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So when will u give us real endgame update, cause recent 1 is a joke?

  • Harakh
    Harakh
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    Look at this ZoS new conent will always be not enough for hardcore gamer. next time please fix bugs and balance and then make new content this conent was not needed so early.
    Die Welt in einem Sandkorn sehen
    Und den Himmel in einer wilden Blume;
    Die Unendlichkeit in der Handfläche halten
    Und die Ewigkeit in einer Stunde.
  • NordJitsu
    NordJitsu
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    I think Craglorn is awesome.

    First place in the PvE side of the game that's actually built for groups. You don't feel like you have to play solo in an MMO.
    @NordJitsu - Guild Master (Main Character = Hlaalu Idas)
    GREAT HOUSE HLAALU
  • Hilgara
    Hilgara
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    The game has lots of great concepts but very poor realisation. Its like you paid for a great architect and skimped on the builders
  • silent88b14_ESO
    silent88b14_ESO
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    The problem I see is that all these locusts and three-bot players are skewing the difficulty numbers for people who are playing for one character at any given time, aren't paying real money for power-levelling services, and can play only as entertainment in their off hours. The locusts will migrate. The Powerlevellers will vanish (unless they infest Cyrodiil). And we who play one character at a time for entertainment will be the ones left with a broken system that was 'balanced' using the metrics of those who left. Or at least, those who didn't give up because of warp-speed botters and multiple-character personality disorders.
    Behold the great Oak. Just a little nut who stood his ground.
  • silent88b14_ESO
    silent88b14_ESO
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    NordJitsu wrote: »
    I think Craglorn is awesome.

    First place in the PvE side of the game that's actually built for groups. You don't feel like you have to play solo in an MMO.
    Well that is good for you. Do you feel any kinship with players who just like the company of others but prefer to play independently?

    Behold the great Oak. Just a little nut who stood his ground.
  • NordJitsu
    NordJitsu
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    @silent88b14_ESO‌

    I have no idea what you're actually asking, but you seem to be making an inference/assumption about me based on a very short post.

    If you're assuming that I always prefer group play, you're incorrect. I enjoyed this game most while playing it on the PTS since I very rarely ran into other people randomly. My friends and guild mates where their if I wanted to PvP or do dungeons, but not if I was just questing.

    Craglorn is designed to be group content. That's what a lot of people felt was missing from this game: ways to play PvE with a group.

    I think Craglorn fills that hole, so I'm happy.

    90% of the rest of the game is still geared towards solo play...so what exactly are you upset about?
    @NordJitsu - Guild Master (Main Character = Hlaalu Idas)
    GREAT HOUSE HLAALU
  • silent88b14_ESO
    silent88b14_ESO
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    I'm not sure where you get the impression that I am upset. I do think it would be a good thing were additional content suitable for players who aren't grouped. Do you think there would be a problem with additional content that factored for the independent player?
    Behold the great Oak. Just a little nut who stood his ground.
  • Blackrim
    Blackrim
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    JD2013 wrote: »
    What is it with this obsession with "End game"? Can people not focus on the actual game rather than burning through the content and grinding it all, and complaining there's nothing more to do? They don't create a huge game world, record hours of dialogue, fill the world with quests etcetera just to be skipped over.

    Things like WoW have had 10 years to add content, this hasn't even had three months. People rage and expect far too much and they must have it now or else they will throw tantrums. There are far bigger things to get angry about.

    And as for saying the launch was the biggest failure in years . . . Don't make me chuckle. I've seen *far* worse than ESO's launch.

    Because they want to pvp that is the true endgame when they hit Vr14 they can participate in "Never ending situations" in pvp
  • Muletide
    Muletide
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    Let's try to be honest,
    People who can't take the time to spell out "you" and "are" are not taken seriously in the adult world.
  • Nightman'Cometh
    Nightman'Cometh
    Soul Shriven
    I haven't done trials yet, but my experiences with VR dungeons certainly wouldn't be quantified as "easy". I'd go with something along the lines of "rage quit" or "seriously, I'm already out of shards?". 2nd boss in Groto and final encounter in Elden Hollow, I'm looking at you.
  • born2beagator
    born2beagator
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    Aimfru wrote: »
    Lets try to be honest.
    Game launch was biggest failure in years.
    Indeed? Got numbers to prove this or is it just your opinion? The launch itself was smooth as silk compared to recent mmos
  • Rev Rielle
    Rev Rielle
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    We hear this time and time again.
    People continually rush through the content so they can brag or show off that their characters are high-level or have 'cool-gear', or the like. Then they complain there's nothing to do. There's only ever a finite amount of things to do in a game, so why on earth then would you race through the content as fast as possible.

