Maintenance for the week of October 13:
· [COMPLETE] NA megaservers for maintenance – October 15, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
· [COMPLETE] EU megaservers for maintenance – October 15, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)
· [COMPLETE] ESO Store and Account System for maintenance – October 15, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)

Spirit Siphon is the new Elemental Drain. Combined with Furnace Set is OP

  • Maulkin
    Maulkin
    ✭✭✭✭✭
    ✭✭✭
    Firstly, STOP WITH THE BOLD. Very annoying....

    Secondly, you clearly have no idea what you're talking about. The dude has posted his build on several sites (including tamriel foundry) and he has described the core components to his build and guess what, siphon spirit is not even necessary.

    I shouldn't even bother responding to you as you seem to have an agenda but this is for the benefit of everybody else reading this thread, so they don't fall for this nonsense.

    To regen his magicka he is using Magicka Furnace set + Battle Roar. He is using Flames of Oblivion + Mage Light for high crit, which combined with AoE give him loads of ultie points. The ultie points allow him to keep Corrosive Armor up 100% of the time and thus stay alive.

    The things that make this build possible are the Magicka Furnace returning 10% of Max Magicka (about 200+ for soft-capped players) every 5 secs and the huge ultie points you still seem to be getting from AoE crits.

    The only DK abilities to play any significant part in this are Corrosive Armor and the passive Battle Roar. So while this is only possible with a DK, it's neither the class nor Siphon spirit that need a nerf but the Magicka Furnace set and the ultie generation from AoE.

    Edited by Maulkin on May 27, 2014 4:27PM
    EU | PC | AD
  • hk11
    hk11
    ✭✭✭✭
    i think they should just remove everything but NB and Templars from the game
  • davidetombab16_ESO
    davidetombab16_ESO
    ✭✭✭
    the true problem is DK and sorc not siphon spirit.
  • Akalukz
    Akalukz
    ✭✭✭
    just make it not work on DoTs
  • monkeymystic
    monkeymystic
    ✭✭✭✭✭
    the true problem is DK and sorc not siphon spirit.

    That is some really constructive stuff....

    Problem is that DKs and templars don't originally have the same magicka regen as sorcerors and NBs, but when they combine Spirit Siphon with set bonuses that restore magicka (overpowered Furnace set etc) they get unlimited magicka.
    Edited by monkeymystic on May 27, 2014 4:57PM
  • JosephChip
    JosephChip
    ✭✭✭
    Don't know what the fuss is all about. If Siphon Spirit suffers from the same unintended mechanics Elemental Darin did then bring it in line just like you did with the latter. Simple.
    However If this is how it is supposed to work in the developers' mind, then stop crying. It is a particular combination of skills, that work very well when synergized with each other, that can grant DKs excellent sustainability in only specific PvE encounters. If used perfectly in time and with certain resource prerequisites, on top of that. So I don't really see what is so wrong about it.
    It seems strange this is a slip from the devs. If it is, see point one.
  • monkeymystic
    monkeymystic
    ✭✭✭✭✭
    JosephChip wrote: »
    Don't know what the fuss is all about. If Siphon Spirit suffers from the same unintended mechanics Elemental Darin did then bring it in line just like you did with the latter. Simple.
    However If this is how it is supposed to work in the developers' mind, then stop crying. It is a particular combination of skills, that work very well when synergized with each other, that can grant DKs excellent sustainability in only specific PvE encounters. If used perfectly in time and with certain resource prerequisites, on top of that. So I don't really see what is so wrong about it.
    It seems strange this is a slip from the devs. If it is, see point one.

    And that simple idea of yours is exacly what I've been saying they should do :)

    Bring Spirit Siphon in line with Elemental Drain (after the 1.1 patch fix to dots/toggles trigging magicka back)

    People have known for months that Furnace set is OP.
    Edited by monkeymystic on May 27, 2014 5:05PM
  • FunkyBudda
    FunkyBudda
    ✭✭✭
    I dont understand how this can be blamed on the Furnace set. Other 3 classes have can wear the set, it's just other classes skills dont mix as well as DKs. Everyone should know DK's skills just have way more synergy than all the available weapon skills and armor passive than other classes, that's the issue.

  • Dayv
    Dayv
    ✭✭✭✭
    NERF MONKEYMYSTIC NOW

    It's so OP, how he can spam endless posts about nerfing stuff.

    Devs, you must hold everything and nerf Monkeymystic NOW

    It's so OP and it takes no skill.

