Please make it more difficult to assist another player who happens to be on the same quest as you.
Currently this seems to be set so that everyone in a location is assisting everyone in that location who is also on the quest. This is way too sensitive.
It's really disappointing to be exploring the first room of a quest building, to find yourself completing the quest because someone else in the building has just killed the boss.
This has happened so many times to me that I've changed the way I play - rushing through areas to get to the end of the quest, rather than exploring and enjoying them. Which is far less fun for players like myself who want to explore every nook and cranny. *cough* Open every container they run past. *cough*
Please change this so you have to actively take part in a combat to meet the assist requirements.
I want to watch the bad guy gloat before issuing them a smackdown, rather than hear some muffled dialogue followed by a painful sounding beating from three rooms away.
Edited by jacoby.swift1b16_ESO on April 29, 2014 9:29AM