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My solution to the ever so unbalanced "Bolt Escape".

bg22
bg22
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(I posted this elsewhere, but felt it deserved it's own thread being that I truly believe this would balance the ridiculous level of easy escape that Bolt Escape offers.)

LITERALLY all bolt escape does is rob the better player of AP once the sorcerer realizes he's certainly lost.

I'm all about them having bolt escape, but it shouldn't be a "sure escape" every single time. It should be cast-able roughly 2 times.

No other class has a sure "escape after losing", neither should you. You lost? Face it, give me my earned AP. The ONLY way it should be a sure escape is if you cast it at the BEGINNING of combat, not when you've fought long enough to be taken down to 15%.

Can I avoid a entire Zerg as a nightblade? Yes, and it requires a full magicka bar, a magicka potion and wit.

THAT is how an escape skill should be.

On top of that, DOTs (including ones I've put on enemies!) break my stealth and ensure that I'm detected/caught.

Want to balance Bolt? Have the cost multiplied by 1.5x each time castes within 5 seconds of itself. That would allow you to get away under the circumstance that you choose to do so close to the beginning of a fight, not the end after you've been defeated.
Edited by bg22 on May 24, 2014 4:24PM
  • Huckdabuck
    Huckdabuck
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    Looks like someone is peeved because they can't kill sorcs as much as they claim to be able to!
    Texashighelf - VR16 Sorcerer EP NA - FILTHY BARBARIAN
    Texasimperial - VR16 Dragonknight EP NA - How do you like your DK?
    Texas'Imperial - VR16 Dragonknight DC NA - How do you like your DK?
    Texas-Imperial - VR16 Templar DC NA - Queue Clogging Lagsploitter
    Texas Highelf - VR16 Sorcerer DC NA - Queue Clogging Lagsploitter
    Texas Imperial - VR16 Nightblade DC NA - Queue Clogging Lagsploitter
    It's a very grey area.
  • Phantorang
    Phantorang
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    Should only be castable once a minute and cost 500 magicka to cast in combat. Shouldnt be possible to use outside combat as a means of transportation.
    Fimbulwinter Recruiting true Vikings | Campaigns score | EU PC
  • terence.caroneb17_ESO
    Bolt escape is why sorcerers in PvP, if they got any skill, can quit a fight in a pinch. That's been said so many times and no real change is done about that ...
    Edited by terence.caroneb17_ESO on May 28, 2014 4:25PM
  • bg22
    bg22
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    Huckdabuck wrote: »
    Looks like someone is peeved because they can't kill sorcs as much as they claim to be able to!

    I'll also screenshot every sorc I kill tn after work, just for you. And if they lay around long enough, with /shovel.

    To be honest, I just hate the class.

    Nothing about the class is OP, I'm just biased against it.

    Grab two axes and get in the action. That's how I see it.

    [Moderator Note: Edited per our rules on Flaming]
    Edited by ZOS_UlyssesW on May 28, 2014 5:10PM
  • FunkyBudda
    FunkyBudda
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    bg22 wrote: »
    Huckdabuck wrote: »
    Looks like someone is peeved because they can't kill sorcs as much as they claim to be able to!

    I'll also screenshot every sorc I kill tn after work, just for you. And if they lay around long enough, with /shovel.

    To be honest, I just hate the class.

    Nothing about the class is OP, I'm just biased against it.

    Grab two axes and get in the action. That's how I see it.

    [Moderator Note: Edited per our rules on Flaming]


    I will go for your recommendation if they put restriction on gap closers from melee skills and diminishing returns on CCs, that's call balance, mmk?

    [Moderator Note: Edited per our rules on Flaming]
    Edited by ZOS_UlyssesW on May 28, 2014 5:19PM
  • Huckdabuck
    Huckdabuck
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    bg22 wrote: »
    Huckdabuck wrote: »
    Looks like someone is peeved because they can't kill sorcs as much as they claim to be able to!

    I'll also screenshot every sorc I kill tn after work, just for you. And if they lay around long enough, with /shovel.

    To be honest, I just hate the class.

    Nothing about the class is OP, I'm just biased against it.

    Grab two axes and get in the action. That's how I see it.

