Arsenic_Touch wrote: »Tried it, wasn't useful at all.
PlagueMonk wrote: »You mean use a skill that has a 15% CHANCE of avoiding damage vs one that WILL 100% do damage? If I'm even the least bit unlucky I will be hit almost every time during those 20 secs. Absolutely worthless to bet on an ability that won't work even the majority of the time.
Now if it made me take say half damage from all ranged attacks and lower melee attacks by 20% for the duration, NOW we are talkin.
PlagueMonk wrote: »You mean use a skill that has a 15% CHANCE of avoiding damage vs one that WILL 100% do damage? If I'm even the least bit unlucky I will be hit almost every time during those 20 secs. Absolutely worthless to bet on an ability that won't work even the majority of the time.
Now if it made me take say half damage from all ranged attacks and lower melee attacks by 20% for the duration, NOW we are talkin.
Yeah... It seems like it should be a passive as it stands now. lol Seriously.
For a class skill, it should at least avoid 50~% of ranged attacks or something to that effect. I'd be happy w/ that at least.