Halrloprillalar wrote: »I'm about 90% sure the only reason we DON'T have a global AH is because botters/exploiters would instantly ruin the economy of the entire game.
ZOS can't guarantee that they can prevent this, so we won't be getting an AH.
secretsquirrel956 wrote: »Halrloprillalar wrote: »I'm about 90% sure the only reason we DON'T have a global AH is because botters/exploiters would instantly ruin the economy of the entire game.
ZOS can't guarantee that they can prevent this, so we won't be getting an AH.
Nor can blizzard but yet WOW economy is stable. The idea of avoiding this facet of economy because of 'fear' is the lousy strategy. If you want to swim you have to be willing to get sunburned, how bad you get sunburned depends on the measures you take to help minimize damage.
@Denaia In the same way that the tedious and inefficient trade system in place is also 'destroying the game'? Frankly there are other issues that will 'destroy the game' and a global auction house, or lack of one, is well down the list.
However, there have been many suggestions on how to improve what is in place; faction based, zone based, suchlike. Personally I want a global AH, but I understand why some do not.
I think you have over-stated the state of the GW2 auction house. There are still many items which are well over vendor price and making gold in that game is easy enough.
Do you guys know what happened in GW2 which had a global auction house? Every item costed 1 more gold then the vendor price, now matter how rare. Also there was never a need to put any effort into anything as you could buy the best gear in the game for 1 gold more then the auction house.
If Zenimax adds one in eso then we will get the same here. So please do not add a global auction house, it would totally destroy the game.
@Denaia In the same way that the tedious and inefficient trade system in place is also 'destroying the game'? Frankly there are other issues that will 'destroy the game' and a global auction house, or lack of one, is well down the list.
However, there have been many suggestions on how to improve what is in place; faction based, zone based, suchlike. Personally I want a global AH, but I understand why some do not.
I think you have over-stated the state of the GW2 auction house. There are still many items which are well over vendor price and making gold in that game is easy enough.
Well I think the guildstores in cities that can be bought are a good beginning.
But I do have one suggestion that might solve this issue
Add a reversed auction house, let people list what they want for the price they want to buy it to and then let people that have it sell the items that way. Then you get prices going up instead of constantly going down. That might combat the huge 'downside' of a worldwide AH even though I am not a huge fan of this system it is better then a global ah.
secretsquirrel956 wrote: »Halrloprillalar wrote: »Nor can blizzard but yet WOW economy is stable. The idea of avoiding this facet of economy because of 'fear' is the lousy strategy. If you want to swim you have to be willing to get sunburned, how bad you get sunburned depends on the measures you take to help minimize damage.
This wasn't the case when I played Guild Wars 2. I was able to sell my stuff for a tidy profit at a record pace. I loved the auction house on Guild Wars 2. It worked better than any other game economy I've been on.
This wasn't the case when I played Guild Wars 2. I was able to sell my stuff for a tidy profit at a record pace. I loved the auction house on Guild Wars 2. It worked better than any other game economy I've been on.
Has to be a troll.....???
Brother, thankfully this game isn't built on the ideas of @Jeremy or it would be just as much an epic fail as the annoying Pearl Jam song.
First, the trading house in GW2 was just fine. It brought prices to a proper level based on supply and demand. Profits were marginal? Their suppose to be. Rational people think at the margin. Proper business works at the margin. I made money off of it. Perhaps it was simply too complex of a market for some to properly work (despite it being rather basic) or perhaps the people who didn't like it were just unreasonable. It's harder to rip people off when one is in place.
This wasn't the case when I played Guild Wars 2. I was able to sell my stuff for a tidy profit at a record pace. I loved the auction house on Guild Wars 2. It worked better than any other game economy I've been on.
Has to be a troll.....???
Brother, thankfully this game isn't built on the ideas of @Jeremy or it would be just as much an epic fail as the annoying Pearl Jam song.
@AinGeal Really? Is this why you can walk in to a store and find an item for $150 and then drive to WalMart and find same item for $100? Can you imagine if there was a real life Auction House where all consumers could visit and see product prices by seller? Who wins that battle? Exactly why Mom and Pop shops hate Walmarts coming to their towns.
Then why aren't they using guild store? Why would they spend time on a chat if this guild store does satisfy their needs?
Is it maybe because they can do it better via chat?
c1r3gamerb16_ESO wrote: »
So if the ESO guild trading store isn't working (as a lot of complaints seem to bear out) and there seems to be an anti-AH group in ESO why doesn't Zenimax compromise and offer us the chance to open up our own individual vendors by the side of the roads outside the towns (which would prevent clutter within the NPC areas. Players could set their own price and buyers can decide whether or not to buy. It then becomes a normal supply/demand market.
QFT. FFXIV's original Bazaar system was hideous. Truly terrible. ESO's isn't really much better. Talk about not learning from past mistakes...Final Fantasy 14 tried something similar to this. The problem becomes the sheer quantity of vendors a player is expected to browse. And it quickly becomes tedious and time-consuming.
List and compare. This. People often seem to forget that comparing gear is one of the better arguements in favor of an AH. Especially if situational gear really comes into vogue. (It could happen.)So for this type of system to work effectively a search function that allows players to list and compare the goods being sold needs to be put in place. And at that point you may as well just have a traditional auction house. Because that's essentially what it would be anyway.