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ESO - The new type of MMORPG

  • Cogo
    Cogo
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    i dont see why a dev would shoot down your opinion as long as you keep it civil as you do.

    My post is about this. To discuss the game as a whole, without throwing out tantrums like "This sux" the end.

    Explain why, and Zenimax have already shown they listen and take in stuff.
    Look at the DEVS section, when someone reports a bug, they take it in, and BOOM a fix comes.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Mablung
    Mablung
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    Although I was semi rude to Cogo, it is refreshing to see a positive post. However, I still think he need not post positive things about the game until he gets to the VR zones. Completely different ball game there.
  • Cogo
    Cogo
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    Mablung wrote: »
    Although I was semi rude to Cogo, it is refreshing to see a positive post. However, I still think he need not post positive things about the game until he gets to the VR zones. Completely different ball game there.

    I have had several requests just like this. And I promise you, when I reach Vet level, group a bit, get some player experience there, I WILL post my feelings about it here as well.

    You have my word. And as an ORC, we tend to keep them.

    Feel free to be as rude as you want to me, as long as you back it up with some kind of reasoning or statement or whatever. I have a thick skin ;-).

    I have heard from several different directions in game. From friends who dont know eachother, that the game 1-50 is more fun, then the vet level, so you could be right.

    BUT, Zenimax is stating that they are working on improving the high end game.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • KariTR
    KariTR
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    Mablung wrote: »
    Although I was semi rude to Cogo, it is refreshing to see a positive post. However, I still think he need not post positive things about the game until he gets to the VR zones. Completely different ball game there.

    That's not completely true either.

    Playing in AD, I recall the level 30s map to have a huge divide between the southern and northern region. Then there are main/guild story fights that also give a taste of what lies ahead.

    VR is certainly a step up - see my previous post - but it is hardly the Diablo 3 Inferno level (may it RIP) that some make it out to be.
  • Cogo
    Cogo
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    KariTR wrote: »
    Mablung wrote: »
    Although I was semi rude to Cogo, it is refreshing to see a positive post. However, I still think he need not post positive things about the game until he gets to the VR zones. Completely different ball game there.

    That's not completely true either.

    Playing in AD, I recall the level 30s map to have a huge divide between the southern and northern region. Then there are main/guild story fights that also give a taste of what lies ahead.

    VR is certainly a step up - see my previous post - but it is hardly the Diablo 3 Inferno level (may it RIP) that some make it out to be.

    Yesterday I finished the mage and the fighter quest line....and I was totaly beat!!!! But what an awesome experience! And the choices you got to make in the end was even better! Funny, I am a pure tank, stupid, but takes good damage, and I earned the title Master mage or something, heh.

    I urge everyone to make these 2 guild questlines and READ your choices, cause the outcome is very different.

    I also enjoy the main questline, but it is a bit hard for me to solo, so I tend to level a bit, get more gear, get better before I master the courage and go in!

    Also the main questline is hilerious! I love the 3 NPCs there. Its not just random jubberish....they actually discuss, insult or whatever. Awesome.

    And of course Cadwell......whenever you feel sad...you feel its not your day, there is Cadwell to make things right.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Ninnghizhidda
    Ninnghizhidda
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    I would like to agree that ESO is a unique MMO because, at the very least, it attempts to re-create the unique world and environment of the Elder Scrolls series into a viable MMORPG of a grand scale that would involve millions of players from around the world.

    In that department I agree it has been quite successful. Not perfect, but has managed to keep many Elder Scrolls elements and differentiate from the many Korean / Asian style MMOs and also most of the well known Western MMOs.

    Despite a plethora of bugs and other issues that have "plagued" its release, it has still performed quite well overall.

    However, it has 2 major issues that need immediate attention.

    One, is the whole thing with the Veteran levels, areas, and overall experience. Sorry to say, but the whole idea has not materialised too well. Probably the attempt had been to allow players to "taste" a lot more content just by continuing to play their main character, instead of starting another one with another alliance and starting area / continent.

    This seems to have backfired, because... it just takes too long, it gets rather boring, perhaps it is "too hard" (?). What I personally feel, by going through the VR levels and doing twice as many quests and content for virtually tiny teeny benefits (since, cmon, by that time we have all probably already maxed everything we would like to use, and further gains are extremely small), it just looks like a needless grind. Just... doesn't really feel right.

