.

    Silver Leash (morph of Silver Bolt of Fighters Guild) reaches 28 meters!, doesn't even cost magicka, a sorc definitely need two BE to get out the range, and two BE in a roll now cost (base) 1000 magicka and 700 with ALL the cost reductions.

    Either these need out right higher cost (to 1000 base magicka or stamina, just as two BE in a roll would cost a sorc), or their ranges need to be shortened to 10 meters.

    Op, Id ask that you go jump off a tall building, but thatd get me in trouble so I wont. But calling for more nerfs because you got one nerf in the 2 months the game has been live is childish. Fiery grip already costs a *** ton of mana and is a neccessity for tanking, of course why not nerf dk tanks more right? We only had 2 straight months of nerfs and more coming.
  • Asava
    Asava
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    Well you also had 2 months of demigod status as well.
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    Asava wrote: »
    Well you also had 2 months of demigod status as well.

    Only if you were light armor staff. And still are. Every other build is useless.
  • canghai
    canghai
    ✭✭✭
    canghai wrote: »
    DK's chain is not a Traveling ability
    NB Teleport is not a Traveling ability
    Templar's Focused Charge is not a Traveling ability
    Silver Leash is not a Traveling ability

    At what point did you not understand this? We need a target, Bolt Escape does not.

    so?
    can u elaborate further onto why gap closers that needs a target gets to be more powerful than gap maker without a target?

    cant? thats what i thought?

    Can you elaborate why BE needs to allow both the ability to be a gap closer and the ability to escape, but also escape the distance of a gap closer?

    Instead of assuming you do not have an answer as you had done above.. I will start it for you even.

    Yes, I think this would add value to the ability because ______.


    "Can you elaborate why BE needs to allow both the ability to be a gap closer and the ability to escape, but also escape the distance of a gap closer?"

    yes it is true u can use BE for gap closing however

    ur arguement is invalid because no sorc ever benefited from gap closing when facing melee unless he wants to suicide

    now u answer this: how can BE escape if the range for BE < range of gap closer


    Edited by canghai on June 9, 2014 10:52PM
  • Obscure
    Obscure
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    Never should've nerfed BE to begin with...

    (insert Magicka based skill here) being spammed without any draw backs is still a problem...way to go, fixing absolutely nothing...

    Nerf every class skill to the point that they're worthless and you know what you have? The same exact meta game of every optimal build running around in dresses with magic pew pew sticks, but now just with crappier skills.

    But even before BE was nerfed targeted Gap Closers needed to be fixed as all of them (except for Dragon Leap DK ultimate) root the target for free for the duration of the charge distance. That is horse *** and needed to be fixed in PTS. I know they can do it because Dragon Leap works that way. So either 1) Dragon Leap is bugged and is supposed to root the target for free but doesn't, or 2) Every other gap closer is bugged and isn't supposed to root the target for free, like Dragon Leap. Oh and a 28m gap closer is plain stupid (I can Dragon Leap like 38m in PvP with Take Flight...38 mother *** meters!...), turn that *** down! No gap closer should be more than 20m, Period, Bolt Escape nerfed or not. If a player has a longer range on a melee skill gap closer, than the ranged player has on their bow skills, maybe you forgot how the *** a ranged weapon is supposed to work. Why the *** even invent bows on Nirn? Pick up a Shield or a two handed sword, you'll have better ranged skills.

    ...any ways I'm just ranting now... Suffice it to say this needed to be addressed MONTHS ago when I first brought it up in the PTS...pardon if I come off a bit "aggravated", but it's genuinely bull *** and bad game design.
  • Liquid_Time
    Liquid_Time
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    canghai wrote: »
    canghai wrote: »
    DK's chain is not a Traveling ability
    NB Teleport is not a Traveling ability
    Templar's Focused Charge is not a Traveling ability
    Silver Leash is not a Traveling ability

    At what point did you not understand this? We need a target, Bolt Escape does not.

    so?
    can u elaborate further onto why gap closers that needs a target gets to be more powerful than gap maker without a target?

    cant? thats what i thought?

