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Inventory is unmanageable

  • Reilech
    Reilech
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    Try the addon "Advanced Filters". This cuts your inventory management time.
  • kimboh
    kimboh
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    Yes, when you have to create alts just to use as basic storage then there is a problem.
    Status: offline
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  • Chrysolis
    Chrysolis
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    The inventory system is reminiscent of Elder Scrolls games - and millions of fans didn't seem to have a problem with it.

    I think the system works fine. Could it be better? Sure. Could it be as fancy as other games? Of course. But honestly, I could name about 100 things I'd rather see them devote resources to right now instead of inventory. It's not a matter of 'hurting' anyone, I think. It's just a matter of Zeni resources working on far more important issues at the moment.

    Whenever I played the Elder Scrolls games, there were always very popular mods that would allow for infinite carrying capacity; and if not that, player housing where you could store as much as you wanted. That was almost the entire basis of Oblivion's wizard tower DLC, for example. Fans didn't have a problem with it, in my opinion, because they could change the game according to how they wanted to play it with the wide variety of mods available.

    While I appreciate your perspective, just because there are greater issues doesn't mean that the smaller ones don't deserve attention. This is called the fallacy of relative privation, and I would also argue that this issue would require far less resources than the other ones in the game.
  • Lodestar
    Lodestar
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    We all have our hang ups.

    This is one of mine. I despise the amount of time I am spending in game, putting things into my bank, only to take them out to de-construct with an alt, or give to one of my increasing number of mule alts, that would not even exist if not for the small amount of space we have in both and inventory.

    I have spent tons of in game gold already on upgrades and having 100 on my bank and main character, 80 and 70 on two low level characters.

    I have completely given up on provisioning for this reason. Soon as you start on one tier of ingredients, time to move on to another. Some levels I have not even any recipes for. And that is unfortunate with the amount of work gone into it. I am not the only one who has done that.

    Even though I spent a lot of gold in game I would welcome a massive increase, because it is spoiling my fun that much. I realise not everyone would feel that way.
    Soter31 wrote: »
    Increased stack size, also would like to see things like Disguises not take up bag space but have a separate item list like the quest items you pick up.

    See your disguises, and raise you pets, trophies, maps and urns. The preorder bonus stuff alone unused takes about 10 spaces up.
    Edited by Lodestar on May 26, 2014 7:14PM
  • FrauPerchta
    FrauPerchta
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    The pre-order maps take up a lot more room than 10 spaces if you make the mistake of opening one. Thankfully opening one made me run out of pack space otherwise i would have have opened them all.
  • Nephys
    Nephys
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    @FrauPerchta Thankfully I read a post that noted what happened with those maps and thus they sit, unopened, in my inventory. I now keep no trophies, disguises, pets or suchlike due to limited space.

    Since the low level armour puke palette was bought into play I have deconstructed any armour I had kept for RP purposes and am currently liquidating my entire bank in readiness to leave the game once my subs are up. Three gripes with the game - diabolical sub-vet armour, no meaningful AH and - ridiculously low amount of inventory space available.

    As @kimboh‌ said, when you have to create alts to use as basic storage, then there is a problem.
    ZoS Ambassadors please do not bother responding to me because I have you on ignore. Your input is neither valued or welcomed.
  • kassandratheclericb14_ESO
    I only do two crafts now. Alchemy takes up quite a bit of space especially when I am crafting pots for all my toons...which are at different levels (I also do enchanting...and yeah.) The same as when I pick up a good piece of armor that I think an alt can use I try to keep it. I then ditch anything I don't use as that character gets that level.

    I just bought 10 more spaces.

    If the crafting had its own tab in the bank that cost nothing then I would happily pay real money or a HUGE buttload of in game gold to get more inventory space. GW2 had the (IMO) the best inventory/bank in any MMO I have played.

    When you share a bank (which is nice) between 4 characters then it gets messy. I also RP and I like to keep the costumes. I think I have like 10 of those or more alone.
  • Talmet
    Talmet
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    Turial wrote: »
    "I'm surprised that this issue isn't receiving more attention"
    Excuse me but have you actually read the forums?

    "There just isn't enough inventory space for the enormous quantity of items constantly being dropped in your lap"
    Welcome to the Elder Scrolls, you could never hold everything you picked up in the game and if you say that you did not have to manage inventory in Skyrim or previous games then you must not have played them.
    • Add a personal bank tab: I don't get this, you want another bank tab on top of your inventory and bank tabs?
    • Add a crafting materials tab: While I do love games with crafting materials space I do know that it aint gonna happen here.
    • Reduce the gold cost of bank slots: You pay the same for inventory/bank slots and bank slots cover all characters, not just one.
    • Increase stack sizes to 200-1,000: Neither for nor against this.
    • Double inventory/bank space: As you put it - "I understand it can be difficult to appease all crowds; those who already spent a lot of gold to increase their inventory space would be justifiably angry if the costs were retroactively lowered." - and that is a good enough reason not to.