    And, two... The other huge issue, about the "mages" and magicka users on one side and the "warriors" and stamina / weapon (primarily) users on the other. The huge "imbalance" between them has become almost farcical, the sure thing is the "warriors" are a laughing stock and more or less can barely function, never mind "compete" with the "mages". Very disheartening and a huge let down.

    I still have some patience and faith that they will get it right and "fix" it, but they really need to do so urgently. For ESO to truly unleash its potential and become the unique and awesome MMO we all expect(ed).
  • Khivas_Carrick
    Khivas_Carrick
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    KariTR wrote: »
    I agree with the OP except the balance is out too far skewed toward casters to the point of being bad for the game . If they fix that they have my vote

    I wish people would stop carrying on as if sorcs are some kind of gods in game. I am beginning to believe I must be a terrible player.

    Game deaths generally don't bother me - they are part of the game - but last night I cut my adventuring in the VR3 zone short after my umpteenth death to trash mobs. And trust me, I avoided anything larger than a 'group' of two and went after singles every time if I could avoid even a pair.

    I will adjust to zone three, just as I adjusted to zones 1 and 2, but it is false to imply that one class or classes is facerolling content that other classes are struggling with. I see players of all classes falling like flies, despite the fact the game is true to its MMO roots and most of us are playing as a group even when not in a party (which makes nonsense of the percentages a previous poster was making about 'solo' vs 'group' levelling. With few instances in game, content outside of the main/guild story lines is rarely played alone).

    Anyway, back on topic, despite, or more accurately because of, the setbacks like last night, this MMO has great appeal to me. I too place trust more in the devs' vision than my own or other players. I know what the forum crowd who complain the loudest want, I read it on every forum of every MMO I have visited. If these 'gamers' could only be less intractable and more adaptable they may actually appreciate the differences instead of trying to homogenise (GB-EN) an entire genre.

    It's not so much Sorcs that are the Devil here, it's the fact they get things Templars and other classes also need. We're, or at least I'm not targeting you or your class, I'm actually hoping Sorcs aren't touched at all and Templars are simply buffed up.

    The issue I and many people point out is Staff and Light Armor, though for me it's mostly Staff. Light Armor imho works fine, Medium needs a minor boost and Heavy needs a BIG boost, but other than that they're cool. Hell they look better too.

    But yea, moving on with my life now.
    Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!
  • steveb16_ESO46
    steveb16_ESO46
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    New type? As in you can't group up except under very specific Zenimax Approved Circumstances?

    That's new I guess.
  • Khivas_Carrick
    Khivas_Carrick
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    I would like to agree that ESO is a unique MMO because, at the very least, it attempts to re-create the unique world and environment of the Elder Scrolls series into a viable MMORPG of a grand scale that would involve millions of players from around the world.

    In that department I agree it has been quite successful. Not perfect, but has managed to keep many Elder Scrolls elements and differentiate from the many Korean / Asian style MMOs and also most of the well known Western MMOs.

    Despite a plethora of bugs and other issues that have "plagued" its release, it has still performed quite well overall.

    However, it has 2 major issues that need immediate attention.

    One, is the whole thing with the Veteran levels, areas, and overall experience. Sorry to say, but the whole idea has not materialised too well. Probably the attempt had been to allow players to "taste" a lot more content just by continuing to play their main character, instead of starting another one with another alliance and starting area / continent.

    This seems to have backfired, because... it just takes too long, it gets rather boring, perhaps it is "too hard" (?). What I personally feel, by going through the VR levels and doing twice as many quests and content for virtually tiny teeny benefits (since, cmon, by that time we have all probably already maxed everything we would like to use, and further gains are extremely small), it just looks like a needless grind. Just... doesn't really feel right.

    And, two... The other huge issue, about the "mages" and magicka users on one side and the "warriors" and stamina / weapon (primarily) users on the other. The huge "imbalance" between them has become almost farcical, the sure thing is the "warriors" are a laughing stock and more or less can barely function, never mind "compete" with the "mages". Very disheartening and a huge let down.

    I still have some patience and faith that they will get it right and "fix" it, but they really need to do so urgently. For ESO to truly unleash its potential and become the unique and awesome MMO we all expect(ed).

