Jessica Folsom wrote:It's a very grey area.
Huckdabuck wrote: »Looks like someone is peeved because they can't kill sorcs as much as they claim to be able to!
Huckdabuck wrote: »Looks like someone is peeved because they can't kill sorcs as much as they claim to be able to!
I'll also screenshot every sorc I kill tn after work, just for you. And if they lay around long enough, with /shovel.
To be honest, I just hate the class.
Nothing about the class is OP, I'm just biased against it.
Grab two axes and get in the action. That's how I see it.
[Moderator Note: Edited per our rules on Flaming]
Huckdabuck wrote: »Looks like someone is peeved because they can't kill sorcs as much as they claim to be able to!
I'll also screenshot every sorc I kill tn after work, just for you. And if they lay around long enough, with /shovel.
To be honest, I just hate the class.
Nothing about the class is OP, I'm just biased against it.
Grab two axes and get in the action. That's how I see it.
[Moderator Note: Edited per our rules on Flaming]
Jessica Folsom wrote:It's a very grey area.
Huckdabuck wrote: »Huckdabuck wrote: »Looks like someone is peeved because they can't kill sorcs as much as they claim to be able to!
I'll also screenshot every sorc I kill tn after work, just for you. And if they lay around long enough, with /shovel.
To be honest, I just hate the class.
Nothing about the class is OP, I'm just biased against it.
Grab two axes and get in the action. That's how I see it.
[Moderator Note: Edited per our rules on Flaming]
Are you using this mmo as some sort of way to prove your masculinity to the world at large? If so, please go to conseling....we don't care to see that you have an inferiority complex or "Napoleon Syndrome" or whatever it is that you lack in real life and are trying to compensate for via a game.
I play a DK and a sorc. Both vet lvls.
As my dk, who uses 1h/shield, I have never let a sorc get away from me if we are already in combat together. Maybe yeah, in large group fights, but never in small skirmishes. Invasion goes just as far as streak, and has a VERY nice stun on it, by the time they break stun and streak again, I have done some damage, then I jump 'em again. They are way easier to kill this way then when they actually fight back.
Instead of complaining about a skill with completely obvious counters, try using some of the counters.
To be honest, I just hate the class.
Nothing about the class is OP, I'm just biased against it.
Lol Yea man, you nailed it. If you're thinking into it like that, you're the one in need of help.
Thinking magic is girly has nothing to do w/ proving masculinity, it's but only an opinion.
If it existed in rl, a movie, a game, regardless IMO magic is girly. I'm not flaming anyone who uses it, I'm just saying that's my take on it. But maybe that has something to do with why I joined infantry in the USMC, anything but front line to me is not my style.
Anyway, go cast your spells. Lol
Jessica Folsom wrote:It's a very grey area.
http://www.youtube.com/watch?v=5kfzJ1lNlU4 alexandru987eb17_ESO wrote: »NB`s can go invisible... dk`s can go immune to damage for 12 seconds(magma armor) while sorcs can maybe run... and you cry about the sorcs? Are you a DK or a NB?
Jessica Folsom wrote:It's a very grey area.
Huckdabuck wrote: »Huckdabuck wrote: »Looks like someone is peeved because they can't kill sorcs as much as they claim to be able to!
I'll also screenshot every sorc I kill tn after work, just for you. And if they lay around long enough, with /shovel.
To be honest, I just hate the class.
Nothing about the class is OP, I'm just biased against it.
Grab two axes and get in the action. That's how I see it.
[Moderator Note: Edited per our rules on Flaming]
Are you using this mmo as some sort of way to prove your masculinity to the world at large? If so, please go to conseling....we don't care to see that you have an inferiority complex or "Napoleon Syndrome" or whatever it is that you lack in real life and are trying to compensate for via a game.
Lol Yea man, you nailed it. If you're thinking into it like that, you're the one in need of help.
