cjmarsh725b14_ESO wrote: »It would have to be a whole lot smaller because nobody would make it past the ship out of Auridon.
Oh are you thinking the factions are enforced or is it a FFA?cjmarsh725b14_ESO wrote: »It would have to be a whole lot smaller because nobody would make it past the ship out of Auridon.
Perhaps, but could not a group of higher-level players be tasked to serve as an augmentation force for city guards? Could make it a rotating duty.
Yeah, I know ... nobody likes guard duty or fire watch.
cjmarsh725b14_ESO wrote: »Oh are you thinking the factions are enforced or is it a FFA?cjmarsh725b14_ESO wrote: »It would have to be a whole lot smaller because nobody would make it past the ship out of Auridon.
Perhaps, but could not a group of higher-level players be tasked to serve as an augmentation force for city guards? Could make it a rotating duty.
Yeah, I know ... nobody likes guard duty or fire watch.
Grayphilosophy wrote: »
would love open world pvp, on the restriction that you can only attack someone within 3 levels of you
maybe 6..
it would need to be tested.
FrauPerchta wrote: »Add in town and roaming guards that are the equivalent of a world boss. Plus the ability to loot items from anyone you kill and I'd be there.
Grayphilosophy wrote: »
Haven't played EvE either, but from what I've read they have a system that enforces security in the very few security zones available, calling down terrific wrath on raiding parties.
It doesn't prevent such raiding parties, but it does make it incredibly dangerous for such raiding parties.
If if you're destroyed - you're done; characters wiped and all is lost. Start all over again.
If I'm off-base, then a former (or current) EvE player can feel free to offer correction.