    Can you elaborate why BE needs to allow both the ability to be a gap closer and the ability to escape, but also escape the distance of a gap closer?

    Instead of assuming you do not have an answer as you had done above.. I will start it for you even.

    Yes, I think this would add value to the ability because ______.


    "Can you elaborate why BE needs to allow both the ability to be a gap closer and the ability to escape, but also escape the distance of a gap closer?"

    yes it is true u can use BE for gap closing however

    ur arguement is invalid because no sorc ever benefited from gap closing when facing melee unless he wants to suicide



    Well I have seen the stun used quite well in many situations, but I guess that requires skill.
    ¸.•¨)
    ¸.•´¸.•*´¨) ¸.•*¨)
    (¸.•´ (¸.•`
    Liquid_Time'*-.¸.-•-.¸_¸.-•-.¸_¸.-•-.¸_¸.-•-.¸_¸.-•-.¸_¸.-••¤
    ╔═══════════════════════════════════════════════════╗
       IGN: Liquid Past || Rank: V14 || Class: Nightblade || World Skill: Vampire
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  • Buck
    Buck
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    I hope they fix Focused Charge before they nerf it lol - right now it doesn't even stun.
  • SilverWF
    SilverWF
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    No one said you had to stop spamming the ability. Sorc got used to spamming it and escaping 99.99% of the fights they new they couldn't win. Now you're told "you must use your ability with more logic and precision behind it instead of escaping a raid of players".

    Want more common sense? Try 6Sigma (teaches people common sense in how to handle situation) http://en.wikipedia.org/wiki/Six_Sigma

    Sorc using escpae in fight. In fight we are doing things what costs magick. So our mana pool is not full, maybe at half in good case.
    So, even after TWO use of BE I'll out of mana and still in range of Silver Leash! Do you think it's ok?

    No need to link me en.wiki because I'll not read extr English things over this forum
    Edited by SilverWF on June 9, 2014 10:55PM
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • ipkonfigcub18_ESO
    ipkonfigcub18_ESO
    ✭✭✭
    canghai wrote: »
    canghai wrote: »
    DK's chain is not a Traveling ability
    NB Teleport is not a Traveling ability
    Templar's Focused Charge is not a Traveling ability
    Silver Leash is not a Traveling ability

    At what point did you not understand this? We need a target, Bolt Escape does not.

    so?
    can u elaborate further onto why gap closers that needs a target gets to be more powerful than gap maker without a target?

    cant? thats what i thought?

    I just clearly gave you a good example and you ignored it, so I'll post it again for you:

    Please read what I just typed above. Understand why there are differences to your ability and my ability. The change to BE was a justified change. My ability wasn't changed because it's NOT an escape ability. It puts pressure on you.

    You were only able to escape 100%. Now you need to justify your timing to escape just like I need to justify my porting to you.

    Most of those in here are trying to hand you Logic and you wish not to grasp it.

    how much does it cost to cast ur port? how much does it cost to cast BE?


    what is the range on ur port? what is the range on BE?

    as u can see BE is much more inferior


    Logic:
    Bolt Escape is an ESCAPE mechanism that 'was' spammable without reprehending the player for not using it wisely. (also a nice travel ability that moved faster than most mounts)

    Logic:
    My teleporting to a Source gives me the gain on them at the cost of Magicka. I wear Leather, DKs wear Heavy (yes we can mix and match our gear, well aware of this) You wear Cloth which in turn gives you Magicka Regen. Leather gives me Crit increase. Heavy gives Damage reduction.

    Logic:
    Leather/Heavy spamming abilities to close a gap on you (who does not have that type of magicka regen) is going to cost us a lot of Magicka.

    Logic:
    You could spam an ability with Light armor giving you regen above ours and never being caught in the process.

