I am a bit baffled by the fixes for Werewolf in the new content/patch we are receiving.
Pack Leader love...good. I am wondering why the ultimate cost on Berserker has not also been reduced. As you can either morph to Pack Leader or Berserker, I can't fathom why one is worthy of reduced ultimate cost and the other not.Reduced stamina bonus on Savage Strength I...not so bad if it stays the same on Savage Strength II.
I've seen no official responses by ZOS on other WW threads previously about:
- Getting stuck in crouch position and beaten to death as a result.
- The lack of substantial, continued Werewolf form despite numerous devours.
- Confirmation that all passives are actually working as intended. Is damage output as stamina based something that can be confirmed? Is 'stamina stacking' working as intended for our damage?
- Any intention for fixes to losing your Ultimate (although I do see some reference to not losing player ultimates whilst zoning etc...does this apply also to WW?)
I love this game immensely. I am devoted to my choice as a Werewolf and would love to see it working as intended. I would be thrilled to see an official response acknowledging the existing problems and what consideration is being given to fixing these problems.
It would lift the spirits of what is a substantial proportion of the player population. Thanks in advance for information and response.
Edited by Nuksuu on May 22, 2014 3:08PM @Nuksuu - Werewolf Rights Advocate
- Ursi Yarsbruk - Nord Night Blade (Rank 10 Berserker Werewolf)
- Ingrid Tralvheim - Nord Templar (Rank 10 Berserker Werewolf)
"There is endless humour in seeing a guy in dress, waving a piece of wood around, skip through the daisies leaving an endless trail of corpses whilst I, encased in protective steel from head to toe, sheltering behind a shield with a pointy metal weapon am beaten into oblivion by three enemies."