    Seriously it sounds like you need to manage your inventory better and sell off some crap. You cannot hoard everything, I don't really feel like writing a speech here but my advice is to start prioritising the crap you are holding on your alts too. Tha inventory space is fine once you get to higher levels and finding what you really want or need.

    Completely agree...once you stop trying to keep every crafting mat you ever found, you'll find you have more than enough inventory space.

    i.e.
    -does your vet 8 character need to keep 5 stacks of iron ingots? Is iron that expensive that you can't just buy some if for some reason you needed to make lvl 1-14 gear?
    -Do you need to keep every provisioning mat? Are you really going to start making +stam regen food on your magicka build character (or vice versa)? End game, maybe to sell...but lvl 1-19 food?

    sell sell sell, you don't need the mats to make every item in the game at a moments notice. The only issue I have, is that disguises should go in the quest tab, other than that I have more than enough space.
  • Chrysolis
    Chrysolis
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    Completely agree...once you stop trying to keep every crafting mat you ever found, you'll find you have more than enough inventory space.

    i.e.
    -does your vet 8 character need to keep 5 stacks of iron ingots? Is iron that expensive that you can't just buy some if for some reason you needed to make lvl 1-14 gear?
    -Do you need to keep every provisioning mat? Are you really going to start making +stam regen food on your magicka build character (or vice versa)? End game, maybe to sell...but lvl 1-19 food?

    sell sell sell, you don't need the mats to make every item in the game at a moments notice. The only issue I have, is that disguises should go in the quest tab, other than that I have more than enough space.

    I can't believe I have to say this for the 5th time. I only keep crafting materials I'm currently using. I'm VR5, my food is all VR1-5 and I change what I consume depending on if I'm tanking or questing. Please read the actual conversation before criticizing.
  • Censorious
    Censorious
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    Lox wrote: »

    My question to this is ... why to you 'NEED' all that stock? Or are you just stocking it 'just incase you need it'?

    When you 'pop' a level, you need to renew everything. That's all the armour, weapons and glyphs, food items and potions. Everything becomes obsolete at once and you need to remake everything.

    If you haven't already stockpiled the materials you will have to gather them. That isn't possible in a reasonable time, especially since most of the materials are obtained by deconstruction - giving you a choice to either sell the materials as you get them or save them.

    If we had a decent Auction House I would sell materials I don't need immediately and buy it back later (my usual practice in other games - often profitable too). Since I can't do that, I have to stockpile.

    So in short I'm stockpiling because I have no alternative.

    'Clever' sigs get old real fast - just like this one.
  • Vlaxitov
    Vlaxitov
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    Guild banks are a joke. With the option to be in 5 guilds, members aren't loyal to guilds neither are guilds loyal to members. Not one of my guilds allows withdraws from their banks, but they sure do allow deposits.

    Like I said, the inventory system is designed to be inadequate thus inspiring you buy more as though it was made for a F2P game that intends to charge money for inventory space.
  • ciannait
    ciannait
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    Yes, I have a bunch of stuff to decon in my inventory. But with research now taking upwards of 4 days, I have to hang on to it a little longer until I have the research slot open.

    It's hard not to feel like you're being punished for crafting / playing the game.
  • Lodestar
    Lodestar
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    ciannait wrote: »
    Yes, I have a bunch of stuff to decon in my inventory. But with research now taking upwards of 4 days, I have to hang on to it a little longer until I have the research slot open.

    It's hard not to feel like you're being punished for crafting / playing the game.

    Yup, that is another factor.
  • Reenlister
    Reenlister
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    I don't understand this all talk about inventory. Not to say I am some great and wonderous soul, but I have none of the mules ye be talking of, I have bought one hunerd storage on my bag, and in my bank, so yes, I do spend time in sorting through crap to get rid of, but how can ye all have so much stuff yer hoarding? I be a blacksmith, a chef, and just started a wee bit of working in wood, and I don't find myself stuffed full... Do ye people just keep everyting ye be findin?
  • Rotherhans
    Rotherhans
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    My solution for coping with the abysmal game design decisions certain people at Zenimax love to take was to buy Diablo3.
    Crafting with the fraction of mats needed here and still more inventory space.
    Heaven.

    Thinking back to my sufferings here..
    C3ihjzx.gif

    No you cannot have my stuff. :p
    “I'm not going out of my way looking for devils;
    but I wouldn't step out of my path to let one go by.”― Robert E. Howard
  • Turkwise
    Turkwise
    Soul Shriven
    While I absolutely agree 100% that inventory is problematic....anyone using all 7 atls as mules is a hoarder. That's overkill. Multiple times overkill. Sell that junk.

