Perhaps related? I don't know. But a lot of my textures are appearing like this. Mostly stone floors, like in the blacksmiths', or these bridges. I'm guessing it's not supposed to look like that? It's pretty hideous.
DrywFiltiarn wrote: »@Byallogee, @Sihnfahl, @Kachemak and others that are currently using the latest ATI/AMD (14.4) drivers and experiencing this issue, could you try with the 13.12 drivers here for 32bit or here for 64bit to see if that solves anything? I know that one is from december last year, but it's the version I'm using currently (because various sources have reported these to be faster for many cards and applications, then some of the newer ones) and I haven't seen any texturing issues occur with that version on my system.
I have an issue with my video card and other hardware on my PC that means I can only use the most current driver or I cannot display anything on my monitor. Seems odd, I know, but I can't try this.
DrywFiltiarn wrote: »Perhaps related? I don't know. But a lot of my textures are appearing like this. Mostly stone floors, like in the blacksmiths', or these bridges. I'm guessing it's not supposed to look like that? It's pretty hideous.
Although it's hard to say, I don't think this is a directly related problem. The problem with the pink/purple textures on the object is because textures are missing/corrupted. What I see from your screenshot is the texture being found and working, it's mapping to the object is just off due to some issue. Could be a simple texturing issue, which would/should mean that everyone will see it that way on that location. Although looking from how it looks it may also be an issue with the MIPMAP texture (this one will control sharpness of the texture when you move away or get closer), as it looks like a very poor mipmap level is chosen to display the texture.
Any chance you changed the "MIP_LOAD_SKIP_LEVELS" in the UserSettings.ini?
DrywFiltiarn wrote: »@Byallogee, @Sihnfahl, @Kachemak and others that are currently using the latest ATI/AMD (14.4) drivers and experiencing this issue, could you try with the 13.12 drivers here for 32bit or here for 64bit to see if that solves anything? I know that one is from december last year, but it's the version I'm using currently (because various sources have reported these to be faster for many cards and applications, then some of the newer ones) and I haven't seen any texturing issues occur with that version on my system.
DrywFiltiarn wrote: »Perhaps related? I don't know. But a lot of my textures are appearing like this. Mostly stone floors, like in the blacksmiths', or these bridges. I'm guessing it's not supposed to look like that? It's pretty hideous.
Although it's hard to say, I don't think this is a directly related problem. The problem with the pink/purple textures on the object is because textures are missing/corrupted. What I see from your screenshot is the texture being found and working, it's mapping to the object is just off due to some issue. Could be a simple texturing issue, which would/should mean that everyone will see it that way on that location. Although looking from how it looks it may also be an issue with the MIPMAP texture (this one will control sharpness of the texture when you move away or get closer), as it looks like a very poor mipmap level is chosen to display the texture.
Any chance you changed the "MIP_LOAD_SKIP_LEVELS" in the UserSettings.ini?
Thanks for the response!
If I did, it was unintentionally. It's set to "0" right now; not sure what the default is.
DrywFiltiarn wrote: »@Byallogee, @Sihnfahl, @Kachemak and others that are currently using the latest ATI/AMD (14.4) drivers and experiencing this issue, could you try with the 13.12 drivers here for 32bit or here for 64bit to see if that solves anything? I know that one is from december last year, but it's the version I'm using currently (because various sources have reported these to be faster for many cards and applications, then some of the newer ones) and I haven't seen any texturing issues occur with that version on my system.
I'm running HD 5770's Crossfired Win 7 64 bit and was running the 13.12 drivers before the new patch yesterday and experienced the exact thing the OP posted. My FPS drops to unbearable before it starts to go pink. Updated to the newest 14.4 today crossing my fingers it would help but didn't. Was able to play about 45 mins today then FPS drops and pink textures start, PC crashed and I had to do a hard reset. So in response I'd have to say it's definitely not a driver issue.
Ourorboros wrote: »It's easy to point to hardware or driver issues when people have problems with video. In this case, it seems pretty clear that a problem that occurred post patch is caused by the patch. I had a minor instance of the PINK, then game crashed. So telling people to 'check your PC' is not good advice. If you are having the issue only since the patch, it's a safe bet it's related to the patch. I've had a number of new issues ONLY since the patch. Same thing happened after the last major patch. I see only two viable options: report the issue and hope for a quick fix, or quit playing. I'm not ready to quit yet.
I tried 13.12 and got the same result; a smidge over 3,700KB Working Set memory and I get my first pink texture. Icons and such start dropping out as the memory leak continues, though it seems to stop at around 3,850KB. The whole system is unstable at that point, though, so I wouldn't consider the stabilized memory usage a "win."DrywFiltiarn wrote: »@Byallogee, @Sihnfahl, @Kachemak and others that are currently using the latest ATI/AMD (14.4) drivers and experiencing this issue, could you try with the 13.12 drivers here for 32bit or here for 64bit to see if that solves anything? I know that one is from december last year, but it's the version I'm using currently (because various sources have reported these to be faster for many cards and applications, then some of the newer ones) and I haven't seen any texturing issues occur with that version on my system.
Yes please let me know if that fixes it for you. I have a feeling it is due to some corrupted files and coupled with the known memory leak issue, but have no clue how to fix this.
Check your drivers, and run a repair on the game client. Pink textures like that is either 1) a problem with your video card or drivers, or 2) a problem with the game's texture files (which a repair will correct).
Check your drivers, and run a repair on the game client. Pink textures like that is either 1) a problem with your video card or drivers, or 2) a problem with the game's texture files (which a repair will correct).