Thinking magic is girly has nothing to do w/ proving masculinity, it's but only an opinion.
If it existed in rl, a movie, a game, regardless IMO magic is girly. I'm not flaming anyone who uses it, I'm just saying that's my take on it. But maybe that has something to do with why I joined infantry in the USMC, anything but front line to me is not my style.
Anyway, go cast your spells. Lol

FrauPerchta wrote: »If the Sorc skill bothers you so much spec a counter skill. As already you said your build is your problem not the Sorcerer you are in combat with.
I play a DK and a sorc. Both vet lvls.
As my dk, who uses 1h/shield, I have never let a sorc get away from me if we are already in combat together. Maybe yeah, in large group fights, but never in small skirmishes. Invasion goes just as far as streak, and has a VERY nice stun on it, by the time they break stun and streak again, I have done some damage, then I jump 'em again. They are way easier to kill this way then when they actually fight back.
Instead of complaining about a skill with completely obvious counters, try using some of the counters.
I play a DK and a sorc. Both vet lvls.
As my dk, who uses 1h/shield, I have never let a sorc get away from me if we are already in combat together. Maybe yeah, in large group fights, but never in small skirmishes. Invasion goes just as far as streak, and has a VERY nice stun on it, by the time they break stun and streak again, I have done some damage, then I jump 'em again. They are way easier to kill this way then when they actually fight back.
Instead of complaining about a skill with completely obvious counters, try using some of the counters.
the only issue i have with that is does ball lightning intercept templars charge, nightblades ambush or a DK's chain? your solution is effectively, use sword and board or 2h for their charge abilities, which is fine, but if the only counter to a sorc running is use one of those weapons, then something is wrong.
Halrloprillalar wrote: »I play a DK and a sorc. Both vet lvls.
As my dk, who uses 1h/shield, I have never let a sorc get away from me if we are already in combat together. Maybe yeah, in large group fights, but never in small skirmishes. Invasion goes just as far as streak, and has a VERY nice stun on it, by the time they break stun and streak again, I have done some damage, then I jump 'em again. They are way easier to kill this way then when they actually fight back.
Instead of complaining about a skill with completely obvious counters, try using some of the counters.
the only issue i have with that is does ball lightning intercept templars charge, nightblades ambush or a DK's chain? your solution is effectively, use sword and board or 2h for their charge abilities, which is fine, but if the only counter to a sorc running is use one of those weapons, then something is wrong.
It doesn't. "Projectiles" only (and even those a lot are not working /iffy).
Phantorang wrote: »Should only be castable once a minute and cost 500 magicka to cast in combat. Shouldnt be possible to use outside combat as a means of transportation.
(I posted this elsewhere, but felt it deserved it's own thread being that I truly believe this would balance the ridiculous level of easy escape that Bolt Escape offers.)
LITERALLY all bolt escape does is rob the better player of AP once the sorcerer realizes he's certainly lost.
I'm all about them having bolt escape, but it shouldn't be a "sure escape" every single time. It should be cast-able roughly 2 times.
No other class has a sure "escape after losing", neither should you. You lost? Face it, give me my earned AP. The ONLY way it should be a sure escape is if you cast it at the BEGINNING of combat, not when you've fought long enough to be taken down to 15%.
Can I avoid a entire Zerg as a nightblade? Yes, and it requires a full magicka bar, a magicka potion and wit.
THAT is how an escape skill should be.
On top of that, DOTs (including ones I've put on enemies!) break my stealth and ensure that I'm detected/caught.
Want to balance Bolt? Have the cost multiplied by 1.5x each time castes within 5 seconds of itself. That would allow you to get away under the circumstance that you choose to do so close to the beginning of a fight, not the end after you've been defeated.
alexandru987eb17_ESO wrote: »NB`s can go invisible... dk`s can go immune to damage for 12 seconds(magma armor) while sorcs can maybe run... and you cry about the sorcs? Are you a DK or a NB?