Hi,
So, I built a NB DW and maxed almost everything, medium armor, DW, assassination, siphoning.
But I wanted to find groups so I decided to build a resto staff / light armor healer (easier to find a group).
So now, I've got bar 1 with : Killer's Blade, Ambush, Blinding Fury, Blood Craze, Whirling Blades.
And bar 2 for heals with resto staff and siphoning skills.
And Soul Tether for ultimate.
So , to survive in vet areas it's just great, I can go from 20% Hp to 100% in like 3 seconds.
problem is in veteran dungeons.
First ,
I feel like melee DDs are almost impossible to play in vet dungeons.
Banished cells > keeper Imiril : you need to Dps adds (who are doing AoEs) with already several AoEs all around their spawn point, and if you're not quick enough the boss respawns and cast a huuuge AoE that even my dodge (hello stamina eater) can't avoid ... meanwhile the guy with a bow is standing far away from all that stuff , dps-ing.
It's the same for every MMO , I know, but ESo is hard... like... TSW hard !
So, I just feel that you can't play a melee DD in ESo vet dungeons. True ?
Second,
I don't seem to do any Dps at all... Whirling blades is total crap , you have to consume all your stamina to kill a simple banekin pack. Even with the power bonus from Sap Essence...
When the mage near you is just two shooting them with his destr staff. So I guess I NEED to lvl a destr staff.(play as you want they said)
And to burst one target I've got... Blinding Fury and that's it. (Plus, I'm not sure, but I think the +30% damage bonus from Ambush is only for the first strike of Blinding Fury making this combo useless.)
Killer's Blade sure but only when the target is down to 24% ...
So I can't do effective AoEs, and I can't really burst one target.
What should I do ? just give up DW for vet dungeon and make a destr staff/bow build ?!
thank you
Shaun98ca2 wrote: »
WOW your post is incredibly confusing and hard to read.
So I noticed you stated you wanted to play as a healer. Your gear change isn't really a big issue if your wearing Medium Armor for your DPS/Solo build I don't really see any reason to change it for healing.
That being you want to make sure for your healing build you have a Restro Staff equipped as it will allow a 10% mana gain at the end of a Heavy Attack with Restro Staff.
Your DPS issue I cant comment on but I can say don't worry TOO much about overall #s. If you can kill something GOOD.
That being said a good idea is to use a DPS build you can group with and solo with so a few things are required on a DPS/Solo build.
1. AOE skill - This will help when mobs bunch up you can hurt a few at the same time.
2. CC skill - This is probably one of the most important things to add to your build. "Stunning" mobs or preventing them from hurting you or others is VERY important SOLOing and in dungeons.
3. Survivability - Yes you have a healer in the group but a healer CANT do it all on his/her own. This USSUALY comes in the form of a self heal but im sure with a little imagination you can come up with something useful to you or you+your group.
This leaves 2 slots on your hotbar open to what you feel you need to kill and help your group/self.
Shaun98ca2 wrote: »
WOW your post is incredibly confusing and hard to read.
So I noticed you stated you wanted to play as a healer. Your gear change isn't really a big issue if your wearing Medium Armor for your DPS/Solo build I don't really see any reason to change it for healing.
That being you want to make sure for your healing build you have a Restro Staff equipped as it will allow a 10% mana gain at the end of a Heavy Attack with Restro Staff.
Your DPS issue I cant comment on but I can say don't worry TOO much about overall #s. If you can kill something GOOD.
That being said a good idea is to use a DPS build you can group with and solo with so a few things are required on a DPS/Solo build.
1. AOE skill - This will help when mobs bunch up you can hurt a few at the same time.
2. CC skill - This is probably one of the most important things to add to your build. "Stunning" mobs or preventing them from hurting you or others is VERY important SOLOing and in dungeons.
3. Survivability - Yes you have a healer in the group but a healer CANT do it all on his/her own. This USSUALY comes in the form of a self heal but im sure with a little imagination you can come up with something useful to you or you+your group.
This leaves 2 slots on your hotbar open to what you feel you need to kill and help your group/self.
yeah it's late and obviously I'm not english so sorry for that .
I'll edit my post but no I don't really want to heal, I want to be an effective DD. I leveled resto staff just to group for the last 10 lvl. I don't have enough skills to heal vet dungeons.