    You do not need new armor, weapons, potions, and food every time you level up. Going up to 50, you can have stuff that's several levels behind and you'll be just fine.
    Edited by Turkwise on May 27, 2014 1:22AM
  • ciannait
    ciannait
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    Turkwise wrote: »
    While I absolutely agree 100% that inventory is problematic....anyone using all 7 atls as mules is a hoarder. That's overkill. Multiple times overkill. Sell that junk.

    You do not need new armor, weapons, potions, and food every time you level up. Going up to 50, you can have stuff that's several levels behind and you'll be just fine.

    I'm always a little befuddled at people who say things like this. If we weren't meant to be able to craft ourselves stuff for whatever level we wanted, why would crafting as it is be in the game to begin with? And in my experience, crafting causes the vast majority of the inventory woes, what with the racial motif items, the trait items, the base mats themselves, the actual motifs... Creating one item requires a large number of various materials. I just don't see why it needs to be that way, with artificial constraints on inventory and bank being what they are.
  • Chrysolis
    Chrysolis
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    Turkwise wrote: »
    While I absolutely agree 100% that inventory is problematic....anyone using all 7 atls as mules is a hoarder. That's overkill. Multiple times overkill. Sell that junk.

    You do not need new armor, weapons, potions, and food every time you level up. Going up to 50, you can have stuff that's several levels behind and you'll be just fine.

    You know, I'm not even going to bother giving these comments my time anymore as clearly very little thought is put into them to begin with. You obviously didn't read anything I said - if you had you wouldn't critique with such redundancy and ignorance.
  • Pyles
    Pyles
    Soul Shriven
    Hoarder or not, inventory and bank space is setup like this is a FTP/ cash store game - which its not.... yet?
  • LadyLothi
    LadyLothi
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    Dat gal luvz innz.

    I sure do. :) They have warm fireplaces, the most comfortable looking beds in the whole of Tamriel and a few nice people hanging out there who do not shout their nonsense at you all the time.

    If they never get around to implement player housing, I would be perfectly okay with being able to rent a bed (wouldn't it be great to go to sleep somewhere before you log out?) and a trunk in some inn, or as suggested, a cooking basket for my provi mats.
    You obviously didn't read anything I said - if you had you wouldn't critique with such redundancy and ignorance.

    Well, yes, you keep repeating that you are using your storage with the utmost attention to efficient storage use, but excuse us ignorant folk who just cannot grasp the absolute necessity of 7x60 (if you do not upgrade) plus 90 (you said you are just shy of investing another 20k for bankspace) plus around 100 slots for storage space.

    That is - if math doesn't fail me here - 510 (!) single slots for storage.

    See, I am a horder myself. I keep about every provi mat I can find. I have a bit of a backlog on stuff I still need to research and I keep at least one stack of every refined crafting mat there is in the game. I hold on to the motif stones and I keep all the alchemy ingredients. I keep trophies and I am usually lugging around at least 3 different necklaces.
    Additionally I stockpile some armor for an alt I intend to be playing.

    I have two mules. (And yes, it's deplorable I need to use them, I would have wished to be able to play without mules altogether.)

    So yes, I have a bit of a problem figuring out which incredible riches one stores on 7 mules, with them still not being sufficient.

    Edited by LadyLothi on May 27, 2014 6:15AM
    "It's easy, a child of five could do it. Unfortunately, we don't have a child of five, so I have to walk YOU through it." Abnur Tharn <3
  • Catches_the_Sun
    Catches_the_Sun
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    kimboh wrote: »
    Yes, when you have to create alts just to use as basic storage then there is a problem.

    You are correct...and that problem is you. There is no need to create alts to use as mules. I have 8 characters, none of which are mules. I am a Master Provisioner/Blacksmith/Woodworker. I have stacks of every racial stone & weapon/armor gemstone. I have CE treasure maps & 20 slots that I use for various PvP Seige items. I have CE pets and somewhere in the neighborhood of 15-20 "trophy" reward items. Despite all of this, I go adventuring with over 80 empty slots in my bags.

    During Early Access, I created a post very similar to the OP's. After playing the game for some time, I realized that increasing the inventory space would be VERY detrimental to the trade the occurs in-game right now. You see, the inventory is the only limiting factor in mastering every tradeskill, whereas other MMOs have a direct limit. The tradeskills that have consumables (Provisioning/Alchemy) require the most inventory investment.

    As a Provisioner, my worst nightmare is increased inventory space across the board. Why? Because everybody would simply level up their own Provisioner & the trade would die. The same could be said for any of the tradeskills.

    In ESO, you are not intended to be self-sufficient, and this is a design decision that increases socialization & trade. You have to make decisions as to which items to pick up. You might even have to decide to stop storing Tier 1 & 2 materials on your Tier 6 crafter...this opens the door for the up & coming crafters to make some business, which is a good thing.