    Logic:
    Now you need to use your skills better to your ability than running off shouting "Victory is MINE!"

    Logic:
    Now you have to actually play the game like the rest of us.

    Edited by ipkonfigcub18_ESO on June 9, 2014 10:57PM
  • Valn
    Valn
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    crislevin wrote: »
    It should be balance, right? Bolt escape has a travel distance of 15 meters.

    DK's chain reaches 22 meters and cost the same as bolt escape, a sorc need two BE to get out of range fast, and two BE in a roll now cost (base)1000 magicka and 700 with ALL the cost reductions.

    NB's teleport strike also reaches 22 meters, cost about the same as bolt escape, a sorc need two BE to get out the range, and two BE in a roll now cost (base) 1000 magicka and 700 with ALL the cost reductions.

    Edit, as suggested:

    Templar's Focused Charge and it's morphs also reaches 22 meters, cost even less than bolt escape, a sorc need two BE to get out the range, and two BE in a roll now cost (base) 1000 magicka and 700 with ALL the cost reductions.

    Silver Leash (morph of Silver Bolt of Fighters Guild) reaches 28 meters!, doesn't even cost magicka, a sorc definitely need two BE to get out the range, and two BE in a roll now cost (base) 1000 magicka and 700 with ALL the cost reductions.

    Either these need out right higher cost (to 1000 base magicka or stamina, just as two BE in a roll would cost a sorc), or their ranges need to be shortened to 10 meters.

    22 meters
    22 meters
    22 meters

    Bolt escape is 15 meters.

    A good sorc would never go less than 7m away from a melee attacker, which means with 1 bolt escape they can be out of range right away. And an sorc/destruction staff user has some abilities that go up to 28m...so they are out of range from any pulls as well.

    You're assuming in your post that the sorc and the melee guy are standing on top of each other. Well its the sorcs fault. As a ranged class, they shouldn't be that close to someone who does melee.

    What about melee sorcs? Well why would a melee sorc want to use bolt escape? lol

    tl:dr l2p, keep your distance from melee. your advantage against them is range. keep out of their range and youll be fine.
  • crislevin
    crislevin
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    Logic:
    My teleporting to a Source gives me the gain on them at the cost of Magicka. I wear Leather, DKs wear Heavy (yes we can mix and match our gear, well aware of this) You wear Cloth which in turn gives you Magicka Regen. Leather gives me Crit increase. Heavy gives Damage reduction.

    Logic:
    Leather/Heavy spamming abilities to close a gap on you (who has magicka regen) is going to cost us a lot of Magicka.

    Logic:
    You could spam an ability with Light armor giving you regen above ours and never being caught in the process.

    Logic:
    Now you need to use your skills better to your ability than running off shouting "Victory is MINE!"

    Logic:
    Now you have to actually play the game like the rest of us.

    LOL, you should really try leveling a sorc to v10 and see how much magicka regen we get from robs,

    and btw, BE stops magicka regen too! LOGIC I say!
  • Valn
    Valn
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    Ajaxtu wrote: »
    Well here's how i see it. I only ever used BE when i got hit with a gap closer, because it was my only way out of a pack of melee about to destroy me.

    NOW when my fragile sorcerer gets leashed, or whichever skill since all other classes have a closer available to them, I can use it once, and just get re-leashed, over and over because the gap can never be opened with a single cast of it. Therefore, I get leashed once? It's over, there is no "escape".

    Keep in mind no sorcerer worth his *** is sitting there at full magicka just waiting to spam the whole 2 times he will be able to open the gap.

    I'm not mad over the changes, I could actually care less, but watching the forums and all the crybabies get there way only makes me want to reciprocate the tears and start marching for nerfs....

    It's an evil downward spiral ZOS is putting themselves in.

    Its your own fault that your RANGED class is too close to a MELEE class. You have abilities that can attack them further than they can attack you. If you let them get close to you, don't get angry when their sword start ripping through your light armour.
  • ipkonfigcub18_ESO
    ipkonfigcub18_ESO
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    Well, I see explaining logic to angry people won't do much.