    IT'S SO UNFAIR. I DEMAND SOMETHING IS DONE ABOUT IT NOW
  • JosephChip
    JosephChip
    ✭✭✭

    People have known for months that Furnace set is OP.

    That same Furnace set that gives you back 10% magicka every 5 seconds if you are hit with a melee attack? 5 pieces needed for this effect.
    While Warlock gives you back 600+ magicka every minute with only 3 pieces.
    I see how it could be useful against a melee opponent, but op? Meh.
  • NerfEverything
    NerfEverything
    ✭✭✭✭✭
    This monkey guy should have been banned from the forums by now. I'm not sure if he is trolling or actually believe the things he is saying, but it is getting pretty old. It is bad enough he is spamming the other threads with this garbage, but creating a whole new thread to keep spamming is accomplishing nothing except creating a toxic environment on the forums.

    Mods...do your job.
  • Maulkin
    Maulkin
    ✭✭✭✭✭
    ✭✭✭
    JosephChip wrote: »

    People have known for months that Furnace set is OP.

    That same Furnace set that gives you back 10% magicka every 5 seconds if you are hit with a melee attack? 5 pieces needed for this effect.
    While Warlock gives you back 600+ magicka every minute with only 3 pieces.
    I see how it could be useful against a melee opponent, but op? Meh.

    What? Warlock gives you 600+ per minute. Magicka Furnace when tanking mobs like the dude in the video gives you 120% of your max magicka, or about 2.4k+ for soft capped magicka builds, in the same amount of time.

    Think about it 2.4k is 4 times 600....for just two more pieces. It's a no brainer really

    Edited by Maulkin on May 28, 2014 10:38PM
    EU | PC | AD
  • WobblyBits_X
    the difference between elemental drain and siphon spirit, get this, its mind blowing stuff...
    elemental drain is a self effect only, the ability is instant cast.
    siphon spirit affects whoever attacks the target and has a 1.5 second cast.
  • Mablung
    Mablung
    ✭✭✭✭✭
    Do threads ever go away to die? I mean this is like the 5th thread in the past few days I have seen resurrected.
  • humpalicous
    humpalicous
    ✭✭✭
    Before the patch, you could gain infinite magicka from Elemental Drain, using rapid abilities, DoTs, Toggles and so on.
    Everything would trigger magicka back on each tick.

    Zenimax fixed Elemental Drain (Destro staff) so this no longer was possible in 1.1.

    Now everyone just use Spirit Siphon (Resto staff) instead, for the exact same thing.[/b]

    The Furnace Set currently gives back 10% of total magicka every 5 second when struck ! This together with Spirit Siphon is too much.

    Furnace Set needs to be tuned (it is very overpowered now) and
    Siphon Spirit needs to be tuned the same way Elemental Drain was in 1.1 patch, so it no longer triggers magicka/health back on Toggle abilities.


    The main reason for unlimited magicka is because of the Furnace set, and also combined with the following:
    The reason you see videos of players soloing trash in Craglorn is because of Furnace Set + Siphon Spirit gives infinite magicka together with Inferno and Cinder, which doesn't do much damage, but it ticks often = magicka back from Spirit Siphon often = spam whatever you want without thinking of magicka resources.

    This is how they did it before, using Elemental drain + Inferno + Cinder with resto/destro..
    After nerf they can do the exact same thing with Spirit Siphon and same resto/destro build



    And if you see videos of someone soloing anything, or doing something special. Please check what abilities he actually uses first, and use your brain before automatically whining "nerfnerf" if it has nothing to do with a class ability, but the Spirit Siphon ability making it all possible.


    Don't you think it's a bit weird that every DK vid you see doing this "amazing" stuff ALWAYS have either Destro staff or Resto staff..?
    And also always happen to stack light armor Set bonuses like "Furnace Set" and so on?

    Have you ever seen a Dual-wield DK do something this amazing?

    They used Elemental Drain before, and now they DEPEND on Spirit Siphon and set bonuses like Furnace set for the same thing.

    If its so overpowered then use it yourself? We know its a very effective combination of siphon spirit and other abilities (dont feel like going into details). Why point it out? What does it matter that players rely on this ability. Does it affect your character? No. Does it make you look bad? No. Simply put, if you feel like a certain skill is giving a player too much power or in this case magicka, then try it yourself? If it doesn't suit you, then don't use it. Just comfort yourself with the fact that soloing craglorn mobs wouldn't be as simple without siphon spirit. Now just enjoy the game!

    Cheers! :smile:
  • zmanu
    zmanu
    ✭✭✭
    We do not condone of necromancy here on this board, mr.
Sign In or Register to comment.