    This guy knows what I mean.
    Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!
  • LadyDestiny
    LadyDestiny
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    ErykGrimm wrote: »
    The guy likes the game. Give him a break. The game needs a lot of work, yes. But it is still freaking amazing. Positivity is a good counterbalance to much of the cynicism and hate. Why does someone being happy about a game offend people? I would recommend anyone that hates to see other people happy to seek counseling and resolve those childhood issues.

    Well, as the saying goes."Misery loves Company" Unhappy people don't like to be unhappy alone, and for whatever reason they thrive in making other peoples lives miserable. This person wasn't doing anything wrong by expressing himself in a positive way, but the mean trolls saw an opportunity to say something when they should have just ignored it and moved on. Just shows the lack of maturity. Makes you wonder if they treat their friends or family like this, but then hiding behind the screen always gives you more courage..... :D
  • Mablung
    Mablung
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    ErykGrimm wrote: »
    The guy likes the game. Give him a break. The game needs a lot of work, yes. But it is still freaking amazing. Positivity is a good counterbalance to much of the cynicism and hate. Why does someone being happy about a game offend people? I would recommend anyone that hates to see other people happy to seek counseling and resolve those childhood issues.

    Well, as the saying goes."Misery loves Company" Unhappy people don't like to be unhappy alone, and for whatever reason they thrive in making other peoples lives miserable. This person wasn't doing anything wrong by expressing himself in a positive way, but the mean trolls saw an opportunity to say something when they should have just ignored it and moved on. Just shows the lack of maturity. Makes you wonder if they treat their friends or family like this, but then hiding behind the screen always gives you more courage..... :D

    So you basically summarized the entire thread with your post. Thanks.....geez
  • Pewpie
    Pewpie
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    Haha, has he even played the game before making that post?

    There is absolutely nothing, NOTHING new in ESO regarding mmos.
    Edited by Pewpie on June 5, 2014 7:12AM
  • elorei
    elorei
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    Cogo wrote: »
    The player choose their destiny, whatever that may be. The choice is yours in about everything. Your choices even have different effects on you and the game depending on what you choose.

    Umm, no.

    Not even a little bit.

    Well, ok NPCs will say different things as you walk by. That is it. Your choices do nothing else.
  • Cogo
    Cogo
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    elorei wrote: »
    Cogo wrote: »
    The player choose their destiny, whatever that may be. The choice is yours in about everything. Your choices even have different effects on you and the game depending on what you choose.

    Umm, no.

    Not even a little bit.

    Well, ok NPCs will say different things as you walk by. That is it. Your choices do nothing else.

    Then you havnt found those quests. There are quite a few.

    Have you finished the mage guild or fighter guild quest line?
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Sil
    Sil
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    * auch wenn ich mich aufrege, rege ich mich nicht auf*
  • mndfreeze
    mndfreeze
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    [quote="Mablung;950811"
    Personally I am tired of seeing your posts here. Great, you like the game. Nothing to learn here. [/quote]

    This is exactly how I feel about all the endless spammy posts about the game going free2play, or zenimax killed baby puppies with their bad code, or GASP SOMEONE IS GOING TO UNSUB, OH GNOES, or even better, THEY ARLEADY DID, but are still posting in every thread no matter what its about, about how horrrrrriilbble the game is. etc.


  • Mablung
    Mablung
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    Sil wrote: »

    I lol'd as he was going down and said 'its not happening...panickmongers.'

    Funny stuff.
  • drogon1
    drogon1
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    Sil wrote: »

    LMAO. These forums are more entertaining than the gameplay.

  • DuelWieldingCheesyPoofs
    if ya guna take a BIG STEAMING DUMP atleast stand by it xD

    FG 2013
  • KerinKor
    KerinKor
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    @Cogo, there's nothing really 'new' in ESO, it isn't a 'new' type of MMO, simply a different way of putting the basic MMO building blocks together. Some of the mechanics may not have been seen in an MMO before, such as gear skill lines but in themselves they offer no new feature.

    That said, I really enjoy ESO 1-50, it's player-friendly, the various skill lines allow for experimentation (for those of us not fixated by min/maxing and 'efficiency'), you can choose to 'group up' or not as you want to, no part of the character progression is gated by group-only content and the main story line has some fun, if at times over-tuned and frustrating battles.