    Catches-the-Sun - Argonian Templar - Master Smith, Provisioner, Chemist & Tailor
    Valaren Arobone - Dunmer Flamewalker - Master Woodworker, Provisioner, Assassin
    Kazahad - Khajiiti Arcane Archer - Master Thief
    V'orkten - Redguard Swordmaster
    Finnvardr the Frenzied - Werewolf Berzerker
  • Lucifer108
    Lucifer108
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    This issue was brought up way before release. And unfortunately u get the same 30 or so people in the old forums and this one defending zenimax's poor decisions on inventory management and other poor design choices and thus giving the impressions that all is well.

    For those comparing it to single player TES games, there is no economy or need for gold as such in those games. So people making that argument can stop. I made around 7 million gold in this game in a legit manner and main reason i was able to do so was
    1)Enchanting
    2) Collecting every single item that dropped including looting every single barrel urn and cabinet i came across all the way to VR 10 and then selling most of them after the population went down drastically.
    3)Spamming zone chat in various zones to peddle my wares.Never sold one item ever in guild stores.

    And the only reason this was possible was because i had 7 mules and 250 bank slots . I had experienced the bank reset bug during early access(where bank slots reset to 60mwhich was not sorted till i hit VR levels) and now the bank items going invisible bug which makes some of the bank slots upgrades worthless and more of an annoyance.

    Whoever came up with the idea of guild stores, and the current inventory system need to gets their heads checked.
    Edited by Lucifer108 on May 27, 2014 6:53AM
  • Milktray
    Milktray
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    I have 70 bank spaces, i use 1 character as just a crafter, he has the provisioning mats, alch mats & ench mats on him. Other stuff is in the bank and it's only half full. Only some of that is used by my main.

    There's no problem with bank space, there IS a problem with some people still having a mindset from other mmo's where they had a load of space and could easily upgrade way past it and refusing to acknowledge ESO isn't THAT game.

    The game had a big centre around crafting & trading, you could have roughly 2 crafts. That basically limited the mats you needed. What's happening is everyone is still hoarding all the rest of the stuff they find anyway and then wondering why they are surpassing the bank space they have.
    ZoS please understand everyone thinks and pronounces things differently, so please add to your 'rules' that things get removed if the Mod doesn't actually quite understand phrasing
  • drogon1
    drogon1
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    Completely agree with the OP. Inventory management is atrocious in this game. Simple fix: go play gw2 and see how they did it. A separate crafting inventory would inject about 20% more fun into the game for those who craft.
  • Vendersleigh
    Vendersleigh
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    Vlaxitov wrote: »
    Guild banks are a joke. With the option to be in 5 guilds, members aren't loyal to guilds neither are guilds loyal to members. Not one of my guilds allows withdraws from their banks, but they sure do allow deposits.

    Unless you have joined guilds advertised as trade guilds for the stores, it sounds like you are in the wrong guilds.
  • Pele
    Pele
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    Agree. /signPetition

    OP, I'm in the same boat as you are. I also spend approximately 1/3 of my time in-game fussing with inventory. It's as if I battle inventory as often as I battle mobs.

    I am not a hoarder, nor do I keep unnecessary items in my inventory. I constantly deconstruct and sell, yet I struggle with inventory space.


    To those who suggest using Guild Banks:
    Can other members of your guild withdraw your items?
    Are there deposit and withdraw fees?
  • kundekort
    kundekort
    Soul Shriven
    Trophies, consumables, disguises and quest items shouldnt take up inventory slots imo.
  • kassandratheclericb14_ESO
    Join a proper guild...ah I see now it all becomes clear. Silly me here....I must have had a dream about that "play like you want."

    Well I have only bought one bank upgrade. I have one "mule" that holds onto some crap. I am a bit of a horder I admit...keeping some of those trophies and costumes I like and since I am hopeful to get some RP going I kinda like that crap. Though I have to say now that all my armor is 50 shades of sepia I got rid of some armors I was keeping for their "look" value.

    >.> <.<
  • rusila22
    rusila22
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    @Chrysolis‌ I agree with you :)
    Rusila CP :600
    Title : Monster Hunter
    Currently : Beta Tester in Morrowind
  • SantieClaws
    SantieClaws
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    This is driving me slightly crackers - for every hour questing on my main I am having to spend 30 mins or more shifting stuff into the bank - then because bank space is so limited I am having to continuously log in and out of my 4 other alts to take stuff out of the bank. All this logging in and out can't be good for the servers. It certainly isn't making my game experience more enjoyable either. I appreciate that bigger bank space may cause some server issues (they say this is also one of the reasons why we don't have guild shop search) but you know what - you just really need to get some more hardware then - because with all the crafting etc bank space is really becoming a key issue for a lot of us.
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