Maintenance for the week of May 18:
· [COMPLETE] NA megaservers for maintenance – May 18, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
· [COMPLETE] EU megaservers for maintenance – May 18, 8:00 UTC (4:00AM EDT) - 13:00 UTC (9:00AM EDT)
The issues on the North American Xbox megaserver have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
Veteran Levels....the point? Future expectations?
So...you level a character to 50 and are instantly converted to veteran level 1. The cap right now is veteran 12, with the future being predicted at veteran 15. So...what is the point? Why not just raise the level caps? What's going to happened when we hit veteran 50? 60?
And like everyone else, end-game does not seem too exciting. Just trials...and forced-group content in an entire zone? Why not make the zone solo-able for the main story (like everything else) and keep the dungeons instanced/4-mans?