    Done with child-thought processes in here with angry Sorcs.

    I leave with this:
    I am very, very thankful and happy for the 50% cost after 4sec putting a stop to the spamming ability. It's about time they did something about it and I am tickled pink.


    L2P your Sorcs. Just because you're Ranged doesn't mean your playing World of Warcraft. Bye bye
  • Buck
    Buck
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    Why are all you sorc running from fights? lol You wanna be fair then give the rest of the classes an escape skill... then nerf it :p Nerfing the gap closer just because you can't stay and fight is just ridiculous. Run for 4secs and recast it, or just wayshrine recall and leave the battle if all you wanna do is run from it.
  • crislevin
    crislevin
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    Well, I see explaining logic to angry people won't do much.

    Done with child-thought processes in here with angry Sorcs.

    I leave with this:
    I am very, very thankful and happy for the 50% cost after 4sec putting a stop to the spamming ability. It's about time they did something about it and I am tickled pink.


    L2P your Sorcs. Just because you're Ranged doesn't mean your playing World of Warcraft. Bye bye

    explain to me how rob helps magicka regen when BE stops it.

    use LOGIC please.
  • SilverWF
    SilverWF
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    Valn wrote: »
    crislevin wrote: »
    It should be balance, right? Bolt escape has a travel distance of 15 meters.

    DK's chain reaches 22 meters and cost the same as bolt escape, a sorc need two BE to get out of range fast, and two BE in a roll now cost (base)1000 magicka and 700 with ALL the cost reductions.

    NB's teleport strike also reaches 22 meters, cost about the same as bolt escape, a sorc need two BE to get out the range, and two BE in a roll now cost (base) 1000 magicka and 700 with ALL the cost reductions.

    Edit, as suggested:

    Templar's Focused Charge and it's morphs also reaches 22 meters, cost even less than bolt escape, a sorc need two BE to get out the range, and two BE in a roll now cost (base) 1000 magicka and 700 with ALL the cost reductions.

    Silver Leash (morph of Silver Bolt of Fighters Guild) reaches 28 meters!, doesn't even cost magicka, a sorc definitely need two BE to get out the range, and two BE in a roll now cost (base) 1000 magicka and 700 with ALL the cost reductions.

    Either these need out right higher cost (to 1000 base magicka or stamina, just as two BE in a roll would cost a sorc), or their ranges need to be shortened to 10 meters.

    22 meters
    22 meters
    22 meters

    Bolt escape is 15 meters.

    A good sorc would never go less than 7m away from a melee attacker, which means with 1 bolt escape they can be out of range right away. And an sorc/destruction staff user has some abilities that go up to 28m...so they are out of range from any pulls as well.

    You're assuming in your post that the sorc and the melee guy are standing on top of each other. Well its the sorcs fault. As a ranged class, they shouldn't be that close to someone who does melee.

    What about melee sorcs? Well why would a melee sorc want to use bolt escape? lol

    tl:dr l2p, keep your distance from melee. your advantage against them is range. keep out of their range and youll be fine.

    Your mind RAM was ended before Silver Leash, right?

    TL:DR As a melee class try to shorten distance, your advantage against them is close range, l2p issue, you know, right?
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Valn
    Valn
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    SilverWF wrote: »
    No one said you had to stop spamming the ability. Sorc got used to spamming it and escaping 99.99% of the fights they new they couldn't win. Now you're told "you must use your ability with more logic and precision behind it instead of escaping a raid of players".

    Want more common sense? Try 6Sigma (teaches people common sense in how to handle situation) http://en.wikipedia.org/wiki/Six_Sigma

    Sorc using escpae in fight. In fight we are doing things what costs magick. So our mana pool is not full, maybe at half in good case.
    So, even after TWO use of BE I'll out of mana and still in range of Silver Leash! Do you think it's ok?