    [Moderator Note: Edited per our rules on Flaming]

    Are you using this mmo as some sort of way to prove your masculinity to the world at large? If so, please go to conseling....we don't care to see that you have an inferiority complex or "Napoleon Syndrome" or whatever it is that you lack in real life and are trying to compensate for via a game.
    Edited by ZOS_UlyssesW on May 28, 2014 5:19PM
    Texashighelf - VR16 Sorcerer EP NA - FILTHY BARBARIAN
    Texasimperial - VR16 Dragonknight EP NA - How do you like your DK?
    Texas'Imperial - VR16 Dragonknight DC NA - How do you like your DK?
    Texas-Imperial - VR16 Templar DC NA - Queue Clogging Lagsploitter
    Texas Highelf - VR16 Sorcerer DC NA - Queue Clogging Lagsploitter
    Texas Imperial - VR16 Nightblade DC NA - Queue Clogging Lagsploitter
    It's a very grey area.
  • Liquid_Time
    Liquid_Time
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    I do agree bolt escape is frustrating.. However I find a sense of joy when you get the jump on a sorc and they simply flee. Sure I lose the AP, but there is plenty of other kills to get that from.

    Edit: Also, elusive mist can be used for an escape. It is not a sure escape, but I have been able to survive many fights thanks to it.

    Use the tools you have and try to enjoy the game.
    Edited by Liquid_Time on May 28, 2014 7:55PM
    ¸.•¨)
    ¸.•´¸.•*´¨) ¸.•*¨)
    (¸.•´ (¸.•`
    Liquid_Time'*-.¸.-•-.¸_¸.-•-.¸_¸.-•-.¸_¸.-•-.¸_¸.-•-.¸_¸.-••¤
    ╔═══════════════════════════════════════════════════╗
       IGN: Liquid Past || Rank: V14 || Class: Nightblade || World Skill: Vampire
    ╚═══════════════════════════════════════════════════╝
  • Soloeus
    Soloeus
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    I propose that when any player uses a Stun/Roots/etc. that all similar abilities have an increased cost by 150% per each cast after the first. Casting should create a timer for this increased cost which lasts 10 seconds.

    Within; Without.
  • bg22
    bg22
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    Huckdabuck wrote: »
    bg22 wrote: »
    Huckdabuck wrote: »
    Looks like someone is peeved because they can't kill sorcs as much as they claim to be able to!

    I'll also screenshot every sorc I kill tn after work, just for you. And if they lay around long enough, with /shovel.

    To be honest, I just hate the class.

    Nothing about the class is OP, I'm just biased against it.

    Grab two axes and get in the action. That's how I see it.

    [Moderator Note: Edited per our rules on Flaming]

    Are you using this mmo as some sort of way to prove your masculinity to the world at large? If so, please go to conseling....we don't care to see that you have an inferiority complex or "Napoleon Syndrome" or whatever it is that you lack in real life and are trying to compensate for via a game.

    Lol Yea man, you nailed it. If you're thinking into it like that, you're the one in need of help.

    Thinking magic is girly has nothing to do w/ proving masculinity, it's but only an opinion.

    If it existed in rl, a movie, a game, regardless IMO magic is girly. I'm not flaming anyone who uses it, I'm just saying that's my take on it. But maybe that has something to do with why I joined infantry in the USMC, anything but front line to me is not my style.


    Anyway, go cast your spells. Lol

    Edited by bg22 on May 28, 2014 6:02PM
  • elorei
    elorei
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    I play a DK and a sorc. Both vet lvls.

    As my dk, who uses 1h/shield, I have never let a sorc get away from me if we are already in combat together. Maybe yeah, in large group fights, but never in small skirmishes. Invasion goes just as far as streak, and has a VERY nice stun on it, by the time they break stun and streak again, I have done some damage, then I jump 'em again. They are way easier to kill this way then when they actually fight back.

    Instead of complaining about a skill with completely obvious counters, try using some of the counters.
  • Eivar
    Eivar
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    As annoying as it is to see a sorc run off everytime they start to lose, I say let them have it, if anything add a SHORT internal cd so it's not a guaranteed escape everytime, just a highly probable one.
  • Eivar
    Eivar
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    elorei wrote: »
    I play a DK and a sorc. Both vet lvls.

    As my dk, who uses 1h/shield, I have never let a sorc get away from me if we are already in combat together. Maybe yeah, in large group fights, but never in small skirmishes. Invasion goes just as far as streak, and has a VERY nice stun on it, by the time they break stun and streak again, I have done some damage, then I jump 'em again. They are way easier to kill this way then when they actually fight back.