    VR-onwards is where the problem lies and the warm feelings evaporate for me.

    VR1-VR10 seems to be a watered-down end-game-like gear grind with no real character progression, while Craglorn and the Roadmap 2 just posted seems to show that for VR11+ ZOS is making the game a forced-group XP grind absolutely out of the EQ/FFXI/et.al. handbook.
    Edited by KerinKor on June 5, 2014 7:58AM
  • Drasn
    Drasn
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  • iuki
    iuki
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    Mablung wrote: »
    Look at SWG as a perfect example.

    It was ahead of it's time; pre-cu swg is still in my top 3 best MMOs. No one, and I mean no one has even come close to it's level in crafting and player economy. That and player housing/buildings which has not been done since. I would have expected an ES game (like all the previous versions) to let me have a house but nope! :(

    Pity they ruined SWG: it's the only real 'sandbox' MMO ever made. I keep logging into emu now and then just to re-live it's awesomeness 10 years later. :)

    On topic, OP has an opinion and thinks this game is great. That's fine by me and I respect that.

    However, I disagree and feel this game brings nothing new to the table, just another copy pasta, and what's here so far is extremely boring and quite mediocre at best. It's also the most buggiest/bot infested "AAA" MMO I have seen in a long time...mad props for that!

    /log in, feed horse, log out...not even a month later. Yep...
    Edited by iuki on June 5, 2014 9:39AM
  • mutharex
    mutharex
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    Wow, trolling a feel-good thread. The lowest of the lowest.
  • Sil
    Sil
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    But we feel good. Here is another one for your enjoyment:
    We spam feel-good threads ;)

    http://www.youtube.com/watch?v=anwy2MPT5RE&feature=kp
    * auch wenn ich mich aufrege, rege ich mich nicht auf*
  • Jeremy
    Jeremy
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    iuki wrote: »
    Mablung wrote: »
    Look at SWG as a perfect example.

    It was ahead of it's time; pre-cu swg is still in my top 3 best MMOs. No one, and I mean no one has even come close to it's level in crafting and player economy. That and player housing/buildings which has not been done since. I would have expected an ES game (like all the previous versions) to let me have a house but nope! :(

    Pity they ruined SWG: it's the only real 'sandbox' MMO ever made. I keep logging into emu now and then just to re-live it's awesomeness 10 years later. :)

    On topic, OP has an opinion and thinks this game is great. That's fine by me and I respect that.

    However, I disagree and feel this game brings nothing new to the table, just another copy pasta, and what's here so far is extremely boring and quite mediocre at best. It's also the most buggiest/bot infested "AAA" MMO I have seen in a long time...mad props for that!

    /log in, feed horse, log out...not even a month later. Yep...

    Generally I agree with you that this game isn't particularly innovative. I see it more as returning to the older and more traditional elements of RPG gaming (which is a positive in my mind).

    But I can see how someone who has been wrapped up in the more modern versions of MMORPGs might find much of this game refreshing and new . Because it is less linear and does allow for a lot more exploration than many of the more recent offerings to this genre does. So I think that is where the OP is coming from.
    Edited by Jeremy on June 5, 2014 9:56AM
  • ferzalrwb17_ESO
    ferzalrwb17_ESO
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    Cogo wrote: »
    I am sorry my friend. But I live in a world where everyones opinion is as much valueble as everyone else.

    What world is this? What do I smoke to get there?

  • Anastasia
    Anastasia
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    Dealdrick wrote: »
    Cogo wrote: »
    HI everyone and I'd like to express this thread towards everyone and Zenimax as well.

    I have experience from most MMOs since early MuDs, the first giant Everquest, many years through WoW and others which are to many to mention here.

    I have followed the progress around ESO for over a year before the release, and my hopes where if only half of what was promised, was delivered, I would be very interested in ESO. ESO exceeded my expectations by creating the game they marketed.

    ESO is what was promised, and have broken new ground in creating a new type of MMO, with an experience as player you do not get anywhere else. The player choose their destiny, whatever that may be. The choice is yours in about everything. Your choices even have different effects on you and the game depending on what you choose.