    No need to link me en.wiki because I'll not read extr English things over this forum

    Why would you be in range of a melee attacker in the first place? A good sorc would stay out of their range. Learn to play.
  • crislevin
    crislevin
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    Buck wrote: »
    Why are all you sorc running from fights? lol You wanna be fair then give the rest of the classes an escape skill... then nerf it :p Nerfing the gap closer just because you can't stay and fight is just ridiculous. Run for 4secs and recast it, or just wayshrine recall and leave the battle if all you wanna do is run from it.

    its not about what I want, its about fairness in the magicka cost in skills that supposedly do something vaguely termed "escape".
  • Asava
    Asava
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    Asava wrote: »
    Well you also had 2 months of demigod status as well.

    Only if you were light armor staff. And still are. Every other build is useless.

    You must of forgot about all the DK's that stacked Ulti regen and played vamps while using only bash, mist form, and bat swarm then just last month.
  • ErykGrimm
    ErykGrimm
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    Sorry, not buying the sorc pity story. It is quite well known that all the melee builds that use gap closers are subpar compared to a typical ranged mage build. If you were relying on exploiting mechanics of the game to survive, then learn to play. Same thing with the bash exploit, vamp exploit, etc, etc. "Its not an exploit" you say, obviously it was not intended to be spammed relentlessly, therefore the nerf. The rage and QQ is going to be crazy when melee/stamina builds become viable. But really OP, learn to play.
  • crislevin
    crislevin
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    Valn wrote: »
    SilverWF wrote: »
    No one said you had to stop spamming the ability. Sorc got used to spamming it and escaping 99.99% of the fights they new they couldn't win. Now you're told "you must use your ability with more logic and precision behind it instead of escaping a raid of players".

    Want more common sense? Try 6Sigma (teaches people common sense in how to handle situation) http://en.wikipedia.org/wiki/Six_Sigma

    Sorc using escpae in fight. In fight we are doing things what costs magick. So our mana pool is not full, maybe at half in good case.
    So, even after TWO use of BE I'll out of mana and still in range of Silver Leash! Do you think it's ok?

    No need to link me en.wiki because I'll not read extr English things over this forum

    Why would you be in range of a melee attacker in the first place? A good sorc would stay out of their range. Learn to play.

    If its 1v1, we all know not to be in melee's range, but people sneak on others all the time, its not something we are willingly do.

    if its 10v10, its practically impossible to be clear of your surroundings all the time.
  • Evandus
    Evandus
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    canghai wrote: »

    how much does it cost to cast ur port? how much does it cost to cast BE?


    what is the range on ur port? what is the range on BE?

    as u can see BE is much more inferior


    I disagree. A Sorcerer utilizing BE and Blocking right afterwards negates being knocked down, stunned, disoriented, etc. As the original BE was standard cost, any further BE uses past the first now hits the increased cost.

    If one were foolish enogh in a PvP situation, they can reserve 40% of a standard softcapped magic bar for BE uses and still have 60% (maybe as low as 50% dependent on build) to use magicka based skills to attack with.

    This change still supports a playstyle that many Sorcerer players use. Which has been to to try to suprise and disable their opponent - and BE away if it fails.

    A Sorcerer trying to escape is not going to cast that ability once. And a player trying to spam press a gap closer has to have the Sorcerer soft or hard targeted. That is, if they are not outright stunned for not blocking the morph effect.

    Advantage still is heavily Sorcerer.

  • Valn
    Valn
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    SilverWF wrote: »
    Valn wrote: »
    crislevin wrote: »
    It should be balance, right? Bolt escape has a travel distance of 15 meters.

    DK's chain reaches 22 meters and cost the same as bolt escape, a sorc need two BE to get out of range fast, and two BE in a roll now cost (base)1000 magicka and 700 with ALL the cost reductions.