    In all honesty, when will you people grow up?
    The game doesn't have to chance, you do.
    If you can be anything, be kind.
  • vicNBitis
    vicNBitis
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    Rev Rielle wrote: »
    In all honesty, when will you people grow up?

    Never. The target demographic is 18-34 year olds. They will always be 18-34.
  • Rev Rielle
    Rev Rielle
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    vicNBitis wrote: »
    Rev Rielle wrote: »
    In all honesty, when will you people grow up?

    Never. The target demographic is 18-34 year olds. They will always be 18-34.

    *Chuckles* Point taken. Now stop making me feel old.
    Though it's more a state-of-mind than an actual real age I was referring too.
    If you can be anything, be kind.
  • pknecron
    pknecron
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    Aimfru wrote: »
    Lets try to be honest.
    Game launch was biggest failure in years and i rly hoped craglorn will give me reason to play it. I;m skipping pvp subject, because there nothing to talk about, u simply did nothing to improve pvp side, nor pvp arenas nor duels (its 2014 hello?).
    Instead u boast with 12 raids that can be done within 12 mins. Worst thing is that both 4 man content and 12 man;s r easy tactic-wise, which results in ppl streaming on twitch week after release 12 man trials farm with random grps like a boss.
    I can;t really express how sry i am about this game at the current state, BUT be warned if u wont come up with smth brilliant u r lost. I apprecieate the work you;ve done, but only if u play this game as early alpha free2play release.

    Learn to spell you moron.
  • jircris11
    jircris11
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    vicNBitis wrote: »
    Rev Rielle wrote: »
    In all honesty, when will you people grow up?

    Never. The target demographic is 18-34 year olds. They will always be 18-34.

    lol ^ this
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • NordJitsu
    NordJitsu
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    I'm not sure where you get the impression that I am upset. I do think it would be a good thing were additional content suitable for players who aren't grouped. Do you think there would be a problem with additional content that factored for the independent player?
    @silent88b14_ESO‌

    Do I think more solo content would be bad? No. Of course not.

    But we don't need it right now. There are hundreds upon hundreds of hours of solo content in this game. The whole leveling and VR experience is solo'able. Public dungeons, delves, even solo PvP is possible.

    Craglorn is the first time the game has added a "normal" MMO zone.
    @NordJitsu - Guild Master (Main Character = Hlaalu Idas)
    GREAT HOUSE HLAALU
  • silent88b14_ESO
    silent88b14_ESO
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    Your estimation of 'normal' is suspect.
    Behold the great Oak. Just a little nut who stood his ground.
  • Singular
    Singular
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    NordJitsu wrote: »
    I'm not sure where you get the impression that I am upset. I do think it would be a good thing were additional content suitable for players who aren't grouped. Do you think there would be a problem with additional content that factored for the independent player?
    @silent88b14_ESO‌

    Do I think more solo content would be bad? No. Of course not.

    But we don't need it right now. There are hundreds upon hundreds of hours of solo content in this game. The whole leveling and VR experience is solo'able. Public dungeons, delves, even solo PvP is possible.

    Craglorn is the first time the game has added a "normal" MMO zone.

    Now we just need a good grouping system.
    War, give me war, give me war.
  • silent88b14_ESO
    silent88b14_ESO
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    Oh that is already in the bag. You just have to be one of the two classes useful for groups, train in the exact skills needed, surrender your independence, and be adequately obedient to whoever is obsessed with controlling you. And then you get to feign happiness with your loss of liberty or be shunned. Otherwise you can content yourself with never seeing the end of the story or completing the primary quest lines and never gaining access to veteran ranks and viability in Cyrodiil. "Normal", according to those who are invested in universal compulsory grouping.
    Behold the great Oak. Just a little nut who stood his ground.
  • kandamo
    kandamo
    Soul Shriven
    TESO = people living off promises.

    you dont do that with money.

    u get what u paid for.
  • syndr34ub17_ESO
    syndr34ub17_ESO
    Soul Shriven
    Drakoleon wrote: »
    Craglorn??? For me its a Jock I can hardly play the regular dungeons with all those lags spikes

    Hiiiiii larious. It's a Jock lmmfao. Cannot stop lauging.
  • ZeroInspiration
    ZeroInspiration
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    Lucifer108 wrote: »
    Sandhya wrote: »
    Craglorn content is fine, group challenges are fine, difficulty level is unneccessarily high solely due to latency and unresponsiveness of the game. When latency is good (by ESO standards that means you are hitting 120-150ms... sad but true) the trials require attention and group synergy to complete smoothly.