    As all MMOs, there are bugs/mistakes/changes and the constant balance issue.
    Zenimax has proven to work very hard on problems, and even change priorities when a serious problem occurs. This makes me very secure as a player.

    ESO has been managed very well. Not only does Zenimax work on the game itself, but they have a long term plan, including a vast number of different areas, with the amazing ability to hold everything together in the Lore of Tamriel. Everything is connected. From the players choice, events in game, current and future features.

    ESO really IS a new type of MMO where level, quests, class and character skill does not define the game. The game starts with you at level 1, where you go from there, is up to you, not the game.

    The choice to create your own class, more called "build", choose what to do and in many cases your choices have different effects is nothing else then outstanding.

    The way everything connects, NPCs comments, quest that makes sense and ALL are voice, the fight for power in Tamriel to the "simple" explorer, makes ESO a MMO like no other.

    Thank you for a very well CORE game.

    You don't "really" have the choice to create your own class though. So many abilities are either broken or just flat out under perform, only a few viable builds exist. Sure, you can invest skill points in whatever skills you want, but unless you are going full light armor and staves you will probably under perform and struggle with Vet content.

    That isn't much of choice.....


    Yes, actually we DO have that choice. You see, one can choose to (because Zeni has made it available) make more of a cookie-cutter most efficient min/max build and zoom along. OR one can choose to (because Zeni has made it available also) make a very individual, unique, interesting mixed build character. Now on EITHER one you are most likely going to spend some time adjusting specs/stats etc as you get to more challenging content.

    The difference ^-^ is those who choose to use the cookie-cutter builds can copy it from many online forums/guides/sites. They may have to use their noodle later when adjustments are necessary. For those who are having a blast with their unique player character, they will face the challenge (enjoyably so) of learning new methods and ways to overcome certain zones, boss mobs etc once they get to those.

    I know for veteran mmo players, cookie-cutter builds are a time-saver - those folks already spent a LOT of time learning and can pick it up and run with it. There certainly are players though that have NO interest in learning the game, the mechanics, the ways to overcome challenges. Those players copy some list from somewhere and want to faceroll across the zones up to endgame in pretty much easy mode. This 'create your own destiny' ability and choice is fantastic. I so agree with the OP in this thread. It has little to do with bugs, glitches and some seasoning that is being given to the newly launched game which devs for Zeni are actively working on, as well as new content. We are glad they are, and perhaps sometimes a little too impatient ;o).

    So see, yes, you really do have a very wide variance in the ability to make your own very fun and workable, viable character in Tamriel. *Cheers to Zenimax staff!
    C'est la vie and Good Journeys!

    Edited by Anastasia on June 5, 2014 10:05AM
  • Genada
    Genada
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    Titanic was a new type of cruise liner too.
  • sevcik.miroslaveb17_ESO
    ESO is good game. I am having a lot of fun outside cyrodiil.

    People are complaining about so much.

    My problems are simple
    - Cyrodiil level scaling
    - Cyrodiil lags
    - grouping is broken in pve enviroment (please add option hat group will joiny phase of group leader so you can help him with his quests which you already did... )
    - Bot, bots, bots

    That's it. There is no more issues with the game.

    Oh I would only suggest to remake some quests and make them group quests. When you need to save a village / town you shoukd gather some force to take out army no? Not to solo kill army of enemies by yourself.
  • ferzalrwb17_ESO
    ferzalrwb17_ESO
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    Anastasia wrote: »
    The difference ^-^ is those who choose to use the cookie-cutter builds can copy it from many online forums/guides/sites.

    You don't really have too many cookie-cutter builds here so to speak. You have the skirt and sticks build that anyone who wants to be competitive is forced into. You've got quite a bit of freedom there that still allows you to be competitive in PVP/endgame.

    Create your own, use your brain, use your skill.. if it doesn't agree with how Zenimax wants you to play the game you will not be competitive.

    It doesn't matter in general PvE. You can faceroll that with no pants on. But if you want to be a threat in Cyrodiil.. better get that dress out and grab a fairywand. I refuse to do and still go out there and.. get spanked a lot. More and more as people put on the skirts and wield the sticks I can find less ways to be competitive. It's a sad thing because I chose to play my way - not the Zenimax way.

    Edited by ferzalrwb17_ESO on June 5, 2014 10:13AM
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