    NB's teleport strike also reaches 22 meters, cost about the same as bolt escape, a sorc need two BE to get out the range, and two BE in a roll now cost (base) 1000 magicka and 700 with ALL the cost reductions.

    Edit, as suggested:

    Templar's Focused Charge and it's morphs also reaches 22 meters, cost even less than bolt escape, a sorc need two BE to get out the range, and two BE in a roll now cost (base) 1000 magicka and 700 with ALL the cost reductions.

    Silver Leash (morph of Silver Bolt of Fighters Guild) reaches 28 meters!, doesn't even cost magicka, a sorc definitely need two BE to get out the range, and two BE in a roll now cost (base) 1000 magicka and 700 with ALL the cost reductions.

    Either these need out right higher cost (to 1000 base magicka or stamina, just as two BE in a roll would cost a sorc), or their ranges need to be shortened to 10 meters.

    22 meters
    22 meters
    22 meters

    Bolt escape is 15 meters.

    A good sorc would never go less than 7m away from a melee attacker, which means with 1 bolt escape they can be out of range right away. And an sorc/destruction staff user has some abilities that go up to 28m...so they are out of range from any pulls as well.

    You're assuming in your post that the sorc and the melee guy are standing on top of each other. Well its the sorcs fault. As a ranged class, they shouldn't be that close to someone who does melee.

    What about melee sorcs? Well why would a melee sorc want to use bolt escape? lol

    tl:dr l2p, keep your distance from melee. your advantage against them is range. keep out of their range and youll be fine.

    Your mind RAM was ended before Silver Leash, right?

    TL:DR As a melee class try to shorten distance, your advantage against them is close range, l2p issue, you know, right?

    That's one ability thats available to all class. If you're having to use bolt escape twice to get away from a melee player, then you're a pretty bad sorc because you aren't keeping your distance from them.
  • crislevin
    crislevin
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    ErykGrimm wrote: »
    Sorry, not buying the sorc pity story. It is quite well known that all the melee builds that use gap closers are subpar compared to a typical ranged mage build. If you were relying on exploiting mechanics of the game to survive, then learn to play. Same thing with the bash exploit, vamp exploit, etc, etc. "Its not an exploit" you say, obviously it was not intended to be spammed relentlessly, therefore the nerf. The rage and QQ is going to be crazy when melee/stamina builds become viable. But really OP, learn to play.

    lol, i don't need to spam it if the travel distance is on par with gap closer it supposedly counters. instead, far shorter, so one BE doesn't really counter anything effectively.
  • SilverWF
    SilverWF
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    Valn wrote: »
    SilverWF wrote: »
    No one said you had to stop spamming the ability. Sorc got used to spamming it and escaping 99.99% of the fights they new they couldn't win. Now you're told "you must use your ability with more logic and precision behind it instead of escaping a raid of players".

    Want more common sense? Try 6Sigma (teaches people common sense in how to handle situation) http://en.wikipedia.org/wiki/Six_Sigma

    Sorc using escpae in fight. In fight we are doing things what costs magick. So our mana pool is not full, maybe at half in good case.
    So, even after TWO use of BE I'll out of mana and still in range of Silver Leash! Do you think it's ok?

    No need to link me en.wiki because I'll not read extr English things over this forum

    Why would you be in range of a melee attacker in the first place? A good sorc would stay out of their range. Learn to play.

    Did you ever heard about crouching?
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • canghai
    canghai
    ✭✭✭
    Logic:
    My teleporting to a Source gives me the gain on them at the cost of Magicka. I wear Leather, DKs wear Heavy (yes we can mix and match our gear, well aware of this) You wear Cloth which in turn gives you Magicka Regen. Leather gives me Crit increase. Heavy gives Damage reduction.

    Logic:
    Leather/Heavy spamming abilities to close a gap on you (who does not have that type of magicka regen) is going to cost us a lot of Magicka.

    Logic:
    You could spam an ability with Light armor giving you regen above ours and never being caught in the process.

