steveb16_ESO46 wrote: »Why the hell should we have to go to that useless piece of trash site? I expect most people are like me and were completely unaware that anything officially ESO related ever goes on there.
Besides, this was a cheap way to get out of new content provision. Nothing to do with what people might want.
From this thread the only thing I'm getting from you is that you are an unhappy troll and nothing but a complete rewrite of the game how you want it is going to make you happy and non-combative with people who don't see things you're way. Sorry you are so angry and sad. I hope you find happiness or a therapist or a happy therapist in another game, maybe one you wrote yourself.
Immersion - but who really cares so much about it?
steveb16_ESO46 wrote: »Why the hell should we have to go to that useless piece of trash site? I expect most people are like me and were completely unaware that anything officially ESO related ever goes on there.
Besides, this was a cheap way to get out of new content provision. Nothing to do with what people might want.
From this thread the only thing I'm getting from you is that you are an unhappy troll and nothing but a complete rewrite of the game how you want it is going to make you happy and non-combative with people who don't see things you're way. Sorry you are so angry and sad. I hope you find happiness or a therapist or a happy therapist in another game, maybe one you wrote yourself.
Tannakaobi wrote: »I think that is a bit unfair. It is always the same thing too. Don't agree with someone, call them a troll. Then have the cheek to say, and I quote
'nothing but a complete rewrite of the game how you want it is going to make you happy and non-combative with people who don't see things you're way.'
steveb16_ESO46 wrote: »fromtesonlineb16_ESO wrote: »In all other respects any VR zone is just the same pre-VR.
For example, even though I'm from EP, Daggerfall now loves me because I saved their king.
Which is precisely why some of us think this whole thing is lazy, hand-waving bullcrap. We have no interest whatsoever in fighting for another faction and against our own.
all this - 'what if you washed up on another shore?' I'd have still been a loyal Daggerfall Covenant Breton, not a traitor, thank you very much.
Idle curiosity here: did you read anything, even one sentence about what this game was about, either on the website, at a fansite, on the retail box, at a retail site etc? Anything?
This feature - that after 50 a player would be involved in questing lines which put them squarely into two of the other factions territory - it was so clearly promo'd, publicized and stated as a fact of the Veteran + content, it is literally not possible a person could not have been informed about this feature before purchasing or subbing.
steveb16_ESO46 wrote: »fromtesonlineb16_ESO wrote: »In all other respects any VR zone is just the same pre-VR.
For example, even though I'm from EP, Daggerfall now loves me because I saved their king.
Which is precisely why some of us think this whole thing is lazy, hand-waving bullcrap. We have no interest whatsoever in fighting for another faction and against our own.
all this - 'what if you washed up on another shore?' I'd have still been a loyal Daggerfall Covenant Breton, not a traitor, thank you very much.
Idle curiosity here: did you read anything, even one sentence about what this game was about, either on the website, at a fansite, on the retail box, at a retail site etc? Anything?
This feature - that after 50 a player would be involved in questing lines which put them squarely into two of the other factions territory - it was so clearly promo'd, publicized and stated as a fact of the Veteran + content, it is literally not possible a person could not have been informed about this feature before purchasing or subbing.
Maximis_ESO wrote: »So after playing the game since launch I have had tons of fun. I have one major issue though.
Why are we, the players, who are supposed to play the game how we want, build our characters etc.... being FORCED to quest through other factions, who we have no interest in in order to effectively reach the VR10+ content. Almost everyone of my friends have lefts this game after hitting VR1 in many days played..... most of them are around 5+ days played and they realized that they have to do that 2 more times and it gets progressively more difficult?
I read it, and at the time thought the questing in the other factions would involve something more than just a repeat of content for that faction. As it turns out it seems to be one of the worst implementations of an end-game ever.
This, the questing should be optionally, as its now you can either quest to grind in Cragton until VR10 and start doing group content.It is/was not lazy developing... it´s doing what the crowd wanted.
A few weeks before launch there was a biiiiiiig whine about this...
People wanted to do every quest and go everywhere they want with the same character... ZOS did what "we" wanted.
I do not like this desicion but I can´t change it.
I think these other zones should be optional so everyone who does not want this can do something else.
agreed. having your main go thru the other factions quests line is like reading the last few pages of a book, there will be no surprise and fun for replayability.
didnt they say they were going to address this in a future update tho?
The questing in other factions was just a way to addres people wanting to do that content but not have to roll an alt to do it, which I'm grateful for. I hate alts. I dont want to start again from the bottom. Of course the most ideal situation would be to somehow have written the content so it made more sense story wise to your character that just defeated molag balsaq and all that, but if you think about the amount of content that was created and written for each faction, adding in all the extra content to change it around so it fit better for your character would be such a massive undertaking the game wouldn't h ave come out for another year.