    Since 1.1 already bumped up the 'cap' to VR12 I'm sure that in the greater picture this is being FAR from real end game content. And seeing as how quickly we are pushing through content, there is no doubt in my mind we'll go as high as VR50 in due time.

    So I don't see this whole argument of 'end game' at all. Craglorn's just another step forward to it.

    I have said it in other posts and i will repeat it here again. More than the lack of content itself, its the lack of incentive to do the content which is a bigger issue. Lack of a carrot on a stick. The rewards arent good enough period, PVP PVE or Leveling. Why do u think many people are taking the chance to run through every exploit or grinding option to level up.I dont blame them in all honesty. I leveled up purely through quests in a legit manner till VR 10 and I enjoyed the game till 50. After that it was a cumbersome grind with no rewards for the effort.

    And what makes matters worse is the fact that all major sets are Bind on Equip which essentially means you can sell them to other people. So in the end people are not even going to bother experiencing this content and instead will farm gold , or in worse cases they will buy gold to keep their gear upto date.Add to the fact that the actual sets that drop are absolute rubbish compared to crafted sets.It wouldnt have been a big issue if crafting minus enchanting was actually hard to level. But i got Woodworking blacksmithing and clothing to 40 without crafting a single item .And unfortunately due to poor itemization on drops , crafting which requires no effort to level produces the best gear , bar 1 or 2 set bonuses like the warlock's set.SO where is the incentive to continue playing if u can get the best gear a few minutes after level cap.
    The rewards does not necessarily have to be gear, but something to keep people playing and atm there is no reward which is worth it.

    I belive that in ESO playing the game is the reward. IMO I love the quests and the exploration, and I do them because I like them not expecting gear or whatever. In GW2 for example I felt like I was grinding all the time because of how the quests worked, in WoW I leveled through grinding dungeons because most of the quests were terrible. But here I feel compelled to do every single quest, because of the lore and the characters.

    I think it's time that MMO players stop obsessing with the endgame and start realizing that the road IS the game, not the destination. When you are done (Which I doubt anyone can be done seeing the inmense amount of achievements there are) you unsub or lv another character.
  • silent88b14_ESO
    silent88b14_ESO
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    While I agree that the road should be the game, and the playing of the game should be the objective, I also recognize the pleasure of gain and the satisfaction of self-improvement. What I am less enthusiastic over is the hypothesis that some propose to argue the reward is greater the harder it is to gain. Perhaps for 'achiever' personality types, sure, but that is a minority of personality types and does not hold true for the rest of us.

    Failure to recognize that what appeals to the achiever is not universally appreciated Is a significant challenge for the achiever game designer to overcome. The reward, the carrot at the end of that challenge is that a majority of player types will be more appreciative.
    Behold the great Oak. Just a little nut who stood his ground.
  • renaud.moyneb16_ESO
    It's impressive how ultra-casuals are trying to dictate their new gaming morality to others all over ESO's forum...

    And hardcores being so quiet...

    Oh right... hardcores are all gone allready :dizzy_face:
    ESO, the great nothing : no PvE difficulty, PvP lags, zero RP tools...

    Sub Canceled, gone
  • Zershar_Vemod
    Zershar_Vemod
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    What's "real" to you OP for a MMO that's only a few months old?
    House Nyssara (NA)
    Black Market Traders
    Order of the Lamp Post
    Thorn Brigade
    VR15 Nightblade Vampire
  • Locke_ESO
    Locke_ESO
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    It's impressive how ultra-casuals are trying to dictate their new gaming morality to others all over ESO's forum...

    Agreed. I really enjoyed the game while it lasted but there is basically very little to do at VR12 (trials, AvA and make money) and little incentive to roll an alt seeing as I experienced all the EP and DC areas in Veteran zones. As an MMO dependent on retaining it's subscribers that's a serious flaw and there is no reason people shouldn't complain or raise concerns about it. Craglorn wasn't even balanced for VR10+ imo as a lot of it felt like VR6-8+ which made the challenge even less.

    If I could I would just cancel my current 3 months subscription and just maybe buy 1 month every time they release some new interesting content. If I ever play a "theme park" mmo again that's probably the route I will go with. I dont mind paying $15 a month for good consistent content but I am not paying for nothing.
  • silent88b14_ESO
    silent88b14_ESO
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    It looks like Zen cannot win. The "achievers" they tried to retain with Craglorn and VR are leaving and all the 'challenges' they set in place for them stupify everyone trying to just play the game for entertainment and will leave out of simple frustration. Such a beautiful game, too.

    As a side note I just started an alt and it seems to me they have moderated Doshia and Gutsripper. Maybe that trend will continue.
    Behold the great Oak. Just a little nut who stood his ground.
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