    ^all invalid: BE now has no magika regen for a few secs




    Logic:
    Now you need to use your skills better to your ability than running off shouting "Victory is MINE!"

    ^invalid: escaping does not mean victory, if anything the person who runs away is the looser(granted that sorc can still escape)

    Edited by canghai on June 9, 2014 11:18PM
  • Asava
    Asava
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    Valn wrote: »
    SilverWF wrote: »
    No one said you had to stop spamming the ability. Sorc got used to spamming it and escaping 99.99% of the fights they new they couldn't win. Now you're told "you must use your ability with more logic and precision behind it instead of escaping a raid of players".

    Want more common sense? Try 6Sigma (teaches people common sense in how to handle situation) http://en.wikipedia.org/wiki/Six_Sigma

    Sorc using escpae in fight. In fight we are doing things what costs magick. So our mana pool is not full, maybe at half in good case.
    So, even after TWO use of BE I'll out of mana and still in range of Silver Leash! Do you think it's ok?

    No need to link me en.wiki because I'll not read extr English things over this forum

    Why would you be in range of a melee attacker in the first place? A good sorc would stay out of their range. Learn to play.

    It's difficult to stay at range when gap closers (22m) are almost at our maximum casting range of 28m. One DK in here says that with the right gear he has a 38m gap closer. Now how is one supposed to keep melee at range with stuff like that?
  • Valn
    Valn
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    crislevin wrote: »
    Valn wrote: »
    SilverWF wrote: »
    No one said you had to stop spamming the ability. Sorc got used to spamming it and escaping 99.99% of the fights they new they couldn't win. Now you're told "you must use your ability with more logic and precision behind it instead of escaping a raid of players".

    Want more common sense? Try 6Sigma (teaches people common sense in how to handle situation) http://en.wikipedia.org/wiki/Six_Sigma

    Sorc using escpae in fight. In fight we are doing things what costs magick. So our mana pool is not full, maybe at half in good case.
    So, even after TWO use of BE I'll out of mana and still in range of Silver Leash! Do you think it's ok?

    No need to link me en.wiki because I'll not read extr English things over this forum

    Why would you be in range of a melee attacker in the first place? A good sorc would stay out of their range. Learn to play.

    If its 1v1, we all know not to be in melee's range, but people sneak on others all the time, its not something we are willingly do.

    if its 10v10, its practically impossible to be clear of your surroundings all the time.

    a melee player snuck up on you? well they obviously have the advantage there, don't get mad if they own you.

    if its a 10v10 you should really keep your distance, stay at the back of your group... learn to play lol
  • ferzalrwb17_ESO
    ferzalrwb17_ESO
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    What a lot of whining for something that's barely nerfed enough.

    Logged into PVP after this patch. The first thing that happened? Ran into a sorcerer. It spammed Bolt Escape while I chased. No hope of catching it on foot. Another sorcerer spammed BE in chase. Eventually I could mount. Some time later I passed my ally sorcerer, caught up and killed him because he continued to try and spam it all the way home. It took about a minute and a half. The only reason I could do that was because Cyrodiil was still empty. The next encounter? A sorcerer spamming BE back and forth offensively then stopping to throw some more offensive spells and back to spamming BE. He was also killed but not due to the BE nerf.

    And the game continued on as normal with dozens of sorcerers escaping because of Bolt-Spam. The odd one got caught.

    So Bolt-Escape has gone from a guaranteed escape to a 90% chance. Nothing short of a fast horse or another sorcerer can catch you still (unless you happen to have RM on standby and an ally who has a buttload of stamina to run it down). I cannot believe the whining of buttonspammers. You can still spam it!
  • SilverWF
    SilverWF
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    So, using Stealth twice and more wasn't intended - nerf!
    Being in sneak more than 15 sec wasn't intended - nerf!
    Every single skill in game must not be used twice per row or ... NERF!

    Right?
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
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