The questing in other factions was just a way to address people wanting to do that content but not have to roll an alt to do it, which I'm grateful for. I hate alts. I dont want to start again from the bottom. Of course the most ideal situation would be to somehow have written the content so it made more sense story wise to your character that just defeated molag balsaq and all that, but if you think about the amount of content that was created and written for each faction, adding in all the extra content to change it around so it fit better for your character would be such a massive undertaking the game wouldn't have come out for another year.
I totally agree.
There would have been better ways to implement this, but I like their solution.
Works for me.
And luckily no need to roll alts.
steveb16_ESO46 wrote: »steveb16_ESO46 wrote: »fromtesonlineb16_ESO wrote: »In all other respects any VR zone is just the same pre-VR.
For example, even though I'm from EP, Daggerfall now loves me because I saved their king.
Which is precisely why some of us think this whole thing is lazy, hand-waving bullcrap. We have no interest whatsoever in fighting for another faction and against our own.
all this - 'what if you washed up on another shore?' I'd have still been a loyal Daggerfall Covenant Breton, not a traitor, thank you very much.
Idle curiosity here: did you read anything, even one sentence about what this game was about, either on the website, at a fansite, on the retail box, at a retail site etc? Anything?
This feature - that after 50 a player would be involved in questing lines which put them squarely into two of the other factions territory - it was so clearly promo'd, publicized and stated as a fact of the Veteran + content, it is literally not possible a person could not have been informed about this feature before purchasing or subbing.
Nothing at all was said about it just being doing the other story lines.
Nothing was said about ridiculous difficulty hike and nothing was said about it requiring dress and stick builds.
And you know this, but thanks for playing.
The questing in other factions was just a way to address people wanting to do that content but not have to roll an alt to do it, which I'm grateful for. I hate alts. I dont want to start again from the bottom. Of course the most ideal situation would be to somehow have written the content so it made more sense story wise to your character that just defeated molag balsaq and all that, but if you think about the amount of content that was created and written for each faction, adding in all the extra content to change it around so it fit better for your character would be such a massive undertaking the game wouldn't have come out for another year.
I totally agree.
There would have been better ways to implement this, but I like their solution.
Works for me.
And luckily no need to roll alts.
Could have been done better, sure, is it BAD?
This. Early adopters for ... anything ... are always little more than paying, extended beta testers.davidetombab16_ESO wrote: »eso doing bad because is a beta , that s all.
<snip of a whole bunch of references dated after the game was on sale and purchased>
steveb16_ESO46 wrote: »fromtesonlineb16_ESO wrote: »In all other respects any VR zone is just the same pre-VR.
For example, even though I'm from EP, Daggerfall now loves me because I saved their king.
Which is precisely why some of us think this whole thing is lazy, hand-waving bullcrap. We have no interest whatsoever in fighting for another faction and against our own.
all this - 'what if you washed up on another shore?' I'd have still been a loyal Daggerfall Covenant Breton, not a traitor, thank you very much.
Idle curiosity here: did you read anything, even one sentence about what this game was about, either on the website, at a fansite, on the retail box, at a retail site etc? Anything?
This feature - that after 50 a player would be involved in questing lines which put them squarely into two of the other factions territory - it was so clearly promo'd, publicized and stated as a fact of the Veteran + content, it is literally not possible a person could not have been informed about this feature before purchasing or subbing.
I read it, and at the time thought the questing in the other factions would involve something more than just a repeat of content for that faction. As it turns out it seems to be one of the worst implementations of an end-game ever.
steveb16_ESO46 wrote: »<snip of a whole bunch of references dated after the game was on sale and purchased>
And at the risk of sounding like a cross between Aristotle and Einstein - there's a difference between 'going into other faction territories' and 'doing the other faction stories for no reason but with the difficulty turned up to 12 and then turned up to 14 later by a bug we can't figure out how to fix so we're just going to pretend it was like that all along and is as intended'.
But thanks again for being such a sporting contestant.
Also since someone seemed to think you are doing the same quest over, you are not. The main quest is not there, nor is the mage guild and fighters guild quest lines, because those are exactly the same for all factions it would be stupid to have them in to be repeated.
The questing in other factions was just a way to address people wanting to do that content but not have to roll an alt to do it, which I'm grateful for. I hate alts. I dont want to start again from the bottom. Of course the most ideal situation would be to somehow have written the content so it made more sense story wise to your character that just defeated molag balsaq and all that, but if you think about the amount of content that was created and written for each faction, adding in all the extra content to change it around so it fit better for your character would be such a massive undertaking the game wouldn't have come out for another year.
I totally agree.
There would have been better ways to implement this, but I like their solution.
Works for me.
And luckily no need to roll alts.
The pure scale of changing it is exactly why it won't get changed as far as core story/design goes at least. I'm sure they would much rather their writers and quest builders spend time on new content then re-doing the vet stuff so the way I look at it is just like you. Could have been done better, sure, is it BAD? Not even close. Thankfully tweaks to difficulty and such can be changed and worked on but its pointless to beat the dead horse when it comes to the core story of why your character is doing it, etc.