    Instead of complaining about a skill with completely obvious counters, try using some of the counters.

    the only issue i have with that is does ball lightning intercept templars charge, nightblades ambush or a DK's chain? your solution is effectively, use sword and board or 2h for their charge abilities, which is fine, but if the only counter to a sorc running is use one of those weapons, then something is wrong.
  • Huckdabuck
    Huckdabuck
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    bg22 wrote: »

    To be honest, I just hate the class.

    Nothing about the class is OP, I'm just biased against it.

    Lol Yea man, you nailed it. If you're thinking into it like that, you're the one in need of help.

    Thinking magic is girly has nothing to do w/ proving masculinity, it's but only an opinion.

    If it existed in rl, a movie, a game, regardless IMO magic is girly. I'm not flaming anyone who uses it, I'm just saying that's my take on it. But maybe that has something to do with why I joined infantry in the USMC, anything but front line to me is not my style.


    Anyway, go cast your spells. Lol

    Yup I'm sensing someone has real life issues that have to do with over compensating for said issues. It's your life....just remember people love you for who you are not what you are!

    Nice plug for the service but honestly who cares and why the need to bring that up...I did 8 years in your parent department (Navy) yet I didn't feel the need to bring that up until just now. Also I'm guessing that the pilots in aircraft are considered to be girly by your standards since they aren't grabbing a 1H/S to take out anything as well. Logic fail but I would expect no less from someone who has shown a blatant lack of any critical thinking skills so far in several posts.

    Be manly or be girly via pixels on a screen....who cares just do you and let others do them and play on! Seriously though quit with the sorc hate....we can tell that you hate the class (by now it's more than apparent) just please stop with the CS/Blink veiled nerf threads already. Tolerance is the key in real life and in the pixelated realm.

    INB4 you sorcz you must haz you CS/Blink - I play all 4 types and enjoy each class for what they offer.
    Texashighelf - VR16 Sorcerer EP NA - FILTHY BARBARIAN
    Texasimperial - VR16 Dragonknight EP NA - How do you like your DK?
    Texas'Imperial - VR16 Dragonknight DC NA - How do you like your DK?
    Texas-Imperial - VR16 Templar DC NA - Queue Clogging Lagsploitter
    Texas Highelf - VR16 Sorcerer DC NA - Queue Clogging Lagsploitter
    Texas Imperial - VR16 Nightblade DC NA - Queue Clogging Lagsploitter
    It's a very grey area.
  • Reykice
    Reykice
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    NB`s can go invisible... dk`s can go immune to damage for 12 seconds(magma armor) while sorcs can maybe run... and you cry about the sorcs? Are you a DK or a NB?
  • Glurin
    Glurin
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    People that say it's a guaranteed escape have no idea what they are talking about and are probably just miffed that somebody can run away from them at all.

    Bolt Escape does not grant crowd control immunity, nor does it actually break any CC already on the sorcerer, nor does it grant damage reduction. It's fairly expensive, does pitiful damage, and it's stun can be blocked. Those sorcerers you might occasionally come across spamming it 15 times? They are glass cannons, starting with a full magicka bar, food buff, lots of cost reduction and using a potion.

    This is a learn to play issue. Not a game balance issue.

    http://www.youtube.com/watch?v=5kfzJ1lNlU4
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • Huckdabuck
    Huckdabuck
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    NB`s can go invisible... dk`s can go immune to damage for 12 seconds(magma armor) while sorcs can maybe run... and you cry about the sorcs? Are you a DK or a NB?

    He's a NB.
    Texashighelf - VR16 Sorcerer EP NA - FILTHY BARBARIAN
    Texasimperial - VR16 Dragonknight EP NA - How do you like your DK?
    Texas'Imperial - VR16 Dragonknight DC NA - How do you like your DK?
    Texas-Imperial - VR16 Templar DC NA - Queue Clogging Lagsploitter
    Texas Highelf - VR16 Sorcerer DC NA - Queue Clogging Lagsploitter
    Texas Imperial - VR16 Nightblade DC NA - Queue Clogging Lagsploitter
    It's a very grey area.
  • james_vestbergb16_ESO
    Honestly, the bolt escape is but a fart in the wind, of what is the trouble with PvP.
    The issue, and the only issue, they need to solve, is the fact that dodge,block,sneak,sprint ALL cost stamina. Melee centered builds are using the fuel for the damage abilities doing these things, magicka centered builds DO NOT.

    You don't have to be Einstein to figure out that's a crappy looking equation.

    Has nothing to do with classes, be it sorcerers, NB, DK's or Templars.
    Its not the class, it's the build you sport.
  • sovreign
    sovreign
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    bg22 wrote: »
    Huckdabuck wrote: »
    bg22 wrote: »
    Huckdabuck wrote: »
    Looks like someone is peeved because they can't kill sorcs as much as they claim to be able to!

    I'll also screenshot every sorc I kill tn after work, just for you. And if they lay around long enough, with /shovel.

    To be honest, I just hate the class.

    Nothing about the class is OP, I'm just biased against it.

    Grab two axes and get in the action. That's how I see it.

    [Moderator Note: Edited per our rules on Flaming]

    Are you using this mmo as some sort of way to prove your masculinity to the world at large? If so, please go to conseling....we don't care to see that you have an inferiority complex or "Napoleon Syndrome" or whatever it is that you lack in real life and are trying to compensate for via a game.

    Lol Yea man, you nailed it. If you're thinking into it like that, you're the one in need of help.

    Thinking magic is girly has nothing to do w/ proving masculinity, it's but only an opinion.

    If it existed in rl, a movie, a game, regardless IMO magic is girly. I'm not flaming anyone who uses it, I'm just saying that's my take on it. But maybe that has something to do with why I joined infantry in the USMC, anything but front line to me is not my style.


    Anyway, go cast your spells. Lol

    This guy.
    Lol

    Ofc you are military.

    gJOhBfO.jpg
    "Soon you will see, that evil will always triumph, because good ... Is dumb"
    -Dark Helmet, Spaceballs
  • FrauPerchta
    FrauPerchta
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    If the Sorc skill bothers you so much spec a counter skill. As already you said your build is your problem not the Sorcerer you are in combat with.
  • NordJitsu
    NordJitsu
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    If the Sorc skill bothers you so much spec a counter skill. As already you said your build is your problem not the Sorcerer you are in combat with.

    The problem is with the entitled easy mode mentality of many gamers today.

    In the past, if you couldn't handle a certain build with your build, there were two appropriate reactions:

    1. Learn to deal with the fact that you can't kill them and accept it.
    2. Change your build to counter the people who are killing you (or in this case, running away from you, lol).


    Now, people would rather just come to the forum and whine, hoping that the developers will "balance" the game (ie. solve their problem for them.)

    Its really frustrating because legitimate balance concerns get mixed in with this reactionary childish tantrum crap and its hard for the devs to distinguish between the two.
    Edited by NordJitsu on May 28, 2014 7:06PM
    @NordJitsu - Guild Master (Main Character = Hlaalu Idas)
    GREAT HOUSE HLAALU
  • Halrloprillalar
    Halrloprillalar
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    elorei wrote: »
    I play a DK and a sorc. Both vet lvls.

    As my dk, who uses 1h/shield, I have never let a sorc get away from me if we are already in combat together. Maybe yeah, in large group fights, but never in small skirmishes. Invasion goes just as far as streak, and has a VERY nice stun on it, by the time they break stun and streak again, I have done some damage, then I jump 'em again. They are way easier to kill this way then when they actually fight back.

    Instead of complaining about a skill with completely obvious counters, try using some of the counters.

    ^^^^^ this 1000x

    Thank you.
  • Halrloprillalar
    Halrloprillalar
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    Eivar wrote: »
    elorei wrote: »
    I play a DK and a sorc. Both vet lvls.

    As my dk, who uses 1h/shield, I have never let a sorc get away from me if we are already in combat together. Maybe yeah, in large group fights, but never in small skirmishes. Invasion goes just as far as streak, and has a VERY nice stun on it, by the time they break stun and streak again, I have done some damage, then I jump 'em again. They are way easier to kill this way then when they actually fight back.

    Instead of complaining about a skill with completely obvious counters, try using some of the counters.

    the only issue i have with that is does ball lightning intercept templars charge, nightblades ambush or a DK's chain? your solution is effectively, use sword and board or 2h for their charge abilities, which is fine, but if the only counter to a sorc running is use one of those weapons, then something is wrong.

    It doesn't. "Projectiles" only (and even those a lot are not working /iffy).
  • NerfEverything
    NerfEverything
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    Bolt escape is fine. It is not perfect, but it is not a glaring issue. I would rather the devs stay focused on fixing broken skills, and keeping all the NBs and Templars from quitting
  • Eivar
    Eivar
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    Eivar wrote: »
    elorei wrote: »
    I play a DK and a sorc. Both vet lvls.

    As my dk, who uses 1h/shield, I have never let a sorc get away from me if we are already in combat together. Maybe yeah, in large group fights, but never in small skirmishes. Invasion goes just as far as streak, and has a VERY nice stun on it, by the time they break stun and streak again, I have done some damage, then I jump 'em again. They are way easier to kill this way then when they actually fight back.

    Instead of complaining about a skill with completely obvious counters, try using some of the counters.

    the only issue i have with that is does ball lightning intercept templars charge, nightblades ambush or a DK's chain? your solution is effectively, use sword and board or 2h for their charge abilities, which is fine, but if the only counter to a sorc running is use one of those weapons, then something is wrong.

    It doesn't. "Projectiles" only (and even those a lot are not working /iffy).

    Then I agree whole heartedly, there are counters, if sorc bolting away annoys you, then practice being quick and countering it.
  • Halrloprillalar
    Halrloprillalar
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    Phantorang wrote: »
    Should only be castable once a minute and cost 500 magicka to cast in combat. Shouldnt be possible to use outside combat as a means of transportation.

    Give me magma armor and I call it fair.
  • agegarton
    agegarton
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    I agree ^^.

    You pick your class, you live with your choices. There is balance..... You just have to be good enough to find it ;)

    A bit more practice, perhaps?
  • Halrloprillalar
    Halrloprillalar
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    bg22 wrote: »
    (I posted this elsewhere, but felt it deserved it's own thread being that I truly believe this would balance the ridiculous level of easy escape that Bolt Escape offers.)

    LITERALLY all bolt escape does is rob the better player of AP once the sorcerer realizes he's certainly lost.

    I'm all about them having bolt escape, but it shouldn't be a "sure escape" every single time. It should be cast-able roughly 2 times.

    No other class has a sure "escape after losing", neither should you. You lost? Face it, give me my earned AP. The ONLY way it should be a sure escape is if you cast it at the BEGINNING of combat, not when you've fought long enough to be taken down to 15%.

    Can I avoid a entire Zerg as a nightblade? Yes, and it requires a full magicka bar, a magicka potion and wit.

    THAT is how an escape skill should be.

    On top of that, DOTs (including ones I've put on enemies!) break my stealth and ensure that I'm detected/caught.

    Want to balance Bolt? Have the cost multiplied by 1.5x each time castes within 5 seconds of itself. That would allow you to get away under the circumstance that you choose to do so close to the beginning of a fight, not the end after you've been defeated.

    If he got YOU to 15% and still had enough magika to BE far away... that is one bad sorc or you have backup coming your way. If a sorc gets you to 15%... you are a eating mages fury execute - I strongly suggest going stealth or using a bubble at this point.

    If you got HIM to 15% and he ran away... then DUH? Why wouldn't he run away? What person stands there and thinks "Oh boy how badly do I love dying to this VR NB that gets the jump on me anyway out of stealth, can't wait to rez and run back here to do this again"

    Serious?
  • bean19
    bean19
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    If they nerf bolt escape, then they need to nerf Templar heals, Dragon Knight heals, and all the Nightblade's movement abilities (especially vampire Nightblades who can chase down sorcs with far less resource cost than a blinking sorc).

    Seriously, you guys who hate this ability need to roll a Sorc. It isn't an "I win" button. It is a run away button because we do not have a self-heal that also gives us 1500 armor and spell resist or a massive group emergency heal.
  • Azar08
    Azar08
    Soul Shriven
    Nightblades cant go invis and damn near impossible to find? I'm gonna lie and say they can't
  • Spidermonk
    Spidermonk
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    NB`s can go invisible... dk`s can go immune to damage for 12 seconds(magma armor) while sorcs can maybe run... and you cry about the sorcs? Are you a DK or a NB?

    The issue with NB is that if you have a dot on your target you immediately break. If you have a dot on you (and aren't using the finicky "cleanse") you break. It's really hit or miss to be used as an escape (granted it works amazingly well if you aren't in combat and spam it to bypass mobs/zergs).

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